View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004044 | The Dark Mod | AI | public | 17.01.2015 19:03 | 23.01.2015 18:46 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Target Version | TDM 2.03 | Fixed in Version | TDM 2.03 | ||
Summary | 0004044: Lady in Mandrasola sometimes sits down near her starting position | ||||
Description | She's supposed to have a conversation with the first guard she meets, but sometimes she decides to sit down in the snow before she reaches him. IIRC, this has been going on since the map was released. Probably a pathfinding issue. | ||||
Tags | No tags attached. | ||||
The starting gate (marked “ai_should_not_handle”) is raised and lowered automatically as the lady passes through. Once through, as soon as the gate has lowered enough that she can no longer fit through it, the gate’s AAS area was marked as unreachable, which affected the lady’s ability to walk to her next path_corner when door handling ended. Fixed by checking that she had already made it through the door. Rev. 6461: HandleDoorTask.cpp |
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Date Modified | Username | Field | Change |
---|---|---|---|
17.01.2015 19:03 | grayman | New Issue | |
23.01.2015 18:46 | grayman | Note Added: 0007378 | |
23.01.2015 18:46 | grayman | Assigned To | => grayman |
23.01.2015 18:46 | grayman | Status | new => resolved |
23.01.2015 18:46 | grayman | Resolution | open => fixed |
23.01.2015 18:46 | grayman | Fixed in Version | => TDM 2.03 |
23.01.2015 18:46 | grayman | Target Version | => TDM 2.03 |