View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005772 | The Dark Mod | Script/Def | public | 05.10.2021 16:14 | 04.03.2024 05:12 |
Reporter | stgatilov | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | confirmed | Resolution | open | ||
Product Version | TDM 2.09 | ||||
Target Version | TDM 2.13 | ||||
Summary | 0005772: Ambient sound: volume does not change if sound is the same | ||||
Description | Support that player goes from location A to location B. Both locations have same ambient sound, but they have different "volume" spawnarg. So when going from one zone to another, the volume should change to the new value. Right now it does not happen. | ||||
Additional Information | Originally reported by thebigh: https://forums.thedarkmod.com/index.php?/topic/21111-210-ambient-sound-bug/ | ||||
Tags | No tags attached. | ||||
Attached test map from Thebigh. The change is handled in tdm_location_settings.script. It tries to simple trigger change as usual when volume changes, but it did not work properly. The old sound and the new sound were playing simultaneously with different phase, so somewhere in the middle both sounds were heard simultaneously. Either we have to write more code for this special case, or we have to somehow synchronize the phase of the new sound to the old one. 5772_ambient_sound_volume.map (21,444 bytes)
Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( -1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 0 -1 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 1 0 0 -96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( -1 0 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 1 0 32 ) ( ( 0.009765624854480849 0 0.9375 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 1 0 0 -96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 0 -1 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( -1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 0 1 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( -1 0 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 1 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( -1 0 0 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 1 0 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 1 0 0 -224 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( -1 0 0 96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 0 -1 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 1 0 0 -240 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( -1 0 0 224 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 1 0 0 -224 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 0 -1 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( -1 0 0 96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 0 1 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 1 0 0 -224 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( -1 0 0 96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 ( 0 1 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_red" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 1 0 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 -1 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -240 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 1 0 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 1 0 0 -240 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 1 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 1 0 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 -1 -80 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0.3125 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 1 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 1 0 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 208 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -224 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 -80 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 1 0 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 1 0 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 1 0 0 -96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( -1 0 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 -1 0 32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 1 0 0 -96 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( -1 0 0 64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 ( 0 1 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 -0.625 ) ) "textures/darkmod/paint_paper/wallpaper_fancy_blue" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 1 0 0 32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 19 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 32 ) ( ( 0.0195312497089617 0 1.875 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 1 0 0 -144 ) ( ( 0.0195312497089617 0 1.5625 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 20 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 -1 0 64 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 ( -1 0 0 144 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -208 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 32 ) ( ( 0.0195312497089617 0 0 ) ( 0 0.0195312497089617 0 ) ) "textures/darkmod/stone/brick/blocks_large_yellowstone_01" 0 0 0 } } // primitive 21 { brushDef3 { ( 0 0 1 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -88 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 255.375 ) ) "textures/editor/visportal" 0 0 0 ( 1 0 0 -208 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 255.375 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 255.6875 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 144 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 255.375 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 22 { brushDef3 { ( 0 0 1 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -88 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/editor/visportal" 0 0 0 ( 1 0 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 23 { brushDef3 { ( 0 0 1 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 -80 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -32 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 72 ) ( ( 0.009765624854480849 0 0 ) ( 0 0.009765624854480849 0 ) ) "textures/common/nodraw" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "112 160 -48" "angle" "90.000000" } // entity 2 { "classname" "info_locationseparator" "name" "info_locationseparator_1" "origin" "72 0 -16" } // entity 3 { "classname" "info_locationseparator" "name" "info_locationseparator_2" "origin" "176 80 -16" } // entity 4 { "classname" "info_locationseparator" "name" "info_locationseparator_3" "origin" "-8 80 -16" } // entity 5 { "classname" "info_location" "name" "blue_quiet" "origin" "-48 -40 -16" "ambient" "snd_redloud" "volume" "-15" } // entity 6 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "origin" "32 -40 -16" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "s_shader" "silence" "snd_redloud" "jorge" "snd_bluequiet" "jorge" "snd_rock" "hum01_z" } // entity 7 { "classname" "info_location" "name" "red_loud" "origin" "168 0 -16" "ambient" "snd_redloud" } // entity 8 { "classname" "light" "name" "light_1" "origin" "176 160 -16" "light_center" "0 0 0" "light_radius" "320 320 320" } // entity 9 { "classname" "light" "name" "light_2" "origin" "-16 -16 -16" "light_center" "0 0 0" "light_radius" "320 320 320" } // entity 10 { "classname" "info_location" "name" "rock" "origin" "-32 176 -16" "ambient" "snd_rock" } |
|
Date Modified | Username | Field | Change |
---|---|---|---|
05.10.2021 16:14 | stgatilov | New Issue | |
05.10.2021 16:18 | stgatilov | Note Added: 0014409 | |
05.10.2021 16:18 | stgatilov | File Added: 5772_ambient_sound_volume.map | |
05.10.2021 16:18 | stgatilov | Assigned To | => stgatilov |
05.10.2021 16:18 | stgatilov | Status | new => confirmed |
05.10.2021 16:18 | stgatilov | Assigned To | stgatilov => |
15.11.2022 04:02 | nbohr1more | Target Version | TDM 2.11 => TDM 2.12 |
05.12.2023 01:42 | nbohr1more | Target Version | TDM 2.12 => TDM 2.13 |