View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005011 | The Dark Mod | Physics | public | 14.03.2019 00:59 | 14.03.2019 23:59 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.07 | ||||
Target Version | TDM 2.08 | Fixed in Version | TDM 2.08 | ||
Summary | 0005011: atdm:prop_winebottle is too heavy | ||||
Description | If you give one of these to a drunk to carry around, and the drunk gets killed or KO'ed, he falls down and the bottle also falls. Try picking up the bottle. It behaves like a heavy object. If you try to throw it, it simply falls straight down because it's so heavy. | ||||
Steps To Reproduce | Add one to a map. Give it the spawnarg "frobable/1". Pick it up to see the problems. | ||||
Tags | No tags attached. | ||||
It's missing a mass spawnarg. Copying "mass" "0.5" from a moveable bottle seems to fix it. | |
Thanks. Added, committed in rev. 15658. |
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Date Modified | Username | Field | Change |
---|---|---|---|
14.03.2019 00:59 | grayman | New Issue | |
14.03.2019 21:28 | VanishedOne | Note Added: 0011687 | |
14.03.2019 23:58 | grayman | Note Added: 0011688 | |
14.03.2019 23:59 | grayman | Assigned To | => grayman |
14.03.2019 23:59 | grayman | Status | new => resolved |
14.03.2019 23:59 | grayman | Resolution | open => fixed |
14.03.2019 23:59 | grayman | Fixed in Version | => TDM 2.08 |
14.03.2019 23:59 | grayman | Target Version | => TDM 2.08 |