View Issue Details

IDProjectCategoryView StatusLast Update
0000502The Dark Modpublic02.03.2008 09:03
ReporterFidcal Assigned Toangua  
PrioritynormalSeveritymajorReproducibilityhave not tried
Status closedResolutionfixed 
Product VersionSVN 
Target VersionThief's Den ReleaseFixed in VersionThief's Den Release 
Summary0000502: Moss blobs block the AI
DescriptionSprayed the floor in the back room with a moss arrow. When the thug returned he was blocked and moonwalked against them. I had this problem before my first package, fixed it, (presume by adding a file I'd omitted) but now it has returned. And I can't remember exactly what I did to 'fix' it before. Either it is intermittent and I never really fixed it or there has been some change, eg, a file omitted that was there in the original zip.
TagsNo tags attached.

Activities

angua

angua

13.01.2008 15:18

manager   ~0001000

The collision testing sometimes produces (alomst) horizontal normals. They were regarded as too steep slopes to step on them, so I added a check (it's a bit of a hack, but the collision manager is closed source, so there is no better way at the moment.)

Issue History

Date Modified Username Field Change
04.01.2008 15:53 Fidcal New Issue
13.01.2008 15:10 greebo Status new => assigned
13.01.2008 15:10 greebo Assigned To => angua
13.01.2008 15:18 angua Status assigned => resolved
13.01.2008 15:18 angua Fixed in Version => Thief's Den Release
13.01.2008 15:18 angua Resolution open => fixed
13.01.2008 15:18 angua Note Added: 0001000
21.01.2008 10:59 tels Target Version => Thief's Den Release
02.03.2008 09:03 greebo Status resolved => closed
28.04.2013 00:08 Springheel Category Thief's Den Release => (No Category)