View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005004 | The Dark Mod | Def / Setup | public | 04.03.2019 23:10 | 02.01.2020 15:21 |
Reporter | VanishedOne | Assigned To | stgatilov | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | won't fix | ||
Product Version | TDM 2.07 | ||||
Summary | 0005004: Mine explosions don't light fires | ||||
Description | You'd expect an explosive mine to set flammable objects alight like an exploding arrow does, but they don't. Fixable by giving atdm:result_mine the same fire stim as atdm:result_arrow_firearrow: "sr_type_2" "1" // STIM_FIRE -> script/tdm_stim_response.script "sr_radius_2" "10" // expand from 10 units "sr_radius_final_2" "70" // to 70 units "sr_falloffexponent_2" "1" "sr_duration_2" "250" // stim duration 250 ms "sr_time_interval_2" "45" // stim check is made roughly every 45 ms "sr_class_2" "S" "sr_state_2" "1" (I made it *_2 under the assumption the inherited visual stim is supposed to be left alone. The fire arrow result actually seems to overwrite it though.) | ||||
Tags | No tags attached. | ||||
Exploding mines don't set objects on fire --- that's intended. Basically, the main effect of a mine is an explosion. If you blow up some powder, you won't get nearby objects on fire. On the contrary, fire arrow is an incendiary weapon. It's main function is to put things on fire (which also explains lack of flash). I would say it also explodes quite seriously, but it seems to be a secondary function =) |
|
For reference, here is discussion (closed forums): https://forums.thedarkmod.com/index.php?/topic/20210-5017-illumination-from-fire-arrows/&do=findComment&comment=442500 |
|
Date Modified | Username | Field | Change |
---|---|---|---|
04.03.2019 23:10 | VanishedOne | New Issue | |
02.01.2020 15:20 | stgatilov | Assigned To | => stgatilov |
02.01.2020 15:20 | stgatilov | Status | new => resolved |
02.01.2020 15:20 | stgatilov | Resolution | open => won't fix |
02.01.2020 15:20 | stgatilov | Note Added: 0012018 | |
02.01.2020 15:21 | stgatilov | Note Added: 0012019 | |
02.01.2020 15:21 | stgatilov | Status | resolved => closed |