View Issue Details

IDProjectCategoryView StatusLast Update
0005009The Dark ModDesign/Codingpublic31.12.2019 19:19
ReporterVanishedOne Assigned Tostgatilov  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
Product VersionTDM 2.07 
Fixed in VersionTDM 2.08 
Summary0005009: Vine patches spawning in mid-air
DescriptionI noticed in one of my maps that when a vine arrow spawned vine patches, a patch would appear in mid-air. Sometimes it would disappear after a moment; sometimes it would turn brighter for at least a moment (another patch spawning in the same position?) and then I'd have a permanent floating vine patch.

A bit of testing leads me to suspect the floating patches are spawned at the map origin, so this may be related to 0003704.
TagsNo tags attached.
Attached Files
vinetest.map (6,541 bytes)

Relationships

related to 0003704 resolvedSteveL Can pickpocket something when near origin, regardless of where the something is in the map 
related to 0004899 resolvedstgatilov Vine patches don't grow on LOD entity classes 

Activities

VanishedOne

VanishedOne

31.12.2019 13:38

reporter   ~0012001

Last edited: 31.12.2019 13:39

Apparently fixed by stgatilov at 0004899: https://bugs.thedarkmod.com/view.php?id=4899#c11996

Issue History

Date Modified Username Field Change
10.03.2019 20:26 VanishedOne New Issue
10.03.2019 20:27 VanishedOne Relationship added related to 0003704
10.03.2019 20:38 VanishedOne File Added: vinetest.map
31.12.2019 13:38 VanishedOne Note Added: 0012001
31.12.2019 13:39 VanishedOne Note Edited: 0012001
31.12.2019 13:40 VanishedOne Assigned To => stgatilov
31.12.2019 13:40 VanishedOne Status new => closed
31.12.2019 13:40 VanishedOne Resolution open => fixed
31.12.2019 13:40 VanishedOne Fixed in Version => TDM 2.08
31.12.2019 19:19 stgatilov Relationship added related to 0004899