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IDProjectCategoryView StatusLast Update
0005675DarkRadiantSaving and loadingpublic18.07.2021 18:07
Reporterjonri Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformLinux 
Product Version2.13.0 
Summary0005675: Auto-save is slow when animation or particle viewer is playing
DescriptionUnder normal conditions, the auto-save is reasonably fast. However, if you have a player such as the the one in the animation viewer or particle editor actively playing something when the auto-save kicks on, the auto-save is extremely slow. You can see it saving one entity at a time in the popup.

I suspect that a loop in the save process somehow gets coupled to the framerate of the player, or vice versa.
Steps To Reproduce1. Load a map with a decent number of entities
2. Open the animation or particle editor
3. Choose something and play it
4. Wait for the auto-save to start
TagsNo tags attached.

Activities

jonri

jonri

18.07.2021 18:07

developer  

autosave.mkv (1,316,995 bytes)   

Issue History

Date Modified Username Field Change
18.07.2021 18:07 jonri New Issue
18.07.2021 18:07 jonri File Added: autosave.mkv