View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005948 | DarkRadiant | Renderer | public | 24.04.2022 04:55 | 28.10.2022 05:52 |
Reporter | greebo | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Product Version | 3.0.0 | ||||
Fixed in Version | 3.0.0 | ||||
Summary | 0005948: Manipulation Vertex Dots are hard to see | ||||
Description | When editing brush or patch vertices, the green/purple dots are a bit small (in ortho view), and they seem to be drawn behind the red selection wireframe overlay. | ||||
Tags | No tags attached. | ||||
DarkRadiant: master 283ee696 24.04.2022 04:56 Details Diff |
0005948: Use BigPoint to render brush/patch vertices |
Affected Issues 0005948 |
|
mod - radiantcore/brush/BrushNode.cpp | Diff File | ||
mod - radiantcore/patch/PatchNode.cpp | Diff File | ||
DarkRadiant: master a895c112 24.04.2022 11:22 Details Diff |
0005948: Simplify the full bright renderer to process all sorted passes in the same manner. The VBOs remain bound throughout the render pass, all single OpenGLRenderables (for selection overlays) should use the regular ObjectRenderer methods to submit their geometry in the assumption that the buffer is bound correctly. This effectively disables the WindingRenderer::renderWinding() method, no brush selection overlays are rendered until it's been migrated. |
Affected Issues 0005948 |
|
mod - radiantcore/rendersystem/backend/FullBrightRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/GeometryRenderer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/OpenGLShader.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/SurfaceRenderer.h | Diff File | ||
DarkRadiant: master 16c0cc56 24.04.2022 15:17 Details Diff |
0005948: WindingRenderer is now using the vertex data in the GeometryStore, drawing them with a custom index set for GL_POLYGON. Remove unused code. |
Affected Issues 0005948 |
|
mod - radiantcore/rendersystem/backend/GeometryRenderer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/OpenGLShader.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/SurfaceRenderer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/WindingRenderer.h | Diff File | ||
DarkRadiant: master db268ff2 24.04.2022 15:24 Details Diff |
0005948: Move GL draw calls to ObjectRenderer class |
Affected Issues 0005948 |
|
mod - radiantcore/rendersystem/backend/ObjectRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/ObjectRenderer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/WindingRenderer.h | Diff File |
Date Modified | Username | Field | Change |
---|---|---|---|
24.04.2022 04:55 | greebo | New Issue | |
24.04.2022 04:55 | greebo | Assigned To | => greebo |
24.04.2022 04:55 | greebo | Status | new => assigned |
24.04.2022 15:24 | greebo | Changeset attached | => DarkRadiant master 283ee696 |
24.04.2022 15:24 | greebo | Changeset attached | => DarkRadiant master a895c112 |
24.04.2022 15:24 | greebo | Changeset attached | => DarkRadiant master 16c0cc56 |
24.04.2022 15:24 | greebo | Changeset attached | => DarkRadiant master db268ff2 |
24.04.2022 15:25 | greebo | Status | assigned => resolved |
24.04.2022 15:25 | greebo | Resolution | open => fixed |
24.04.2022 15:25 | greebo | Fixed in Version | => 3.0.0 |
28.10.2022 05:52 | greebo | Status | resolved => closed |