View Issue Details

IDProjectCategoryView StatusLast Update
0004390The Dark ModModelspublic10.07.2022 21:45
ReporterVanishedOne Assigned ToDragofer  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 2.04 
Target VersionTDM 2.11Fixed in VersionTDM 2.11 
Summary0004390: Models with surfaces using "Default' or nonexistent material
DescriptionSome models have visible surfaces which show up in DR as using the 'Default' material or a missing one, which makes those surfaces look plain black in TDM. As of 2.09b4:

models/darkmod/musical/lyre.lwo
models/darkmod/decorative/games/cards_stack02.lwo
models/darkmod/nautical/galleon_hull_closed.lwo
models/darkmod/misc/clipmodels/ironsignmount_cm.ase
models/darkmod/nature/boom_shroom_flinder.ase
models/darkmod/architecture/supports/girder.lwo
models/darkmod/hangers/corner_bracket01.lwo
models/darkmod/architecture/doors/door_stained_glass_104x56.lwo
models/darkmod/nautical/compass_ship.lwo

The easiest way to tell which surfaces are affected is to use the Material checkboxes in DR's Choose Model viewer.
TagsNo tags attached.
Attached Files
ironsignmount_cm.ase (6,860 bytes)

Relationships

related to 0003771 resolvedDragofer Models with corrupt or badly scaled textures - ongoing 

Activities

VanishedOne

VanishedOne

17.10.2016 01:00

reporter   ~0008377

On a related note, the anchor in galleon_hull_closed.lwo uses a nonexistent material called statek according to DR. (The other galleon models' anchors use textures/darkmod/metal/flat/iron_rough.)
VanishedOne

VanishedOne

03.11.2017 17:36

reporter   ~0009530

Last edited: 03.11.2017 19:15

models/darkmod/architecture/stairs/Arcturus_stairs.ase -- see 0004644

Edit: Confirmed fixed after 2.05.

VanishedOne

VanishedOne

03.11.2017 20:19

reporter   ~0009537

Last edited: 03.11.2017 20:21

Attached a fixed models/darkmod/misc/clipmodels/ironsignmount_cm.ase -- its material path was incorrect as noted in http://bugs.thedarkmod.com/view.php?id=4644#c9536

atdm:moveable_ironsignmount actually worked properly in spite of that, but this removes a console error and shows up properly in DR.

See also http://bugs.thedarkmod.com/view.php?id=2559#c9479 for the similar case of models/darkmod/nature/boom_shroom_flinder.ase

VanishedOne

VanishedOne

03.11.2017 20:37

reporter   ~0009538

models/darkmod/architecture/fencing/justice_wall_fence2.ase uses 01 - Default and 08 - Default

With knowledge of 0004644 these turn out to be:

textures/darkmod/gleeful/decals/fence
textures/darkmod/gleeful/stonewall_flat

There is no textures/darkmod/gleeful/* in TDM 2.05.

There is a stonewall_flat at textures/darkmod/stone/flat/stonewall_flat

There are multiple fence decals but none called just 'fence'.

user81

28.03.2018 08:45

  ~0010176

linking to model master thread - 0003771
VanishedOne

VanishedOne

26.02.2019 22:16

reporter   ~0011662

Last edited: 26.02.2019 22:16

According to DR, models/darkmod/architecture/supports/girder.lwo uses only the Default material -- or would, if it had any tris.

VanishedOne

VanishedOne

10.03.2019 01:21

reporter   ~0011677

models/darkmod/hangers/corner_bracket01.lwo needs a material called 'plates'. DR shows various ones that *begin* 'plates' but none called just that.
VanishedOne

VanishedOne

19.08.2019 19:32

reporter   ~0011821

models/darkmod/architecture/doors/door_stained_glass_104x56.lwo uses a nonexistent material called simply 'black' for its keyhole. Fortunately this *does* render as black, so the only effect is a console warning.
VanishedOne

VanishedOne

23.02.2020 19:42

reporter   ~0012241

models/darkmod/nautical/compass_ship.lwo is supposed to use the following materials:

Default
design
needle
textures/darkmod/window/lamp_glass_unlit_transparent

Only the fourth actually exists. The model itself seems to consist only of a compass needle with 13 tris, all set to use 'needle', which makes me think there's geometry missing.
Dragofer

Dragofer

09.07.2022 18:47

developer   ~0014996

Rev 16528
Fix models with missing materials, or delete them if they're missing both materials and geometry.

Issue History

Date Modified Username Field Change
30.09.2016 12:59 VanishedOne New Issue
17.10.2016 01:00 VanishedOne Note Added: 0008377
03.11.2017 17:24 VanishedOne Summary Models with surfaces using the "Default' material => Models with surfaces using "Default' or nonexistent material
03.11.2017 17:35 VanishedOne Relationship added related to 0004644
03.11.2017 17:36 VanishedOne Note Added: 0009530
03.11.2017 18:34 VanishedOne Note Edited: 0009530
03.11.2017 19:15 VanishedOne Note Edited: 0009530
03.11.2017 20:16 VanishedOne File Added: ironsignmount_cm.ase
03.11.2017 20:19 VanishedOne Note Added: 0009537
03.11.2017 20:21 VanishedOne Note Edited: 0009537
03.11.2017 20:37 VanishedOne Note Added: 0009538
27.03.2018 15:15 user81 Relationship added related to 0003771
28.03.2018 08:45 user81 Note Added: 0010176
26.02.2019 22:16 VanishedOne Note Added: 0011662
26.02.2019 22:16 VanishedOne Note Edited: 0011662
10.03.2019 01:21 VanishedOne Note Added: 0011677
19.08.2019 19:32 VanishedOne Note Added: 0011821
23.02.2020 19:42 VanishedOne Note Added: 0012241
26.01.2021 14:58 Dragofer Description Updated
26.01.2021 14:58 Dragofer Description Updated
05.02.2021 16:57 VanishedOne Description Updated
28.02.2021 16:02 VanishedOne Description Updated
09.07.2022 17:57 Dragofer Description Updated
09.07.2022 18:47 Dragofer Assigned To => Dragofer
09.07.2022 18:47 Dragofer Status new => resolved
09.07.2022 18:47 Dragofer Resolution open => fixed
09.07.2022 18:47 Dragofer Fixed in Version => TDM 2.11
09.07.2022 18:47 Dragofer Note Added: 0014996
09.07.2022 18:54 Dragofer Target Version => TDM 2.11
10.07.2022 21:45 Dragofer Relationship deleted related to 0004644