View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0005800 | DarkRadiant | GUI | public | 05.11.2021 14:40 | 16.06.2022 12:58 | 
| Reporter | Bikerdude | Assigned To | greebo | ||
| Priority | normal | Severity | normal | Reproducibility | always | 
| Status | closed | Resolution | fixed | ||
| Platform | PC | OS | Windows | OS Version | 10 (21H1) | 
| Product Version | 2.14.0 | ||||
| Target Version | 2.14.0 | Fixed in Version | 2.14.0 | ||
| Summary | 0005800: Choose a sound behavour changed under 2.14pre1 | ||||
| Description | In 2.12 you would click on a entity (eg a door) and click on the snd_open/close entry and then it would take you to the exact sound in the sound choose, and from there you could then choose a different sound from the right selection of matching door sounds.  Under 2.14 you don't get taken to the exact sound or even the the matching selection of sounds  | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 05.11.2021 14:40 | Bikerdude | New Issue | |
| 05.11.2021 14:40 | Bikerdude | File Added: choose spound 212.jpg | |
| 05.11.2021 14:40 | Bikerdude | File Added: choose spound 214.jpg | |
| 05.11.2021 16:02 | greebo | Assigned To | => greebo | 
| 05.11.2021 16:02 | greebo | Status | new => assigned | 
| 05.11.2021 16:02 | greebo | Product Version | 2.13.0 => 2.14.0 | 
| 05.11.2021 16:02 | greebo | Target Version | => 2.14.0 | 
| 05.11.2021 16:03 | greebo | Changeset attached | => DarkRadiant master 0cb32058 | 
| 05.11.2021 16:03 | greebo | Status | assigned => resolved | 
| 05.11.2021 16:03 | greebo | Resolution | open => fixed | 
| 05.11.2021 16:03 | greebo | Fixed in Version | => 2.14.0 | 
| 05.11.2021 16:21 | Bikerdude | Note Added: 0014510 | |
| 16.06.2022 12:58 | greebo | Status | resolved => closed |