View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005262 | The Dark Mod | AI | public | 23.05.2020 15:34 | 26.05.2020 00:56 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | unable to reproduce | ||
Product Version | TDM 2.08 | ||||
Summary | 0005262: COS2 AI wearing glasses dies when KO'ed | ||||
Description | When this happens, the mission ends, so it's a critical problem | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
Landing damage is way too high. So it's not the glasses falling off and directly damaging the AI. |
|
The AI is CrashLanding with a huge vertical velocity, which causes a lot of damage. | |
When the AI is KO'ed, he flies away instead of falling down. It's the flying that's killing him. | |
Tried putting the AI by himself in a one-room map, to simplify debugging, but he refuses to die. | |
Per this comment (https://forums.thedarkmod.com/index.php?/topic/20379-high-fps-attached-glasses-ko-dead-ai/&do=findComment&comment=447575) I've stopped working on this problem. | |
Date Modified | Username | Field | Change |
---|---|---|---|
23.05.2020 15:34 | grayman | New Issue | |
23.05.2020 15:34 | grayman | Status | new => assigned |
23.05.2020 15:34 | grayman | Assigned To | => grayman |
23.05.2020 15:34 | grayman | File Added: Quicksave_0.txt | |
23.05.2020 15:34 | grayman | File Added: Quicksave_0.jpg | |
23.05.2020 15:34 | grayman | File Added: Quicksave_0.save | |
23.05.2020 15:35 | grayman | Note Added: 0012547 | |
23.05.2020 18:01 | grayman | Note Added: 0012548 | |
23.05.2020 18:09 | grayman | Note Added: 0012549 | |
23.05.2020 21:10 | grayman | Note Added: 0012550 | |
26.05.2020 00:37 | grayman | Note Added: 0012556 | |
26.05.2020 00:56 | nbohr1more | Status | assigned => closed |
26.05.2020 00:56 | nbohr1more | Resolution | open => unable to reproduce |
26.05.2020 00:56 | nbohr1more | Target Version | TDM 2.08 => |