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IDProjectCategoryView StatusLast Update
0005693DarkRadiantGUIpublic01.08.2021 13:27
ReporterDragofer Assigned To 
Status acknowledgedResolutionopen 
Product Version2.12.0 
Summary0005693: Recognise type of "set x on y" spawnargs
DescriptionIf a mapper wants to modify spawnargs on def_attached entities, he has to use spawnargs in the format "set [spawnarg] on [name_attach]" "[value]" on the parent entity.

I think it'd be helpful if DR automatically recognised the type of these "set ..." spawnargs so that they're automatically assigned useful widgets such as the "Choose model..." button in the entity inspector.

One common example is "set _color on flame": if the mapper wants to use the colour wheel for this spawnarg, he has to temporarily create a "_color" spawnarg to get access to it, then transfer the resulting color vector to the "set _color on flame" spawnarg.
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Issue History

Date Modified Username Field Change
01.08.2021 09:32 Dragofer New Issue
01.08.2021 09:32 Dragofer Description Updated
01.08.2021 09:41 Dragofer Description Updated
01.08.2021 13:27 greebo Status new => acknowledged