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IDProjectCategoryView StatusLast Update
0004250The Dark ModAIpublic23.11.2015 03:59
Reportergrayman Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 2.03 
Target VersionTDM 2.04Fixed in VersionTDM 2.04 
Summary0004250: Script event "flee" doesn't work
DescriptionIn a script, ask an AI to flee, and he won't do it.
Additional InformationProper fleeing is set up at a higher level in the code, but the "flee" script event enters at a lower level and doesn't benefit from the proper setup.

So it ends up doing nothing.

The "flee" script event needs to enter at the higher level where everything gets set up correctly for fleeing.
TagsNo tags attached.

Activities

grayman

grayman

23.11.2015 03:59

viewer   ~0007891

Added code to properly set up the Flee state and task.

Rev. 6555:

AI_events.cpp

Issue History

Date Modified Username Field Change
23.11.2015 03:10 grayman New Issue
23.11.2015 03:10 grayman Status new => assigned
23.11.2015 03:10 grayman Assigned To => grayman
23.11.2015 03:59 grayman Note Added: 0007891
23.11.2015 03:59 grayman Status assigned => resolved
23.11.2015 03:59 grayman Resolution open => fixed
23.11.2015 03:59 grayman Fixed in Version => TDM 2.04