View Issue Details

IDProjectCategoryView StatusLast Update
0004694The Dark ModSound Systempublic17.12.2017 11:29
Reporterstgatilov Assigned Tostgatilov  
PrioritynormalSeveritynormalReproducibilityunable to reproduce
Status closedResolutionunable to reproduce 
Product VersionTDM 2.06 
Summary0004694: NHAT politics: ambient sound stops prematurely during briefing
DescriptionWhen you start briefing, the ambient sound is defined by sound/menu.sndshd inside nhat3.pk4. It says:

tdm_NHAT_briefing
{
  description "NHAT in-game briefing music"
  volume 1
  looping
        
  leadin sound\ambient\ambience\underground_caves01b_0.00_0.11.99.ogg
  sound\ambient\ambience\underground_caves01b_0.11.99_0.33.59.ogg
}

Due to some reason, sound stops after playing the "leadin" sound.
TagsNo tags attached.

Activities

stgatilov

stgatilov

07.12.2017 03:14

administrator   ~0009745

I must admit that I cannot reproduce it now.
I guess, we should delete or close the issue, unless someone else stumbles into it.

Issue History

Date Modified Username Field Change
07.12.2017 03:05 stgatilov New Issue
07.12.2017 03:05 stgatilov Summary NHAT politics: ambient sounds stops prematurely during briefing => NHAT politics: ambient sound stops prematurely during briefing
07.12.2017 03:14 stgatilov Reproducibility always => unable to reproduce
07.12.2017 03:14 stgatilov Note Added: 0009745
17.12.2017 11:29 stgatilov Status new => closed
17.12.2017 11:29 stgatilov Assigned To => stgatilov
17.12.2017 11:29 stgatilov Resolution open => unable to reproduce