View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004649 | The Dark Mod | Design/Coding | public | 05.11.2017 00:01 | 05.11.2017 00:22 |
Reporter | VanishedOne | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | unable to reproduce |
Status | closed | Resolution | unable to reproduce | ||
Product Version | TDM 2.05 | ||||
Summary | 0004649: Entity that should stay visible culled by spyglass FOV | ||||
Description | Below you'll find an in-progress particle definition and a prefab to use it with. When I use the spyglass to try to get a better view of the topmost part of the fountain, the particles disappear. Since the emitter is at ground level, I suspect the distance from the entity origin causes the particles to be culled. | ||||
Steps To Reproduce | /* Generated by the Particle Editor. To use the particle editor, launch the game and type 'editParticles' on the console. */ particle fountain_double { { count 100 material textures/darkmod/sfx/overcast2 time 1.500 cycles 0.000 bunching 1.000 distribution cylinder 8.000 8.000 0.000 0.000 direction cone "90.000" orientation aimed 20.000 8.000 customPath helix 29.000 29.000 0.000 0.000 0.000 entityColor 1 speed "0.000" size "4.000" aspect "1.000" randomDistribution 0 boundsExpansion 0.000 fadeIn 0.100 fadeOut 0.250 fadeIndex 0.000 color 1.000 1.000 1.000 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 20.000 gravity world -1.000 } { count 100 material textures/darkmod/sfx/overcast2 time 1.500 cycles 0.000 bunching 1.000 distribution cylinder 8.000 8.000 0.000 0.000 direction cone "90.000" orientation aimed 20.000 7.000 customPath helix 14.000 14.000 0.000 0.000 0.000 entityColor 1 speed "0.000" size "4.000" aspect "1.000" randomDistribution 0 boundsExpansion 0.000 fadeIn 0.100 fadeOut 0.250 fadeIndex 0.000 color 1.000 1.000 1.000 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 50.000 gravity world -1.000 } { count 100 material textures/darkmod/sfx/overcast2 time 1.500 cycles 0.000 bunching 1.000 distribution sphere 1.000 1.000 1.000 direction cone "90.000" orientation view entityColor 1 speed "150.000" size "4.000" aspect "1.000" randomDistribution 1 boundsExpansion 0.000 fadeIn 0.100 fadeOut 0.250 fadeIndex 0.000 color 1.000 1.000 1.000 1.000 fadeColor 0.000 0.000 0.000 0.000 offset 0.000 0.000 90.000 gravity 1.000 } } Version 2 // entity 0 { "classname" "func_static" "name" "func_static_10" "origin" "64 -144 -64.0006" "rotation" "1 0 0 0 1 0 0 0 1" "model" "models/darkmod/waterworks/fountain01_3bowls.lwo" } // entity 1 { "classname" "func_emitter" "name" "func_emitter_9" "origin" "64 -144 -64" "cycleTrigger" "0" "model" "fountain_double.prt" } | ||||
Additional Information | I haven't tried changing bounds expansion on the particles. (The stage I'm trying to examine isn't even very big.) I've also found that, even without the spyglass involved, sometimes the trailing end of long_banner01.md5mesh will disappear when near the edge of the screen (and lantern_round01.md5mesh can behave similarly, but that's only semi-usable to begin with). | ||||
Tags | No tags attached. | ||||
related to | 0004622 | new | Scenery showing through AI model |
Changed reproducibility to 'sometimes' because I just loaded up TDM again and the particles are now working wherever I stand. Maybe it's related to the fact I was using editParticles to position the particles on the fountain; maybe it's just an unreliable kind of bug. Edit: still can't reproduce this, so unless it happens again I'm going to put it down to using editParticles and not reloading the map. My note about the banner remains, though. |
|
Date Modified | Username | Field | Change |
---|---|---|---|
05.11.2017 00:01 | VanishedOne | New Issue | |
05.11.2017 00:02 | VanishedOne | Relationship added | related to 0004622 |
05.11.2017 00:07 | VanishedOne | Reproducibility | always => sometimes |
05.11.2017 00:10 | VanishedOne | Note Added: 0009548 | |
05.11.2017 00:20 | VanishedOne | Note Edited: 0009548 | |
05.11.2017 00:20 | VanishedOne | Reproducibility | sometimes => unable to reproduce |
05.11.2017 00:20 | VanishedOne | Status | new => closed |
05.11.2017 00:20 | VanishedOne | Assigned To | => VanishedOne |
05.11.2017 00:20 | VanishedOne | Resolution | open => unable to reproduce |
05.11.2017 00:22 | VanishedOne | Assigned To | VanishedOne => |