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IDProjectCategoryView StatusLast Update
0005004The Dark ModDef / Setuppublic02.01.2020 15:21
ReporterVanishedOne Assigned Tostgatilov  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionwon't fix 
Product VersionTDM 2.07 
Summary0005004: Mine explosions don't light fires
DescriptionYou'd expect an explosive mine to set flammable objects alight like an exploding arrow does, but they don't. Fixable by giving atdm:result_mine the same fire stim as atdm:result_arrow_firearrow:

"sr_type_2" "1" // STIM_FIRE -> script/tdm_stim_response.script
    "sr_radius_2" "10" // expand from 10 units
    "sr_radius_final_2" "70" // to 70 units
    "sr_falloffexponent_2" "1"
    "sr_duration_2" "250" // stim duration 250 ms
    "sr_time_interval_2" "45" // stim check is made roughly every 45 ms
    "sr_class_2" "S"
    "sr_state_2" "1"

(I made it *_2 under the assumption the inherited visual stim is supposed to be left alone. The fire arrow result actually seems to overwrite it though.)
TagsNo tags attached.

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stgatilov

stgatilov

02.01.2020 15:20

administrator   ~0012018

Exploding mines don't set objects on fire --- that's intended.

Basically, the main effect of a mine is an explosion. If you blow up some powder, you won't get nearby objects on fire.
On the contrary, fire arrow is an incendiary weapon. It's main function is to put things on fire (which also explains lack of flash). I would say it also explodes quite seriously, but it seems to be a secondary function =)
stgatilov

stgatilov

02.01.2020 15:21

administrator   ~0012019

For reference, here is discussion (closed forums):
  https://forums.thedarkmod.com/index.php?/topic/20210-5017-illumination-from-fire-arrows/&do=findComment&comment=442500

Issue History

Date Modified Username Field Change
04.03.2019 23:10 VanishedOne New Issue
02.01.2020 15:20 stgatilov Assigned To => stgatilov
02.01.2020 15:20 stgatilov Status new => resolved
02.01.2020 15:20 stgatilov Resolution open => won't fix
02.01.2020 15:20 stgatilov Note Added: 0012018
02.01.2020 15:21 stgatilov Note Added: 0012019
02.01.2020 15:21 stgatilov Status resolved => closed