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IDProjectCategoryView StatusLast Update
0005060The Dark ModGraphicspublic30.11.2019 17:40
Reporterstgatilov Assigned Toduzenko  
Status resolvedResolutionfixed 
Product VersionSVN 
Target VersionTDM 2.08Fixed in VersionTDM 2.08 
Summary0005060: GL_FloatColor broken: test/glass look has changed
DescriptionThe glass looks different on not-so-current SVN.
Most likely caused by removing glEnableVertexAttribArray calls, which broke GL_FloatColor (glVertexAttrib).

When working on this issue, please check all the test cases listed on this wiki page:
This is a rather quick way to confirm that the whole variety of our shaders still work.
Steps To ReproduceExecute in console:
  map test/glass
Perhaps you would need to dmap before that.

The image should look the same on 2.07 and SVN. It should not be too bright, and should have yellow tone.
Additional InformationI tested it on rev 8371, which most likely broke this thing, but I did not verify it.
TagsNo tags attached.




13.11.2019 02:44


Darkmod.cfg (12,720 bytes)
testglass_207.jpg (1,387,122 bytes)


13.11.2019 02:44

developer   ~0011862

Attached config file and a set of screenshots.

testglass_svn.jpg (658,328 bytes)
testglass_svn2.jpg (657,153 bytes)


30.11.2019 17:40

developer   ~0011884

Already fixed, I guess in svn rev 8415.

Issue History

Date Modified Username Field Change
13.11.2019 02:41 stgatilov New Issue
13.11.2019 02:41 stgatilov Status new => assigned
13.11.2019 02:41 stgatilov Assigned To => duzenko
13.11.2019 02:44 stgatilov File Added: Darkmod.cfg
13.11.2019 02:44 stgatilov File Added: testglass_207.jpg
13.11.2019 02:44 stgatilov File Added: testglass_svn.jpg
13.11.2019 02:44 stgatilov File Added: testglass_svn2.jpg
13.11.2019 02:44 stgatilov Note Added: 0011862
30.11.2019 17:40 stgatilov Status assigned => resolved
30.11.2019 17:40 stgatilov Resolution open => fixed
30.11.2019 17:40 stgatilov Fixed in Version => TDM 2.08
30.11.2019 17:40 stgatilov Note Added: 0011884