View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003860 | DarkRadiant | Map Editing | public | 30.09.2014 23:14 | 07.07.2015 09:26 |
| Reporter | motorsep | Assigned To | greebo | ||
| Priority | high | Severity | normal | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | 2.0.0pre | ||||
| Target Version | 2.0.2 | Fixed in Version | 2.0.2 | ||
| Summary | 0003860: Rotated light volume can not be resized properly | ||||
| Description | When light volume is rotated around X or Y axis, it can no longer be resized properly by dragging sides of the volume. Light center can no longer be moved around accordingly when in Vertex mode. This video illustrates the issue: https://www.youtube.com/watch?v=AVMgCM6qSZM Note that this is quite essential for Lunaran's light painting technique he used on Strombine map for Quake 4, which is applicable to any idTech 4 based engine. | ||||
| Steps To Reproduce | * Load up DR * Create light * Rotated it around X or Y * Try resizing it as usual * Switch projection in XYZ window and try again | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 30.09.2014 23:14 | motorsep | New Issue | |
| 07.10.2014 16:52 | greebo | Status | new => acknowledged |
| 29.12.2014 15:51 | greebo | Status | acknowledged => confirmed |
| 31.12.2014 16:56 | greebo | Assigned To | => greebo |
| 31.12.2014 16:56 | greebo | Status | confirmed => assigned |
| 31.12.2014 16:56 | greebo | Target Version | => 2.0.2 |
| 31.12.2014 16:57 | greebo | Note Added: 0007285 | |
| 31.12.2014 16:57 | greebo | Status | assigned => resolved |
| 31.12.2014 16:57 | greebo | Fixed in Version | => 2.0.2 |
| 31.12.2014 16:57 | greebo | Resolution | open => fixed |
| 07.07.2015 09:26 | greebo | Status | resolved => closed |