View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004040 | The Dark Mod | AI | public | 15.01.2015 04:28 | 21.09.2015 22:09 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Target Version | TDM 2.04 | Fixed in Version | TDM 2.04 | ||
Summary | 0004040: Running AI that stops in door queue can perform an idle animation | ||||
Description | If an AI is running, and has to stop at a door because someone else is using it, it's possible for him to run an idle anim while standing waiting in the door queue. This doesn't look right, because he has to wait for the anim to finish before he can continue on his way, and this doesn't jive with the urgency of running. If he's chasing an enemy, this is not a problem because idle anims aren't allowed in combat state. | ||||
Additional Information | Idle anims should be suppressed when standing in a door queue and the running state (AI_RUN) is set. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
15.01.2015 04:28 | grayman | New Issue | |
21.09.2015 22:09 | grayman | Note Added: 0007795 | |
21.09.2015 22:09 | grayman | Assigned To | => grayman |
21.09.2015 22:09 | grayman | Status | new => resolved |
21.09.2015 22:09 | grayman | Resolution | open => fixed |
21.09.2015 22:09 | grayman | Fixed in Version | => TDM 2.04 |