View Issue Details

IDProjectCategoryView StatusLast Update
0004264DarkRadiantShader Systempublic19.06.2016 16:53
Reporterhypov8 Assigned Togreebo  
Status closedResolutionfixed 
PlatformdesktopOSwindowsOS Version7
Product Version2.0.3 
Target Version2.0.3Fixed in Version2.0.3 
Summary0004264: texture browser not updating on media load
Descriptionusing 2.0.3 pre6

if i use the media browser to click on any texture or.
if i right click a folder->load in textures view

the shaders in the texture window is not updated until it click the 'hide unused' toolbar button twice

after i toggled the unused shaders button to see all the shaders loaded but not yet used.
if i try to use the 'reload materials' button the update wont apply untill i have toggled the 'hide unused' button again

map used textures seems to work ok
Steps To Reproducei am in 4 window layout(split pane) with floating texture/media browser

open media browser(M)
right click textures->common folder
load in textures view
open the textures window(T)
click 'hide unused' button
click 'hide unused' button

you can now see the shaders
TagsNo tags attached.




28.12.2015 04:42

administrator   ~0007925

Fixed in 524dd2a8d45a75ac0f34a8bef79faffed3fa8ad6

Issue History

Date Modified Username Field Change
24.12.2015 14:03 hypov8 New Issue
28.12.2015 04:42 greebo Assigned To => greebo
28.12.2015 04:42 greebo Status new => confirmed
28.12.2015 04:42 greebo Status confirmed => assigned
28.12.2015 04:42 greebo Product Version 2.0.2 => 2.0.3
28.12.2015 04:42 greebo Fixed in Version => 2.0.3
28.12.2015 04:42 greebo Target Version => 2.0.3
28.12.2015 04:42 greebo Status assigned => resolved
28.12.2015 04:42 greebo Resolution open => fixed
28.12.2015 04:42 greebo Note Added: 0007925
19.06.2016 16:53 greebo Status resolved => closed