View Issue Details

IDProjectCategoryView StatusLast Update
0000564The Dark ModCodingpublic23.02.2008 19:02
Reportergreebo Assigned Togreebo  
PrioritynormalSeverityfeatureReproducibilityN/A
Status closedResolutionfixed 
Target VersionSaint Lucia Release 
Summary0000564: Allow difficulty-dependent manipulation of spawnargs
DescriptionSpawnargs control most of the behaviour of our entities, so these should be tuneable depending on the difficulty level.
TagsNo tags attached.

Relationships

child of 0000553 closedgreebo Coding Concept for Mission Difficulties 

Activities

greebo

greebo

03.02.2008 09:22

administrator   ~0001027

Difficulty Manager is implemented and hooked into idEntity::Spawn() to process the spawnargs right before they are parsed into members.

Issue History

Date Modified Username Field Change
03.02.2008 09:21 greebo New Issue
03.02.2008 09:21 greebo Relationship added child of 0000553
03.02.2008 09:21 greebo Status new => assigned
03.02.2008 09:21 greebo Assigned To => greebo
03.02.2008 09:21 greebo Projection none => redesign
03.02.2008 09:21 greebo ETA none => 2-3 days
03.02.2008 09:21 greebo Target Version => Milestone 6/2008
03.02.2008 09:22 greebo Status assigned => resolved
03.02.2008 09:22 greebo Resolution open => fixed
03.02.2008 09:22 greebo Note Added: 0001027
23.02.2008 19:02 greebo Status resolved => closed