View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005972 | DarkRadiant | General | public | 12.06.2022 10:30 | 05.01.2023 16:25 |
Reporter | Frost_Salamander | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | closed | Resolution | fixed | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | 2.14.0 | ||||
Target Version | 3.1.0 | Fixed in Version | 3.1.0 | ||
Summary | 0005972: Feature request: leave player start entity selected after placement | ||||
Description | The 'place player start here' feature is the best thing ever, but one minor gripe is that pretty much 100% of the time once it's placed I then need to select it again so I can floor it, rotate it or usually both. Again, sounds minor but after dozens of times I don't see the advantage in NOT doing this. Also, it would make it similar to other actions (such as adding an entity, brush or model) where they remain selected after addition. In summary, after the 'Place Player Start here' action is performed, leave the entity selected so further modifications can be made without having find and select the entity manually. | ||||
Tags | No tags attached. | ||||
DarkRadiant: master ba96f628 16.06.2022 12:30 Details Diff |
0005972: Leave player start entity selected after placement |
Affected Issues 0005972 |
|
mod - radiantcore/selection/algorithm/Entity.cpp | Diff File | ||
DarkRadiant: master 2e82b614 16.06.2022 12:37 Details Diff |
0005972: Unit tests checking that the player start entity is selected after placement |
Affected Issues 0005972 |
|
mod - test/Entity.cpp | Diff File | ||
mod - test/algorithm/Scene.h | Diff File |
Date Modified | Username | Field | Change |
---|---|---|---|
12.06.2022 10:30 | Frost_Salamander | New Issue | |
13.06.2022 12:23 | greebo | Status | new => confirmed |
16.06.2022 12:30 | greebo | Assigned To | => greebo |
16.06.2022 12:30 | greebo | Status | confirmed => assigned |
16.06.2022 12:30 | greebo | Target Version | => 3.1.0 |
16.06.2022 12:37 | greebo | Changeset attached | => DarkRadiant master ba96f628 |
16.06.2022 12:37 | greebo | Changeset attached | => DarkRadiant master 2e82b614 |
16.06.2022 12:38 | greebo | Status | assigned => resolved |
16.06.2022 12:38 | greebo | Resolution | open => fixed |
16.06.2022 12:38 | greebo | Fixed in Version | => 3.1.0 |
05.01.2023 16:25 | greebo | Status | resolved => closed |