View Issue Details

IDProjectCategoryView StatusLast Update
0004739The Dark ModModelspublic11.12.2018 05:20
ReporterAluminumHaste Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionunable to reproduce 
PlatformX64OSWindowsOS Version7
Product VersionSVN 
Target VersionTDM 2.07Fixed in VersionTDM 2.07 
Summary0004739: You can walk on top of bushes (exampl atdm:nature_bush_large)
DescriptionI noticed this while playing The Ravine, there's atdm:nature_bush_large next to some chests. If you stand on the chests and walk off the end, you float and keep walking on the bush.
This doesn't happen in 2.03, 2.04 or 2.05.
I've attached a test map.
Steps To ReproduceLoad up the test map, and walk off the platform onto the tops of the bushes.
TagsNo tags attached.
Attached Files
bushtest.map (28,306 bytes)   
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_drMapPos1" "622.965 891.597 194.506"
"editor_drMapAngle1" "0 4.7 0"
"editor_drMapPos2" "856 856 194.506"
"editor_drMapAngle2" "0 -88.6028 0"
"editor_drMapPos3" "832 264 194.506"
"editor_drMapAngle3" "0 82.1467 0"
"editor_drMapPos4" "462.987 512.708 197.518"
"editor_drMapAngle4" "-2.8 151.047 0"
"editor_drMapPos5" "395.633 301.73 201.855"
"editor_drMapAngle5" "-2.6 187.447 0"
"editor_drMapPos6" "406.528 296.563 56.6098"
"editor_drMapAngle6" "-4 187.247 0"
"editor_drMapPos7" "952.822 285.005 1366.04"
"editor_drMapAngle7" "-74.8 149.373 0"
"editor_drMapPos8" "976 424 320"
"editor_drMapAngle8" "-3 15.3467 0"
"editor_drMapPos9" "409.146 547.464 392.83"
"editor_drMapAngle9" "-16.8 284.947 0"
"editor_drLastCameraPos" "-64.9286 335.271 -218.78"
"editor_drLastCameraAngle" "-27.3 315.3 0"
// primitive 0
{
brushDef3
{
( 0 0 1 -384 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -444 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -664 ) ( ( 0.015625 0 255.75 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -604 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 -168 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 376 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -376 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -452 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -664 ) ( ( 0.015625 0 255.625 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 -168 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 444 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -376 ) ( ( 0.015625 0 0 ) ( 0 0.015625 255.875 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -444 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -672 ) ( ( 0.015625 0 255.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -604 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 664 ) ( ( 0.015625 0 255.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 1 0 -444 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( 1 0 0 -664 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( 0 0 -1 -504 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( 0 -1 0 -604 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( -1 0 0 -168 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
( 0 0 1 496 ) ( ( 0.0162760429084301 0 0 ) ( 0 0.0162760429084301 0 ) ) "textures/darkmod/stone/flat/smooth/marble_black_squares" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -376 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -664 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -612 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 -168 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 604 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -376 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -444 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 0 ) ( 0 0.015625 255.875 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -604 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 -176 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 168 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 0 1 310 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 85.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -208 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 104.40625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 104.40625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -112 ) ( ( 0.0625 0 85.3125 ) ( 0 0.0625 104.40625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 9.59375 ) ( 0 0.0625 104.40625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -318 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 41.6875 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 85.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -216 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 106.6875 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 9.59375 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 208 ) ( ( 0.0625 0 22.3125 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 1 0 -208 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 39.40625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 39.40625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -454 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 106.6875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -112 ) ( ( 0.0625 0 84.8125 ) ( 0 0.0625 39.40625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 9.59375 ) ( 0 0.0625 39.40625 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 446 ) ( ( 0.0625 0 54.40625 ) ( 0 0.0625 22.3125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 3.53125 ) ( 0 0.0625 85.5 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 3.53125 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 3.53125 ) ( 0 0.0625 106.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -120 ) ( ( 0.0625 0 85.5 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 60.46875 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 112 ) ( ( 0.0625 0 41.5 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 55 ) ( 0 0.0625 22 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -208 ) ( ( 0.0625 0 106 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 55 ) ( 0 0.0625 106 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -112 ) ( ( 0.0625 0 22 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -424 ) ( ( 0.0625 0 9 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 416 ) ( ( 0.0625 0 55 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 55 ) ( 0 0.0625 77.5 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -208 ) ( ( 0.0625 0 114.5 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 55 ) ( 0 0.0625 114.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -112 ) ( ( 0.0625 0 77.5 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -288 ) ( ( 0.0625 0 9 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 280 ) ( ( 0.0625 0 55 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 59.90625 ) ( 0 0.0625 85.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -128 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 59.90625 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 59.90625 ) ( 0 0.0625 106.6875 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 4.09375 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 120 ) ( ( 0.0625 0 22.3125 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 1 318 ) ( ( 0.0625 0 62.40625 ) ( 0 0.0625 85.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -88 ) ( ( 0.0625 0 106.6875 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 288 ) ( ( 0.0625 0 62.40625 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -446 ) ( ( 0.0625 0 62.40625 ) ( 0 0.0625 106.6875 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -416 ) ( ( 0.0625 0 1.59375 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 80 ) ( ( 0.0625 0 22.3125 ) ( 0 0.0625 39.90625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 0 1 448 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 255.75 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 1 0 -40 ) ( ( 0.015625 0 0.25 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 1 0 0 -152 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 0 -1 -496 ) ( ( 0.015625 0 255.875 ) ( 0 0.015625 0.25 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( 0 -1 0 -24 ) ( ( 0.015625 0 255.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
( -1 0 0 88 ) ( ( 0.015625 0 0.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0
}
}
}
// entity 1
{
"classname" "info_player_start"
"name" "info_player_start_1"
"angle" "2.81223249"
"origin" "120 8 -448"
}
// entity 2
{
"classname" "light"
"name" "light_1"
"_color" "0.01 0.02 0.05"
"light_center" "0 0 0"
"light_radius" "952 880 712"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "328 -96 -96"
"parallel" "0"
"texture" "lights/ambientlightnfo"
}
// entity 3
{
"classname" "light"
"name" "light_2"
"_color" "0.49 0.49 0.37"
"light_center" "0 0 0"
"light_radius" "952 1064 712"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "32 280 -336"
"parallel" "0"
}
// entity 4
{
"classname" "atdm:playertools_compass"
"name" "CompassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-407 169.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 5
{
"classname" "atdm:playertools_lantern"
"name" "LanternEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-395 169.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 6
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-385 169.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 7
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-369 169.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 8
{
"classname" "atdm:weapon_shortsword"
"name" "SwordEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-297 71.5 -386.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 9
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-345.375 70.75 -386.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 10
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-357 169.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 11
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-405 71.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 12
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-408 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 13
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-408 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 14
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-408 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 15
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-392 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 16
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-392 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 17
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-392 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 18
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-376 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 19
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-376 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 20
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-376 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 21
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-360 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 22
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-360 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 23
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-360 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 24
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-344 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 25
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-344 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 26
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-344 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 27
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-328 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 28
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-328 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 29
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-328 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 30
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-296 -8 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 31
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-296 -56 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 32
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-296 -104 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 33
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-345.375 54.75 -386.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 34
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-345.375 38.75 -386.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 35
{
"classname" "atdm:weapon_shortsword"
"name" "SwordHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-297 55.5 -386.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 36
{
"classname" "atdm:weapon_shortsword"
"name" "SwordExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-297 39.5 -386.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 37
{
"classname" "atdm:playertools_compass"
"name" "CompassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-407 153.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 38
{
"classname" "atdm:playertools_compass"
"name" "CompassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-407 137.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 39
{
"classname" "atdm:playertools_lantern"
"name" "LanternHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-395 153.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 40
{
"classname" "atdm:playertools_lantern"
"name" "LanternExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-395 137.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 41
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-385 153.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 42
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-385 137.5 -337.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 43
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-405 55.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 44
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-405 39.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 45
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-369 153.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 46
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-369 137.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 47
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-357 153.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 48
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-357 137.5 -362.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 49
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-314 170 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 50
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-298 170 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 51
{
"classname" "atdm:playertools_mine"
"name" "MinesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-374 72 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 52
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-358 72 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 53
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-390 72 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 54
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-314 154 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 55
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-314 138 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 56
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "-298 154 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 57
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "-298 138 -366"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 58
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-390 56 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 59
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-390 40 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 60
{
"classname" "atdm:playertools_mine"
"name" "MinesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-374 56 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 61
{
"classname" "atdm:playertools_mine"
"name" "MinesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-374 40 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 62
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-358 56 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 63
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "-358 40 -366"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 64
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-312 -7 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 65
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-312 -55 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 66
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "-312 -103 -406"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 67
{
"classname" "atdm:nature_bush_large"
"name" "atdm_nature_bush_large_1"
"origin" "192 16 -495.179"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 68
{
"classname" "atdm:nature_bush_large_2"
"name" "atdm_nature_bush_large_2_1"
"origin" "256 48 -495.179"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 69
{
"classname" "atdm:nature_bush_medium"
"name" "atdm_nature_bush_medium_1"
"origin" "296 80 -495.239"
"rotation" "1 0 0 0 1 0 0 0 1"
}
bushtest.map (28,306 bytes)   

Activities

AluminumHaste

AluminumHaste

24.01.2018 13:09

developer   ~0010038

I tried this one a fresh 2.06 Beta build and it doesn't happen on the work computer.
AluminumHaste

AluminumHaste

24.01.2018 15:13

developer   ~0010039

I just tried this on a fresh 2.05 install and the problem happens in this map.
The issue appears to be that the bush models were added as func_statics instead of adding as an entity.
grayman

grayman

29.01.2018 18:14

viewer   ~0010043

Moved to 2.07.
nbohr1more

nbohr1more

11.12.2018 05:20

developer   ~0010873

Unable to reproduce in 2.07.

Issue History

Date Modified Username Field Change
24.01.2018 01:59 AluminumHaste New Issue
24.01.2018 01:59 AluminumHaste File Added: bushtest.map
24.01.2018 13:09 AluminumHaste Note Added: 0010038
24.01.2018 15:13 AluminumHaste Note Added: 0010039
29.01.2018 18:14 grayman Note Added: 0010043
29.01.2018 18:14 grayman Target Version TDM 2.06 => TDM 2.07
29.01.2018 18:15 grayman Status new => acknowledged
11.12.2018 05:20 nbohr1more Note Added: 0010873
11.12.2018 05:20 nbohr1more Status acknowledged => closed
11.12.2018 05:20 nbohr1more Resolution open => unable to reproduce
11.12.2018 05:20 nbohr1more Fixed in Version => TDM 2.07