View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005799||DarkRadiant||GUI||public||05.11.2021 12:59||05.11.2021 16:22|
|Platform||PC||OS||Windows||OS Version||10 (21H1)|
|Target Version||2.14.0||Fixed in Version||2.14.0|
|Summary||0005799: Texture Tool: dragged vertices snap to grid even though it's switched off|
|Description||Vert points aren't on by default like they were in 2.12 and when dragging a vert point around with grid disabled, its snapping around as if grid 'was' enabled.|
Here is a video of the issue/s - https://youtu.be/9AGFRreYFqw?t=119
|Tags||No tags attached.|
OK, I get the point about the vertices snapping to the grid even though it's switched off, I can address that.
Vertex mode is not enabled by default, since you can now drag around faces and patches as a whole, after selecting them clicking anywhere in their covered area.
"Vertex mode is not enabled by default, since you can now drag around faces and patches as a whole, after selecting them clicking anywhere in their covered area."
Ah ok, I did wonder if that was possible, nice.
"since you can now drag around faces and patches as a whole, after selecting them clicking anywhere in their covered area."
How do we do that in texture tool exactly..? I tried pressing the QE button on and off and I cant drag the texture or its edges at all, I have to enable vertices and move them around.
|Shift-Select the item you want to drag-around. It's working the same as in the regular mapping view.|
DarkRadiant: master 3bff7212
2021-11-05 15:02:29Details Diff
|0005799: Texture Tool drag manipulator shouldn't grid-snap when it's switched off.||
|mod - include/itexturetoolmodel.h||Diff File|
|mod - radiant/selection/ManipulateMouseTool.cpp||Diff File|
|mod - radiant/selection/ManipulateMouseTool.h||Diff File|
|mod - radiant/selection/SceneManipulateMouseTool.cpp||Diff File|
|mod - radiant/selection/SceneManipulateMouseTool.h||Diff File|
|mod - radiant/textool/TexTool.cpp||Diff File|
|mod - radiant/textool/tools/TextureToolManipulateMouseTool.cpp||Diff File|
|mod - radiant/textool/tools/TextureToolManipulateMouseTool.h||Diff File|
|05.11.2021 12:59||Bikerdude||New Issue|
|05.11.2021 12:59||Bikerdude||Relationship added||related to 0005798|
|05.11.2021 12:59||Bikerdude||Relationship deleted||related to 0005798|
|05.11.2021 14:34||greebo||Note Added: 0014503|
|05.11.2021 14:36||greebo||Note Edited: 0014503|
|05.11.2021 14:38||greebo||Summary||Texture manipulation on patches in texture tool broken => Texture Tool: dragged vertices snap to grid even though it's switched off|
|05.11.2021 14:38||greebo||Status||new => acknowledged|
|05.11.2021 14:45||Bikerdude||Note Added: 0014505|
|05.11.2021 14:58||greebo||Product Version||2.13.0 => 2.14.0|
|05.11.2021 14:58||greebo||Target Version||=> 2.14.0|
|05.11.2021 14:58||greebo||Assigned To||=> greebo|
|05.11.2021 14:58||greebo||Status||acknowledged => assigned|
|05.11.2021 15:02||greebo||Changeset attached||=> DarkRadiant master 3bff7212|
|05.11.2021 15:02||greebo||Status||assigned => resolved|
|05.11.2021 15:02||greebo||Resolution||open => fixed|
|05.11.2021 15:02||greebo||Fixed in Version||=> 2.14.0|
|05.11.2021 15:23||Bikerdude||Note Added: 0014507|
|05.11.2021 15:30||greebo||Note Added: 0014508|
|05.11.2021 16:22||Bikerdude||Note Added: 0014512|