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IDProjectCategoryView StatusLast Update
0000448DarkRadiantMap Editingpublic02.12.2007 08:31
ReporterKomag Assigned Togreebo  
Status closedResolutionfixed 
Product Version0.9.4 
Target Version0.9.5Fixed in Version0.9.5 
Summary0000448: Wish for option to have CLIP use texture (and scale) that is already on brush (if uniform)...
DescriptionIs it possible to have clip use the texture that is currently on the brush being clipped instead of the currently selected texture?

If a brush had more than one texture applied, then clip could use the one that it more used, or default back to caulk maybe. But most brushes are a uniform texture.

Also, would be nice to have it use the brush's current texture scale as well. In this case, if different faces had different scales, the clip could use the scale that is more used, or default back to the currently selected scale. But again, most brushes are of uniform scale as well as texture, so most of the time this would work perfectly and be nice and helpful.

I keep forgetting to first select the brush's texture (mmb) before I do a clip, so I end up with a rock having a slice of wood on the side! I know I can set clip to use caulk, but that's just as bad, still have to go in and reset the texture.
TagsNo tags attached.




02.12.2007 08:31

reporter   ~0000896

Works great, thanks!

Issue History

Date Modified Username Field Change
30.11.2007 18:57 Komag New Issue
30.11.2007 19:06 greebo Status new => acknowledged
30.11.2007 19:06 greebo Projection none => minor fix
30.11.2007 19:06 greebo ETA none => < 1 day
30.11.2007 19:06 greebo Target Version => 0.9.5
30.11.2007 22:28 greebo Status acknowledged => assigned
30.11.2007 22:28 greebo Assigned To => greebo
30.11.2007 22:28 greebo Status assigned => resolved
30.11.2007 22:28 greebo Fixed in Version => 0.9.5
30.11.2007 22:28 greebo Resolution open => fixed
02.12.2007 08:31 Komag Note Added: 0000896
02.12.2007 08:31 Komag Status resolved => closed