View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005088 | DarkRadiant | Map Editing | public | 29.12.2019 20:33 | 08.11.2020 18:35 |
| Reporter | Dragofer | Assigned To | greebo | ||
| Priority | none | Severity | tweak | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| OS | Windows | OS Version | 10 | ||
| Product Version | 2.6.0 | ||||
| Target Version | 2.7.0 | Fixed in Version | 2.7.0 | ||
| Summary | 0005088: Hitting cancel in 'Create Speaker' still creates a speaker | ||||
| Description | As per title. This is likely to cause a bit of litter in maps with orphaned, empty speakers. | ||||
| Steps To Reproduce | 1) Right-click in ortho view, click 'Create Speaker' 2) Click on 'Cancel' A speaker without any sound shader is created at that location. | ||||
| Additional Information | This inconsistency has been around for a long time. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 29.12.2019 20:33 | Dragofer | New Issue | |
| 30.12.2019 07:58 | greebo | Status | new => confirmed |
| 30.12.2019 07:58 | greebo | Category | Sound System => Map Editing |
| 30.12.2019 07:58 | greebo | Product Version | => 2.6.0 |
| 11.01.2020 18:20 | greebo | Target Version | => 2.7.0 |
| 11.01.2020 18:20 | greebo | Assigned To | => greebo |
| 11.01.2020 18:20 | greebo | Status | confirmed => assigned |
| 11.01.2020 18:21 | greebo | Changeset attached | => DarkRadiant master 0afbcc0b |
| 11.01.2020 18:21 | greebo | Resolution | open => fixed |
| 11.01.2020 18:22 | greebo | Status | assigned => resolved |
| 11.01.2020 18:22 | greebo | Fixed in Version | => 2.7.0 |
| 08.11.2020 18:35 | greebo | Status | resolved => closed |