View Issue Details

IDProjectCategoryView StatusLast Update
0004264DarkRadiantShader Systempublic19.06.2016 16:53
Reporterhypov8 Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
PlatformdesktopOSwindowsOS Version7
Product Version2.0.3 
Target Version2.0.3Fixed in Version2.0.3 
Summary0004264: texture browser not updating on media load
Descriptionusing 2.0.3 pre6

if i use the media browser to click on any texture or.
if i right click a folder->load in textures view

the shaders in the texture window is not updated until it click the 'hide unused' toolbar button twice

after i toggled the unused shaders button to see all the shaders loaded but not yet used.
if i try to use the 'reload materials' button the update wont apply untill i have toggled the 'hide unused' button again

map used textures seems to work ok
Steps To Reproducei am in 4 window layout(split pane) with floating texture/media browser

open media browser(M)
right click textures->common folder
load in textures view
open the textures window(T)
click 'hide unused' button
click 'hide unused' button

you can now see the shaders
TagsNo tags attached.

Activities

greebo

greebo

28.12.2015 04:42

administrator   ~0007925

Fixed in 524dd2a8d45a75ac0f34a8bef79faffed3fa8ad6

Issue History

Date Modified Username Field Change
24.12.2015 14:03 hypov8 New Issue
28.12.2015 04:42 greebo Assigned To => greebo
28.12.2015 04:42 greebo Status new => confirmed
28.12.2015 04:42 greebo Status confirmed => assigned
28.12.2015 04:42 greebo Product Version 2.0.2 => 2.0.3
28.12.2015 04:42 greebo Fixed in Version => 2.0.3
28.12.2015 04:42 greebo Target Version => 2.0.3
28.12.2015 04:42 greebo Status assigned => resolved
28.12.2015 04:42 greebo Resolution open => fixed
28.12.2015 04:42 greebo Note Added: 0007925
19.06.2016 16:53 greebo Status resolved => closed