View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000513 | The Dark Mod | AI | public | 13.01.2008 10:31 | 01.05.2008 07:19 |
Reporter | tels | Assigned To | angua | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Fixed in Version | Thief's Den Release | ||||
Summary | 0000513: Wounding an AI does not alert them | ||||
Description | Shooting an arrow into a flesh part of the AI does not alert them. Hitting armor does alert them, presumable because they hear the sound. | ||||
Tags | No tags attached. | ||||
This bug is also tracked via this forum thread: http://modetwo.net/darkmod/index.php?showtopic=7160 This seems to only apply to projectiles; melee damage does alert AI. (e.g. a failed blackjack attempt will alert the AI.) |
|
The AI will become alerted (just a little bit below combat) when hit by an arrow and start searching approximately in the right direction. | |
Date Modified | Username | Field | Change |
---|---|---|---|
13.01.2008 10:31 | tels | New Issue | |
13.01.2008 12:17 | greebo | Status | new => confirmed |
14.01.2008 04:44 | crispy | Note Added: 0001001 | |
14.01.2008 06:47 | greebo | Status | confirmed => assigned |
14.01.2008 06:47 | greebo | Assigned To | => angua |
14.01.2008 12:05 | angua | Status | assigned => resolved |
14.01.2008 12:05 | angua | Fixed in Version | => Thief's Den Release |
14.01.2008 12:05 | angua | Resolution | open => fixed |
14.01.2008 12:05 | angua | Note Added: 0001002 | |
01.05.2008 07:19 | greebo | Status | resolved => closed |