View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004318 | The Dark Mod | Textures | public | 18.05.2016 17:11 | 22.12.2018 09:40 |
Reporter | SteveL | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | closed | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Fixed in Version | TDM 2.07 | ||||
Summary | 0004318: Make materials for Bob Necro's graffiti textures | ||||
Description | http://forums.thedarkmod.com/topic/17228-grafitti-please/ | ||||
Additional Information | Example materials: textures/darkmod/decals/graffiti/sign_leave_quickly_glowing { description "Thief/hobo warning sign. Make the decal a func_static and use the _color spawnarg to set the colour." qer_editorimage textures/darkmod/decals/graffiti/sign_leave_quickly nonsolid DECAL_MACRO { blend add map textures/darkmod/decals/graffiti/sign_leave_quickly colored } } textures/darkmod/decals/graffiti/sign_leave_quickly_dark { description "Thief/hobo warning sign. Make the decal a func_static and use the _color spawnarg to control the colour." qer_editorimage textures/darkmod/decals/graffiti/sign_leave_quickly nonsolid DECAL_MACRO // darken the underlying surface { blend gl_zero, gl_one_minus_src_color map textures/darkmod/decals/graffiti/sign_leave_quickly rgb 0.75 // the darkening factor, range 0->1. The bigger this is, the darker the stain } // then add a colored blend { blend gl_dst_color, gl_one map textures/darkmod/decals/graffiti/sign_leave_quickly colored } } textures/darkmod/decals/graffiti/sign_leave_quickly_spectrum2 { description "Thief/hobo warning sign, lit only by spectrum 2 lights. Make the decal a func_static and use the _color spawnarg to control the colour." qer_editorimage textures/darkmod/decals/graffiti/sign_leave_quickly nonsolid discrete sort decal noShadows translucent spectrum 2 bumpmap _flat { blend diffusemap map textures/darkmod/decals/graffiti/sign_leave_quickly //colored } } | ||||
Tags | No tags attached. | ||||
Needs more detail about the intended material behaviors. | |
I should have worked on this ages ago. | |
These can be added as a prefab if mappers want them. I will create a zip with all the needed files. |
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Removed 2.07 target. This can be added to a target release when any progress is made. |
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I dont have a copy of these textures any more. | |
Date Modified | Username | Field | Change |
---|---|---|---|
18.05.2016 17:11 | SteveL | New Issue | |
18.05.2016 17:11 | SteveL | Status | new => assigned |
18.05.2016 17:11 | SteveL | Assigned To | => SteveL |
18.05.2016 17:12 | SteveL | Summary | Make materials for Bob necro's graffiti textres => Make materials for Bob Necro's graffiti textures |
25.11.2016 13:58 | grayman | Target Version | TDM 2.05 => TDM 2.06 |
15.02.2017 04:34 | grayman | Assigned To | SteveL => |
15.02.2017 04:34 | grayman | Status | assigned => new |
05.10.2017 12:55 | nbohr1more | Target Version | TDM 2.06 => TDM 2.07 |
05.10.2017 12:55 | nbohr1more | Note Added: 0009394 | |
28.03.2018 09:17 |
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Assigned To | => user81 |
28.03.2018 09:17 |
|
Status | new => assigned |
28.03.2018 09:17 |
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Note Added: 0010187 | |
28.03.2018 16:18 |
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Note Added: 0010314 | |
28.03.2018 16:18 |
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Status | assigned => suspended |
28.06.2018 16:02 | nbohr1more | Target Version | TDM 2.07 => |
28.06.2018 16:03 | nbohr1more | Note Added: 0010603 | |
22.12.2018 09:40 |
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Note Added: 0011014 | |
22.12.2018 09:40 |
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Status | suspended => closed |
22.12.2018 09:40 |
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Resolution | open => fixed |
22.12.2018 09:40 |
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Fixed in Version | => TDM 2.07 |