View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006007 | DarkRadiant | Sound System | public | 13.07.2022 18:00 | 13.01.2024 05:31 |
Reporter | Frost_Salamander | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | 3.0.0 | ||||
Target Version | 3.1.0 | Fixed in Version | 3.1.0 | ||
Summary | 0006007: 'Reload Sounds' doesn't load new FM sound shader definitions | ||||
Description | I would expect 'Reload Sounds' to reload new sound shaders added to an FM folder, but it doesn't seem to do this. You need to restart DR before you can use them. There are no errors/warnings in the console, just something like this: [DeclParser] Parsed SoundShader declarations in 0.0445001 seconds 3152 sound shaders found. | ||||
Steps To Reproduce | 1. In your FM folder, add a new sound shader definition in sounds/<map name>.sndshd 2. in DR, choose File -> Reload Sounds 3. add a new speaker to a map, and look for the new sound shader. It won't be there 4. restart DR and retry step 3. The new sound shader will be where you expect it to be If it's of any relevance: - all of my custom sound shaders are in the same file in the FM 'sound' folder - they all have this line in them: editor_displayFolder map_specific | ||||
Additional Information | here's a sound shader I used: city_sounds_dogs_fs { editor_displayFolder map_specific minDistance 999999 maxDistance 999999 volume 1 sound/ambient/environmental/animal_dog01.ogg sound/ambient/environmental/animal_dog02.ogg sound/ambient/environmental/animal_dog_twobarking01.ogg } | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
13.07.2022 18:00 | Frost_Salamander | New Issue | |
13.07.2022 18:01 | Frost_Salamander | Steps to Reproduce Updated | |
15.07.2022 17:06 | greebo | Status | new => acknowledged |
22.07.2022 05:33 | greebo | Relationship added | related to 0005977 |
22.07.2022 05:36 | greebo | Assigned To | => greebo |
22.07.2022 05:36 | greebo | Status | acknowledged => assigned |
22.07.2022 05:36 | greebo | Note Added: 0015069 | |
22.07.2022 05:36 | greebo | Target Version | => 3.1.0 |
22.07.2022 10:18 | greebo | Status | assigned => resolved |
22.07.2022 10:18 | greebo | Resolution | open => fixed |
22.07.2022 10:18 | greebo | Fixed in Version | => 3.1.0 |
13.01.2024 05:31 | greebo | Status | resolved => closed |