View Issue Details

IDProjectCategoryView StatusLast Update
0005937DarkRadiantGUIpublic28.10.2022 05:52
Reporterjonri Assigned Togreebo  
Status closedResolutionfixed 
Product Version3.0.0 
Target Version3.0.0Fixed in Version3.0.0 
Summary0005937: Sound radius spheres don't always update
DescriptionThe sound radius circles in the 2D view and the spheres in the 3D view are not always synced to the values that define them.

 - Adjusting the radius by dragging in the 2D view syncs to the 3D view properly.
 - Setting s_mindistance or s_maxdistance directly in the Entity tab updates the measured boundaries in the 2D view but not the size of the 2D circle or the 3D sphere.
 - Undoing any of the above resize operations updates the measured boundaries in the 2D view but not the size of the 2D circle or the 3D sphere.
 - Deselecting and reselecting the speaker entity after the resize operation will update everything.
Steps To ReproduceCreate a speaker and try each of the operations listed above.
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Related Changesets

DarkRadiant: master 268bfd46

23.04.2022 05:36


Details Diff
0005937: Fix Speaker radii not being updated after spawnarg changes Affected Issues
mod - radiantcore/entity/speaker/SpeakerNode.cpp Diff File
mod - radiantcore/entity/speaker/SpeakerNode.h Diff File

Issue History

Date Modified Username Field Change
09.04.2022 14:57 jonri New Issue
09.04.2022 15:51 greebo Status new => acknowledged
23.04.2022 05:29 greebo Assigned To => greebo
23.04.2022 05:29 greebo Status acknowledged => assigned
23.04.2022 05:37 greebo Changeset attached => DarkRadiant master 268bfd46
23.04.2022 05:37 greebo Target Version => 3.0.0
23.04.2022 05:37 greebo Status assigned => resolved
23.04.2022 05:37 greebo Resolution open => fixed
23.04.2022 05:37 greebo Fixed in Version => 3.0.0
28.10.2022 05:52 greebo Status resolved => closed