View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005039||DarkRadiant||Renderer||public||04.08.2019 13:57||26.11.2019 13:59|
|Platform||R7 1800X, 16GB, AMD R9 570X||OS||W10||OS Version||1803|
|Summary||0005039: A way to highlight models with no material defined in DR render|
|Description||Right now, any model with no material file (.mtr) defined but whose texture path is correct and the textures are on the right folder, show up textured as normal in DR (it makes a empty default material?!), next to many others with real materials, so in DR is very hard to notice if that particular model has or not a real material defined. |
This is not what the engine does, the engine itself, makes this models glow and semi-transparent, making them very easy to spot. I would love if that could be done directly in DR render so we save some time going back and forth between DR and the engine render just to detect those.
I assume the default behavior is to create a empty material so models show up fine in DR, this is fine and I don't think it should be changed, what i'm suggesting is a way to toggle a option so you know what models have a empty material file assigned to them, or by DR or by the user.
|04.08.2019 13:57||HMart||New Issue|
|04.08.2019 13:57||HMart||Tag Attached: Mapping|
|04.08.2019 13:57||HMart||Tag Attached: model|
|04.08.2019 17:20||VanishedOne||Relationship added||related to 0005024|
|26.11.2019 13:55||greebo||Assigned To||=> greebo|
|26.11.2019 13:55||greebo||Status||new => feedback|
|26.11.2019 13:55||greebo||Note Added: 0011881|
|26.11.2019 13:59||greebo||Assigned To||greebo =>|