View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005328||The Dark Mod||Models||public||16.08.2020 23:50||30.08.2020 14:33|
|Product Version||TDM 2.08|
|Summary||0005328: Sack has black regions|
|Description||The tdm_sack03 material - used by models/darkmod/containers/sack_closed.lwo and models/darkmod/containers/sack_pile01.lwo - uses the diffuse texture models/darkmod/props/textures/sack02_d. This has a black region where the alphatested holes used by the tdm_sack02 material go (the alpha channel for that seems additionally to be in the sack02_local normal map). Since sack03 isn't alphatested, the region just shows up as ugly black blodges (I thought it was a shadowing error at first).|
Presumably there *should* be a sack03 diffusemap that looks like a higher-res version of the editor image, which doesn't have the blacked-out region.
|Additional Information||I'm wondering whether this issue is new in 2.08, since I have a sack pile in a w.i.p. map and never noticed this problem under 2.07. |
There's a sack2_local.tga that may be a clone of sack03_local.tga; I've no idea whether anything uses it. tdm_sack02 actually uses sack02_local.tga.
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