View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005135 | DarkRadiant | Map Editing | public | 29.01.2020 16:07 | 08.11.2020 18:35 |
Reporter | Dragofer | Assigned To | greebo | ||
Priority | low | Severity | crash | Reproducibility | always |
Status | closed | Resolution | fixed | ||
OS | Windows | OS Version | 10 | ||
Product Version | 2.7.0 | ||||
Target Version | 2.8.0 | Fixed in Version | 2.8.0 | ||
Summary | 0005135: Texture Tool: crashes on brush surfaces with texture scale 0 | ||||
Description | It's possible to use the Surface Inspector (hotkey s) to reduce the horizontal or vertical scale until it reaches 0, which looks very glitchy. A mapper may make and try to correct this mistake in 2 different ways, both of which cause DR to hang indefinitely. A) on a normally textured brush surface: Open both Surface Inspector and Texture Tool -> reduce horizontal or vertical scale to 0 in the Surface Inspector -> undo causes DR to hang B) on a 0-scale brush surface: Opening the Texture Tool causes DR to hang | ||||
Steps To Reproduce | 1) Create a brush and give it a texture: textures/darkmod/wood/boards/wood_brown_walnut 2) Ctrl-shift-LMB select a single surface of the brush Crash variant A: 3) Open Surface Inspector (s) and Texture Tool (ctrl alt t) 4) Use Surface Inspector to reduce horizontal scale in steps until it reaches 0 5) Ctrl + z to undo -> DR hangs Crash variant B: 3) Open Surface Inspector (s) 4) Use Surface Inspector to reduce horizontal scale in steps until it reaches 0 5) Optional: deselect and do something else in DR 6) With the 0-scale brush surface selected, open the Texture Tool (ctrl alt t) -> DR hangs | ||||
Additional Information | For crash variant A: the Texture Tool has to be open at the moment where the texture scale is set to 0. If the Texture Tool is only opened afterwards, no crash occurs when undoing. Patches aren't affected, only brushes. Maybe a decent way to fix this would be to prevent the mapper from reaching 0 scale in the first place: i.e. if the current texture scale is lower than or equal to the step size, do nothing. | ||||
Tags | No tags attached. | ||||
The hang is gone in a20898d0. I'll look into preventing scale factors reaching 0, if that's easily possible. | |
Turns out that scale values of 0 are prevented already by the code, so the brush in question doesn't really have 0 scale, it's just *very* small. => Won't change anything for the moment being | |
Date Modified | Username | Field | Change |
---|---|---|---|
29.01.2020 16:07 | Dragofer | New Issue | |
29.01.2020 16:08 | Dragofer | Description Updated | |
29.01.2020 16:08 | Dragofer | Additional Information Updated | |
29.01.2020 16:13 | Dragofer | Additional Information Updated | |
30.01.2020 03:34 | greebo | Status | new => acknowledged |
06.02.2020 15:51 | Dragofer | Summary | Opening Texture Tool/Undoing in Texture Tool after reaching texture scale 0 on a brush surface causes crash => Texture Tool: crashes on brush surfaces with texture scale 0 |
24.03.2020 04:06 | greebo | Status | acknowledged => confirmed |
24.03.2020 04:26 | greebo | Assigned To | => greebo |
24.03.2020 04:26 | greebo | Status | confirmed => assigned |
24.03.2020 04:26 | greebo | Target Version | => 2.8.0 |
24.03.2020 04:29 | greebo | Changeset attached | => DarkRadiant master a20898d0 |
24.03.2020 04:30 | greebo | Note Added: 0012302 | |
24.03.2020 04:56 | greebo | Status | assigned => resolved |
24.03.2020 04:56 | greebo | Resolution | open => fixed |
24.03.2020 04:56 | greebo | Fixed in Version | => 2.8.0 |
24.03.2020 04:56 | greebo | Note Added: 0012303 | |
08.11.2020 18:35 | greebo | Status | resolved => closed |