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IDProjectCategoryView StatusLast Update
0000587DarkRadiantDesign/Codingpublic25.02.2008 04:19
ReporterDram Assigned ToSneaksieDave  
PrioritynormalSeveritynormalReproducibilityN/A
Status closedResolutionfixed 
Product Version0.9.5 
Summary0000587: Materials list not showing near Textures list
DescriptionIn D3Ed you have the textures list but also a materials list, which is the materials of models and so on. If you apply one of those materials onto a brush or patch you can essentially use the texture from an existing model. I used this in several places in BM. Now when I saved it in DR it overwrote those materials in the map with a black texture. IMO DR should be able to access the materials of normal models also, or at least not overwrite them.
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SneaksieDave

SneaksieDave

25.02.2008 04:10

reporter   ~0001074

See the "Other Materials" folder on the Media tab for model materials, etc.

Issue History

Date Modified Username Field Change
25.02.2008 01:20 Dram New Issue
25.02.2008 04:10 SneaksieDave Note Added: 0001074
25.02.2008 04:10 SneaksieDave Status new => resolved
25.02.2008 04:10 SneaksieDave Resolution open => fixed
25.02.2008 04:10 SneaksieDave Assigned To => SneaksieDave
25.02.2008 04:19 Dram Status resolved => closed