View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005179 | The Dark Mod | Script/Def | public | 14.03.2020 20:46 | 12.11.2023 11:43 |
Reporter | Dragofer | Assigned To | Dragofer | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.07 | ||||
Target Version | TDM 2.08 | Fixed in Version | TDM 2.08 | ||
Summary | 0005179: Add support for scripts in user addons | ||||
Description | It should be possible for users to download & install user addons with scripts that modify their playing experience. At present the only way to initialise a custom script is tdm_custom_scripts.script, but this is usually already in use by FM authors in mission-specific scripts. I've therefore added a new customisable .script file called tdm_user_addons.script with a new function that's run by tdm_main() at the start of every map. Users can add lines to initialise their custom scripts to this function. As per: https://forums.thedarkmod.com/index.php?/topic/20250-addon-scripts-support/ | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
14.03.2020 20:46 | Dragofer | New Issue | |
14.03.2020 20:46 | Dragofer | Status | new => assigned |
14.03.2020 20:46 | Dragofer | Assigned To | => Dragofer |
14.03.2020 20:47 | Dragofer | Status | assigned => resolved |
14.03.2020 20:47 | Dragofer | Resolution | open => fixed |
14.03.2020 20:47 | Dragofer | Fixed in Version | => TDM 2.08 |
14.03.2020 20:47 | Dragofer | Note Added: 0012274 | |
12.11.2023 11:43 | stgatilov | Relationship added | related to 0006336 |