View Issue Details

IDProjectCategoryView StatusLast Update
0004176The Dark ModDesign/Codingpublic18.07.2015 13:38
ReporterSteveL Assigned ToSteveL  
PrioritynormalSeveritynormalReproducibilityN/A
Status resolvedResolutionfixed 
Product VersionTDM 2.03 
Target VersionTDM 2.04Fixed in VersionTDM 2.04 
Summary0004176: Let mapper control lifetime of broken glass
DescriptionThe lifetime of shards dropped by func_fractures is hard-coded in BrittleFracture.cpp:
const int SHARD_ALIVE_TIME = 5000;
const int SHARD_FADE_START = 2000;

Replace those constants with spawnargs that default to those values.

At the same time, make the rest of the valid spawnargs visible in DR.
TagsNo tags attached.

Relationships

child of 0004177 new Func_fractures overhaul 

Activities

SteveL

SteveL

16.07.2015 08:00

reporter   ~0007641

rev 6515

/trunk/game/BrittleFracture.cpp
/trunk/game/BrittleFracture.h

Issue History

Date Modified Username Field Change
16.07.2015 06:25 SteveL New Issue
16.07.2015 06:25 SteveL Status new => assigned
16.07.2015 06:25 SteveL Assigned To => SteveL
16.07.2015 08:00 SteveL Note Added: 0007641
16.07.2015 08:01 SteveL Status assigned => resolved
16.07.2015 08:01 SteveL Fixed in Version => TDM 2.04
16.07.2015 08:01 SteveL Resolution open => fixed
18.07.2015 13:38 SteveL Relationship added child of 0004177