View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004500 | DarkRadiant | Map Editing | public | 28.03.2017 18:04 | 17.12.2017 16:21 |
Reporter | Spooks | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
OS | Windows | OS Version | 7 | ||
Product Version | 2.2.1 | ||||
Target Version | 2.3.0 | Fixed in Version | 2.3.0 | ||
Summary | 0004500: You Can Reparent Primitives to any Entity, not just func_statics | ||||
Description | Select a brush, then an entity. Select "Reparent primitives". The brush will become part of the entity in the editor, but upon compile will be invisible ingame. If the user selects "Return to worldspawn", the brush will return to worldspawn but the entity will disappear (I assume creating a fs with no primitives inside it). | ||||
Additional Information | I restate this is not just a bug affecting func_statics that have models, but any entity. I was able to reparent a brush to a fireplace entity and a point light. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
28.03.2017 18:04 | Spooks | New Issue | |
28.03.2017 18:04 | Spooks | Summary | You Can Reparent Primitives to Models => You Can Reparent Primitives to Entities |
29.03.2017 08:44 | greebo | Status | new => acknowledged |
29.03.2017 16:24 | greebo | Status | acknowledged => confirmed |
29.03.2017 16:25 | greebo | Target Version | => 2.3.0 |
29.03.2017 16:25 | greebo | Summary | You Can Reparent Primitives to Entities => You Can Reparent Primitives to any Entity, not just func_statics |
29.03.2017 18:28 | greebo | Assigned To | => greebo |
29.03.2017 18:28 | greebo | Status | confirmed => assigned |
29.03.2017 18:28 | greebo | Note Added: 0008783 | |
29.03.2017 18:28 | greebo | Status | assigned => resolved |
29.03.2017 18:28 | greebo | Fixed in Version | => 2.3.0 |
29.03.2017 18:28 | greebo | Resolution | open => fixed |
17.12.2017 16:21 | greebo | Status | resolved => closed |