View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004250 | The Dark Mod | AI | public | 23.11.2015 03:10 | 23.11.2015 03:59 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Target Version | TDM 2.04 | Fixed in Version | TDM 2.04 | ||
Summary | 0004250: Script event "flee" doesn't work | ||||
Description | In a script, ask an AI to flee, and he won't do it. | ||||
Additional Information | Proper fleeing is set up at a higher level in the code, but the "flee" script event enters at a lower level and doesn't benefit from the proper setup. So it ends up doing nothing. The "flee" script event needs to enter at the higher level where everything gets set up correctly for fleeing. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
23.11.2015 03:10 | grayman | New Issue | |
23.11.2015 03:10 | grayman | Status | new => assigned |
23.11.2015 03:10 | grayman | Assigned To | => grayman |
23.11.2015 03:59 | grayman | Note Added: 0007891 | |
23.11.2015 03:59 | grayman | Status | assigned => resolved |
23.11.2015 03:59 | grayman | Resolution | open => fixed |
23.11.2015 03:59 | grayman | Fixed in Version | => TDM 2.04 |