View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000587 | DarkRadiant | Design/Coding | public | 25.02.2008 01:20 | 25.02.2008 04:19 |
| Reporter | Dram | Assigned To | SneaksieDave | ||
| Priority | normal | Severity | normal | Reproducibility | N/A |
| Status | closed | Resolution | fixed | ||
| Product Version | 0.9.5 | ||||
| Summary | 0000587: Materials list not showing near Textures list | ||||
| Description | In D3Ed you have the textures list but also a materials list, which is the materials of models and so on. If you apply one of those materials onto a brush or patch you can essentially use the texture from an existing model. I used this in several places in BM. Now when I saved it in DR it overwrote those materials in the map with a black texture. IMO DR should be able to access the materials of normal models also, or at least not overwrite them. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 25.02.2008 01:20 | Dram | New Issue | |
| 25.02.2008 04:10 | SneaksieDave | Note Added: 0001074 | |
| 25.02.2008 04:10 | SneaksieDave | Status | new => resolved |
| 25.02.2008 04:10 | SneaksieDave | Resolution | open => fixed |
| 25.02.2008 04:10 | SneaksieDave | Assigned To | => SneaksieDave |
| 25.02.2008 04:19 | Dram | Status | resolved => closed |