View Issue Details

IDProjectCategoryView StatusLast Update
0000486The Dark Modpublic24.01.2008 21:21
Reportertels Assigned Totels  
PrioritynormalSeverityminorReproducibilityN/A
Status closedResolutionfixed 
Product VersionSVN 
Target VersionThief's Den ReleaseFixed in VersionThief's Den Release 
Summary0000486: add black silhouette material to SVN
Descriptionthis material:

//Plain black for silhouettes
textures/black_matt
{
    qer_editorimage textures/black_matt
    diffusemap textures/black_matt
}

should be in the SVN as it is generic and useful. I think we can at the same time remove the "textures/black_matt" file, as using "_black" should work fine for the shader and in the editor.
TagsNo tags attached.

Activities

greebo

greebo

29.12.2007 14:27

administrator   ~0000953

You can directly use _black as shadername, so that shader is not needed at all. :)
tels

tels

06.01.2008 12:01

reporter   ~0000983

Material has been removed, and the map material changed to use just "_black".

Issue History

Date Modified Username Field Change
29.12.2007 13:11 tels New Issue
29.12.2007 14:27 greebo Note Added: 0000953
29.12.2007 14:27 greebo Status new => feedback
29.12.2007 14:27 greebo Status feedback => assigned
29.12.2007 14:27 greebo Assigned To => tels
06.01.2008 12:01 tels Status assigned => resolved
06.01.2008 12:01 tels Fixed in Version => Thief's Den Release
06.01.2008 12:01 tels Resolution open => fixed
06.01.2008 12:01 tels Note Added: 0000983
21.01.2008 11:06 tels Target Version => Thief's Den Release
24.01.2008 21:21 tels Status resolved => closed
28.04.2013 00:08 Springheel Category Thief's Den Release => (No Category)