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IDProjectCategoryView StatusLast Update
0005844DarkRadiantGUIpublic27.02.2022 08:04
ReporterDragofer Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product Version2.14.0 
Target Version3.0.0Fixed in Version3.0.0 
Summary0005844: "Choose skin..." button on custom model spawnargs shows skins for main model spawnarg
DescriptionIf an entity has multiple model spawnargs i.e. "model" and "model_xray", the "Choose skin..." button on the additional model spawnarg(s) opens up the Skin Chooser showing skins for the "model" spawnarg.
Steps To Reproduce1) Create model > purse_gems.ase
2) Click on the "model" spawnarg in the entity inspector, change the name field to "model_xray" and press enter to apply this new spawnarg.
3) Click on the "model_xray" spawnarg in the entity inspector, click on "Choose model...", choose painting01.lwo.
4) Select the "model_xray" spawnarg in the entity inspector, click on "Choose skin...". The Skin Chooser opens with skins for gems (fitting to "model" spawnarg) even though it should've opened with painting skins (fitting to "model_xray" spawnarg).
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Related Changesets

DarkRadiant: master 06ea1fcf

2022-02-27 08:04:26

greebo

Details Diff
0005844: When looking for matching skins, use the entity key the ModelPropertyEditor has been attached to first. Fallback to "model" if nothing can be found. Affected Issues
0005844
mod - radiant/ui/einspector/ModelPropertyEditor.cpp Diff File

Issue History

Date Modified Username Field Change
17.12.2021 18:58 Dragofer New Issue
17.12.2021 19:09 greebo Status new => acknowledged
27.02.2022 07:59 greebo Status acknowledged => confirmed
27.02.2022 08:03 greebo Assigned To => greebo
27.02.2022 08:03 greebo Status confirmed => assigned
27.02.2022 08:04 greebo Changeset attached => DarkRadiant master 06ea1fcf
27.02.2022 08:04 greebo Status assigned => resolved
27.02.2022 08:04 greebo Resolution open => fixed
27.02.2022 08:04 greebo Fixed in Version => 3.0.0
27.02.2022 08:04 greebo Target Version => 3.0.0