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IDProjectCategoryView StatusLast Update
0000509The Dark ModTexturespublic03.06.2011 03:58
Reportertels Assigned Totels  
PrioritynormalSeveritytweakReproducibilityN/A
Status closedResolutionfixed 
Product VersionSVN 
Summary0000509: Merge materials (notes from Gildoran)
DescriptionThis text was stored under materials/gildoran_notes.txt
Additional InformationImportant: Remember to check over the sizes of:
wood/door/weathered_001
Potentially move them to the highres dir.
(also consider scaling textures)

Normalmaps of new textures that haven't been converted to DDS:
textures/darkmod/stone/floor/brick_004
textures/darkmod/stone/floor/brick_005
textures/darkmod/stone/floor/brick_005_colored
textures/darkmod/stone/floor/brick_005_dark

Remember to try combining
textures/darkmod/wood/wall/wallpaper_002_*
to use only one set of images.

The diffusemap for
textures/darkmod/wood/wall/wallpaper_002_red
is shifted wrong.

Remember to try combining
textures/darkmod/wood/ceiling/panel_004_dark
textures/darkmod/wood/ceiling/panel_004_light
to use only one set of images.

Remember to try combining
textures/darkmod/wood/door/mansion_001
textures/darkmod/wood/door/mansion_001_light
to use only one set of images.

Remember to try combining
textures/darkmod/stone/floor/blocks_002_yellow
textures/darkmod/stone/floor/blocks_002_blue
to use only one set of images.

The diffusemap/bumpmap for
textures/darkmod/stone/floor/cobble_002
textures/darkmod/stone/floor/cobble_mossy_001
are shifted differently.

The diffuse/bumpmap for
textures/darkmod/gravel/floor/gravel_001
textures/darkmod/stone/floor/brick_002
doesn't wrap.

Look into constructing rugs whos colors can be changed.

I should make
textures/darkmod/foliage/trim/hanging_001
into an alphatest texture.

The texture
textures/darkmod/stone/floor/blocks_005
doesn't make use of normalmaps correctly.

Remember to try combining
textures/darkmod/ceramic/wall/stucco_001
textures/darkmod/ceramic/wall/stucco_001_grey
to use only one set of images.
TagsNo tags attached.

Activities

tels

tels

19.11.2010 10:58

reporter   ~0003307

I guess most of the propsed changes can no longer be done after the release (like shifting diffusemaps or combining them) because they would break the alignment of textures on already existing maps.

The DDS conversion were already done.

So closing this.

Issue History

Date Modified Username Field Change
06.01.2008 11:57 tels New Issue
19.11.2010 10:58 tels Note Added: 0003307
19.11.2010 10:58 tels Status new => resolved
19.11.2010 10:58 tels Resolution open => fixed
19.11.2010 10:58 tels Assigned To => tels
03.06.2011 03:58 greebo Status resolved => closed