View Issue Details

IDProjectCategoryView StatusLast Update
0004302The Dark ModTexturespublic17.07.2022 20:39
ReporterAbusimplea Assigned To 
PrioritynormalSeveritytrivialReproducibilityalways
Status closedResolutionopen 
Product VersionTDM 2.03 
Summary0004302: Some doors show wrong texturing on surfaces only visible when open
DescriptionDoor door_014 and door_021's frame facing surfaces are textured in a way, that looks wrong.
Steps To ReproduceOpen a door_014 or door_021 ingame and inspect its surfaces.
TagsNo tags attached.

Relationships

related to 0003771 resolvedDragofer Models with corrupt or badly scaled textures - ongoing 

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Dragofer

Dragofer

17.07.2022 20:39

developer   ~0015047

Last edited: 17.07.2022 20:39

I don't think this is fixable anymore:
1) All skins share the same model UV map. The textures for door 14 and 21 don't match this UV map.
2) The door 14 and 21 textures can't be changed to fit this UV map since it's very likely both of these textures have already been used on brush doors in released maps. This would break their alignment
3) A possible workaround would be to give the door model a separate material for the side faces and create a modified copy of the door 14 and 21 textures that can be applied to these side faces. However, this would break any custom door skins used in released FMs.

It's a minor issue that only affects 2 door skins anyway, so I'd close this issue.

Issue History

Date Modified Username Field Change
10.04.2016 00:47 Abusimplea New Issue
28.03.2018 09:33 user81 Relationship added related to 0003771
17.07.2022 20:39 Dragofer Note Added: 0015047
17.07.2022 20:39 Dragofer Note Edited: 0015047
17.07.2022 20:39 Dragofer Status new => closed