View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0004839 | The Dark Mod | Coding | public | 17.06.2018 13:25 | 05.12.2019 09:02 |
Reporter | Springheel | Assigned To | stgatilov | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.06 | ||||
Target Version | TDM 2.08 | Fixed in Version | TDM 2.08 | ||
Summary | 0004839: Sword animation can get stuck on screen. | ||||
Description | This has been reported by two players so far. "Sword stuck when trying to hit a rat and freezed in a position prepared to swing. Changing to different weapon or sheathing the sword did not help." "I can reproduce this when swinging the sword a dozen times in the Training Mission." http://forums.thedarkmod.com/topic/19454-tdm-206-issues/?p=423295 | ||||
Tags | No tags attached. | ||||
I tried to reproduce it but failed. On the other hand, I remember seeing such problem during 2.06 development. |
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I used a low-end PC with experimental settings on such as Uncap FPS and Multicore Enhancements. These problems persist in every FM. | |
Please retest this with the binaries from the VBO Beta: https://www.moddb.com/mods/the-dark-mod/downloads/tdm-206-vertex-buffer-beta which include the fix for 4853 |
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I don't think that fix of 0004853 could influence this. But I don't know why sword gets stuck =) I hope that someone from the team can reproduce it. |
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No recent reports, moving to 2.08 | |
I can reproduce it relatively well on Arena FM. 1) Launch Arena FM. 2) Execute "god" in console. 3) Go to monster-spawning room and spawn 20-30 monsters. 4) Jump down to monsters and kill them with your sword. Sometimes sword gets stuck on the side. Trying to attack more times does not help. Changing weapon does not help (it changes in GUI, but no affect on game). Hitting Escape a few times to go to menu and back does not help. The plan above allows me to reproduce it in about half of times =( Note that I got stuck sword with "com_fixedTic 1". I disabled it and tried for two more times and did not get stuck sword. It is quite likely that this is sword swinging code being non-tolerant to tick variation. |
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Catched another instance of this bug on "The Outpost", by trying to reproduce it. Trying to select other weapons influences visibility on the lightgem but the sword is still stuck. Even saved it in a save file to see how the bug looks when triggered. Link for these files on OneDrive: https://1drv.ms/f/s!AvGDCLNzgVKKhMIWEjCN-D7d6buGRg |
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Seemingly fixed by svn rev 8435. See related issue 0004924 |
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Date Modified | Username | Field | Change |
---|---|---|---|
17.06.2018 13:25 | Springheel | New Issue | |
18.06.2018 04:25 | stgatilov | Note Added: 0010536 | |
20.06.2018 12:13 | Anderson | Note Added: 0010542 | |
01.07.2018 16:49 | nbohr1more | Note Added: 0010634 | |
01.07.2018 16:53 | nbohr1more | Status | new => feedback |
01.07.2018 18:17 | stgatilov | Note Added: 0010636 | |
11.12.2018 05:22 | nbohr1more | Note Added: 0010874 | |
11.12.2018 05:23 | nbohr1more | Target Version | TDM 2.07 => TDM 2.08 |
01.01.2019 06:57 | stgatilov | Note Added: 0011200 | |
01.01.2019 06:57 | stgatilov | Assigned To | => stgatilov |
01.01.2019 06:57 | stgatilov | Status | feedback => confirmed |
09.02.2019 12:02 | Anderson | Note Added: 0011554 | |
09.02.2019 12:02 | Anderson | Note Edited: 0011554 | |
09.02.2019 12:20 | Anderson | Note Edited: 0011554 | |
09.02.2019 17:06 | Anderson | Note Edited: 0011554 | |
05.12.2019 08:57 | stgatilov | Note Added: 0011891 | |
05.12.2019 09:02 | stgatilov | Status | confirmed => resolved |
05.12.2019 09:02 | stgatilov | Resolution | open => fixed |
05.12.2019 09:02 | stgatilov | Fixed in Version | => TDM 2.08 |