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IDProjectCategoryView StatusLast Update
0005443DarkRadiantGUIpublic25.12.2020 04:54
ReporterDragofer Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product Version2.9.1 
Target Version2.10.0Fixed in Version2.10.0 
Summary0005443: Size display of lights doesn't change when modifying "light_radius"
DescriptionThe "light_radius" property of a light can be changed either by drag-resizing in orthoview, or by manually entering a value in the entity inspector. If manually entering the value, the size display (red-fonted in orthoview) never updates.
Steps To Reproduce1) Right-click > create light
2) Change the "light_radius" spawnarg via the entity inspector. The red-fonted size display stays at its original size.
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Related Changesets

DarkRadiant: master f2ca16a0

2020-12-25 04:21:45

greebo

Details Diff
0005443: Update light node bounds when the radius spawnarg is modified directly Affected Issues
0005443
mod - radiantcore/entity/light/LightNode.cpp Diff File
mod - radiantcore/entity/light/LightNode.h Diff File

DarkRadiant: master e6b67255

2020-12-25 04:54:01

greebo

Details Diff
0005443: Add unit test checking that light bounds change after modifying the spawnarg Affected Issues
0005443
mod - test/Selection.cpp Diff File
add - test/resources/tdm/def/lights.def Diff File

Issue History

Date Modified Username Field Change
16.12.2020 13:04 Dragofer New Issue
21.12.2020 06:29 greebo Status new => acknowledged
25.12.2020 04:19 greebo Status acknowledged => confirmed
25.12.2020 04:19 greebo Product Version 2.10.0 => 2.9.1
25.12.2020 04:20 greebo Target Version => 2.10.0
25.12.2020 04:20 greebo Assigned To => greebo
25.12.2020 04:20 greebo Status confirmed => assigned
25.12.2020 04:54 greebo Changeset attached => DarkRadiant master f2ca16a0
25.12.2020 04:54 greebo Changeset attached => DarkRadiant master e6b67255
25.12.2020 04:54 greebo Status assigned => resolved
25.12.2020 04:54 greebo Resolution open => fixed
25.12.2020 04:54 greebo Fixed in Version => 2.10.0