View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005693||DarkRadiant||GUI||public||01.08.2021 09:32||01.08.2021 13:27|
|Summary||0005693: Recognise type of "set x on y" spawnargs|
|Description||If a mapper wants to modify spawnargs on def_attached entities, he has to use spawnargs in the format "set [spawnarg] on [name_attach]" "[value]" on the parent entity.|
I think it'd be helpful if DR automatically recognised the type of these "set ..." spawnargs so that they're automatically assigned useful widgets such as the "Choose model..." button in the entity inspector.
One common example is "set _color on flame": if the mapper wants to use the colour wheel for this spawnarg, he has to temporarily create a "_color" spawnarg to get access to it, then transfer the resulting color vector to the "set _color on flame" spawnarg.
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