View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004131 | DarkRadiant | Map Editing | public | 05.04.2015 04:47 | 28.03.2018 09:32 |
Reporter | Someone | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | acknowledged | Resolution | open | ||
Platform | MS Windows | OS | Any | OS Version | Any |
Product Version | 2.0.2 | ||||
Summary | 0004131: Off grid after repeated rotation or flipping | ||||
Description | When rotating or flipping brushes multiple times, they move off the grid. As far as I know it doesn't happen for "square" brushes, but any brushes with non-straight angles, like a triangle and so on. | ||||
Steps To Reproduce | 1: Create a new brush, 256x256x256 2: Use the clipper tool and make it into e.g. a triangle seen from above. 3: Click the rotate X\Y\Z buttons OR the flip buttons repeatedly. The position will change to e.g. 256.001. It also gets values like 255.999 and so on. If you continue rotating\flipping it moves further and further off grid. (.002, .003, etc..) http://i.imgur.com/G9Atfy9.png | ||||
Additional Information | Applies to 1.8x versions as well, and the newest one, probably all the ones in between as well. | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
This only happens with func_static's, if item or object being rotated is world_spawn it is not effected. | |
Date Modified | Username | Field | Change |
---|---|---|---|
05.04.2015 04:47 | Someone | New Issue | |
05.04.2015 04:47 | Someone | File Added: G9Atfy9.png | |
28.03.2018 09:31 |
|
Note Added: 0010197 | |
28.03.2018 09:31 |
|
Assigned To | => user81 |
28.03.2018 09:31 |
|
Status | new => acknowledged |
28.03.2018 09:31 |
|
Assigned To | user81 => |
28.03.2018 09:32 |
|
Priority | high => normal |
28.03.2018 09:32 |
|
Severity | major => normal |