View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004413 | DarkRadiant | General | public | 06.11.2016 23:36 | 07.07.2017 18:51 |
Reporter | Spooks | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | 2.0.4 | ||||
Target Version | 2.1.0 | Fixed in Version | 2.1.0 | ||
Summary | 0004413: Leaving fs_game/fs_game_base blank causes particles to be saved in DarkRadiant's base folder | ||||
Description | This dates back to 2.0.3 and I still experience it, it's quite an annoyance. If you leave your fs_game line in your DR game settings blank and then save a custom particle in the particle editor, you would expect that particle to be saved in TDM's root folder (assuming the engine path is TDM's root folder). Instead, the particle gets saved in Dark Radiant's root folder. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
06.11.2016 23:36 | Spooks | New Issue | |
09.11.2016 18:12 | greebo | Status | new => confirmed |
09.11.2016 18:31 | greebo | Assigned To | => greebo |
09.11.2016 18:31 | greebo | Status | confirmed => assigned |
09.11.2016 18:31 | greebo | Target Version | => 2.1.0 |
09.11.2016 18:37 | greebo | Note Added: 0008459 | |
09.11.2016 18:37 | greebo | Status | assigned => resolved |
09.11.2016 18:37 | greebo | Fixed in Version | => 2.1.0 |
09.11.2016 18:37 | greebo | Resolution | open => fixed |
07.07.2017 18:51 | greebo | Status | resolved => closed |