View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004376 | The Dark Mod | Feature proposal | public | 20.09.2016 00:43 | 20.09.2016 19:48 |
Reporter | Dunedain19 | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | closed | Resolution | won't fix | ||
Product Version | SVN | ||||
Summary | 0004376: Conversation Editor GUI Improvement | ||||
Description | The Conversation Editor can be improved by allowing the mapper to access both sound shaders and animations whilst inside the editor. As it stands, one has to close the Conversation Editor down, manually track down either of the above elements, copy the shader/animation name, and only then return to the Conversation Editor to place the element in its correct place. The idea is that once you click either the "choose sound shader" or the "choose animation" button, you will be taken to the soundshader library or to the MD5 Animation Viewer - all without having to exit the Conversation Editor. Please see the attached image for how my proposed new GUI would look like. | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
20.09.2016 00:43 | Dunedain19 | New Issue | |
20.09.2016 00:43 | Dunedain19 | File Added: TDMConversationEditorCurrentvsProposed_zps3e48bd61.PNG | |
20.09.2016 19:46 | nbohr1more | Note Added: 0008336 | |
20.09.2016 19:46 | nbohr1more | Status | new => closed |
20.09.2016 19:46 | nbohr1more | Resolution | open => won't fix |
20.09.2016 19:47 | nbohr1more | Status | closed => new |
20.09.2016 19:47 | nbohr1more | Relationship added | duplicate of 0004377 |
20.09.2016 19:48 | nbohr1more | Status | new => closed |
20.09.2016 19:48 | nbohr1more | Product Version | TDM 2.04 => SVN |