View Issue Details

IDProjectCategoryView StatusLast Update
0005802DarkRadiantGUIpublic10.04.2024 14:03
ReporterBikerdude Assigned To 
Status newResolutionopen 
PlatformPCOSWindowsOS Version10 (21H1)
Product Version2.13.0 
Summary0005802: Texture fitting on patches to work the same as it does on brushes.
DescriptionThe behaviour that would be welcome would be to have fitting textures on patches to work the same way as it does on brushes, as in keeping the 1:1 fit they had before you click the rotate button.
TagsNo tags attached.


related to 0005798 acknowledged Texture rotation and fit on patches broken on 2.14 




18.07.2022 09:47

reporter   ~0015056

This is still broken as of DR 3.0.


18.09.2022 11:02

reporter   ~0015260

Last edited: 27.09.2022 09:40

This bug still broken as of 3.3.0


01.01.2023 17:29

reporter   ~0015664

I came here to report this as well. If you rotate a texture on a patch and then choose 'fit', it reverts back to the original rotation. It's particularly troublesome with things like carpet textures that are rectangular and are only meant to be fitted a particular direction.


10.04.2024 14:03

reporter   ~0016632

This bug still broken as of 3.8.0

Issue History

Date Modified Username Field Change
05.11.2021 17:29 Bikerdude New Issue
05.11.2021 17:30 Bikerdude Description Updated
05.11.2021 17:32 Bikerdude Description Updated
05.11.2021 17:33 Bikerdude Summary Texture fitting on patches toi work the same as it does on brushes. => Texture fitting on patches to work the same as it does on brushes.
18.07.2022 09:47 Bikerdude Note Added: 0015056
18.07.2022 09:53 Bikerdude Relationship added related to 0005798
18.09.2022 11:02 Bikerdude Note Added: 0015260
27.09.2022 09:36 Bikerdude Note Edited: 0015260
27.09.2022 09:40 Bikerdude Note Edited: 0015260
01.01.2023 17:29 Frost_Salamander Note Added: 0015664
13.01.2024 11:04 Bikerdude Description Updated
10.04.2024 14:03 Bikerdude Note Added: 0016632