View Issue Details

IDProjectCategoryView StatusLast Update
0005206The Dark ModAnimationpublic03.04.2020 11:57
ReporterSTiFU Assigned ToSTiFU  
PrioritynormalSeveritytweakReproducibilityalways
Status resolvedResolutionopen 
Target VersionTDM 2.08Fixed in VersionTDM 2.08 
Summary0005206: Player view rotation should not be locked while shouldering animation is played out
DescriptionIn the current implementation, the player-induced view-rotations are ignored during the shouldering animation, which feels weird.
Additional InformationThe current implementation adjusts the viewport position and angle based on the position and angle when the animation started. All other used inputs are blocked during the animation. In order to fix that, the viewport animation must be applied in a differential manner so that it can be applied to the current user controlled viewport angle and position.
TagsNo tags attached.

Relationships

related to 0003607 resolvedSTiFU Add dip to shouldering bodies 

Activities

STiFU

STiFU

31.03.2020 11:01

developer   ~0012328

Fixed by Revs. 8652 and 8653.

Issue History

Date Modified Username Field Change
31.03.2020 10:59 STiFU New Issue
31.03.2020 10:59 STiFU Status new => assigned
31.03.2020 10:59 STiFU Assigned To => STiFU
31.03.2020 10:59 STiFU Relationship added related to 0003607
31.03.2020 11:01 STiFU Note Added: 0012328
31.03.2020 11:02 STiFU Status assigned => resolved
03.04.2020 11:57 STiFU Fixed in Version => TDM 2.08