View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004313 | DarkRadiant | GUI | public | 02.05.2016 18:52 | 29.03.2017 18:29 |
Reporter | Assigned To | greebo | |||
Priority | normal | Severity | normal | Reproducibility | sometimes |
Status | closed | Resolution | fixed | ||
Product Version | 2.0.4 | ||||
Target Version | 2.1.0 | Fixed in Version | 2.1.0 | ||
Summary | 0004313: Dark spots/areas on patches when exporting to ASE | ||||
Description | Sometimes when working ong patches I would get a dark patch where it looks like a normal was borked. But then I started seeing it in DR and now recognised its been a DR issue all this time. | ||||
Steps To Reproduce | Cant as I dont know what's causing it, all I know is DR is introducing these anomalies into the patches, and these are then directly viewable in-game | ||||
Additional Information | Thread where I asked what was causing it but nobody knew - http://forums.thedarkmod.com/topic/15026-dr-ase-blend-exporter/page-3?hl=%2Bblend+%2Bpatch+%2Bbikerdude#entry320863 And the youtube video demonstrating how to reproduce - https://youtu.be/emhNb3CkOCU | ||||
Tags | No tags attached. | ||||
Can you send me a small map or prefab with that patch you've shown in the video, please? | |
Done, see attached. | |
Ok, I can see the shading on those patches too. It happens with pretty much any patch that is higher than 3x3 AND has fixed subdivisions enabled (higher than 1x1). What I can't reproduce is to get the shading visible in-game. Can you confirm these steps: - Create Patch 5x3 and give it a caulk texture - Set fixed subdivisions to 2x1 - Save the map - Reload the map, it should show the shadings - Make a room, bright ambient and player start and dmap that stuff to get it in-game - Can you see the shadings? |
|
the link refers to .ase exports. is this when you see the issue? my guess is the abnormal face/vertex normal in the editor are written to the .ase example of exported .ase *MESH_FACENORMAL 5 0.0000 0.0000 1324.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1324.0000 i would guess these are ment to be -1 to +1 rotatation values |
|
So Hypov was spot on, the issue only effects exported .ASE mdoels made from patches. - https://youtu.be/QKTkwc1IYTI |
|
Ok, so the issue can be dampened a bit by renormalising the normals during ASE export, but the root cause seems to be that DR's patch tesselation code is not working the same way as the code in the engine. Fixing the latter is not something for the 2.0.4 release, this it too large of a change. | |
Fair enough fella. | |
Future ASE exports shouldn't exhibit this behaviour anymore. | |
Nice one, that is very much appreciated. | |
Date Modified | Username | Field | Change |
---|---|---|---|
02.05.2016 18:52 |
|
New Issue | |
02.05.2016 18:52 |
|
Status | new => assigned |
02.05.2016 18:52 |
|
Assigned To | => greebo |
02.05.2016 19:07 |
|
Additional Information Updated | |
05.05.2016 05:29 | greebo | Note Added: 0008135 | |
05.05.2016 05:29 | greebo | Assigned To | greebo => |
05.05.2016 05:29 | greebo | Status | assigned => feedback |
05.05.2016 07:06 |
|
File Added: lute.zip | |
05.05.2016 07:07 |
|
Note Added: 0008136 | |
05.05.2016 07:07 |
|
Status | feedback => new |
06.05.2016 14:50 | greebo | Note Added: 0008138 | |
06.05.2016 14:50 | greebo | Status | new => feedback |
11.05.2016 06:59 | hypov8 | Note Added: 0008144 | |
11.05.2016 07:01 | hypov8 | Note Edited: 0008144 | |
17.05.2016 17:54 |
|
Note Added: 0008149 | |
17.05.2016 17:54 |
|
Status | feedback => new |
21.05.2016 09:27 | greebo | Note Added: 0008155 | |
21.05.2016 09:28 | greebo | Target Version | 2.0.4 => |
21.05.2016 09:28 | greebo | Summary | Dark spots/area's on patches => Dark spots/areas on patches when exporting to ASE |
21.05.2016 09:34 | greebo | Relationship added | related to 0004321 |
21.05.2016 09:34 | greebo | Status | new => confirmed |
21.05.2016 09:34 | greebo | File Deleted: lute.zip | |
21.05.2016 09:50 |
|
Note Added: 0008157 | |
11.06.2016 07:35 | greebo | Assigned To | => greebo |
11.06.2016 07:35 | greebo | Status | confirmed => assigned |
11.06.2016 07:35 | greebo | Target Version | => 2.1.0 |
11.06.2016 07:35 | greebo | Note Added: 0008206 | |
11.06.2016 07:35 | greebo | Status | assigned => resolved |
11.06.2016 07:35 | greebo | Fixed in Version | => 2.1.0 |
11.06.2016 07:35 | greebo | Resolution | open => fixed |
11.06.2016 08:31 |
|
Note Added: 0008207 | |
29.03.2017 18:29 | greebo | Status | resolved => closed |