View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004739 | The Dark Mod | Models | public | 24.01.2018 01:59 | 11.12.2018 05:20 |
| Reporter | AluminumHaste | Assigned To | |||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | ||
| Platform | X64 | OS | Windows | OS Version | 7 |
| Product Version | SVN | ||||
| Target Version | TDM 2.07 | Fixed in Version | TDM 2.07 | ||
| Summary | 0004739: You can walk on top of bushes (exampl atdm:nature_bush_large) | ||||
| Description | I noticed this while playing The Ravine, there's atdm:nature_bush_large next to some chests. If you stand on the chests and walk off the end, you float and keep walking on the bush. This doesn't happen in 2.03, 2.04 or 2.05. I've attached a test map. | ||||
| Steps To Reproduce | Load up the test map, and walk off the platform onto the tops of the bushes. | ||||
| Tags | No tags attached. | ||||
| Attached Files | bushtest.map (28,306 bytes)
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_drMapPos1" "622.965 891.597 194.506"
"editor_drMapAngle1" "0 4.7 0"
"editor_drMapPos2" "856 856 194.506"
"editor_drMapAngle2" "0 -88.6028 0"
"editor_drMapPos3" "832 264 194.506"
"editor_drMapAngle3" "0 82.1467 0"
"editor_drMapPos4" "462.987 512.708 197.518"
"editor_drMapAngle4" "-2.8 151.047 0"
"editor_drMapPos5" "395.633 301.73 201.855"
"editor_drMapAngle5" "-2.6 187.447 0"
"editor_drMapPos6" "406.528 296.563 56.6098"
"editor_drMapAngle6" "-4 187.247 0"
"editor_drMapPos7" "952.822 285.005 1366.04"
"editor_drMapAngle7" "-74.8 149.373 0"
"editor_drMapPos8" "976 424 320"
"editor_drMapAngle8" "-3 15.3467 0"
"editor_drMapPos9" "409.146 547.464 392.83"
"editor_drMapAngle9" "-16.8 284.947 0"
"editor_drLastCameraPos" "-64.9286 335.271 -218.78"
"editor_drLastCameraAngle" "-27.3 315.3 0"
// primitive 0
{
brushDef3
{
( 0 0 1 -384 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -444 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -664 ) ( ( 0.015625 0 255.75 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -604 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 -168 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 376 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -376 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -452 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -664 ) ( ( 0.015625 0 255.625 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 -168 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 444 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -376 ) ( ( 0.015625 0 0 ) ( 0 0.015625 255.875 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -444 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -672 ) ( ( 0.015625 0 255.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -604 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 664 ) ( ( 0.015625 0 255.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 1 0 -444 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( 1 0 0 -664 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( 0 0 -1 -504 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( 0 -1 0 -604 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( -1 0 0 -168 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( 0 0 1 496 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -376 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -664 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -612 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 -168 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 604 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -376 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -444 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 0 ) ( 0 0.015625 255.875 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -604 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 -176 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 168 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 0 1 310 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 85.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -208 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 104.40625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 104.40625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -112 ) ( ( 0.0625 0 85.3125 ) ( 0 0.0625 104.40625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 9.59375 ) ( 0 0.0625 104.40625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -318 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 41.6875 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 85.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -216 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 106.6875 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 9.59375 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 208 ) ( ( 0.0625 0 22.3125 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 1 0 -208 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 39.40625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 39.40625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -454 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 106.6875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -112 ) ( ( 0.0625 0 84.8125 ) ( 0 0.0625 39.40625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 9.59375 ) ( 0 0.0625 39.40625 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 446 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 22.3125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 3.53125 ) ( 0 0.0625 85.5 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 3.53125 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 3.53125 ) ( 0 0.0625 106.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -120 ) ( ( 0.0625 0 85.5 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 60.46875 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 112 ) ( ( 0.0625 0 41.5 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 55 ) ( 0 0.0625 22 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -208 ) ( ( 0.0625 0 106 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 55 ) ( 0 0.0625 106 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -112 ) ( ( 0.0625 0 22 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -424 ) ( ( 0.0625 0 9 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 416 ) ( ( 0.0625 0 55 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 55 ) ( 0 0.0625 77.5 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -208 ) ( ( 0.0625 0 114.5 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 55 ) ( 0 0.0625 114.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -112 ) ( ( 0.0625 0 77.5 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -288 ) ( ( 0.0625 0 9 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 280 ) ( ( 0.0625 0 55 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 59.90625 ) ( 0 0.0625 85.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -128 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 59.90625 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 59.90625 ) ( 0 0.0625 106.6875 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 4.09375 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 120 ) ( ( 0.0625 0 22.3125 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 62.40625 ) ( 0 0.0625 85.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -88 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 62.40625 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 62.40625 ) ( 0 0.0625 106.6875 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 1.59375 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 80 ) ( ( 0.0625 0 22.3125 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 0 1 448 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -40 ) ( ( 0.015625 0 0.25 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -152 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0.25 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -24 ) ( ( 0.015625 0 255.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 88 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
}
// entity 1
{
"classname" "info_player_start"
"name" "info_player_start_1"
"angle" "2.81223249"
"origin" "120 8 -448"
}
// entity 2
{
"classname" "light"
"name" "light_1"
"_color" "0.01 0.02 0.05"
"light_center" "0 0 0"
"light_radius" "952 880 712"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "328 -96 -96"
"parallel" "0"
"texture" "lights/ambientlightnfo"
}
// entity 3
{
"classname" "light"
"name" "light_2"
"_color" "0.49 0.49 0.37"
"light_center" "0 0 0"
"light_radius" "952 1064 712"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "32 280 -336"
"parallel" "0"
}
// entity 4
{
"classname" "atdm:playertools_compass"
"name" "CompassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-407 169.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 5
{
"classname" "atdm:playertools_lantern"
"name" "LanternEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-395 169.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 6
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-385 169.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 7
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-369 169.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 8
{
"classname" "atdm:weapon_shortsword"
"name" "SwordEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-297 71.5 -386.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 9
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-345.375 70.75 -386.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 10
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-357 169.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 11
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-405 71.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 12
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-408 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 13
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-408 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 14
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-408 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 15
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-392 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 16
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-392 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 17
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-392 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 18
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-376 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 19
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-376 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 20
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-376 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 21
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-360 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 22
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-360 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 23
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-360 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 24
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-344 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 25
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-344 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 26
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-344 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 27
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-328 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 28
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-328 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 29
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-328 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 30
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-296 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 31
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-296 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 32
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-296 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 33
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-345.375 54.75 -386.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 34
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-345.375 38.75 -386.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 35
{
"classname" "atdm:weapon_shortsword"
"name" "SwordHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-297 55.5 -386.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 36
{
"classname" "atdm:weapon_shortsword"
"name" "SwordExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-297 39.5 -386.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 37
{
"classname" "atdm:playertools_compass"
"name" "CompassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-407 153.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 38
{
"classname" "atdm:playertools_compass"
"name" "CompassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-407 137.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 39
{
"classname" "atdm:playertools_lantern"
"name" "LanternHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-395 153.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 40
{
"classname" "atdm:playertools_lantern"
"name" "LanternExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-395 137.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 41
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-385 153.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 42
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-385 137.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 43
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-405 55.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 44
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-405 39.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 45
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-369 153.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 46
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-369 137.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 47
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-357 153.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 48
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-357 137.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 49
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-314 170 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 50
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-298 170 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 51
{
"classname" "atdm:playertools_mine"
"name" "MinesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-374 72 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 52
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-358 72 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 53
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-390 72 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 54
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-314 154 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 55
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-314 138 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 56
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-298 154 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 57
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-298 138 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 58
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-390 56 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 59
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-390 40 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 60
{
"classname" "atdm:playertools_mine"
"name" "MinesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-374 56 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 61
{
"classname" "atdm:playertools_mine"
"name" "MinesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-374 40 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 62
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-358 56 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 63
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-358 40 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 64
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-312 -7 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 65
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-312 -55 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 66
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-312 -103 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 67
{
"classname" "atdm:nature_bush_large"
"name" "atdm_nature_bush_large_1"
"origin" "192 16 -495.179"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 68
{
"classname" "atdm:nature_bush_large_2"
"name" "atdm_nature_bush_large_2_1"
"origin" "256 48 -495.179"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 69
{
"classname" "atdm:nature_bush_medium"
"name" "atdm_nature_bush_medium_1"
"origin" "296 80 -495.239"
"rotation" "1 0 0 0 1 0 0 0 1"
}
| ||||
| I tried this one a fresh 2.06 Beta build and it doesn't happen on the work computer. | |
|
I just tried this on a fresh 2.05 install and the problem happens in this map. The issue appears to be that the bush models were added as func_statics instead of adding as an entity. |
|
| Moved to 2.07. | |
| Unable to reproduce in 2.07. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 24.01.2018 01:59 | AluminumHaste | New Issue | |
| 24.01.2018 01:59 | AluminumHaste | File Added: bushtest.map | |
| 24.01.2018 13:09 | AluminumHaste | Note Added: 0010038 | |
| 24.01.2018 15:13 | AluminumHaste | Note Added: 0010039 | |
| 29.01.2018 18:14 | grayman | Note Added: 0010043 | |
| 29.01.2018 18:14 | grayman | Target Version | TDM 2.06 => TDM 2.07 |
| 29.01.2018 18:15 | grayman | Status | new => acknowledged |
| 11.12.2018 05:20 | nbohr1more | Note Added: 0010873 | |
| 11.12.2018 05:20 | nbohr1more | Status | acknowledged => closed |
| 11.12.2018 05:20 | nbohr1more | Resolution | open => unable to reproduce |
| 11.12.2018 05:20 | nbohr1more | Fixed in Version | => TDM 2.07 |