View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006019 | The Dark Mod | Models | public | 19.07.2022 16:20 | 03.01.2023 00:09 |
Reporter | Dragofer | Assigned To | Dragofer | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.11 | Fixed in Version | TDM 2.11 | ||
Summary | 0006019: Auto-detecting asset bugs | ||||
Description | Recent versions of TDM offer considerably improved console diagnostics for troubleshooting asset bugs such as missing texture images, missing decls or model surfaces textured with invalid materials. This would have quite a lot of potential for systematically and automatically detecting most asset bugs if it were possible to load all assets and check the console output. We would no longer have to rely on people noticing individual bugs and opening tickets for them on the bugtracker. Detecting and fixing all these bugs should considerably reduce console warning noise in FMs generated from core assets and improve the state of our core assets. It may also be worthwhile implementing full in-engine support for automatically testing all asset types in preparation of a new release to make sure there are no unnecessary console warnings coming from buggy core assets. Each asset type may need a slightly different approach to test: - models - animated models - skins - particles - materials - soundshaders - entityDefs - fx - prefabs | ||||
Tags | No tags attached. | ||||
I started with static models first. I used the Windows command console to generate a list of all model file paths in SVN (dir /s /b *.lwo and dir /s /b *.ase), which includes unreleased models in SVN and models stored outside of the models folder. Then I used Excel's concatenate function to transform this list into a numbered "model" spawnarg list. I opened my test map with Notepad and copied the spawnarg list into the ambient_world entity. Since the engine automatically loads all models that are specified in "model" spawnargs, no script was required to cause these models to be loaded. Simply loading the map is enough, after which I used the console to make a condump. This produced the attached file, in which I removed the beginning section so that only warnings remain. The most common model bug seems to be nontriangular polygons, followed after some distance by missing texture images. Collision models generated a lot of warnings in this test scenario of these 2 types: WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\wearables\headgear\broadbrim_hat.lwo' contains different model WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\chair_triangular_cm.lwo' has bad or missing uv data I've never seen collision models produce such warnings, so I assume this is a false positive. Since the condump initially contained the very beginning of the console output after starting up TDM, I assume this file is not truncated by some length limit and contains all bugs in our static models in SVN. model_bugs.txt (35,766 bytes)
WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\hammer_stone.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\hammer_stone_large.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\vases\pot_ceramic_lid.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\graveyard\bones\bone.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\graveyard\bones\skull2.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\mechanical\security_camera.ase' contains different model WARNING:idFileSystem::OSPathToRelativePath failed on tdm_collision_metal WARNING:idFileSystem::OSPathToRelativePath failed on textures/common/collision WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\architecture\awnings_roofs\flat_top__thatch_roof256x256.lwo' has 12/1044 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\architecture\modules\interior_set01_default_mid_hole.lwo' has 3/1003 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\dar kmod\architecture\modules\exteriors\ext_stone01\ext_stone01_empty_edges01.lwo' has 84/96 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\dar kmod\architecture\modules\interior_mansion01\mansion01_ceiling01_128strip.lwo' has 123/125 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\ architecture\modules\stone_industrial01\industrial01_pillar_rivets01_base.lwo' has 12/260 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\architecture\stairs\set01_stairs.lwo' has 17/8108 nontriangular polygons. Make sure you triplet it down WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\globe.lwo' contains different model WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\decorative\model_brig_high.lwo' has 12/8734 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\decorative\signs\sign_tudor01_work.lwo' has 4/166 nontriangular polygons. Make sure you triplet it down WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\wall\longbanner.lwo' contains different model WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\door_related\sp01_3hinge_left.lwo' has 327/369 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\door_related\sp01_3hinge_right.lwo' has 327/369 nontriangular polygons. Make sure you triplet it down WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\kitchen\wbottle01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\kitchen\food\muffin.lwo' contains different model WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\lights\non-extinguishable\chandelier_gas4_01.lwo' has 4/692 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\map_specific\prologue\elevator_loop1_work.lwo' has 14/66 nontriangular polygons. Make sure you triplet it down WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\misc\quill.lwo' contains different model WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\carriages\barouche.lwo' has 10/9422 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\carriages\barouche_nowheels.lwo' has 10/7518 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\cauldron_large_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\chair_triangular_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\coffeetable1_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\endtable_square01_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\old_pallette01_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\pickaxe_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nature\moss_patch02.lwo' has 2/14 nontriangular polygons. Make sure you triplet it down WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\nature\rocks\rock_small_flat01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\nature\rocks\rock_small_flat02.lwo' contains different model WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p3bed_left.lwo' has 12/282 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p4.lwo' has 16/300 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p6.lwo' has 220/6320 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p7.lwo' has 16/2906 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p8.lwo' has 144/6648 nontriangular polygons. Make sure you triplet it down WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\readables\book_red1_small.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\readables\gui_book_open01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\readables\gui_paper01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\readables\gui_scroll01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\wearables\belt_pouch.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\wearables\quiver.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\wearables\headgear\broadbrim_hat.lwo' contains different model ... 30 entities spawned, 42 inhibited in 48.2 seconds ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Applied 0 objective conditions. -------------------------------------- SpawnPlayer: 0 ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 2965 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: models/darkmod/props/textures/plaster_normal [map entity: ambient_world] [model: models\darkmod\architecture\buildings\tudor_buildings\building1.lwo] [decl: tudor01_plaster in materials/tdm_models_architecture.mtr] [image: models/darkmod/props/textures/plaster_normal] WARNING:Couldn't load image: black [map entity: ambient_world] [model: models\darkmod\architecture\doors\door_6panel_104x56.lwo] [decl: black in <implicit file>] [image: black] WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d [map entity: ambient_world] [model: models\darkmod\architecture\doors\oversized\old_door_01.lwo] [decl: tdm_old_door_01_metal in materials/tdm_door.mtr] [image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d] WARNING:Couldn't load image: window_side_2 [map entity: ambient_world] [model: models\darkmod\ar chitecture\modules\exteriors\ext_timber01\ext_timber01_window02_shuttered.lwo] [decl: window_side_2 in <implicit file>] [image: window_side_2] WARNING:Couldn't load image: textures/darkmod/wood/floor/boa [map entity: ambient_world] [model: models\darkmod\architecture\windows\manwindow_tall_01.lwo] [decl: textures/darkmod/wood/floor/boa in <implicit file>] [image: textures/darkmod/wood/floor/boa] WARNING:Couldn't load image: bed_main [map entity: ambient_world] [model: models\darkmod\furniture\beds\builder_bed02.lwo] [decl: bed_main in <implicit file>] [image: bed_main] WARNING:Couldn't load image: models/darkmod/props/textures/candle02_local [map entity: ambient_world] [model: models\darkmod\lights\extinguishable\candle_set02_1.lwo] [decl: models/darkmod/props/textures/candles/candle02 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle02_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1) [map entity: ambient_world] [model: models\darkmod\lights\extinguishable\candle_set02_1.lwo] [decl: models/darkmod/props/textures/candles/candle02 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1)] WARNING:Couldn't load image: models/darkmod/props/textures/candle04_local [map entity: ambient_world] [model: models\darkmod\lights\extinguishable\candle_set02_short.lwo] [decl: models/darkmod/props/textures/candles/candle04 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle04_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1) [map entity: ambient_world] [model: models\darkmod\lights\extinguishable\candle_set02_short.lwo] [decl: models/darkmod/props/textures/candles/candle04 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1)] WARNING:Couldn't load image: models/darkmod/props/textures/candle03_local [map entity: ambient_world] [model: models\darkmod\lights\extinguishable\candle_set02_tall.lwo] [decl: models/darkmod/props/textures/candles/candle03 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle03_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1) [map entity: ambient_world] [model: models\darkmod\lights\extinguishable\candle_set02_tall.lwo] [decl: models/darkmod/props/textures/candles/candle03 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1)] WARNING:Couldn't load image: tdm_signpost_old_wood_church [map entity: ambient_world] [model: models\darkmod\map_specific\saintlucia\signpost_single_old_church.lwo] [decl: tdm_signpost_old_wood_church in <implicit file>] [image: tdm_signpost_old_wood_church] WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates [map entity: ambient_world] [model: models\darkmod\mechanical\hanging_pully_wheel01.lwo] [decl: metal_plate_rivets01_bluesteel in materials/tdm_models_mechanical.mtr] [image: textures/darkmod/metal/detailed/rusty_dented01_plates] WARNING:Couldn't load image: models/items/lantern/lanternflare [map entity: ambient_world] [model: models\darkmod\nautical\airship\airship_galleon_balloon.lwo] [decl: tdm_airship_flare_fire1 in materials/tdm_airship.mtr] [image: models/items/lantern/lanternflare] WARNING:Couldn't load image: textures/hell/lava1 [map entity: ambient_world] [model: models\darkmod\nautical\airship\airship_galleon_balloon.lwo] [decl: textures/hell/lava1 in <implicit file>] [image: textures/hell/lava1] 0 purged from previous 193 kept from previous 2375 new loaded all images loaded in 48.5 seconds ---------------------------------------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... Linking GLSL program volumetric ... Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHaze ... Linking GLSL program heatHazeWithMaskAndBlur ... WARNING:Could not open shader file transparency_hack.vs WARNING:Failed to attach shader transparency_hack.vs to program transparency_hack. WARNING:Could not open shader file transparency_hack.fs WARNING:Failed to attach shader transparency_hack.fs to program transparency_hack. Linking GLSL program transparency_hack ... WARNING:Linking program transparency_hack failed: Error: No shaders attached to current program Linking GLSL program heatHazeWithMask ... Linking GLSL program heatHazeWithMaskAndDepth ... ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 10434k referenced 134k purged ---------------------------------------- sound: missing efxs/dtest.efx ----------------------------------- 102141 msec to load dtest Interaction table generated: size = 0/512 Initial counts: 37 entities 0 lightDefs 4 entityDefs ------------- Warnings --------------- during dtest... WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\architecture\awnings_roofs\flat_top__thatch_roof256x256.lwo' has 12/1044 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\dar kmod\architecture\modules\exteriors\ext_stone01\ext_stone01_empty_edges01.lwo' has 84/96 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\dar kmod\architecture\modules\interior_mansion01\mansion01_ceiling01_128strip.lwo' has 123/125 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\architecture\modules\interior_set01_default_mid_hole.lwo' has 3/1003 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\ architecture\modules\stone_industrial01\industrial01_pillar_rivets01_base.lwo' has 12/260 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\architecture\stairs\set01_stairs.lwo' has 17/8108 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\decorative\model_brig_high.lwo' has 12/8734 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\decorative\signs\sign_tudor01_work.lwo' has 4/166 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\door_related\sp01_3hinge_left.lwo' has 327/369 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\door_related\sp01_3hinge_right.lwo' has 327/369 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\lights\non-extinguishable\chandelier_gas4_01.lwo' has 4/692 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\map_specific\prologue\elevator_loop1_work.lwo' has 14/66 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\carriages\barouche.lwo' has 10/9422 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\carriages\barouche_nowheels.lwo' has 10/7518 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\cauldron_large_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\chair_triangular_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\coffeetable1_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\endtable_square01_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\old_pallette01_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\misc\clipmodels\pickaxe_cm.lwo' has bad or missing uv data WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nature\moss_patch02.lwo' has 2/14 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p3bed_left.lwo' has 12/282 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p4.lwo' has 16/300 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p6.lwo' has 220/6320 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p7.lwo' has 16/2906 nontriangular polygons. Make sure you triplet it down WARNING:ConvertLWOToModelSurfaces: model 'models\darkmod\nautical\galleon\galleon_p8.lwo' has 144/6648 nontriangular polygons. Make sure you triplet it down WARNING:Could not open shader file transparency_hack.fs WARNING:Could not open shader file transparency_hack.vs WARNING:Couldn't load image: bed_main WARNING:Couldn't load image: black WARNING:Couldn't load image: models/darkmod/props/textures/candle02_local WARNING:Couldn't load image: models/darkmod/props/textures/candle03_local WARNING:Couldn't load image: models/darkmod/props/textures/candle04_local WARNING:Couldn't load image: models/darkmod/props/textures/plaster_normal WARNING:Couldn't load image: models/items/lantern/lanternflare WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1) WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1) WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1) WARNING:Couldn't load image: tdm_signpost_old_wood_church WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d WARNING:Couldn't load image: textures/darkmod/wood/floor/boa WARNING:Couldn't load image: textures/hell/lava1 WARNING:Couldn't load image: window_side_2 WARNING:Failed to attach shader transparency_hack.fs to program transparency_hack. WARNING:Failed to attach shader transparency_hack.vs to program transparency_hack. WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\globe.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\hammer_stone.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\hammer_stone_large.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\vases\pot_ceramic_lid.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\decorative\wall\longbanner.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\graveyard\bones\bone.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\graveyard\bones\skull2.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\kitchen\food\muffin.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\kitchen\wbottle01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\mechanical\security_camera.ase' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\misc\quill.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\nature\rocks\rock_small_flat01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\nature\rocks\rock_small_flat02.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\readables\book_red1_small.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\readables\gui_book_open01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\readables\gui_paper01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\readables\gui_scroll01.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\wearables\belt_pouch.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\wearables\headgear\broadbrim_hat.lwo' contains different model WARNING:idCollisionModelManagerLocal::LoadModel: collision file for 'models\darkmod\wearables\quiver.lwo' contains different model WARNING:idFileSystem::OSPathToRelativePath failed on tdm_collision_metal WARNING:idFileSystem::OSPathToRelativePath failed on textures/common/collision WARNING:Linking program transparency_hack failed: Error: No shaders attached to current program |
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Similar procedure for skins. This was a little more complex since the skins are defined within .skin files, so it's not enough to obtain a list of file names. I used the command console with "findstr /s /b /i "skin" *.skin" to find all lines that begin with "skin". However, my testing confirmed that skinDefs can also be defined without beginning with "skin". There are 1679 opening curly brackets and 1644 lines beginning with "skin ", so this method likely missed 35 skins. Would be good to have a way to let cmd print the line above each curly bracket. In any case, this produced output in the format: D:/.../skins/tdm_skins.txt:worn_old //worn skins for furniture I used Excel to transform the output into a list of skin spawnargs, using : and // as delimiters to split off the file name and comments. Applying this to the ambient_world entity in a test map produced the console output in the attached file (this time with "condump unwrap" rather than "condump" to avoid splitting up long file paths). Around 50 warnings were found from various sources. Some of them come from a handful more skins that seem to be intended for AI model surfaces with undefined materials (like in 0005993). bugs_skins.txt (18,112 bytes)
WARNING:Couldn't load image: models/md5/chars/guards/citywatch/citywatch_armor_poor_ed [map entity: ambient_world] [decl: heads/head_citywatch_clothcoif_lowshadows in skins/tdm_ai_heads.skin] [decl: models/md5/chars/guards/citywatch/citywatch_armor_poor_noshadows in materials/tdm_ai_citywatch.mtr] [image: models/md5/chars/guards/citywatch/citywatch_armor_poor_ed] WARNING:Couldn't load image: hair [map entity: ambient_world] [decl: heads/beggar_skullcap in skins/tdm_ai_heads.skin] [decl: hair in <implicit file>] [image: hair] WARNING:Couldn't load image: tail [map entity: ambient_world] [decl: heads/blonde_wench in skins/tdm_ai_heads.skin] [decl: tail in <implicit file>] [image: tail] WARNING:Couldn't load image: scientist_coat_grey_bloody [map entity: ambient_world] [decl: characters/inventor/coat_grey_bloody in skins/tdm_ai_inventor_engineer.skin] [decl: scientist_coat_grey_bloody in <implicit file>] [image: scientist_coat_grey_bloody] WARNING:Couldn't load image: scientist_sleeves_bloody [map entity: ambient_world] [decl: characters/inventor/coat_grey_bloody in skins/tdm_ai_inventor_engineer.skin] [decl: scientist_sleeves_bloody in <implicit file>] [image: scientist_sleeves_bloody] WARNING:Couldn't load image: models/monsters/lost/skull [map entity: ambient_world] [decl: tdm_elemental_fire in <implicit file>] [decl: tdm_elemental_fire in materials/tdm_ai_monsters_fire_elemental.mtr] [image: models/monsters/lost/skull] WARNING:Couldn't load image: addnormals( models/monsters/lost/skull_local, heightmap( models/monsters/lost/skull_b, 7)) [map entity: ambient_world] [decl: tdm_elemental_fire in <implicit file>] [decl: tdm_elemental_fire in materials/tdm_ai_monsters_fire_elemental.mtr] [image: addnormals( models/monsters/lost/skull_local, heightmap( models/monsters/lost/skull_b, 7))] WARNING:Couldn't load image: models/monsters/lost/skull_s [map entity: ambient_world] [decl: tdm_elemental_fire in <implicit file>] [decl: tdm_elemental_fire in materials/tdm_ai_monsters_fire_elemental.mtr] [image: models/monsters/lost/skull_s] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/nobletop_old [map entity: ambient_world] [decl: noblewoman/old_head in skins/tdm_ai_noblewoman.skin] [decl: models/md5/chars/nobles/noblewoman/nobletop_old in <implicit file>] [image: models/md5/chars/nobles/noblewoman/nobletop_old] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/noblehead_old [map entity: ambient_world] [decl: noblewoman/old_head in skins/tdm_ai_noblewoman.skin] [decl: models/md5/chars/nobles/noblewoman/noblehead_old in <implicit file>] [image: models/md5/chars/nobles/noblewoman/noblehead_old] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/wench_hands [map entity: ambient_world] [decl: wench/bare_feet in skins/tdm_ai_townsfolk_wench.skin] [decl: models/md5/chars/nobles/noblewoman/wench_hands in <implicit file>] [image: models/md5/chars/nobles/noblewoman/wench_hands] WARNING:Couldn't load image: models/md5/chars/townsfolk/wench/wench_bodice_purple [map entity: ambient_world] [decl: wench/grey_dress in skins/tdm_ai_townsfolk_wench.skin] [decl: models/md5/chars/townsfolk/wench/wench_bodice_purple in <implicit file>] [image: models/md5/chars/townsfolk/wench/wench_bodice_purple] WARNING:Couldn't load image: textures/darkmod/stone/natural/rough_dun01_s [map entity: ambient_world] [decl: capstone_concrete08 in skins/tdm_architecture_stones.skin] [decl: textures/darkmod/stone/natural/rough_dun01 in materials/tdm_stone_natural.mtr] [image: textures/darkmod/stone/natural/rough_dun01_s] WARNING:Couldn't load image: textures/evilartist001/ghouse/cconc1 [map entity: ambient_world] [decl: statue_rough_007 in skins/tdm_decorative_statues.skin] [decl: textures/evilartist001/ghouse/cconc1 in <implicit file>] [image: textures/evilartist001/ghouse/cconc1] WARNING:Couldn't load image: textures/evilartist001/ghouse/brick3_f [map entity: ambient_world] [decl: statue_rough_008 in skins/tdm_decorative_statues.skin] [decl: textures/evilartist001/ghouse/brick3_f in <implicit file>] [image: textures/evilartist001/ghouse/brick3_f] WARNING:Couldn't load image: textures/darkmod/stone/natural/rock_grey_dark [map entity: ambient_world] [decl: gargoyle_rock_grey_dark in skins/tdm_decorative_statues.skin] [decl: gargoyle_rock_grey_dark in materials/tdm_models_gargoyle.mtr] [image: textures/darkmod/stone/natural/rock_grey_dark] WARNING:Couldn't load image: models/darkmod/props/textures/ [map entity: ambient_world] [decl: builder_priest in skins/tdm_decorative_wall.skin] [decl: painting_merry14 in materials/tdm_models_decorative_wall.mtr] [image: models/darkmod/props/textures/] WARNING:Couldn't load image: transformer_needle [map entity: ambient_world] [decl: arc_transformer_001_on in skins/tdm_epi_skins.skin] [decl: transformer_needle in <implicit file>] [image: transformer_needle] WARNING:Couldn't load image: models/darkmod/props/textures/transformer_needle_local [map entity: ambient_world] [decl: steam_engine_003_off in skins/tdm_epi_skins.skin] [decl: transformer_needle_a2 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/transformer_needle_local] WARNING:Couldn't load image: models/darkmod/props/textures/vic_diningchair4_d [map entity: ambient_world] [decl: purple_vic_diningchair1 in skins/tdm_furniture_seating.skin] [decl: vic_diningchair4 in materials/tdm_models_furniture_seating.mtr] [image: models/darkmod/props/textures/vic_diningchair4_d] WARNING:Couldn't load image: models/darkmod/props/textures/vic_diningchair5_d [map entity: ambient_world] [decl: cream_vic_diningchair1 in skins/tdm_furniture_seating.skin] [decl: vic_diningchair5 in materials/tdm_models_furniture_seating.mtr] [image: models/darkmod/props/textures/vic_diningchair5_d] WARNING:Couldn't load image: stool [map entity: ambient_world] [decl: cream_armchair in skins/tdm_furniture_seating.skin] [decl: stool in <implicit file>] [image: stool] WARNING:Couldn't load image: textures/darkmod/stone/gen/brick_001 [map entity: ambient_world] [decl: gen/gen_brick_001 in skins/tdm_gen_stone.skin] [decl: textures/darkmod/stone/gen/brick_001 in <implicit file>] [image: textures/darkmod/stone/gen/brick_001] WARNING:Couldn't load image: textures/darkmod/stone/gen/concrete_dirt_001 [map entity: ambient_world] [decl: gen/gen_conrete_dirt_001 in skins/tdm_gen_stone.skin] [decl: textures/darkmod/stone/gen/concrete_dirt_001 in <implicit file>] [image: textures/darkmod/stone/gen/concrete_dirt_001] WARNING:Couldn't load image: bottle02 [map entity: ambient_world] [decl: bottle_mixture02 in skins/tdm_kitchen.skin] [decl: bottle02 in <implicit file>] [image: bottle02] WARNING:Couldn't load image: wbottle05 [map entity: ambient_world] [decl: winebottle01 in skins/tdm_kitchen.skin] [decl: wbottle05 in <implicit file>] [image: wbottle05] WARNING:Couldn't load image: winebottle01 [map entity: ambient_world] [decl: winebottle01 in skins/tdm_kitchen.skin] [decl: winebottle01 in <implicit file>] [image: winebottle01] WARNING:Couldn't load image: translucent/pumpkin_purple [map entity: ambient_world] [decl: lampion_purple in skins/tdm_lampion.skin] [decl: translucent/pumpkin_purple in <implicit file>] [image: translucent/pumpkin_purple] WARNING:Couldn't load image: nodraw [map entity: ambient_world] [decl: lamp_unlit_transparent in skins/tdm_lights.skin] [decl: nodraw in <implicit file>] [image: nodraw] WARNING:Couldn't load image: arcbolt_decal_snd [map entity: ambient_world] [decl: lights/electrical_arc_01_on in skins/tdm_lights.skin] [decl: arcbolt_decal_snd in <implicit file>] [image: arcbolt_decal_snd] WARNING:Couldn't load image: arcbolt_decal_constant_colored [map entity: ambient_world] [decl: lights/electrical_arc_01_constant_colored in skins/tdm_lights.skin] [decl: arcbolt_decal_constant_colored in <implicit file>] [image: arcbolt_decal_constant_colored] WARNING:Couldn't load image: models/darkmod/props/textures/charger_mast_003 [map entity: ambient_world] [decl: brass_charger in skins/tdm_mechanical.skin] [decl: charger_mast_003 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/charger_mast_003] WARNING:Couldn't load image: textures/darkmod/other/ext_timber01_module/timber01_window01_mixedblocks_lit [map entity: ambient_world] [decl: timber01_blocks_mixedsize01_litwindows in skins/tdm_models_architecture_modules.skin] [decl: textures/darkmod/other/ext_timber01_module/timber01_window01_mixedblocks_lit in <implicit file>] [image: textures/darkmod/other/ext_timber01_module/timber01_window01_mixedblocks_lit] WARNING:Couldn't load image: models/darkmod/wood/panels/panel_vase_painted_white_ns [map entity: ambient_world] [decl: mansion_redwood in skins/tdm_models_architecture_modules.skin] [decl: models/darkmod/wood/panels/panel_vase_painted_white_ns in <implicit file>] [image: models/darkmod/wood/panels/panel_vase_painted_white_ns] WARNING:Couldn't load image: models [map entity: ambient_world] [decl: victorian02_1sided in skins/tdm_models_architecture_modules.skin] [decl: models in <implicit file>] [image: models] WARNING:Couldn't load image: models/darkmod/architecture/doors/door_stained_glass_104x56 [map entity: ambient_world] [decl: victorian02_1sided in skins/tdm_models_architecture_modules.skin] [decl: models/darkmod/architecture/doors/door_stained_glass_104x56 in <implicit file>] [image: models/darkmod/architecture/doors/door_stained_glass_104x56] WARNING:Couldn't load image: models/md5/props/lantern/glass [map entity: ambient_world] [decl: skins/models/md5/props/lantern/lantern_off in skins/tdm_player_lantern.skin] [decl: models/md5/props/lantern/glass in <implicit file>] [image: models/md5/props/lantern/glass] WARNING:Couldn't load image: models/characters/player/arm2 [map entity: ambient_world] [decl: skins/models/md5/props/lantern/lantern_off_invis in skins/tdm_player_lantern.skin] [decl: models/characters/player/arm2 in <implicit file>] [image: models/characters/player/arm2] WARNING:Couldn't load image: models/characters/player/arm2_invis [map entity: ambient_world] [decl: skins/models/md5/props/lantern/lantern_off_invis in skins/tdm_player_lantern.skin] [decl: models/characters/player/arm2_invis in <implicit file>] [image: models/characters/player/arm2_invis] WARNING:Couldn't load image: textures/object/paperdec2_crumple [map entity: ambient_world] [decl: readables/paperwad1_blank in skins/tdm_readables.skin] [decl: textures/object/paperdec2_crumple in <implicit file>] [image: textures/object/paperdec2_crumple] WARNING:Couldn't load image: models/monsters/skeleton/skeleton01 [map entity: ambient_world] [decl: tdm_skeleton in skins/tdm_skeleton.skin] [decl: models/monsters/skeleton/skeleton01 in <implicit file>] [image: models/monsters/skeleton/skeleton01] WARNING:Couldn't load image: tdm_undead_skeleton [map entity: ambient_world] [decl: tdm_skeleton in skins/tdm_skeleton.skin] [decl: tdm_undead_skeleton in <implicit file>] [image: tdm_undead_skeleton] WARNING:Couldn't load image: tmodels/darkmod/props/textures/warhammerA01 [map entity: ambient_world] [decl: warhammer_knight_rusty in skins/tdm_weapons.skin] [decl: textures/custom/warhammera01 in materials/tdm_models_weapons.mtr] [image: tmodels/darkmod/props/textures/warhammerA01] WARNING:Couldn't load image: tdm_straw_hat [map entity: ambient_world] [decl: wearables/hats/straw in skins/tdm_wearables.skin] [decl: tdm_straw_hat in <implicit file>] [image: tdm_straw_hat] WARNING:Couldn't load image: textures/common/monsterclip [map entity: ambient_world] [decl: monsterclip in skins/test_darkradiant.skin] [decl: textures/common/monsterclip in <implicit file>] [image: textures/common/monsterclip] WARNING:Couldn't load image: tudor01_doorwin_mix [map entity: ambient_world] [decl: test_skin in skins/test_skin.skin] [decl: tudor01_doorwin_mix in <implicit file>] [image: tudor01_doorwin_mix] 0 purged from previous 203 kept from previous 2109 new loaded all images loaded in 34.0 seconds ---------------------------------------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... Linking GLSL program volumetric ... Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHaze ... Linking GLSL program heatHazeWithMask ... WARNING:Could not open shader file transparency_hack.vs WARNING:Failed to attach shader transparency_hack.vs to program transparency_hack. WARNING:Could not open shader file transparency_hack.fs WARNING:Failed to attach shader transparency_hack.fs to program transparency_hack. Linking GLSL program transparency_hack ... WARNING:Linking program transparency_hack failed: Error: No shaders attached to current program Linking GLSL program heatHazeWithMaskAndDepth ... ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 9048k referenced 134k purged ---------------------------------------- sound: missing efxs/bugs_skins.efx ----------------------------------- 35317 msec to load bugs_skins Interaction table generated: size = 0/512 Initial counts: 37 entities 0 lightDefs 4 entityDefs ------------- Warnings --------------- during bugs_skins... WARNING:Could not open shader file transparency_hack.fs WARNING:Could not open shader file transparency_hack.vs WARNING:Couldn't load image: addnormals( models/monsters/lost/skull_local, heightmap( models/monsters/lost/skull_b, 7)) WARNING:Couldn't load image: arcbolt_decal_constant_colored WARNING:Couldn't load image: arcbolt_decal_snd WARNING:Couldn't load image: bottle02 WARNING:Couldn't load image: hair WARNING:Couldn't load image: models WARNING:Couldn't load image: models/characters/player/arm2 WARNING:Couldn't load image: models/characters/player/arm2_invis WARNING:Couldn't load image: models/darkmod/architecture/doors/door_stained_glass_104x56 WARNING:Couldn't load image: models/darkmod/props/textures/ WARNING:Couldn't load image: models/darkmod/props/textures/charger_mast_003 WARNING:Couldn't load image: models/darkmod/props/textures/transformer_needle_local WARNING:Couldn't load image: models/darkmod/props/textures/vic_diningchair4_d WARNING:Couldn't load image: models/darkmod/props/textures/vic_diningchair5_d WARNING:Couldn't load image: models/darkmod/wood/panels/panel_vase_painted_white_ns WARNING:Couldn't load image: models/md5/chars/guards/citywatch/citywatch_armor_poor_ed WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/noblehead_old WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/nobletop_old WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/wench_hands WARNING:Couldn't load image: models/md5/chars/townsfolk/wench/wench_bodice_purple WARNING:Couldn't load image: models/md5/props/lantern/glass WARNING:Couldn't load image: models/monsters/lost/skull WARNING:Couldn't load image: models/monsters/lost/skull_s WARNING:Couldn't load image: models/monsters/skeleton/skeleton01 WARNING:Couldn't load image: nodraw WARNING:Couldn't load image: scientist_coat_grey_bloody WARNING:Couldn't load image: scientist_sleeves_bloody WARNING:Couldn't load image: stool WARNING:Couldn't load image: tail WARNING:Couldn't load image: tdm_straw_hat WARNING:Couldn't load image: tdm_undead_skeleton WARNING:Couldn't load image: textures/common/monsterclip WARNING:Couldn't load image: textures/darkmod/other/ext_timber01_module/timber01_window01_mixedblocks_lit WARNING:Couldn't load image: textures/darkmod/stone/gen/brick_001 WARNING:Couldn't load image: textures/darkmod/stone/gen/concrete_dirt_001 WARNING:Couldn't load image: textures/darkmod/stone/natural/rock_grey_dark WARNING:Couldn't load image: textures/darkmod/stone/natural/rough_dun01_s WARNING:Couldn't load image: textures/evilartist001/ghouse/brick3_f WARNING:Couldn't load image: textures/evilartist001/ghouse/cconc1 WARNING:Couldn't load image: textures/object/paperdec2_crumple WARNING:Couldn't load image: tmodels/darkmod/props/textures/warhammerA01 WARNING:Couldn't load image: transformer_needle WARNING:Couldn't load image: translucent/pumpkin_purple WARNING:Couldn't load image: tudor01_doorwin_mix WARNING:Couldn't load image: wbottle05 WARNING:Couldn't load image: winebottle01 WARNING:Failed to attach shader transparency_hack.fs to program transparency_hack. WARNING:Failed to attach shader transparency_hack.vs to program transparency_hack. WARNING:Linking program transparency_hack failed: Error: No shaders attached to current program |
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For 293 particle defs, 10 warnings were issued. About half were missing textures/materials, the other half had to do with heatHazeWithMaskAndVertex.fs not being openable. My personal impression is that a lot more particles are missing textures/materials than this. The model spawnargs had to be set on a func_emitter this time: almost no warnings were issued when placed on the ambient_world light. bugs_particles.txt (4,619 bytes)
WARNING:Couldn't load image: textures/particles/barrelexpsmall [map entity: func_emitter_1] [model: tdm_cannon_fire.prt] [decl: tdm_cannon_fire in particles/tdm_cannons.prt] [decl: textures/particles/barrelexpsmall in <implicit file>] [image: textures/particles/barrelexpsmall] WARNING:Couldn't load image: textures/particles/bfgballblast [map entity: func_emitter_1] [model: letterfordeye.prt] [decl: letterfordeye in particles/tdm_fog.prt] [decl: textures/particles/bfgballblast in <implicit file>] [image: textures/particles/bfgballblast] WARNING:Couldn't load image: textures/particles/p_lightning6 [map entity: func_emitter_1] [model: letterfordeye.prt] [decl: letterfordeye in particles/tdm_fog.prt] [decl: textures/particles/p_lightning6 in <implicit file>] [image: textures/particles/p_lightning6] 0 purged from previous 193 kept from previous 305 new loaded all images loaded in 1.2 seconds ---------------------------------------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... Linking GLSL program volumetric ... Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHazeWithMaskAndDepth ... WARNING:Could not open shader file heatHazeWithMaskAndVertex.vs WARNING:Failed to attach shader heatHazeWithMaskAndVertex.vs to program heatHazeWithMaskAndVertex. WARNING:Could not open shader file heatHazeWithMaskAndVertex.fs WARNING:Failed to attach shader heatHazeWithMaskAndVertex.fs to program heatHazeWithMaskAndVertex. Linking GLSL program heatHazeWithMaskAndVertex ... WARNING:Linking program heatHazeWithMaskAndVertex failed: Error: No shaders attached to current program ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 10434k referenced 134k purged ---------------------------------------- sound: missing efxs/bugs_particles.efx ----------------------------------- 4176 msec to load bugs_particles Interaction table generated: size = 0/512 Initial counts: 38 entities 0 lightDefs 4 entityDefs ------------- Warnings --------------- during bugs_particles... WARNING:Could not open shader file heatHazeWithMaskAndVertex.fs WARNING:Could not open shader file heatHazeWithMaskAndVertex.vs WARNING:Couldn't load image: textures/particles/barrelexpsmall WARNING:Couldn't load image: textures/particles/bfgballblast WARNING:Couldn't load image: textures/particles/p_lightning6 WARNING:Failed to attach shader heatHazeWithMaskAndVertex.fs to program heatHazeWithMaskAndVertex. WARNING:Failed to attach shader heatHazeWithMaskAndVertex.vs to program heatHazeWithMaskAndVertex. WARNING:file materials/tdm_particles_legacy.mtr, line 378: Bad term 'ember1' WARNING:Linking program heatHazeWithMaskAndVertex failed: Error: No shaders attached to current program 9 warnings Interaction table generated: size = 0/512 Initial counts: 38 entities 0 lightDefs 4 entityDefs Linking GLSL program bloom_downsample_brightpass ... Linking GLSL program bloom_downsample ... Linking GLSL program bloom_apply ... Linking GLSL program bloom_upsample ... speaker_zone_ambient::init() called Color read from main ambient light 'ambient_world': 0.06 0.06 0.06 noclip ON Resizing dynamic VertexCache: index 4096 kb -> 4096 kb, vertex 4096 kb -> 8192 kb Resizing dynamic VertexCache: index 4096 kb -> 4096 kb, vertex 4096 kb -> 16384 kb Resizing dynamic VertexCache: index 4096 kb -> 4096 kb, vertex 4096 kb -> 32768 kb ]condump unwrap bugs_particles.txt Dumped console text to bugs_particles.txt. |
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Rev 16569 Fix approximately 50 auto-detected skin-related console warnings: - Convert .tga files in /dds folder to .dds - Fix typos in .skin/.mtr files - Find missing assets in released FMs that were committed to SVN in an incomplete state - Delete outdated broken .skin and .mtr decls - Comment out missing skins and materials that would be worth restoring from backups of the asset creator (mainly AI skins), make a list of these assets - Delete broken .skin and .mtr decls that aren't worth restoring (i.e. yet another rock colour for statues) - Yet more placeholder AI "materials" given basic .mtr definitions like in 0005993 The remaining 5 warnings issued are pretty much this: "Failed to attach shader transparency_hack.vs to program transparency_hack" This shader program seems to be used by transparent lampions. They're quite good looking (at least in DR) and have been used in an unreleased official campaign mission, but they've been excluded from release, probably due to this shader issue. |
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Tested for unused image files: .dds, .tga and .jpg files that are not referenced in "map" or "qer_editorimage" lines in .mtr files, excluding fonts and GUI images since those are usually called directly by the code. Results: 166 .dds, 147 .tga and 84 .jpg files are not referenced in any material. unused_images_dds.txt (7,428 bytes)
models/darkmod/nature/leaves_a models/darkmod/nature/long_grass03 models/darkmod/props/textures/airpotion_a models/darkmod/props/textures/antenna_coil models/darkmod/props/textures/banner_grey_yellow models/darkmod/props/textures/banner1_s models/darkmod/props/textures/bathtube_d models/darkmod/props/textures/bc_candle_lit models/darkmod/props/textures/bc_hi_rough_s models/darkmod/props/textures/bc_monarch models/darkmod/props/textures/bc_octopus models/darkmod/props/textures/bc_seethru models/darkmod/props/textures/beam_old models/darkmod/props/textures/bp_d models/darkmod/props/textures/candle_b_s models/darkmod/props/textures/candle_d_s models/darkmod/props/textures/coinnormal models/darkmod/props/textures/crate04_d models/darkmod/props/textures/desk1_handle_mask models/darkmod/props/textures/feather_blue models/darkmod/props/textures/feather_s models/darkmod/props/textures/gear_02_s models/darkmod/props/textures/generic_pine_wood_d models/darkmod/props/textures/hat_straw models/darkmod/props/textures/hinge03_ao models/darkmod/props/textures/hlanternnc_d models/darkmod/props/textures/irongate_d models/darkmod/props/textures/lamp_glass_lit models/darkmod/props/textures/lamp_glass_s models/darkmod/props/textures/longbanner_s models/darkmod/props/textures/mushroom_a_d models/darkmod/props/textures/orb_d models/darkmod/props/textures/orb_s models/darkmod/props/textures/pipekit_bend1_da models/darkmod/props/textures/pipekit_tap1_da models/darkmod/props/textures/pipekit_tbend1_da models/darkmod/props/textures/pulley_01 models/darkmod/props/textures/pumpkin_s models/darkmod/props/textures/skeleton models/darkmod/props/textures/smallbowl_s models/darkmod/props/textures/smithyhammer_s models/darkmod/props/textures/sq_torch_d models/darkmod/props/textures/tap1 models/darkmod/props/textures/thehammer_medium_stone_dark_d models/darkmod/props/textures/thehammer_medium_stone_grey_d models/darkmod/props/textures/tombstone_grey02_d models/darkmod/props/textures/tombstone_grey06_d models/darkmod/props/textures/tree_branch_01_autumn models/darkmod/props/textures/tree_branch_01_mask models/darkmod/props/textures/tree_dm_leaves_autumn models/darkmod/props/textures/turnip02 models/darkmod/props/textures/urn1_d models/darkmod/props/textures/urn2_d models/darkmod/props/textures/vase2_s models/darkmod/props/textures/victorian03_lamp_d models/darkmod/props/textures/victorianchair_s models/darkmod/props/textures/wbottle02_s models/md5/chars/builders/prelate_head models/md5/chars/guards/elite_city2_s models/md5/chars/guards/elite_citywatch_cloth models/md5/chars/guards/elite_watch2_d models/md5/chars/heads/commoner_02 models/md5/chars/heads/head_02_s models/md5/chars/heads/hood_brown models/md5/chars/long_hair_coarse_black models/md5/chars/monsters/imp_dis models/md5/chars/nobles/noblebottom2_s models/md5/chars/nobles/noblelegs models/md5/chars/townsfolk/beggar_blue models/md5/chars/townsfolk/beggar_default models/md5/chars/townsfolk/beggar_green models/md5/chars/townsfolk/beggar_grey models/md5/chars/townsfolk/beggar_head01 models/md5/chars/townsfolk/beggar_sleeves02 models/md5/chars/townsfolk/commoner_shoes models/md5/chars/townsfolk/commoner_sleeves models/md5/chars/townsfolk/wench_blondehair_hairband models/md5/chars/townsfolk/wench_hand models/md5/vehicles/buggy/buggy models/md5/vehicles/buggy/buggy_d models/md5/vehicles/buggy/buggy_turret_d models/md5/vehicles/buggy/gun models/md5/vehicles/buggy/turret models/md5/vehicles/buggy/wheel models/md5/vehicles/buggy/wheel_d models/md5/vehicles/buggy/wheel_s textures/darkmod/carpet/rugs/ornate_floral_redandgold textures/darkmod/carpet/rugs/ornate_red_black02 textures/darkmod/carpet/runners/ornate_red_black03 textures/darkmod/carpet/runners/ornate_vines_runner textures/darkmod/decals/damage_overlay textures/darkmod/decals/dirt/dripping_slime02 textures/darkmod/decals/papers/map_bridgeport01 textures/darkmod/decals/vegetation/DirtleavesGround1_s textures/darkmod/decals/vegetation/tropical_fern02 textures/darkmod/door/metal/rusty_twopanel textures/darkmod/door/wood/board_withwindow_green01 textures/darkmod/door/wood/old_weathered_boards02 textures/darkmod/fabric/cloth_smooth_light textures/darkmod/metal/detailed/panel_circledesign_ornate01_green textures/darkmod/metal/detailed/stelabwafer3_d textures/darkmod/metal/flat/gen_detail textures/darkmod/metal/flat/gold02_s textures/darkmod/nature/foliage/alpha_leaves_green_01_s textures/darkmod/nature/foliage/leaves_grey textures/darkmod/nature/skybox/daysky textures/darkmod/nature/skybox/skyfade01 textures/darkmod/nature/skybox/sqsky textures/darkmod/nature/skybox/starry1_moon_eclipse textures/darkmod/paint_paper/wallpaper_floral_purple textures/darkmod/plaster/framed_01_s textures/darkmod/plaster/framed_02_s textures/darkmod/plaster/framed_with_bricks01_s textures/darkmod/plaster/framed_with_bricks02_s textures/darkmod/plaster/plaster_01_s textures/darkmod/roof/shingles_clay_blocky textures/darkmod/stone/brick/brick_stone_leaves textures/darkmod/stone/brick/cbrick_single_sepia_grey_s textures/darkmod/stone/brick/cbrick2_sepia_grey_s textures/darkmod/stone/brick/cbrick2_window_sepia_grey_s textures/darkmod/stone/brick/gen_plainbrick_s_tiling_1d textures/darkmod/stone/brick/grey_protruding_bricks_filter textures/darkmod/stone/brick/old_blocks_peeling_ochre textures/darkmod/stone/brick/rough_brick_grey_s textures/darkmod/stone/brick/slit_s textures/darkmod/stone/brick/window2_s textures/darkmod/stone/brick/yellow_mossy_blocks textures/darkmod/stone/cobblestones/beatoldpavment_s textures/darkmod/stone/cobblestones/church_roughmix textures/darkmod/stone/cobblestones/flagstones_mixedsize_sepia textures/darkmod/stone/cobblestones/flagstones_mixedsize_sepia_d textures/darkmod/stone/cobblestones/flagstones_mixedsize_sepia_s textures/darkmod/stone/flat/gen_slate_dirt_s_tiling_1d textures/darkmod/stone/flat/marble_large_center_normal textures/darkmod/stone/natural/rock_cliff_01 textures/darkmod/stone/sculpted/trim_marble_tallrhombus_s textures/darkmod/window/diamond_pattern_opal_nontiling_s textures/darkmod/window/glass_chipdetail_white textures/darkmod/window/horizontal_old_smallpanels01_dark textures/darkmod/window/horizontal_old_smallpanels01_dark_s textures/darkmod/window/largesquare01_bluelit textures/darkmod/window/simple_square01_brightlit textures/darkmod/window/simple_square01_lit textures/darkmod/window/smallpanels_dirty01_litbarely textures/darkmod/window/smallpanels_dirty01_litdull textures/darkmod/window/smallpanels_dirty01_unlit textures/darkmod/window/square_old_smallpanels01_dark textures/darkmod/window/square_old_smallpanels01_s textures/darkmod/wood/boards/planks_worn_browm textures/darkmod/wood/boards/rough_boards_scratched textures/darkmod/wood/boards/sandy_flat01 textures/darkmod/wood/boards/ship_hull_bright_s textures/darkmod/wood/panels/walnut_panel01_s textures/decals/dsplat5 textures/decals/plasma textures/decals/sdirt12 textures/decals/splat18 textures/decals/stain01b_s textures/particles/bloodparticle textures/particles/candlefire textures/particles/dot textures/particles/duffyboltver3_white ui/assets/guicursor_arrow ui/assets/guicursor_hand models/darkmod/props/textures/tree_branch_01_autumn models/darkmod/props/textures/tree_dm_leaves_autumn unused_images_jpg.txt (4,311 bytes)
env/skyboxes/skybox_mountain_sunset/mountain_sunset_back env/skyboxes/skybox_mountain_sunset/mountain_sunset_down env/skyboxes/skybox_mountain_sunset/mountain_sunset_forward env/skyboxes/skybox_mountain_sunset/mountain_sunset_left env/skyboxes/skybox_mountain_sunset/mountain_sunset_right env/skyboxes/skybox_mountain_sunset/mountain_sunset_up models/darkmod/nature/decals/autumn_leaf_ed models/darkmod/props/textures/alembic_ed models/darkmod/props/textures/bathtube_d_ed models/darkmod/props/textures/bc_candle_lit_ed models/darkmod/props/textures/bc_flower_blue_ed models/darkmod/props/textures/bc_flower_pink_ed models/darkmod/props/textures/bc_flower_red_ed models/darkmod/props/textures/bc_flower_white_ed models/darkmod/props/textures/bc_octopus_ed models/darkmod/props/textures/bc_yel_flower_ed models/darkmod/props/textures/bust_tissot_ao models/darkmod/props/textures/crystal_ed models/darkmod/props/textures/cutlass_gold_ed models/darkmod/props/textures/gear_teeth_32_face_ed models/darkmod/props/textures/hat_straw_ed models/darkmod/props/textures/jewellerybox01_ed models/darkmod/props/textures/lightpost_fancy_three_dirty_ed models/darkmod/props/textures/lily_yellow_ed models/darkmod/props/textures/lionhead_amulet_ed models/darkmod/props/textures/pan_pipes01c_ed models/darkmod/props/textures/smithyhammer_d_ed models/darkmod/props/textures/sq_torch_d_ed models/darkmod/props/textures/tunic_green_satin_ed models/md5/chars/builders/inquisitor/inquisitorbottom_d_ed models/md5/chars/guards/citywatch/citywatch_armour_poor_ed models/md5/chars/guards/proguard/proguard_leather_armor_ed models/md5/chars/heads/citywatch_goatee_ed models/md5/chars/townsfolk/wench/wench_blondehair_hairband_ed models/md5/chars/townsfolk/wench/wench_dress_ed textures/darkmod/carpet/rugs/ornate_floral_redandgold_ed textures/darkmod/carpet/rugs/ornate_red_black02_ed textures/darkmod/carpet/runners/ornate_red_black03_ed textures/darkmod/carpet/runners/ornate_vines_runner_ed textures/darkmod/decals/dirt/dirt_edges_ed textures/darkmod/decals/dirt/dirt_pile_ed textures/darkmod/decals/dirt/painting_wall_grime2_ed textures/darkmod/decals/dirt/stain04_ed textures/darkmod/decals/dirt/stain05_ed textures/darkmod/decals/dirt/stainwallfade3_ed textures/darkmod/decals/plaster/FloorDamage01_ed textures/darkmod/decals/plaster/FloorDamage02_ed textures/darkmod/decals/plaster/plaster_damage_1_ed textures/darkmod/door/wood/weathered_boards_ed textures/darkmod/nature/decals/autumn_leaf_ed textures/darkmod/nature/foliage/alpha_grass_autumn_ed textures/darkmod/nature/foliage/branch1_autumn_ed textures/darkmod/nature/foliage/leaves_grey_ed textures/darkmod/nature/wood/Sawdust_ed textures/darkmod/paint_paper/wallpaper_floral_purple_ed textures/darkmod/paint_paper/wood_panel_memento_ed textures/darkmod/plaster/plaster_old_stained_ed textures/darkmod/stone/brick/old_blocks_peeling_ochre_ed textures/darkmod/stone/brick/old_worn_greybrick_ed_tiling_1d textures/darkmod/stone/cobblestones/blocks_uneven02_grey_ed_tiling_1d textures/darkmod/stone/cobblestones/blocks_uneven03_grey_ed_tiling_1d textures/darkmod/stone/cobblestones/blocks_uneven04_brown_ed_tiling_1d textures/darkmod/stone/cobblestones/blocks_uneven05_grey_ed_tiling_1d textures/darkmod/stone/cobblestones/bricks_blocks_mix_ed_tiling_1d textures/darkmod/stone/cobblestones/bricks_blocks_roughmix_ed_tiling_1d textures/darkmod/stone/cobblestones/church_roughmix_ed textures/darkmod/stone/cobblestones/cobblestones_rounded_ed_tiling_1d textures/darkmod/stone/cobblestones/flagstones_sparse_ed_tiling_1d textures/darkmod/stone/cobblestones/flagstones_uneven_ed_tiling_1d textures/darkmod/stone/cobblestones/sidewalk_concrete_moss_ed textures/darkmod/window/metal_grated_moonlit_ed textures/darkmod/window/plain_dusty_square_ed textures/darkmod/window/simple_square01_brightlit_ed textures/darkmod/window/simple_square01_lit_ed textures/darkmod/wood/boards/rough_wood_dark_horiz02_ed textures/lights/tdm_roundtop_window_ed textures/lights/tdm_stained_glass_clear_ed textures/seed/vegetation textures/test_images/bad_cat textures/test_images/good_glass1 textures/test_images/goodw_test1 textures/test_images/wrong_test2 textures/test_images/wrong_test3 textures/water_source/w_d_ed unused_images_tga.txt (6,862 bytes)
lights/double_light lights/falloff_gradient_simple lights/xfalloff models/darkmod/architecture/buildings/small_inn/small_house2 models/darkmod/map_specific/prologue/plaster_peak01 models/darkmod/map_specific/prologue/road_arch_north models/darkmod/map_specific/prologue/road01 models/darkmod/map_specific/saintlucia/wood_old_sign_church_local models/darkmod/map_specific/spring5/rusty_dented01_rivits_local models/darkmod/nature/tree_h models/darkmod/props/textures/antenna_coil_local models/darkmod/props/textures/banner1_local models/darkmod/props/textures/banner1_local2 models/darkmod/props/textures/banner2_local2 models/darkmod/props/textures/bark_h models/darkmod/props/textures/bathtube_local models/darkmod/props/textures/bathtube_s models/darkmod/props/textures/bc_hinge03 models/darkmod/props/textures/bc_lockbox_h models/darkmod/props/textures/bc_switch01_h models/darkmod/props/textures/bed_cover_local models/darkmod/props/textures/broadsword/broadsword_d models/darkmod/props/textures/broadsword/broadsword_local models/darkmod/props/textures/candle_d_local models/darkmod/props/textures/corner_brace_local models/darkmod/props/textures/corner_brace_rust models/darkmod/props/textures/desk1_old_local models/darkmod/props/textures/feather_local models/darkmod/props/textures/garlic_s models/darkmod/props/textures/generic_local models/darkmod/props/textures/hat_straw_local models/darkmod/props/textures/irongate_local models/darkmod/props/textures/lightpost_fancy_three_dirty_local models/darkmod/props/textures/mattress_bmp models/darkmod/props/textures/onion_s_LOW models/darkmod/props/textures/pulley01_local models/darkmod/props/textures/sack2_local models/darkmod/props/textures/thehammer_medium_stone_grey_local models/darkmod/props/textures/tombstone_grey06_local models/darkmod/props/textures/wolf_fur_local models/darkmod/props/textures/wolf_head_local models/md5/chars/builders/acolyte/preheadtest_local models/md5/chars/builders/inquisitor/prelatebottom_h models/md5/chars/builders/inquisitor/prelatebottom_local models/md5/chars/builders/inquisitor/prelatetop_h models/md5/chars/builders/inquisitor/prelatetop_local models/md5/chars/builders/priest/priestbottom_h models/md5/chars/builders/priest/priesttop_h models/md5/chars/builders/priest/priesttrim_local models/md5/chars/guards/citywatch/cityguardhead_local models/md5/chars/guards/citywatch/citywatchhead_h models/md5/chars/guards/moor/belt_design models/md5/chars/guards/moor/belt_design_local models/md5/chars/guards/moor/belt_design_s models/md5/chars/guards/proguard/old_cloth_local1 models/md5/chars/long_hair_coarse_local models/md5/chars/nobles/noblewoman/nobletop_h models/md5/chars/townsfolk/beggar/beggar_default_local models/md5/chars/townsfolk/commoner/commoner_shoes_local models/md5/chars/townsfolk/commoner/commoner_sleeves_local models/md5/chars/townsfolk/wench/noblebottom_h models/md5/chars/townsfolk/wench/noblebottom_local models/md5/chars/townsfolk/wench/pageboy_hair_local models/md5/vehicles/buggy/buggy_local models/md5/vehicles/buggy/buggy_turret_local models/md5/vehicles/buggy/wheel_local textures/common/clip_plusmovables textures/common/flare textures/common/ik_clip textures/darkmod/carpet/rugs/ornate_floral_redandgold_local textures/darkmod/carpet/rugs/ornate_red_black02_local textures/darkmod/carpet/rugs/rug_whitey_striped_design_local textures/darkmod/carpet/rugs/rug_whitey_striped_local textures/darkmod/carpet/runners/ornate_red_black03_local textures/darkmod/carpet/runners/ornate_vines_runner_local textures/darkmod/decals/signs/sign_h textures/darkmod/decals/vegetation/cattail_flat textures/darkmod/decals/vegetation/DeadGrassGround1_local textures/darkmod/decals/vegetation/DirtLeavesGround1_local textures/darkmod/decals/vegetation/groundcover_small_tiling_local textures/darkmod/decals/vegetation/leaves_scattered01_local textures/darkmod/decals/vegetation/LeavesGround1_local textures/darkmod/decals/vegetation/LeavesGround2_local textures/darkmod/door/metal/rusty_twopanel_local textures/darkmod/door/wood/boards_old_rough_local_test textures/darkmod/door/wood/old_4panels_peelingpaint01_local textures/darkmod/glass/hammer_vines_local textures/darkmod/glass/stained_figures_killer_local textures/darkmod/glass/sword_violet_local textures/darkmod/metal/detailed/stelabwafer3_local textures/darkmod/metal/flat/turquoise_uneven_local textures/darkmod/nature/foliage/leaves_grey_local textures/darkmod/nature/water/r7_watersplode2 textures/darkmod/roof/shingles_clay_blocky_ed textures/darkmod/roof/shingles_clay_blocky_local textures/darkmod/sfx/bc_sparx textures/darkmod/sfx/bc_sparx2 textures/darkmod/sfx/bolt textures/darkmod/sfx/cloud_flash textures/darkmod/sfx/dark_speckled_dirt_effect textures/darkmod/sfx/figure_shadow01 textures/darkmod/sfx/overcast_alpha textures/darkmod/sfx/overcast2_alpha textures/darkmod/sfx/smokepuff textures/darkmod/sfx/vp2 textures/darkmod/stone/brick/blocks_sepia_grey_strip_local textures/darkmod/stone/brick/brick_stone_leaves_ed textures/darkmod/stone/brick/brick_stone_leaves_local textures/darkmod/stone/brick/flagstones_gravel_ed textures/darkmod/stone/brick/flagstones_gravel_local textures/darkmod/stone/brick/flagstones_mossy_ed textures/darkmod/stone/brick/flagstones_mossy_local textures/darkmod/stone/brick/flat_sandstone_blocks_local textures/darkmod/stone/brick/old_blocks_peeling_ochre_local textures/darkmod/stone/brick/rough_grey_blocks_local textures/darkmod/stone/brick/yellow_mossy_blocks_local textures/darkmod/stone/cobblestones/church_roughmix_local textures/darkmod/stone/cobblestones/cobblestones_rounded_grey_local textures/darkmod/stone/flat/thin_panels_with_trim_light textures/darkmod/stone/sculpted/ornament_relief_lime_eaglelshield_local textures/darkmod/window/horizontal_old_smallpanels01_local textures/common/moveableclipmodel textures/common/npc_pda textures/common/pda_gui textures/common/shadow2 textures/darkmod/window/square_old_smallpanels01_local textures/darkmod/wood/boards/ship_hull_dark_local textures/darkmod/wood/panels/thin_panels_with_trim_light_local textures/decals/web1 textures/decals/web2 textures/decals/web4 textures/editor/mirror textures/lights/biground1_candleshadow textures/lights/biground1_candleshadow_noblack textures/lights/diamond_pattern02 textures/lights/diamond_pattern02_double textures/lights/diamond_pattern05 textures/lights/diamond_pattern05_double textures/lights/largesquare01 textures/lights/largesquare02 textures/lights/smallpanels_4w_dirty03_duo_unlit textures/lights/smallpanels_4w_dirty03_trio_unlit textures/lights/smallpanels_4w_dirty03_unlit textures/sfx/overlay_grey textures/test_images/good_cat textures/test_images/good_glass1 textures/test_images/wrong_glass1 |
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I've begun using DR's python interface to harness DR's def manager in order to generate a list of all 4687 material defs. I then made a skinDef out of this material list in the format below and applied the skin to an entity in the test map: * "name_of_material" This has generated 300 warnings. The console also mentioned hitting a warnings limit, so there are probably more issues out there. Attaching the list of materials and the console output. bugs_materials.txt (114,983 bytes)
WARNING:file materials/lights.mtr, line 106: Bad term 'table32' WARNING:file materials/lights.mtr, line 106: expected ',' but found '[' WARNING:file materials/tdm_lights_d3_leftover.mtr, line 30: Bad term 'neontable1' WARNING:file materials/tdm_lights_d3_leftover.mtr, line 30: expected ')' but found '[' WARNING:Unknown general material parameter 'nodrop' in 'textures/common/nodrop' WARNING:Couldn't load gui: 'guis/lvlmaps/genericmap.gui' WARNING:file materials/tdm_particles_legacy.mtr, line 363: Bad term 'ember1' WARNING:file materials/tdm_particles_legacy.mtr, line 378: Bad term 'ember1' WARNING:Unknown general material parameter 'forceoverlay' in 'textures/water_source/map_specific/galleon_water_overlay' ... 30 entities spawned, 42 inhibited in 1.4 seconds ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Applied 0 objective conditions. -------------------------------------- SpawnPlayer: 0 ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 51 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: _pointLight1 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: _pointlight1 in materials/lights.mtr] [image: _pointLight1] WARNING:Couldn't load image: _pointLight2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: _pointlight2 in materials/lights.mtr] [image: _pointLight2] WARNING:Couldn't load image: _pointLight3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: _pointlight3 in materials/lights.mtr] [image: _pointLight3] WARNING:Couldn't load image: _spotlight [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: _spotlight in materials/lights.mtr] [image: _spotlight] WARNING:Couldn't load image: dds/textures/particles/arcturus_fire [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: arcturus_fire in materials/tdm_particles.mtr] [image: dds/textures/particles/arcturus_fire] WARNING:Couldn't load image: models/darkmod/props/textures/audiograph_player_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: audiograph_player_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/audiograph_player_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/audiograph_player_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: audiograph_player_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/audiograph_player_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/audiograph_player_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: audiograph_player_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/audiograph_player_001] WARNING:Couldn't load image: textures/audiograph_player_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: audiograph_player_001 in materials/tdm_epi_shader_2.mtr] [image: textures/audiograph_player_001] WARNING:Couldn't load image: models/darkmod/props/textures/barred_window_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: barred_window_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/barred_window_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/barred_window_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: barred_window_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/barred_window_001] WARNING:Couldn't load image: models/darkmod/props/textures/barred_window_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: barred_window_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/barred_window_001_s] WARNING:Couldn't load image: textures/darkmod/door/wood/oldboards_metalspirals01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: bc_doorface02 in materials/tdm_door.mtr] [image: textures/darkmod/door/wood/oldboards_metalspirals01] WARNING:Couldn't load image: textures/darkmod/door/wood/oldboards_metalspirals01_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: bc_doorface02 in materials/tdm_door.mtr] [image: textures/darkmod/door/wood/oldboards_metalspirals01_local] WARNING:Couldn't load image: models/darkmod/props/textures/bedroom_clutter_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: bedroom_clutter_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/bedroom_clutter_001] WARNING:Couldn't load image: models/darkmod/props/textures/bedroom_clutter_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: bedroom_clutter_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/bedroom_clutter_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/brick_wall_debris_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: brick_wall_debris_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/brick_wall_debris_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/brick_wall_debris_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: brick_wall_debris_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/brick_wall_debris_001] WARNING:Couldn't load image: models/darkmod/props/textures/burntbook_t1 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: burntbook_t1 in materials/tdm_models_readables.mtr] [image: models/darkmod/props/textures/burntbook_t1] WARNING:Couldn't load image: textures/terrain/castle_dirt_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: castle_dirt_001 in materials/tdm_epi_shader.mtr] [image: textures/terrain/castle_dirt_001_local] WARNING:Couldn't load image: textures/terrain/castle_dirt_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: castle_dirt_001 in materials/tdm_epi_shader.mtr] [image: textures/terrain/castle_dirt_001] WARNING:Couldn't load image: charger_mast_003 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: charger_mast_003 in <implicit file>] [image: charger_mast_003] WARNING:Couldn't load image: church_roughmix [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: church_roughmix in <implicit file>] [image: church_roughmix] WARNING:Couldn't load image: models/darkmod/props/textures/clutter_waste_basket_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: clutter_waste_basket_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/clutter_waste_basket_001] WARNING:Couldn't load image: models/darkmod/props/textures/clutter_waste_basket_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: clutter_waste_basket_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/clutter_waste_basket_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/clutter_waste_basket_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: clutter_waste_basket_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/clutter_waste_basket_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: cobblestone_blnd_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/cobblestone_blnd_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: cobblestone_blnd_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/cobblestone_blnd_001] WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: cobblestone_blnd_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/cobblestone_blnd_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_002_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: cobblestone_blnd_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/cobblestone_blnd_002_local] WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_002 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: cobblestone_blnd_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/cobblestone_blnd_002] WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_002_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: cobblestone_blnd_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/cobblestone_blnd_002_s] WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_003_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: cobblestone_blnd_002 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/cobblestone_blnd_003_local] WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_003 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: cobblestone_blnd_002 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/cobblestone_blnd_003] WARNING:Couldn't load image: models/darkmod/props/textures/coveredchair_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: covered_chair1 in materials/tdm_models_furniture.mtr] [image: models/darkmod/props/textures/coveredchair_local] WARNING:Couldn't load image: models/darkmod/props/textures/crystal_ball_pedestal_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: crystal_ball_pedestal_cloth in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/crystal_ball_pedestal_001] WARNING:Couldn't load image: models/darkmod/props/textures/crystal_ball_pedestal_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: crystal_ball_pedestal_cloth in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/crystal_ball_pedestal_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/crystal_ball [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: crystal_ball_shine in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/crystal_ball] WARNING:Couldn't load image: models/darkmod/props/textures/flagstone_floor_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: flagstone_floor_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/flagstone_floor_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/flagstone_floor_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: flagstone_floor_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/flagstone_floor_001] WARNING:Couldn't load image: textures/fog/realfog_thinner [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: fogs/real_fog in materials/tdm_fogs.mtr] [image: textures/fog/realfog_thinner] WARNING:Couldn't load image: guis/assets/mission_success/success_title [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: guis/assets/mission_success/success_title in materials/tdm_gui.mtr] [image: guis/assets/mission_success/success_title] WARNING:Couldn't load image: guis/assets/purchase_menu/mine_gas_image [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: guis/assets/purchase_menu/mine_gas in materials/tdm_gui_purchase_menu.mtr] [image: guis/assets/purchase_menu/mine_gas_image] WARNING:Couldn't load image: guis/assets/purchase_menu/scroll_closed_image [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: guis/assets/purchase_menu/scroll_closed in materials/tdm_gui_purchase_menu.mtr] [image: guis/assets/purchase_menu/scroll_closed_image] WARNING:Couldn't load image: models/darkmod/player_equipment/lockpick_snake_inv_icon [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: icons/inventory/tdm_lockpick_snake in materials/tdm_models_keys.mtr] [image: models/darkmod/player_equipment/lockpick_snake_inv_icon] WARNING:Couldn't load image: models/darkmod/player_equipment/lockpick_triangle_inv_icon [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: icons/inventory/tdm_lockpick_triangle in materials/tdm_models_keys.mtr] [image: models/darkmod/player_equipment/lockpick_triangle_inv_icon] WARNING:Couldn't load image: models/darkmod/props/textures/leather_ottoman_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: leather_ottoman_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/leather_ottoman_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/leather_ottoman_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: leather_ottoman_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/leather_ottoman_001] WARNING:Couldn't load image: models/darkmod/props/textures/leather_ottoman_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: leather_ottoman_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/leather_ottoman_001_s] WARNING:Couldn't load image: textures/sfx/black_2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: light5 in materials/lights.mtr] [image: textures/sfx/black_2] WARNING:Couldn't load image: lights/blamplighttile [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/blamplight_tile4 in materials/lights.mtr] [image: lights/blamplighttile] WARNING:Couldn't load image: lights/blamplighte3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/blamplighte3 in materials/lights.mtr] [image: lights/blamplighte3] WARNING:Couldn't load image: lights/blinds02 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/blinds02 in materials/lights.mtr] [image: lights/blinds02] WARNING:Couldn't load image: lights/blur [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/blur in materials/lights.mtr] [image: lights/blur] WARNING:Couldn't load image: lights/blur2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/blur2 in materials/lights.mtr] [image: lights/blur2] WARNING:Couldn't load image: lights/blur3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/blurlight3 in materials/lights.mtr] [image: lights/blur3] WARNING:Couldn't load image: lights/bspot01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/bspot01 in materials/lights.mtr] [image: lights/bspot01] WARNING:Couldn't load image: lights/cloudscroll2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/cloudscroll2 in materials/lights.mtr] [image: lights/cloudscroll2] WARNING:Couldn't load image: lights/cloudscroll3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/cloudscroll3 in materials/lights.mtr] [image: lights/cloudscroll3] WARNING:Couldn't load image: lights/cloudturn [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/cloudturn in materials/lights.mtr] [image: lights/cloudturn] WARNING:Couldn't load image: lights/spot05 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/coloranimatinglight in materials/lights.mtr] [image: lights/spot05] WARNING:Couldn't load image: lights/crap01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/crap01 in materials/lights.mtr] [image: lights/crap01] WARNING:Couldn't load image: _cubicLight [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/default3dlight in materials/lights.mtr] [image: _cubicLight] WARNING:Couldn't load image: lights/spot07 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/doublelight in materials/lights.mtr] [image: lights/spot07] WARNING:Couldn't load image: lights/fanblade3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/fanblade3 in materials/lights.mtr] [image: lights/fanblade3] WARNING:Couldn't load image: lights/fanblade [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/fanlightgrate in materials/lights.mtr] [image: lights/fanblade] WARNING:Couldn't load image: lights/fangrate [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/fanlightgrate in materials/lights.mtr] [image: lights/fangrate] WARNING:Couldn't load image: lights/light [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/flash in materials/lights.mtr] [image: lights/light] WARNING:Couldn't load image: lights/floorpgrate [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/floorpgrate in materials/lights.mtr] [image: lights/floorpgrate] WARNING:Couldn't load image: lights/floorvent01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/floorvent01 in materials/lights.mtr] [image: lights/floorvent01] WARNING:Couldn't load image: lights/floorvent01blue [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/floorvent01blue in materials/lights.mtr] [image: lights/floorvent01blue] WARNING:Couldn't load image: lights/floorvent01int [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/floorvent01int in materials/lights.mtr] [image: lights/floorvent01int] WARNING:Couldn't load image: lights/floorvent01x [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/floorvent01x in materials/lights.mtr] [image: lights/floorvent01x] WARNING:Couldn't load image: lights/floorvent01x_cv [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/floorvent01x_cv in materials/lights.mtr] [image: lights/floorvent01x_cv] WARNING:Couldn't load image: makeintensity( lights/squarelight1c) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/fullambient in materials/lights.mtr] [image: makeintensity( lights/squarelight1c)] WARNING:Couldn't load image: lights/grate3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/grate3 in materials/lights.mtr] [image: lights/grate3] WARNING:Couldn't load image: lights/grate3x [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/grate3x in materials/lights.mtr] [image: lights/grate3x] WARNING:Couldn't load image: lights/grate6 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/grate6 in materials/lights.mtr] [image: lights/grate6] WARNING:Couldn't load image: lights/grate7 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/grate7 in materials/lights.mtr] [image: lights/grate7] WARNING:Couldn't load image: lights/grate8 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/grate8 in materials/lights.mtr] [image: lights/grate8] WARNING:Couldn't load image: lights/stormy2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/meatlight in materials/lights.mtr] [image: lights/stormy2] WARNING:Couldn't load image: lights/mlight01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/mlight01 in materials/lights.mtr] [image: lights/mlight01] WARNING:Couldn't load image: lights/nofalloff [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/nofalloff in materials/lights.mtr] [image: lights/nofalloff] WARNING:Couldn't load image: textures/particles/plasmalight [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/plasmaglow in materials/lights.mtr] [image: textures/particles/plasmalight] WARNING:Couldn't load image: lights/qc_comj [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/qc_comj in materials/lights.mtr] [image: lights/qc_comj] WARNING:Couldn't load image: lights/qcfloorvent01x [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/qcfloorvent01x in materials/lights.mtr] [image: lights/qcfloorvent01x] WARNING:Couldn't load image: lights/redspawnflash [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/redspawnflash in materials/lights.mtr] [image: lights/redspawnflash] WARNING:Couldn't load image: lights/rotate3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/rotate in materials/lights.mtr] [image: lights/rotate3] WARNING:Couldn't load image: makeintensity( textures/lights/roundquarter) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/roundquarter in materials/tdm_light_textures.mtr] [image: makeintensity( textures/lights/roundquarter)] WARNING:Couldn't load image: textures/lights/roundquarter [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/roundquarter in materials/tdm_light_textures.mtr] [image: textures/lights/roundquarter] WARNING:Couldn't load image: lights/rred [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/rred in materials/lights.mtr] [image: lights/rred] WARNING:Couldn't load image: lights/spot01drk [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/rspot01drk in materials/lights.mtr] [image: lights/spot01drk] WARNING:Couldn't load image: lights/shadows/fan_shadow_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/shadows/fan_shadow_001 in materials/tdm_epi_shader_2.mtr] [image: lights/shadows/fan_shadow_001] WARNING:Couldn't load image: makeintensity( lights/falloff_test) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/shadows/proj_test in materials/tdm_light_shadows.mtr] [image: makeintensity( lights/falloff_test)] WARNING:Couldn't load image: lights/shadows/shadow_transformer [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/shadows/shadow_transformer in materials/tdm_epi_shader.mtr] [image: lights/shadows/shadow_transformer] WARNING:Couldn't load image: lights/spawnflash [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/spawnflash in materials/lights.mtr] [image: lights/spawnflash] WARNING:Couldn't load image: lights/fullambient [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/spectrum2light in materials/lights.mtr] [image: lights/fullambient] WARNING:Couldn't load image: lights/spot02 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/spot02 in materials/lights.mtr] [image: lights/spot02] WARNING:Couldn't load image: lights/spot08 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/spot08 in materials/lights.mtr] [image: lights/spot08] WARNING:Couldn't load image: lights/spot04 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/spotlight04 in materials/lights.mtr] [image: lights/spot04] WARNING:Couldn't load image: lights/squareishlight [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/squareishlight in materials/lights.mtr] [image: lights/squareishlight] WARNING:Couldn't load image: lights/squarelight1blue [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/squarelight1blue in materials/lights.mtr] [image: lights/squarelight1blue] WARNING:Couldn't load image: makeintensity( lights/squarelight1b) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/squarelight1sky in materials/lights.mtr] [image: makeintensity( lights/squarelight1b)] WARNING:Couldn't load image: lights/squarelight2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/squarelight2 in materials/lights.mtr] [image: lights/squarelight2] WARNING:Couldn't load image: makeintensity( lights/squarelight_split) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/squarelight_split in materials/lights.mtr] [image: makeintensity( lights/squarelight_split)] WARNING:Couldn't load image: lights/stainedglass3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/stainedglass in materials/lights.mtr] [image: lights/stainedglass3] WARNING:Couldn't load image: makeintensity( lights/triangle) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/triangle in materials/lights.mtr] [image: makeintensity( lights/triangle)] WARNING:Couldn't load image: lights/triangle1 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/triangle1 in materials/lights.mtr] [image: lights/triangle1] WARNING:Couldn't load image: lights/inverse [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/twopass in materials/lights.mtr] [image: lights/inverse] WARNING:Couldn't load image: lights/window [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/windowlight in materials/lights.mtr] [image: lights/window] WARNING:Couldn't load image: makeintensity( lights/zol_nofalloff2) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/zol_nofalloff2 in materials/tdm_light_textures.mtr] [image: makeintensity( lights/zol_nofalloff2)] WARNING:Couldn't load image: lights/zol_nofalloff2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: lights/zol_nofalloff2 in materials/tdm_light_textures.mtr] [image: lights/zol_nofalloff2] WARNING:Couldn't load image: material postprocess/blurx [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: material postprocess/blurx in <implicit file>] [image: material postprocess/blurx] WARNING:Couldn't load image: material postprocess/blury [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: material postprocess/blury in <implicit file>] [image: material postprocess/blury] WARNING:Couldn't load image: material postprocess/brightpassoptimized [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: material postprocess/brightpassoptimized in <implicit file>] [image: material postprocess/brightpassoptimized] WARNING:Couldn't load image: material postprocess/finalscenepassoptimized [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: material postprocess/finalscenepassoptimized in <implicit file>] [image: material postprocess/finalscenepassoptimized] WARNING:Couldn't load image: textures/darkmod/metal/detailed/rusty_dented01_plates [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: metal_plate_rivets01_bluesteel in materials/tdm_models_mechanical.mtr] [image: textures/darkmod/metal/detailed/rusty_dented01_plates] WARNING:Couldn't load image: models/darkmod/props/textures/mining_cart_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: mining_cart_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/mining_cart_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/mining_cart_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: mining_cart_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/mining_cart_001] WARNING:Couldn't load image: models/darkmod/props/textures/mining_cart_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: mining_cart_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/mining_cart_001_s] WARNING:Couldn't load image: models/md5/chars/heads/common/blue [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/characters/common/blue_eye in materials/tdm_models_chars.mtr] [image: models/md5/chars/heads/common/blue] WARNING:Couldn't load image: models/md5/chars/heads/common/brown [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/characters/common/brown_eye in materials/tdm_models_chars.mtr] [image: models/md5/chars/heads/common/brown] WARNING:Couldn't load image: models/md5/chars/heads/common/green [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/characters/common/green_eye in materials/tdm_models_chars.mtr] [image: models/md5/chars/heads/common/green] WARNING:Couldn't load image: models/md5/chars/heads/common/zombie [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/characters/common/zombie_eye in materials/tdm_models_chars.mtr] [image: models/md5/chars/heads/common/zombie] WARNING:Couldn't load image: addnormals( models/md5/chars/builders/prelate/prelatebottom_local, heightmap( models/md5/chars/builders/prelate/prelatebottom_h, 3)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/chars/builders/prelate/prelatearmour_old in materials/tdm_ai_builders.mtr] [image: addnormals( models/md5/chars/builders/prelate/prelatebottom_local, heightmap( models/md5/chars/builders/prelate/prelatebottom_h, 3))] WARNING:Couldn't load image: addnormals( models/md5/chars/builders/prelate/prelatetop_local, heightmap( models/md5/chars/builders/prelate/prelatetop_h, 3)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/chars/builders/prelate/prelaterobes_old in materials/tdm_ai_builders.mtr] [image: addnormals( models/md5/chars/builders/prelate/prelatetop_local, heightmap( models/md5/chars/builders/prelate/prelatetop_h, 3))] WARNING:Couldn't load image: models/md5/chars/builders/prelatenottom_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/chars/builders/prelate/prelateshadow_old in materials/tdm_ai_builders.mtr] [image: models/md5/chars/builders/prelatenottom_s] WARNING:Couldn't load image: models/darkmod/props/textures/broadhead/playerhand_d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/chars/playerhand in materials/tdm_models_chars.mtr] [image: models/darkmod/props/textures/broadhead/playerhand_d] WARNING:Couldn't load image: models/darkmod/props/textures/broadhead/playerhand_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/chars/playerhand in materials/tdm_models_chars.mtr] [image: models/darkmod/props/textures/broadhead/playerhand_local] WARNING:Couldn't load image: models/darkmod/props/textures/candle02_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/candles/candle02 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle02_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/candles/candle02 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1)] WARNING:Couldn't load image: models/darkmod/props/textures/candle03_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/candles/candle03 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle03_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/candles/candle03 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1)] WARNING:Couldn't load image: models/darkmod/props/textures/candle04_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/candles/candle04 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle04_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/candles/candle04 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1)] WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/wine_barrel in materials/tdm_models_containers.mtr] [image: models/darkmod/props/textures/wine_barrel_local] WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/wine_barrel in materials/tdm_models_containers.mtr] [image: models/darkmod/props/textures/wine_barrel] WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/props/textures/wine_barrel in materials/tdm_models_containers.mtr] [image: models/darkmod/props/textures/wine_barrel_s] WARNING:Couldn't load image: textures/darkmod/wood/panels/panel_decorative_frame_long_walnut [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/wood/panels/panel_decorative_frame_long_wallnut_ns in materials/tdm_models_architecture.mtr] [image: textures/darkmod/wood/panels/panel_decorative_frame_long_walnut] WARNING:Couldn't load image: textures/darkmod/wood/panels/panel_decorative_frame_walnut [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/darkmod/wood/panels/panel_decorative_frame_wallnut_ns in materials/tdm_models_architecture.mtr] [image: textures/darkmod/wood/panels/panel_decorative_frame_walnut] WARNING:Couldn't load image: models/guard/guard [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/guard/guard in materials/tdm_models_guard.mtr] [image: models/guard/guard] WARNING:Couldn't load image: models/guard/guardarmour [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/guard/guardarmour in materials/tdm_models_guard.mtr] [image: models/guard/guardarmour] WARNING:Couldn't load image: models/md5/chars/undead/revenant/skirtacol [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/guard/revbottom in materials/tdm_models_guard.mtr] [image: models/md5/chars/undead/revenant/skirtacol] WARNING:Couldn't load image: addnormals( models/chars/builders/guard/builder_local, heightmap( models/md5/chars/undead/revenant/skirt_h, 3)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/guard/revbottom in materials/tdm_models_guard.mtr] [image: addnormals( models/chars/builders/guard/builder_local, heightmap( models/md5/chars/undead/revenant/skirt_h, 3))] WARNING:Couldn't load image: models/md5/chars/undead/revenant/skirt_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/guard/revbottom in materials/tdm_models_guard.mtr] [image: models/md5/chars/undead/revenant/skirt_s] WARNING:Couldn't load image: models/md5/chars/undead/revenant/hauntarmor_d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/guard/revtop in materials/tdm_models_guard.mtr] [image: models/md5/chars/undead/revenant/hauntarmor_d] WARNING:Couldn't load image: addnormals( models/chars/builders/guard/builderarmor_local, heightmap( models/md5/chars/undead/revenant/hauntarmor_h, 3)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/guard/revtop in materials/tdm_models_guard.mtr] [image: addnormals( models/chars/builders/guard/builderarmor_local, heightmap( models/md5/chars/undead/revenant/hauntarmor_h, 3))] WARNING:Couldn't load image: models/md5/chars/undead/revenant/hauntarmor_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/guard/revtop in materials/tdm_models_guard.mtr] [image: models/md5/chars/undead/revenant/hauntarmor_s] WARNING:Couldn't load image: models/md5/chars/builders/builder_cloth_generic [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/md5/chars/builders/builder_cloth_generic in materials/tdm_ai_builders.mtr] [image: models/md5/chars/builders/builder_cloth_generic] WARNING:Couldn't load image: addnormals( models/md5/chars/builders/priest/priesthead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/md5/chars/builders/priest/priesthead in materials/tdm_ai_builders.mtr] [image: addnormals( models/md5/chars/builders/priest/priesthead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6))] WARNING:Couldn't load image: models/md5/chars/builders/acolyte/acolyte_top [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/md5/chars/heads/acolyte_hood in materials/tdm_ai_heads_dev.mtr] [image: models/md5/chars/builders/acolyte/acolyte_top] WARNING:Couldn't load image: addnormals( models/md5/chars/nobles/nobleman1/noblemanhead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/md5/chars/nobles/nobleman1/nobleman_head_dark in materials/tdm_ai_nobleman.mtr] [image: addnormals( models/md5/chars/nobles/nobleman1/noblemanhead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6))] WARNING:Couldn't load image: models/md5/chars/nobles/nobleman_head1 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/md5/chars/nobles/nobleman1/nobleman_head_dark in materials/tdm_ai_nobleman.mtr] [image: models/md5/chars/nobles/nobleman_head1] WARNING:Couldn't load image: models/md5/chars/pagans/pagan_female/pagan_female_head [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/md5/chars/pagans/pagan_female/pagan_female_head in materials/tdm_ai_pagans.mtr] [image: models/md5/chars/pagans/pagan_female/pagan_female_head] WARNING:Couldn't load image: models/md5/chars/pagans/pagan_female/pagan_female_head_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/md5/chars/pagans/pagan_female/pagan_female_head in materials/tdm_ai_pagans.mtr] [image: models/md5/chars/pagans/pagan_female/pagan_female_head_local] WARNING:Couldn't load image: models/md5/chars/thief/bow_d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: models/md5/chars/thief/bow in materials/tdm_ai_thief.mtr] [image: models/md5/chars/thief/bow_d] WARNING:Couldn't load image: models/darkmod/props/textures/old_brick_wall_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: old_brick_wall_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/old_brick_wall_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/old_brick_wall_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: old_brick_wall_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/old_brick_wall_001] WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: plate_decor_loot_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/plate_decor_loot_001] WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: plate_decor_loot_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/plate_decor_loot_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: plate_decor_loot_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/plate_decor_loot_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_002 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: plate_decor_loot_002 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/plate_decor_loot_002] WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_002_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: plate_decor_loot_002 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/plate_decor_loot_002_local] WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_002_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: plate_decor_loot_002 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/plate_decor_loot_002_s] WARNING:Couldn't load image: _cookedMath [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: postprocess/cookmath_pass2 in materials/tdm_postprocess.mtr] [image: _cookedMath] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_chimney_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_chimney_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_chimney_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_chimney_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_chimney_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_chimney_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_chimney_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_chimney_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_chimney_001] WARNING:Couldn't load image: textures/rooftop_chimney_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_chimney_001 in materials/tdm_epi_shader_2.mtr] [image: textures/rooftop_chimney_001] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_gutters_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_gutters_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_gutters_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_gutters_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_gutters_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_gutters_001] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_gutters_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_gutters_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_gutters_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_tiles_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_tiles_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_tiles_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_tiles_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_tiles_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_tiles_001] WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_tiles_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: rooftop_tiles_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/rooftop_tiles_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/safe_set_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: safe_set_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/safe_set_001] WARNING:Couldn't load image: models/darkmod/props/textures/safe_set_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: safe_set_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/safe_set_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/safe_set_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: safe_set_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/safe_set_001_s] WARNING:Couldn't load image: models/md5/chars/inventors/scientist/scientist_head_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: scientist_head in materials/tdm_ai_inventors.mtr] [image: models/md5/chars/inventors/scientist/scientist_head_local] WARNING:Couldn't load image: models/md5/chars/inventors/inventor_head [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: scientist_head in materials/tdm_ai_inventors.mtr] [image: models/md5/chars/inventors/inventor_head] WARNING:Couldn't load image: models/darkmod/props/textures/shower_enclosure_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: shower_enclosure_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/shower_enclosure_001] WARNING:Couldn't load image: models/darkmod/props/textures/shower_enclosure_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: shower_enclosure_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/shower_enclosure_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/shower_enclosure_001_s_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: shower_enclosure_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/shower_enclosure_001_s_001] WARNING:Couldn't load image: models/darkmod/props/textures/thread [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: spinning_thread in materials/tdm_models_tools.mtr] [image: models/darkmod/props/textures/thread] WARNING:Couldn't load image: models/darkmod/props/textures/stone_arch_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: stone_arch_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/stone_arch_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/stone_arch_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: stone_arch_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/stone_arch_001] WARNING:Couldn't load image: models/darkmod/props/textures/stone_staircase_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: stone_staircase_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/stone_staircase_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/stone_staircase_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: stone_staircase_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/stone_staircase_001] WARNING:Couldn't load image: models/darkmod/props/textures/stone_staircase_002_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: stone_staircase_002 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/stone_staircase_002_local] WARNING:Couldn't load image: models/darkmod/props/textures/stone_staircase_002 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: stone_staircase_002 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/stone_staircase_002] WARNING:Couldn't load image: models/darkmod/props/textures/surgical_toolset_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: surgical_toolset_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/surgical_toolset_001] WARNING:Couldn't load image: models/darkmod/props/textures/surgical_toolset_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: surgical_toolset_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/surgical_toolset_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/surgical_toolset_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: surgical_toolset_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/surgical_toolset_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/sword_collection_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: sword_collection_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/sword_collection_001] WARNING:Couldn't load image: models/darkmod/props/textures/sword_collection_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: sword_collection_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/sword_collection_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/sword_collection_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: sword_collection_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/sword_collection_001_s] WARNING:Couldn't load image: models/md5/chars/townsfolk/beggar/bare_feet_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_bare_feet in materials/tdm_ai_generic.mtr] [image: models/md5/chars/townsfolk/beggar/bare_feet_local] WARNING:Couldn't load image: models/darkmod/props/textures/chain_length_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_chain_length in materials/tdm_models_dungeon.mtr] [image: models/darkmod/props/textures/chain_length_local] WARNING:Couldn't load image: models/darkmod/props/textures/crossbow01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_crossbow_repeating_ornate in materials/tdm_models_weapons.mtr] [image: models/darkmod/props/textures/crossbow01] WARNING:Couldn't load image: models/darkmod/props/textures/crossbow01_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_crossbow_repeating_ornate in materials/tdm_models_weapons.mtr] [image: models/darkmod/props/textures/crossbow01_local] WARNING:Couldn't load image: models/darkmod/props/textures/dandelion_puff [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_dandelion_puff in materials/tdm_models_nature.mtr] [image: models/darkmod/props/textures/dandelion_puff] WARNING:Couldn't load image: models/darkmod/props/textures/longsword_h [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_longsword in materials/tdm_models_weapons.mtr] [image: models/darkmod/props/textures/longsword_h] WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_moor_helmet01 in materials/tdm_models_wearable.mtr] [image: models/darkmod/props/textures/moor_helmet01] WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_moor_helmet01 in materials/tdm_models_wearable.mtr] [image: models/darkmod/props/textures/moor_helmet01_local] WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_moor_helmet01 in materials/tdm_models_wearable.mtr] [image: models/darkmod/props/textures/moor_helmet01_s] WARNING:Couldn't load image: models/md5/chars/townsfolk/commoner/nightgown_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_nightgown in materials/tdm_ai_commoners.mtr] [image: models/md5/chars/townsfolk/commoner/nightgown_local] WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_old_door_01_metal in materials/tdm_door.mtr] [image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d] WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_pickaxe in materials/tdm_models_tools.mtr] [image: models/darkmod/props/textures/pickaxe_d] WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_pickaxe in materials/tdm_models_tools.mtr] [image: models/darkmod/props/textures/pickaxe_local] WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_pickaxe in materials/tdm_models_tools.mtr] [image: models/darkmod/props/textures/pickaxe_s] WARNING:Couldn't load image: models/darkmod/props/textures/weed_queenlace01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_queenlace01 in materials/tdm_models_nature.mtr] [image: models/darkmod/props/textures/weed_queenlace01] WARNING:Couldn't load image: textures/hell/boney [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_skeletal_wall in materials/tdm_stone_sculpted.mtr] [image: textures/hell/boney] WARNING:Couldn't load image: addnormals( textures/hell/boney_local, heightmap( textures/hell/boney_h, 8)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_skeletal_wall in materials/tdm_stone_sculpted.mtr] [image: addnormals( textures/hell/boney_local, heightmap( textures/hell/boney_h, 8))] WARNING:Couldn't load image: textures/hell/boney_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_skeletal_wall in materials/tdm_stone_sculpted.mtr] [image: textures/hell/boney_s] WARNING:Couldn't load image: textures/hell/boney2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_skeletal_wall_light in materials/tdm_stone_sculpted.mtr] [image: textures/hell/boney2] WARNING:Couldn't load image: addnormals( models/darkmod/props/textures/stove_design_local, heightmap( textures/darkmod/metal/flat/steel_scratched01_local, 5)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_stove_design in materials/tdm_models_kitchen.mtr] [image: addnormals( models/darkmod/props/textures/stove_design_local, heightmap( textures/darkmod/metal/flat/steel_scratched01_local, 5))] WARNING:Couldn't load image: models/md5/monsters/werebeast/werebeast_diffuse [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_werebeast in materials/tdm_ai_monsters_werebeast.mtr] [image: models/md5/monsters/werebeast/werebeast_diffuse] WARNING:Couldn't load image: models/md5/monsters/werebeast/werebeast_normal [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tdm_werebeast in materials/tdm_ai_monsters_werebeast.mtr] [image: models/md5/monsters/werebeast/werebeast_normal] WARNING:Couldn't load image: models/darkmod/props/textures/telescope_stand_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: telescope_stand_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/telescope_stand_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/telescope_stand_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: telescope_stand_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/telescope_stand_001] WARNING:Couldn't load image: textures/terrain/generic_grass_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: terrain_blend_001 in materials/tdm_epi_shader.mtr] [image: textures/terrain/generic_grass_001_local] WARNING:Couldn't load image: textures/terrain/generic_grass_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: terrain_blend_001 in materials/tdm_epi_shader.mtr] [image: textures/terrain/generic_grass_001] WARNING:Couldn't load image: _fsfx_input [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/afx/afxadd in materials/tdm_bloom_afx.mtr] [image: _fsfx_input] WARNING:Couldn't load image: _afxweight [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/afx/afxmodulate in materials/tdm_bloom_afx.mtr] [image: _afxweight] WARNING:Couldn't load image: models/darkmod/props/textures/candles/candle_flame [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/candles/candle_flame in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candles/candle_flame] WARNING:Couldn't load image: camera1 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera1 in materials/tdm_camera.mtr] [image: camera1] WARNING:Couldn't load image: camera2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera2 in materials/tdm_camera.mtr] [image: camera2] WARNING:Couldn't load image: camera3 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera3 in materials/tdm_camera.mtr] [image: camera3] WARNING:Couldn't load image: camera4 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera4 in materials/tdm_camera.mtr] [image: camera4] WARNING:Couldn't load image: camera5 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera5 in materials/tdm_camera.mtr] [image: camera5] WARNING:Couldn't load image: camera6 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera6 in materials/tdm_camera.mtr] [image: camera6] WARNING:Couldn't load image: camera7 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera7 in materials/tdm_camera.mtr] [image: camera7] WARNING:Couldn't load image: camera8 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera8 in materials/tdm_camera.mtr] [image: camera8] WARNING:Couldn't load image: camera9 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/camera/camera9 in materials/tdm_camera.mtr] [image: camera9] WARNING:Couldn't load image: textures/common/mirror [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/mirror in materials/tdm_internal_engine.mtr] [image: textures/common/mirror] WARNING:Couldn't load image: textures/common/overdraw [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/common/overdrawtest in materials/tdm_internal_engine.mtr] [image: textures/common/overdraw] WARNING:Couldn't load image: textures/darkmod/decals/cracks/cracks01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/decals/cracks/cracks01 in materials/tdm_decals_dirt.mtr] [image: textures/darkmod/decals/cracks/cracks01] WARNING:Couldn't load image: textures/darkmod/decals/cracks/cracks01_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/decals/cracks/cracks01 in materials/tdm_decals_dirt.mtr] [image: textures/darkmod/decals/cracks/cracks01_local] WARNING:Couldn't load image: textures/darkmod/map_specific/steele/beatoldpavmentdirty [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/map_specific/steele/beatoldpavmentdirty in <implicit file>] [image: textures/darkmod/map_specific/steele/beatoldpavmentdirty] WARNING:Couldn't load image: textures/darkmod/map_specific/steele/wallpaper_victorian_01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/map_specific/steele/wallpaper_victorian_01 in <implicit file>] [image: textures/darkmod/map_specific/steele/wallpaper_victorian_01] WARNING:Couldn't load image: textures/darkmod/map_specific/steele/wallpaper_victorian_02 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/map_specific/steele/wallpaper_victorian_02 in <implicit file>] [image: textures/darkmod/map_specific/steele/wallpaper_victorian_02] WARNING:Couldn't load image: textures/darkmod/map_specific/steele/wallpaper_victorian_03 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/map_specific/steele/wallpaper_victorian_03 in <implicit file>] [image: textures/darkmod/map_specific/steele/wallpaper_victorian_03] WARNING:Couldn't load image: textures/darkmod/map_specific/steele/wallpaper_victorian_04 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/map_specific/steele/wallpaper_victorian_04 in <implicit file>] [image: textures/darkmod/map_specific/steele/wallpaper_victorian_04] WARNING:Couldn't load image: textures/darkmod/map_specific/steele/wallpaper_victorian_05 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/map_specific/steele/wallpaper_victorian_05 in <implicit file>] [image: textures/darkmod/map_specific/steele/wallpaper_victorian_05] WARNING:Couldn't load image: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_lrg [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_lrg in <implicit file>] [image: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_lrg] WARNING:Couldn't load image: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_sm [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_sm in <implicit file>] [image: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_sm] WARNING:Couldn't load image: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_xl [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_xl in <implicit file>] [image: textures/darkmod/metal/detailed/gold_treasurehorde_tiling_xl] WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/metal/detailed/panel_rottingpaint03 in materials/tdm_melan_detailedmetal5.mtr] [image: textures/darkmod/metal/detailed/panel_rottingpaint03_s] WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/metal/detailed/panel_rottingpaint04 in materials/tdm_melan_detailedmetal5.mtr] [image: textures/darkmod/metal/detailed/panel_rottingpaint04_s] WARNING:Couldn't load image: textures/darkmod/metal/machine/stelabwafer3_d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/metal/machine/plate_rivets02 in materials/tdm_metal_detailed.mtr] [image: textures/darkmod/metal/machine/stelabwafer3_d] WARNING:Couldn't load image: textures/darkmod/metal/machine/stelabwafer3_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/metal/machine/plate_rivets02 in materials/tdm_metal_detailed.mtr] [image: textures/darkmod/metal/machine/stelabwafer3_local] WARNING:Couldn't load image: textures/darkmod/metal/machine/stelabwafer3_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/metal/machine/plate_rivets02 in materials/tdm_metal_detailed.mtr] [image: textures/darkmod/metal/machine/stelabwafer3_s] WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/nature/skybox/starry1/moon in materials/tdm_nature_sky.mtr] [image: textures/darkmod/nature/skybox/starry1_moon] WARNING:Couldn't load image: models/darkmod/architecture/shingles_clay_blocky [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/roof/shingles_clay_blocky in materials/tdm_roof.mtr] [image: models/darkmod/architecture/shingles_clay_blocky] WARNING:Couldn't load image: models/darkmod/architecture/shingles_clay_blocky_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/roof/shingles_clay_blocky in materials/tdm_roof.mtr] [image: models/darkmod/architecture/shingles_clay_blocky_local] WARNING:Couldn't load image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/stone/sculpted/panels/panel_hourglass_winged in materials/tdm_melan_sculpted5.mtr] [image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s] WARNING:Couldn't load image: textures/darkmod/stone/sculpted/trim_darkstone_supports_rot_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/stone/sculpted/tiling_1d/trim_darkstone_supports_rot in materials/tdm_melan_sculpt.mtr] [image: textures/darkmod/stone/sculpted/trim_darkstone_supports_rot_local] WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/window/metal_grated_moonlit in materials/tdm_windows.mtr] [image: textures/darkmod/window/metal_grated_moonlit_s] WARNING:Couldn't load image: textures/darkmod/window/metal_grated_moonlit [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/darkmod/window/metal_grated_moonlit in materials/tdm_windows.mtr] [image: textures/darkmod/window/metal_grated_moonlit] WARNING:Couldn't load image: textures/decals/drip2_d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/decals/drip2 in materials/tdm_decals_blood.mtr] [image: textures/decals/drip2_d] WARNING:Couldn't load image: extures/decals/footprint01_d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/decals/footprint01 in materials/tdm_decals_legacy.mtr] [image: extures/decals/footprint01_d] WARNING:Couldn't load image: extures/decals/footprint01r_d [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/decals/footprint01r in materials/tdm_decals_legacy.mtr] [image: extures/decals/footprint01r_d] WARNING:Couldn't load image: textures/decals/stainwallfadered [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/decals/stainwallfadered in materials/tdm_decals_dirt.mtr] [image: textures/decals/stainwallfadered] WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/hell/cbrick2c in materials/tdm_stone_brick.mtr] [image: textures/darkmod/stone/brick/cbrick2c] WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/hell/cbrick2c in materials/tdm_stone_brick.mtr] [image: textures/darkmod/stone/brick/cbrick2c_local] WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/hell/cbrick2c in materials/tdm_stone_brick.mtr] [image: textures/darkmod/stone/brick/cbrick2c_s] WARNING:Couldn't load image: textures/particles/bloodstream4 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/particles/bloodstream4 in materials/tdm_particles_legacy.mtr] [image: textures/particles/bloodstream4] WARNING:Couldn't load image: textures/particles/splash_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/particles/splash_1 in materials/tdm_particles_ripple.mtr] [image: textures/particles/splash_s] WARNING:Couldn't load image: models/darkmod/nature/leaves_d_autumn [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/particles/tdm_leaves_01_autumn in materials/tdm_nature_foliage.mtr] [image: models/darkmod/nature/leaves_d_autumn] WARNING:Couldn't load image: env/dome [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/skies/cubedome in materials/tdm_cubeLights.mtr] [image: env/dome] WARNING:Couldn't load image: env/reflections/map_specific/blackheart_manor/blackheart_manor_01 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: textures/water_source/map_specific/blackheart_water_fake_reflect_01 in materials/tdm_water.mtr] [image: env/reflections/map_specific/blackheart_manor/blackheart_manor_01] WARNING:Couldn't load image: models/darkmod/props/textures/_transparent [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tram_arcbolt_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/_transparent] WARNING:Couldn't load image: models/darkmod/props/textures/plaster_normal [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: tudor01_plaster in materials/tdm_models_architecture.mtr] [image: models/darkmod/props/textures/plaster_normal] WARNING:Couldn't load image: models/darkmod/props/textures/vehicle_tram_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: vehicle_tram_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/vehicle_tram_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/vehicle_tram_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: vehicle_tram_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/vehicle_tram_001] WARNING:Couldn't load image: models/darkmod/props/textures/vehicle_tram_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: vehicle_tram_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/vehicle_tram_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/vehicle_tram_001_lights [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: vehicle_tram_001_on in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/vehicle_tram_001_lights] WARNING:Couldn't load image: models/darkmod/props/textures/wall_planter_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wall_planter_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wall_planter_001] WARNING:Couldn't load image: models/darkmod/props/textures/wall_planter_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wall_planter_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wall_planter_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/wall_planter_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wall_planter_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wall_planter_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/water_mist_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: water_mist_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/water_mist_001] WARNING:Couldn't load image: models/darkmod/props/textures/water_mist_001_alpha [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: water_mist_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/water_mist_001_alpha] WARNING:Couldn't load image: models/darkmod/props/textures/water_mist_001_depth [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: water_mist_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/water_mist_001_depth] WARNING:Couldn't load image: models/md5/chars/monsters/werebeast_body [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: werebeast_body in materials/tdm_ai_monsters_werebeast.mtr] [image: models/md5/chars/monsters/werebeast_body] WARNING:Couldn't load image: addnormals( models/md5/chars/monsters/werebeast/imp_local, heightmap( models/md5/chars/monsters/werebeast/werebeast_body_h, 5)) [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: werebeast_body in materials/tdm_ai_monsters_werebeast.mtr] [image: addnormals( models/md5/chars/monsters/werebeast/imp_local, heightmap( models/md5/chars/monsters/werebeast/werebeast_body_h, 5))] WARNING:Couldn't load image: models/darkmod/props/textures/wiring_set_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wiring_set_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/wiring_set_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/wiring_set_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wiring_set_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/wiring_set_001] WARNING:Couldn't load image: models/darkmod/props/textures/wiring_set_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wiring_set_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/wiring_set_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/wizard_cloth_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_cloth_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wizard_cloth_001] WARNING:Couldn't load image: models/darkmod/props/textures/wizard_cloth_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_cloth_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wizard_cloth_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/wizard_roof_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_roof_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wizard_roof_001] WARNING:Couldn't load image: models/darkmod/props/textures/wizard_roof_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_roof_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wizard_roof_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/wizard_signage_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_signage_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wizard_signage_001] WARNING:Couldn't load image: models/darkmod/props/textures/wizard_signage_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_signage_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wizard_signage_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/wizard_signage_001_s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_signage_001 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wizard_signage_001_s] WARNING:Couldn't load image: models/darkmod/props/textures/wizard_signage_001_glow [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_signage_001_glow in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/wizard_signage_001_glow] WARNING:Couldn't load image: models/darkmod/props/textures/talisman_glow_strip [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wizard_signage_001_glow in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/talisman_glow_strip] WARNING:Couldn't load image: models/darkmod/props/textures/wood_arch_001_local [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wood_arch_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/wood_arch_001_local] WARNING:Couldn't load image: models/darkmod/props/textures/wood_arch_001 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: wood_arch_001 in materials/tdm_epi_shader.mtr] [image: models/darkmod/props/textures/wood_arch_001] WARNING:Couldn't load image: models/md5/chars/undead/zombie_test [map entity: atdm_vintage_lamp_ceiling2_1] [decl: test_skin in skins/test_skin.skin] [decl: zombie_test in materials/tdm_ai_undead.mtr] [image: models/md5/chars/undead/zombie_test] 0 purged from previous 203 kept from previous 5778 new loaded all images loaded in 124.2 seconds ---------------------------------------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... Linking GLSL program volumetric ... Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHazeWithMaskAndDepth ... Linking GLSL program heatHazeWithMaskAndBlur ... Linking GLSL program heatHazeWithAlphaDepth ... Linking GLSL program heatHaze ... WARNING:Could not open shader file cookMath_pass1.vs WARNING:Failed to attach shader cookMath_pass1.vs to program cookMath_pass1. WARNING:Could not open shader file cookMath_pass1.fs WARNING:Failed to attach shader cookMath_pass1.fs to program cookMath_pass1. Linking GLSL program cookMath_pass1 ... WARNING:Linking program cookMath_pass1 failed: Error: No shaders attached to current program WARNING:Could not open shader file cookMath_pass2.vs WARNING:Failed to attach shader cookMath_pass2.vs to program cookMath_pass2. WARNING:Could not open shader file cookMath_pass2.fs WARNING:Failed to attach shader cookMath_pass2.fs to program cookMath_pass2. Linking GLSL program cookMath_pass2 ... WARNING:Linking program cookMath_pass2 failed: Error: No shaders attached to current program Linking GLSL program heatHazeWithMask ... WARNING:Could not open shader file afxadd.vs WARNING:Failed to attach shader afxadd.vs to program afxadd. WARNING:Could not open shader file afxadd.fs WARNING:Failed to attach shader afxadd.fs to program afxadd. Linking GLSL program afxadd ... WARNING:Linking program afxadd failed: Error: No shaders attached to current program WARNING:Could not open shader file afxmodulate.vs WARNING:Failed to attach shader afxmodulate.vs to program afxmodulate. WARNING:Could not open shader file afxmodulate.fs WARNING:Failed to attach shader afxmodulate.fs to program afxmodulate. Linking GLSL program afxmodulate ... WARNING:Linking program afxmodulate failed: Error: No shaders attached to current program WARNING:Could not open shader file afxmodulate2.vs WARNING:Failed to attach shader afxmodulate2.vs to program afxmodulate2. WARNING:Could not open shader file afxmodulate2.fs WARNING:Failed to attach shader afxmodulate2.fs to program afxmodulate2. Linking GLSL program afxmodulate2 ... WARNING:Linking program afxmodulate2 failed: Error: No shaders attached to current program WARNING:Could not open shader file afxweight.vs WARNING:Failed to attach shader afxweight.vs to program afxweight. WARNING:Could not open shader file afxweight.fs WARNING:Failed to attach shader afxweight.fs to program afxweight. Linking GLSL program afxweight ... WARNING:Linking program afxweight failed: Error: No shaders attached to current program WARNING:Could not open shader file blur.vs WARNING:Failed to attach shader blur.vs to program blur. WARNING:Could not open shader file blur.fs WARNING:Failed to attach shader blur.fs to program blur. Linking GLSL program blur ... WARNING:Linking program blur failed: Error: No shaders attached to current program WARNING:Could not open shader file blurx1024.vs WARNING:Failed to attach shader blurx1024.vs to program blurx1024. WARNING:Could not open shader file blurx1024.fs WARNING:Failed to attach shader blurx1024.fs to program blurx1024. Linking GLSL program blurx1024 ... WARNING:Linking program blurx1024 failed: Error: No shaders attached to current program WARNING:Could not open shader file blurx0128.vs WARNING:Failed to attach shader blurx0128.vs to program blurx0128. WARNING:Could not open shader file blurx0128.fs WARNING:Failed to attach shader blurx0128.fs to program blurx0128. Linking GLSL program blurx0128 ... WARNING:Linking program blurx0128 failed: Error: No shaders attached to current program WARNING:Could not open shader file blurx2048.vs WARNING:Failed to attach shader blurx2048.vs to program blurx2048. WARNING:Could not open shader file blurx2048.fs WARNING:Failed to attach shader blurx2048.fs to program blurx2048. Linking GLSL program blurx2048 ... WARNING:Linking program blurx2048 failed: Error: No shaders attached to current program WARNING:Could not open shader file blurx0256.vs WARNING:Failed to attach shader blurx0256.vs to program blurx0256. WARNING:Could not open shader file blurx0256.fs WARNING:Failed to attach shader blurx0256.fs to program blurx0256. Linking GLSL program blurx0256 ... WARNING:Linking program blurx0256 failed: Error: No shaders attached to current program WARNING:Could not open shader file blurx0512.vs WARNING:Failed to attach shader blurx0512.vs to program blurx0512. WARNING:Could not open shader file blurx0512.fs WARNING:Failed to attach shader blurx0512.fs to program blurx0512. Linking GLSL program blurx0512 ... WARNING:Linking program blurx0512 failed: Error: No shaders attached to current program WARNING:Could not open shader file blurx0064.vs WARNING:Failed to attach shader blurx0064.vs to program blurx0064. WARNING:Could not open shader file blurx0064.fs WARNING:Failed to attach shader blurx0064.fs to program blurx0064. Linking GLSL program blurx0064 ... WARNING:Linking program blurx0064 failed: Error: No shaders attached to current program WARNING:Could not open shader file blury1024.vs WARNING:Failed to attach shader blury1024.vs to program blury1024. WARNING:Could not open shader file blury1024.fs WARNING:Failed to attach shader blury1024.fs to program blury1024. Linking GLSL program blury1024 ... WARNING:Linking program blury1024 failed: Error: No shaders attached to current program WARNING:Could not open shader file blury0128.vs WARNING:Failed to attach shader blury0128.vs to program blury0128. WARNING:Could not open shader file blury0128.fs WARNING:Failed to attach shader blury0128.fs to program blury0128. Linking GLSL program blury0128 ... WARNING:Linking program blury0128 failed: Error: No shaders attached to current program WARNING:Could not open shader file blury0256.vs WARNING:Failed to attach shader blury0256.vs to program blury0256. WARNING:Could not open shader file blury0256.fs WARNING:Failed to attach shader blury0256.fs to program blury0256. Linking GLSL program blury0256 ... WARNING:Linking program blury0256 failed: Error: No shaders attached to current program WARNING:Could not open shader file blury0032.vs WARNING:Failed to attach shader blury0032.vs to program blury0032. WARNING:Could not open shader file blury0032.fs WARNING:Failed to attach shader blury0032.fs to program blury0032. Linking GLSL program blury0032 ... WARNING:Linking program blury0032 failed: Error: No shaders attached to current program WARNING:Could not open shader file blury0512.vs WARNING:Failed to attach shader blury0512.vs to program blury0512. WARNING:Could not open shader file blury0512.fs WARNING:Failed to attach shader blury0512.fs to program blury0512. Linking GLSL program blury0512 ... WARNING:Linking program blury0512 failed: Error: No shaders attached to current program WARNING:Could not open shader file blury0064.vs WARNING:Failed to attach shader blury0064.vs to program blury0064. WARNING:Could not open shader file blury0064.fs WARNING:Failed to attach shader blury0064.fs to program blury0064. Linking GLSL program blury0064 ... WARNING:Linking program blury0064 failed: Error: No shaders attached to current program Linking GLSL program rotoedge ... WARNING:Could not open shader file heatHazeWithMaskAndVertex.vs WARNING:Failed to attach shader heatHazeWithMaskAndVertex.vs to program heatHazeWithMaskAndVertex. WARNING:Could not open shader file heatHazeWithMaskAndVertex.fs WARNING:Failed to attach shader heatHazeWithMaskAndVertex.fs to program heatHazeWithMaskAndVertex. Linking GLSL program heatHazeWithMaskAndVertex ... WARNING:Linking program heatHazeWithMaskAndVertex failed: Error: No shaders attached to current program Linking GLSL program HeatHazeWithMaskAndDepth ... Linking GLSL program fresnel ... WARNING:Could not open shader file transparency_hack.vs WARNING:Failed to attach shader transparency_hack.vs to program transparency_hack. WARNING:Could not open shader file transparency_hack.fs WARNING:Failed to attach shader transparency_hack.fs to program transparency_hack. Linking GLSL program transparency_hack ... WARNING:Linking program transparency_hack failed: Error: No shaders attached to current program ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 9048k referenced 134k purged ---------------------------------------- sound: missing efxs/bugs_materials.efx ----------------------------------- 130794 msec to load bugs_materials Interaction table generated: size = 0/512 Initial counts: 37 entities 0 lightDefs 4 entityDefs ------------- Warnings --------------- during bugs_materials... WARNING:Couldn't load gui: 'guis/lvlmaps/genericmap.gui' WARNING:Couldn't load image: _afxweight WARNING:Couldn't load image: _cookedMath WARNING:Couldn't load image: _cubicLight WARNING:Couldn't load image: _fsfx_input WARNING:Couldn't load image: _pointLight1 WARNING:Couldn't load image: _pointLight2 WARNING:Couldn't load image: _pointLight3 WARNING:Couldn't load image: _spotlight WARNING:Couldn't load image: addnormals( models/chars/builders/guard/builder_local, heightmap( models/md5/chars/undead/revenant/skirt_h, 3)) WARNING:Couldn't load image: addnormals( models/chars/builders/guard/builderarmor_local, heightmap( models/md5/chars/undead/revenant/hauntarmor_h, 3)) WARNING:Couldn't load image: addnormals( models/darkmod/props/textures/stove_design_local, heightmap( textures/darkmod/metal/flat/steel_scratched01_local, 5)) WARNING:Couldn't load image: addnormals( models/md5/chars/builders/prelate/prelatebottom_local, heightmap( models/md5/chars/builders/prelate/prelatebottom_h, 3)) WARNING:Couldn't load image: addnormals( models/md5/chars/builders/prelate/prelatetop_local, heightmap( models/md5/chars/builders/prelate/prelatetop_h, 3)) WARNING:Couldn't load image: addnormals( models/md5/chars/builders/priest/priesthead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6)) WARNING:Couldn't load image: addnormals( models/md5/chars/nobles/nobleman1/noblemanhead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6)) WARNING:Couldn't load image: addnormals( textures/hell/boney_local, heightmap( textures/hell/boney_h, 8)) WARNING:Couldn't load image: camera1 WARNING:Couldn't load image: camera2 WARNING:Couldn't load image: camera3 WARNING:Couldn't load image: camera4 WARNING:Couldn't load image: camera5 WARNING:Couldn't load image: camera6 WARNING:Couldn't load image: camera7 WARNING:Couldn't load image: camera8 WARNING:Couldn't load image: camera9 WARNING:Couldn't load image: charger_mast_003 WARNING:Couldn't load image: church_roughmix WARNING:Couldn't load image: dds/textures/particles/arcturus_fire WARNING:Couldn't load image: guis/assets/mission_success/success_title WARNING:Couldn't load image: guis/assets/purchase_menu/mine_gas_image WARNING:Couldn't load image: guis/assets/purchase_menu/scroll_closed_image WARNING:Couldn't load image: lights/blamplighte3 WARNING:Couldn't load image: lights/blamplighttile WARNING:Couldn't load image: lights/blinds02 WARNING:Couldn't load image: lights/blur WARNING:Couldn't load image: lights/blur2 WARNING:Couldn't load image: lights/blur3 WARNING:Couldn't load image: lights/bspot01 WARNING:Couldn't load image: lights/cloudscroll2 WARNING:Couldn't load image: lights/cloudscroll3 WARNING:Couldn't load image: lights/cloudturn WARNING:Couldn't load image: lights/crap01 WARNING:Couldn't load image: lights/fanblade WARNING:Couldn't load image: lights/fanblade3 WARNING:Couldn't load image: lights/fangrate WARNING:Couldn't load image: lights/floorpgrate WARNING:Couldn't load image: lights/floorvent01 WARNING:Couldn't load image: lights/floorvent01blue WARNING:Couldn't load image: lights/floorvent01int WARNING:Couldn't load image: lights/floorvent01x WARNING:Couldn't load image: lights/floorvent01x_cv WARNING:Couldn't load image: lights/fullambient WARNING:Couldn't load image: lights/grate3 WARNING:Couldn't load image: lights/grate3x WARNING:Couldn't load image: lights/grate6 WARNING:Couldn't load image: lights/grate7 WARNING:Couldn't load image: lights/grate8 WARNING:Couldn't load image: lights/inverse WARNING:Couldn't load image: lights/light WARNING:Couldn't load image: lights/mlight01 WARNING:Couldn't load image: lights/nofalloff WARNING:Couldn't load image: lights/qc_comj WARNING:Couldn't load image: lights/qcfloorvent01x WARNING:Couldn't load image: lights/redspawnflash WARNING:Couldn't load image: lights/rotate3 WARNING:Couldn't load image: lights/rred WARNING:Couldn't load image: lights/shadows/fan_shadow_001 WARNING:Couldn't load image: lights/shadows/shadow_transformer WARNING:Couldn't load image: lights/spawnflash WARNING:Couldn't load image: lights/spot01drk WARNING:Couldn't load image: lights/spot02 WARNING:Couldn't load image: lights/spot04 WARNING:Couldn't load image: lights/spot05 WARNING:Couldn't load image: lights/spot07 WARNING:Couldn't load image: lights/spot08 WARNING:Couldn't load image: lights/squareishlight WARNING:Couldn't load image: lights/squarelight1blue WARNING:Couldn't load image: lights/squarelight2 WARNING:Couldn't load image: lights/stainedglass3 WARNING:Couldn't load image: lights/stormy2 WARNING:Couldn't load image: lights/triangle1 WARNING:Couldn't load image: lights/window WARNING:Couldn't load image: lights/zol_nofalloff2 WARNING:Couldn't load image: makeintensity( lights/falloff_test) WARNING:Couldn't load image: makeintensity( lights/squarelight1b) WARNING:Couldn't load image: makeintensity( lights/squarelight1c) WARNING:Couldn't load image: makeintensity( lights/squarelight_split) WARNING:Couldn't load image: makeintensity( lights/triangle) WARNING:Couldn't load image: makeintensity( lights/zol_nofalloff2) WARNING:Couldn't load image: makeintensity( textures/lights/roundquarter) WARNING:Couldn't load image: material postprocess/blurx WARNING:Couldn't load image: material postprocess/blury WARNING:Couldn't load image: material postprocess/brightpassoptimized WARNING:Couldn't load image: material postprocess/finalscenepassoptimized WARNING:Couldn't load image: models/darkmod/player_equipment/lockpick_snake_inv_icon WARNING:Couldn't load image: models/darkmod/player_equipment/lockpick_triangle_inv_icon WARNING:Couldn't load image: models/darkmod/props/textures/audiograph_player_001 WARNING:Couldn't load image: models/darkmod/props/textures/audiograph_player_001_local WARNING:Couldn't load image: models/darkmod/props/textures/audiograph_player_001_s WARNING:Couldn't load image: models/darkmod/props/textures/barred_window_001 WARNING:Couldn't load image: models/darkmod/props/textures/barred_window_001_local WARNING:Couldn't load image: models/darkmod/props/textures/barred_window_001_s WARNING:Couldn't load image: models/darkmod/props/textures/bedroom_clutter_001 WARNING:Couldn't load image: models/darkmod/props/textures/bedroom_clutter_001_local WARNING:Couldn't load image: models/darkmod/props/textures/brick_wall_debris_001 WARNING:Couldn't load image: models/darkmod/props/textures/brick_wall_debris_001_local WARNING:Couldn't load image: models/darkmod/props/textures/broadhead/playerhand_d WARNING:Couldn't load image: models/darkmod/props/textures/broadhead/playerhand_local WARNING:Couldn't load image: models/darkmod/props/textures/burntbook_t1 WARNING:Couldn't load image: models/darkmod/props/textures/candle02_local WARNING:Couldn't load image: models/darkmod/props/textures/candle03_local WARNING:Couldn't load image: models/darkmod/props/textures/candle04_local WARNING:Couldn't load image: models/darkmod/props/textures/candles/candle_flame WARNING:Couldn't load image: models/darkmod/props/textures/chain_length_local WARNING:Couldn't load image: models/darkmod/props/textures/clutter_waste_basket_001 WARNING:Couldn't load image: models/darkmod/props/textures/clutter_waste_basket_001_local WARNING:Couldn't load image: models/darkmod/props/textures/clutter_waste_basket_001_s WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_001 WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_001_local WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_001_s WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_002 WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_002_local WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_002_s WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_003 WARNING:Couldn't load image: models/darkmod/props/textures/cobblestone_blnd_003_local WARNING:Couldn't load image: models/darkmod/props/textures/coveredchair_local WARNING:Couldn't load image: models/darkmod/props/textures/crossbow01 WARNING:Couldn't load image: models/darkmod/props/textures/crossbow01_local WARNING:Couldn't load image: models/darkmod/props/textures/crystal_ball WARNING:Couldn't load image: models/darkmod/props/textures/crystal_ball_pedestal_001 WARNING:Couldn't load image: models/darkmod/props/textures/crystal_ball_pedestal_001_local WARNING:Couldn't load image: models/darkmod/props/textures/dandelion_puff WARNING:Couldn't load image: models/darkmod/props/textures/flagstone_floor_001 WARNING:Couldn't load image: models/darkmod/props/textures/flagstone_floor_001_local WARNING:Couldn't load image: models/darkmod/props/textures/leather_ottoman_001 WARNING:Couldn't load image: models/darkmod/props/textures/leather_ottoman_001_local WARNING:Couldn't load image: models/darkmod/props/textures/leather_ottoman_001_s WARNING:Couldn't load image: models/darkmod/props/textures/longsword_h WARNING:Couldn't load image: models/darkmod/props/textures/mining_cart_001 WARNING:Couldn't load image: models/darkmod/props/textures/mining_cart_001_local WARNING:Couldn't load image: models/darkmod/props/textures/mining_cart_001_s WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01 WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01_local WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01_s WARNING:Couldn't load image: models/darkmod/props/textures/old_brick_wall_001 WARNING:Couldn't load image: models/darkmod/props/textures/old_brick_wall_001_local WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_d WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_local WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_s WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_001 WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_001_local WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_001_s WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_002 WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_002_local WARNING:Couldn't load image: models/darkmod/props/textures/plate_decor_loot_002_s WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_chimney_001 WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_chimney_001_local WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_chimney_001_s WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_gutters_001 WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_gutters_001_local WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_gutters_001_s WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_tiles_001 WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_tiles_001_local WARNING:Couldn't load image: models/darkmod/props/textures/rooftop_tiles_001_s WARNING:Couldn't load image: models/darkmod/props/textures/safe_set_001 WARNING:Couldn't load image: models/darkmod/props/textures/safe_set_001_local WARNING:Couldn't load image: models/darkmod/props/textures/safe_set_001_s WARNING:Couldn't load image: models/darkmod/props/textures/shower_enclosure_001 WARNING:Couldn't load image: models/darkmod/props/textures/shower_enclosure_001_local WARNING:Couldn't load image: models/darkmod/props/textures/shower_enclosure_001_s_001 WARNING:Couldn't load image: models/darkmod/props/textures/stone_arch_001 WARNING:Couldn't load image: models/darkmod/props/textures/stone_arch_001_local WARNING:Couldn't load image: models/darkmod/props/textures/stone_staircase_001 WARNING:Couldn't load image: models/darkmod/props/textures/stone_staircase_001_local WARNING:Couldn't load image: models/darkmod/props/textures/stone_staircase_002 WARNING:Couldn't load image: models/darkmod/props/textures/stone_staircase_002_local WARNING:Couldn't load image: models/darkmod/props/textures/surgical_toolset_001 WARNING:Couldn't load image: models/darkmod/props/textures/surgical_toolset_001_local WARNING:Couldn't load image: models/darkmod/props/textures/surgical_toolset_001_s WARNING:Couldn't load image: models/darkmod/props/textures/sword_collection_001 WARNING:Couldn't load image: models/darkmod/props/textures/sword_collection_001_local WARNING:Couldn't load image: models/darkmod/props/textures/sword_collection_001_s WARNING:Couldn't load image: models/darkmod/props/textures/telescope_stand_001 WARNING:Couldn't load image: models/darkmod/props/textures/telescope_stand_001_local WARNING:Couldn't load image: models/darkmod/props/textures/thread WARNING:Couldn't load image: models/darkmod/props/textures/weed_queenlace01 WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel_local WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel_s WARNING:Couldn't load image: models/guard/guard WARNING:Couldn't load image: models/guard/guardarmour WARNING:Couldn't load image: models/md5/chars/builders/acolyte/acolyte_top WARNING:Couldn't load image: models/md5/chars/builders/builder_cloth_generic WARNING:Couldn't load image: models/md5/chars/builders/prelatenottom_s WARNING:Couldn't load image: models/md5/chars/heads/common/blue WARNING:Couldn't load image: models/md5/chars/heads/common/brown WARNING:Couldn't load image: models/md5/chars/heads/common/green WARNING:Couldn't load image: models/md5/chars/heads/common/zombie WARNING:Couldn't load image: models/md5/chars/inventors/inventor_head WARNING:Couldn't load image: models/md5/chars/inventors/scientist/scientist_head_local WARNING:Couldn't load image: models/md5/chars/nobles/nobleman_head1 WARNING:Couldn't load image: models/md5/chars/pagans/pagan_female/pagan_female_head WARNING:Couldn't load image: models/md5/chars/pagans/pagan_female/pagan_female_head_local WARNING:Couldn't load image: models/md5/chars/thief/bow_d WARNING:Couldn't load image: models/md5/chars/townsfolk/beggar/bare_feet_local WARNING:Couldn't load image: models/md5/chars/townsfolk/commoner/nightgown_local WARNING:Couldn't load image: models/md5/chars/undead/revenant/hauntarmor_d WARNING:Couldn't load image: models/md5/chars/undead/revenant/hauntarmor_s WARNING:Couldn't load image: models/md5/chars/undead/revenant/skirt_s WARNING:Couldn't load image: models/md5/chars/undead/revenant/skirtacol WARNING:Couldn't load image: models/md5/monsters/werebeast/werebeast_diffuse WARNING:Couldn't load image: models/md5/monsters/werebeast/werebeast_normal WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1) WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1) WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1) WARNING:Couldn't load image: textures/audiograph_player_001 WARNING:Couldn't load image: textures/common/mirror WARNING:Couldn't load image: textures/common/overdraw WARNING:Couldn't load image: textures/darkmod/decals/cracks/cracks01 WARNING:Couldn't load image: textures/darkmod/decals/cracks/cracks01_local WARNING:Couldn't load image: textures/darkmod/door/wood/oldboards_metalspirals01 WARNING:Couldn't load image: textures/darkmod/door/wood/oldboards_metalspirals01_local WARNING:Couldn't load image: textures/darkmod/map_specific/steele/beatoldpavmentdirty WARNING:Couldn't load image: textures/darkmod/map_specific/steele/wallpaper_victorian_01 WARNING:Couldn't load image: 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materials/tdm_particles_legacy.mtr, line 363: Bad term 'ember1' WARNING:file materials/tdm_particles_legacy.mtr, line 378: Bad term 'ember1' WARNING:Unknown general material parameter 'forceoverlay' in 'textures/water_source/map_specific/galleon_water_overlay' WARNING:Unknown general material parameter 'nodrop' in 'textures/common/nodrop' list_materials.txt (178,337 bytes)
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textures/water_source/bluegrey_plain_flat_midmurk textures/water_source/bluegrey_plain_flat_thickmurk textures/water_source/bluegrey_plain_flat_thinmurk textures/water_source/cave_glow_water_01 textures/water_source/cave_glow_water_blobs_01 textures/water_source/cave_glow_water_flowing_01 textures/water_source/cave_water_clear textures/water_source/cave_water_muddy textures/water_source/cave_water_reflective_01 textures/water_source/green_dark_flat_thickmurk textures/water_source/green_plain_flat_midmurk textures/water_source/green_plain_flat_thickmurk textures/water_source/green_plain_flat_thinmurk textures/water_source/greengrey_plain_flat_midmurk textures/water_source/greengrey_plain_flat_thickmurk textures/water_source/greengrey_plain_flat_thinmurk textures/water_source/map_specific/blackheart_water_fake_reflect_01 textures/water_source/map_specific/galleon_water textures/water_source/map_specific/galleon_water_overlay textures/water_source/neon textures/water_source/sea_water_01 textures/water_source/sea_water_01_notrans textures/water_source/sea_water_semitrans textures/water_source/sea_wave_01 textures/water_source/smokepuff textures/water_source/toxin textures/water_source/water_blue textures/water_source/water_blurred textures/water_source/water_clear textures/water_source/water_clear2 textures/water_source/water_clear3 textures/water_source/water_clear4 textures/water_source/water_colored textures/water_source/water_dark textures/water_source/water_fake_reflect textures/water_source/water_fake_reflect_02 textures/water_source/water_green textures/water_source/water_overlay_specular textures/water_source/water_reflective textures/water_source/water_reflective2 textures/water_source/water_reflective_3 textures/water_source/water_stream textures/water_source/water_stream_fast textures/water_source/watermist_m1add textures/water_source/watersplode_m1 textures/water_source/watersplode_m1add textures/water_source/waterspray_m1 textures/water_source/waterspray_m1add textures/wicky02/rock01 textures/wicky02/rock02 textures/wicky02/rock03 textures/wicky02/rock04 textures/wicky02/rock05 textures/wicky02/rock06 textures/wicky02/small_rock01 textures/wicky02/tall_rock01 textures/wicky02/tall_rock02 textures/wicky02/tall_rock03 tools torch torch_bracket torch_shadowcasting torturechair torturespike tourmaline_square tram_arcbolt_001 transformer_gauge transformer_gauge_2 transformer_needle_a transformer_needle_a2 transformer_needle_b transformer_needle_b2 translucent/pumpkin translucent/pumpkin_blue translucent/pumpkin_green translucent/pumpkin_red tree_branch_04 tudor01_plaster unburntwood utility_grate_001 utility_room_001 vase1 vase11 vase12 vase13 vase14 vase15 vase16 vase17 vase2 vase3 vase4 vase5 vaseantique vaseantique1 vehicle_tram_001 vehicle_tram_001_alt vehicle_tram_001_on vic_diningchair1 vic_diningchair2 vic_diningchair3 vic_diningchair4 vic_diningchair5 video/tdm_briefing_video wall_oil_lamp02_copper wall_oil_lamp02_copper_shadowcasting wall_oil_lamp02_dirtymetal wall_oil_lamp02_dirtymetal_shadowcasting wall_planter_001 wallcandles1 wallcandles1_shadowcasting walllight1 walllight1_shadowcasting walllight1window walllight1window_colorme walllight1window_unlit walllight1window_unlit_shadowcasting walllight1windownotunlit wardrobe1 wardrobe1_desaturated wardrobe1_metal washboard_tin washboard_wood water_mist_001 watermill_wheel_combined watermill_wheel_metal watermill_wheel_wood waterpump wbottle01 wbottle02 wbottle03 wbottle04 wchair1 wchair1_dark wchair1_dull wchair1_red wench_arms wench_corset wench_head02 wench_shoes werebeast werebeast_body werebeast_head windmill01 wine_press01 winebottle05 winerack wiring_set_001 wizard_cloth_001 wizard_roof_001 wizard_signage_001 wizard_signage_001_glow wood_arch_001 wood_brown_dull01_ns wooden_frame01 wrapped_corpse_001 wtable1 wtable1b xray_glasses_backdrop xray_glasses_overlay_exclusive xray_glasses_overlay_exclusive_warped xray_glasses_overlay_mixed xray_glasses_overlay_mixed_warped xray_glasses_overlay_replacing xray_glasses_overlay_replacing_warped zombie_rags zombie_test |
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For 202 modelDefs (animated models), 30 warnings were issued. bugs_modelDefs.txt (11,489 bytes)
WARNING:file def/tdm_legacy.def, line 29: Model 'models/md5/environments/swinglight_round.md5mesh' defaulted WARNING:Couldn't load anim: 'models/md5/chars/nobles/noblewoman/af_pose.md5anim' WARNING:file def/tdm_ai_ghostwoman.def, line 92: Couldn't load anim 'models/md5/chars/nobles/noblewoman/af_pose.md5anim' WARNING:file def/tdm_objects_ragdoll.def, line 8: Model 'models/md5/props/hanging_signs/hanging_sign_shield01.md5mesh' defaulted WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim' WARNING:file def/tdm_ai_heads.def, line 425: Couldn't load anim 'models/md5/characters/npcs/zheads/z1idle.md5anim' WARNING:file def/tdm_ai_builder_inquisitor.def, line 4: Model 'models/md5/chars/builders/prelate/prelate_model.md5mesh' defaulted WARNING:Couldn't load anim: 'models/md5/chars/pagans/pagan_female/af_pose.md5anim' WARNING:file def/tdm_ai_pagan_female.def, line 97: Couldn't load anim 'models/md5/chars/pagans/pagan_female/af_pose.md5anim' WARNING:Couldn't load anim: 'models/md5/chars/simple_animals/raven/idle.md5anim' WARNING:file def/tdm_ai_animal_raven.def, line 22: Couldn't load anim 'models/md5/chars/simple_animals/raven/idle.md5anim' WARNING:file def/tdm_ai_steambot_guard.def, line 16: Model 'models/md5/chars/steambots/guard/tdm_steambot_guard.md5mesh' defaulted WARNING:file def/tdm_ai_trainer_melee.def, line 320: unknown token 'editor_displayFolder' on line 320 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 329: unknown token 'editor_displayFolder' on line 329 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 338: unknown token 'editor_displayFolder' on line 338 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 347: unknown token 'editor_displayFolder' on line 347 in 'def/tdm_ai_trainer_melee.def' WARNING:Couldn't load sound 'priest_hopeful_vocal.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_lucia_builderpriest in def/trilogy_stlucia.def] [decl: priest_hopeful_vocal in <implicit file>] [sound: priest_hopeful_vocal.wav] WARNING:file def/tdm_ai_trainer_melee.def, line 311: unknown token 'editor_displayFolder' on line 311 in 'def/tdm_ai_trainer_melee.def' WARNING:Couldn't load sound 'thug_door.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_door in def/tdm_ai_guard_thug.def] [decl: thug_door in <implicit file>] [sound: thug_door.wav] WARNING:file def/tdm_ai_trainer_melee.def, line 302: unknown token 'editor_displayFolder' on line 302 in 'def/tdm_ai_trainer_melee.def' ... 30 entities spawned, 42 inhibited in 11.7 seconds ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Applied 0 objective conditions. -------------------------------------- SpawnPlayer: 0 ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 221 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanhead [map entity: atdm_vintage_lamp_ceiling2_1] [decl: ghostwoman in def/tdm_ai_ghostwoman.def] [model: models/md5/chars/nobles/noblewoman/ghostwomanmesh.md5mesh] [decl: models/md5/chars/nobles/noblewoman/ghostwomanhead in <implicit file>] [image: models/md5/chars/nobles/noblewoman/ghostwomanhead] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomantop [map entity: atdm_vintage_lamp_ceiling2_1] [decl: ghostwoman in def/tdm_ai_ghostwoman.def] [model: models/md5/chars/nobles/noblewoman/ghostwomanmesh.md5mesh] [decl: models/md5/chars/nobles/noblewoman/ghostwomantop in <implicit file>] [image: models/md5/chars/nobles/noblewoman/ghostwomantop] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanbottom [map entity: atdm_vintage_lamp_ceiling2_1] [decl: ghostwoman in def/tdm_ai_ghostwoman.def] [model: models/md5/chars/nobles/noblewoman/ghostwomanmesh.md5mesh] [decl: models/md5/chars/nobles/noblewoman/ghostwomanbottom in <implicit file>] [image: models/md5/chars/nobles/noblewoman/ghostwomanbottom] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanlegs [map entity: atdm_vintage_lamp_ceiling2_1] [decl: ghostwoman in def/tdm_ai_ghostwoman.def] [model: models/md5/chars/nobles/noblewoman/ghostwomanmesh.md5mesh] [decl: models/md5/chars/nobles/noblewoman/ghostwomanlegs in <implicit file>] [image: models/md5/chars/nobles/noblewoman/ghostwomanlegs] WARNING:Couldn't load image: layer3s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: head03_baseguard in def/tdm_ai_heads_springheel.def] [model: models/md5/chars/heads/npcs/head03_baseguard.md5mesh] [decl: layer3s in <implicit file>] [image: layer3s] WARNING:Couldn't load image: head02loteethmeshs [map entity: atdm_vintage_lamp_ceiling2_1] [decl: head_inquisitor in def/tdm_ai_heads_springheel.def] [model: models/md5/chars/builders/inquisitor/tdm_inquisitor_head.md5mesh] [decl: head02loteethmeshs in <implicit file>] [image: head02loteethmeshs] WARNING:Couldn't load image: models/md5/chars/undead/zombie_test [map entity: atdm_vintage_lamp_ceiling2_1] [decl: headbox_zombie in def/tdm_ai_heads.def] [model: models/md5/chars/undead/zombie/zombiehead01.md5mesh] [decl: zombie_test in materials/tdm_ai_undead.mtr] [image: models/md5/chars/undead/zombie_test] WARNING:Couldn't load image: leftslash [map entity: atdm_vintage_lamp_ceiling2_1] [decl: monster_werebeast in def/tdm_ai_monster_werebeast.def] [decl: melee_wereleftclaw in def/tdm_ai_monster_werebeast.def] [decl: leftslash in <implicit file>] [image: leftslash] WARNING:Couldn't load image: rightslash [map entity: atdm_vintage_lamp_ceiling2_1] [decl: monster_werebeast in def/tdm_ai_monster_werebeast.def] [decl: melee_wererightclaw in def/tdm_ai_monster_werebeast.def] [decl: rightslash in <implicit file>] [image: rightslash] WARNING:Couldn't load image: models/md5/chars/builders/builder_cloth_generic [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_builderforger_thin in def/tdm_ai_builder_forger.def] [model: models/md5/chars/builders/forger/builderforgermesh_thin.md5mesh] [decl: models/md5/chars/builders/builder_cloth_generic in materials/tdm_ai_builders.mtr] [image: models/md5/chars/builders/builder_cloth_generic] 0 purged from previous 203 kept from previous 506 new loaded all images loaded in 7.1 seconds ---------------------------------------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... Linking GLSL program volumetric ... Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHazeWithMaskAndDepth ... ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 13046k referenced 134k purged ---------------------------------------- sound: missing efxs/bugs_modeldefs.efx ----------------------------------- 21926 msec to load bugs_modeldefs Interaction table generated: size = 0/512 Initial counts: 37 entities 0 lightDefs 4 entityDefs ------------- Warnings --------------- during bugs_modeldefs... WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim' WARNING:Couldn't load anim: 'models/md5/chars/nobles/noblewoman/af_pose.md5anim' WARNING:Couldn't load anim: 'models/md5/chars/pagans/pagan_female/af_pose.md5anim' WARNING:Couldn't load anim: 'models/md5/chars/simple_animals/raven/idle.md5anim' WARNING:Couldn't load image: head02loteethmeshs WARNING:Couldn't load image: layer3s WARNING:Couldn't load image: leftslash WARNING:Couldn't load image: models/md5/chars/builders/builder_cloth_generic WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanbottom WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanhead WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanlegs WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomantop WARNING:Couldn't load image: models/md5/chars/undead/zombie_test WARNING:Couldn't load image: rightslash WARNING:Couldn't load sound 'priest_hopeful_vocal.wav' using default WARNING:Couldn't load sound 'thug_door.wav' using default WARNING:file def/tdm_ai_animal_raven.def, line 22: Couldn't load anim 'models/md5/chars/simple_animals/raven/idle.md5anim' WARNING:file def/tdm_ai_builder_inquisitor.def, line 4: Model 'models/md5/chars/builders/prelate/prelate_model.md5mesh' defaulted WARNING:file def/tdm_ai_ghostwoman.def, line 92: Couldn't load anim 'models/md5/chars/nobles/noblewoman/af_pose.md5anim' WARNING:file def/tdm_ai_heads.def, line 425: Couldn't load anim 'models/md5/characters/npcs/zheads/z1idle.md5anim' WARNING:file def/tdm_ai_pagan_female.def, line 97: Couldn't load anim 'models/md5/chars/pagans/pagan_female/af_pose.md5anim' WARNING:file def/tdm_ai_steambot_guard.def, line 16: Model 'models/md5/chars/steambots/guard/tdm_steambot_guard.md5mesh' defaulted WARNING:file def/tdm_ai_trainer_melee.def, line 302: unknown token 'editor_displayFolder' on line 302 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 311: unknown token 'editor_displayFolder' on line 311 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 320: unknown token 'editor_displayFolder' on line 320 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 329: unknown token 'editor_displayFolder' on line 329 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 338: unknown token 'editor_displayFolder' on line 338 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 347: unknown token 'editor_displayFolder' on line 347 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_legacy.def, line 29: Model 'models/md5/environments/swinglight_round.md5mesh' defaulted WARNING:file def/tdm_objects_ragdoll.def, line 8: Model 'models/md5/props/hanging_signs/hanging_sign_shield01.md5mesh' defaulted list_modelDefs.txt (3,935 bytes)
acolyte_head02 animated_tree_01 attachment_point_swinging automaton_head_base builder_head06 env_chain01 env_rope env_rope_150 env_rope_200 env_rope_250 env_rope_300 env_rope_350 env_rope_400 env_simplebuggy env_swinglight_round female_head02 firefly_circling firefly_stationary flag_pirate_01 ghostwoman hanging_lantern_round01 hanging_laundry_anim01 hanging_sheets01_anim01 hanging_sign_shield01 head03_baseguard head03_baseguard_low head03_citywatch head03_citywatch_helmless head03_citywatch_low head04_guard head04_guard_low head08_citywatch_low head08_guard head08_guard_low head_01 head_02 head_03 head_05 head_05_noble head_06 head_06_h1 head_06_shaggy head_07 head_08 head_08_citywatch head_08_hair head_08_hat head_08_pagan head_baseguard head_baseguard_low head_builder_04 head_builderguard head_builderguard02_eyepatch head_builderpriest head_citywatch_base head_citywatch_base_low head_citywatch_elite head_citywatch_helmless_base head_commoner_04 head_elite_guard head_elite_guard_low head_eric head_eric_hooded head_eric_hooded_low head_eric_low head_eric_thief head_female01 head_female01_hood head_female01_shaggy_noblewoman head_female03 head_female04 head_female04_noblewoman head_female04_wench head_forger_base head_guard_saxon01 head_guard_saxon01_low head_inquisitor head_model_base head_moor01 head_nobleman1 head_noblewoman head_revenant head_skeleton_skull head_sykes head_sykes_hair head_thief head_wench head_wench02 head_wench02_ponytail headbox_zombie horse_tame1 horse_tame2 horse_tame3 horse_tame4 horse_tame5 longbanner_anim01 manbeast_head model_darkmod_prelate model_player_thief monster_werebeast pagan_female phys_bucket plague_doctor_head01 rat raven saddle skull_head01 steambot_guard tdm_ai_automaton tdm_ai_builderacolyte tdm_ai_builderforger tdm_ai_builderforger_thin tdm_ai_builderguard tdm_ai_builderguard_dummy tdm_ai_builderguard_lesser tdm_ai_builderguard_lesser_dummy tdm_ai_builderguard_lesser_low tdm_ai_builderguard_low tdm_ai_builderguard_med tdm_ai_builderpriest tdm_ai_citywatch tdm_ai_citywatch_archer tdm_ai_citywatch_archer_low tdm_ai_citywatch_archer_lowest tdm_ai_citywatch_archer_med tdm_ai_citywatch_dummy tdm_ai_citywatch_elite tdm_ai_citywatch_lesser tdm_ai_citywatch_lesser_lean tdm_ai_citywatch_low tdm_ai_citywatch_lowest tdm_ai_citywatch_med tdm_ai_elemental tdm_ai_female tdm_ai_female_rogue tdm_ai_female_thief tdm_ai_generic_engineer tdm_ai_generic_guard01 tdm_ai_generic_guard01_low tdm_ai_generic_guard01_lowest tdm_ai_generic_guard01_med tdm_ai_generic_guard01b tdm_ai_guard_elite tdm_ai_guard_elite_dummy tdm_ai_guard_thug tdm_ai_lantern_bot tdm_ai_lucia_builderpriest tdm_ai_mage01 tdm_ai_mage01_female tdm_ai_moor tdm_ai_moor_guard tdm_ai_moor_med tdm_ai_nobleman tdm_ai_nobleman1 tdm_ai_noblewoman tdm_ai_noblewoman_med tdm_ai_pagan_common tdm_ai_proguard tdm_ai_proguard_low tdm_ai_proguard_lowest tdm_ai_proguard_med tdm_ai_proguard_use tdm_ai_proguard_use_dummy tdm_ai_rusted_builder01 tdm_ai_rusted_builder02 tdm_ai_scientist tdm_ai_scientist_high tdm_ai_scientist_low tdm_ai_thief_01 tdm_ai_thief_lesser tdm_ai_thug_door tdm_ai_townsfolk_beggar tdm_ai_townsfolk_commoner tdm_ai_townsfolk_commoner_dice tdm_ai_townsfolk_commoner_dummy tdm_ai_townsfolk_female tdm_ai_townsfolk_female_low tdm_ai_undead_revenant tdm_ai_wench tdm_ai_wench_new tdm_ai_zombie_clothed01 tdm_ai_zombie_clothed02 tdm_monster_beastman_zombie_set tdm_monster_zombie01 tdm_skeleton tdm_skeleton_lightbearer tdm_skeleton_unarmed tdm_spider tdm_spider_child tdm_spider_huge tdm_spider_huge02 tdm_spider_thin tdm_spider_tiny viewmodel_arrow viewmodel_blackjack viewmodel_shortsword volta_manbeast volta_manbeast_LOD1 volta_manbeast_LOD2 volta_manbeast_LOD3 zombie_head02 zombie_head03 |
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For materials: also uploading the test skin and the map. test_skin.skin (197,107 bytes)
skin test_skin { * "_default" * "_emptyName" * "_pointLight1" * "_pointLight2" * "_pointLight3" * "_spotlight" * "_tracemodel" * "abbey_statue_001" * "ai/townsfolk_female" * "ai/townsfolk_female_base" * "ai/townsfolk_female_brown" * "ai/townsfolk_female_green" * "ai/townsfolk_female_shadow" * "amethyst_bc" * "arc_transformer_001" * "arc_transformer_002" * "arcBolt_card" * "arch_brick01" * "arch_marble01" * "arch_vine01" * "arch_wood01" * "arcturus_fire" * "Arcturus_stairs_columns" * "arcturus_stairs_lions" * "Arcturus_stairs_lions_low" * "Arcturus_stairs_lions_low_ns" * "armchair" * "armchair2" * "armchair2_ns" * "armchair2_selfshadow" * "armchair3" * "armchair3_ns" * "armchair3_selfshadow" * "armchair4" * "armchair4_ns" * "armchair4_selfshadow" * "armchair5" * "armchair5_selfshadow" * "armchair_ns" * "armchair_selfshadow" * "assets/splash/launch" * "audiograph_player_001" * "average_jack_texture_old" * "average_jack_texture_shaven" * "bacon" * "banner01" * "banner02" * "banner03" * "banner04" * "banner05" * "banner06" * "banner_builder_short" * "bannerwatch_short" * "barred_window_001" * "barred_window_002" * "barrel01" * "barrel01_dirty1" * "bc_black" * "bc_broomhandle" * "bc_broomtrans" * "bc_candle" * "bc_carrot" * "bc_ceramicpotin" * "bc_ceramicpotred" * "bc_chain_link_rusty" * "bc_chest03" * "bc_chest03_02" * "bc_chest1_cloth" * "bc_chest1_handle" * "bc_chest1_metal" * "bc_chest1_rivet" * "bc_chest1_wood" * "bc_chest2" * "bc_chest2detail" * "bc_chest2metal" * "bc_chest2wood" * "bc_clockface" * "bc_coatrackmetal" * "bc_coatrackwood" * "bc_desklamp01" * "bc_desklamp02" * "bc_desklampglass" * "bc_desklampglass_colorme" * "bc_desklampglass_unlit" * "bc_doorface02" * "bc_doorface03" * "bc_doublebass_back" * "bc_doublebass_front" * "bc_doublebass_key" * "bc_flaskglass" * "bc_flower_blue" * "bc_flower_leaf" * "bc_flower_pink" * "bc_flower_red" * "bc_flower_white" * "bc_flower_yellow" * "bc_gargoyle" * "bc_gaugeglass" * "bc_gaugehorizontal" * "bc_gaugemetal" * "bc_gaugemetal_noshade" * "bc_gaugesquare" * "bc_gaugesteam" * "bc_gaugetemp" * "bc_gaugevoltage" * "bc_gear_01" * "bc_gear_02" * "bc_gear_copper" * "bc_gear_steel" * "bc_gear_steel_02" * "bc_gembag" * "bc_gems" * "bc_hinge01" * "bc_hinge02" * "bc_key01" * "bc_key01b" * "bc_key01r" * "bc_key01s" * "bc_key02" * "bc_key02b" * "bc_key02r" * "bc_key02s" * "bc_keymetal" * "bc_lamp_pole_01" * "bc_lamp_pole_01_shadows" * "bc_lampglass" * "bc_lampglass_colorme" * "bc_lampglass_new" * "bc_lampglass_new_unlit" * "bc_lampglass_sphere" * "bc_lampglass_sphere_colorme" * "bc_lampglass_unlit" * "bc_lamphead" * "bc_lamphead_shadowcasting" * "bc_lampshade01" * "bc_lampshade01_unlit" * "bc_lampshade02" * "bc_lampshade02_unlit" * "bc_lampwire_01" * "bc_lantern" * "bc_lantern_shadowcasting" * "bc_lanternglass" * "bc_lanternglass_colorme" * "bc_lanternglass_unlit" * "bc_lanternglass_unlit_colorme" * "bc_lily" * "bc_lilyleaf" * "bc_lockbox" * "bc_lockbox_dark" * "bc_metalpotring" * "bc_mirror_silver" * "bc_mirror_silver_enviro" * "bc_rat" * "bc_rat2" * "bc_rat2_dark" * "bc_rat2_pale" * "bc_rat_dark" * "bc_rat_pale" * "bc_sign01" * "bc_sign02" * "bc_silver_creamer" * "bc_silver_teapot" * "bc_silver_teapot_2" * "bc_silver_teapot_ns" * "bc_sphere_deco1" * "bc_sphere_deco1_shadowcasting" * "bc_sphere_deco2" * "bc_sphere_deco2_shadowcasting" * "bc_sphere_plain" * "bc_sphere_plain_noshadow" * "bc_stair01" * "bc_stairmetal" * "bc_straw1" * "bc_straw2" * "bc_switch_01" * "bc_switch_01_brass" * "bc_teatray" * "bc_turnip" * "beam_rusty_victorian_ns" * "bed_cover_01" * "bedroom_clutter_001" * "beggar_cowl" * "beggar_cowl_rotting" * "bell01" * "bell01_old" * "bellows_fancy" * "bellows_plain" * "bend1" * "bkd_autumn_leaf" * "blank_freshpaper_scroll" * "blank_oldparchment_scroll" * "blank_parchment_scroll" * "blank_rottenparchment_scroll" * "blank_rottenparchment_scroll2" * "bloody_bodyparts" * "bloody_torso" * "bones" * "bones_dark" * "bones_light" * "book_4" * "book_cover1" * "book_cover2" * "book_edge" * "book_open_blank01" * "book_open_blank_ornate01" * "book_red1" * "book_red2" * "book_red3" * "book_sp1" * "book_t1" * "book_t2" * "book_t3" * "book_t4" * "bookrow1" * "bookshelf1" * "bookshelf1noshadows" * "bookshelf_books_alternate" * "boom_shroom" * "bottle01" * "bracket_shelf_carvedwood" * "brass_button" * "brass_coil" * "brick_wall_debris_001" * "brush_steel_scratched01_noshadows" * "building_facade_tudor01" * "building_house04" * "bulb_glowing" * "burntbook_t1" * "burntwood" * "bust_01_male" * "bust_02_female" * "bust_tissot" * "bust_tissot_rock_grey" * "bust_tissot_slate01_light" * "bwindow1" * "cabinet1" * "candle" * "candle_shadowcasting" * "candle_wick" * "candlestick1" * "candlestick2" * "candlestickholder" * "castle_dirt_001" * "castletrim01" * "chain" * "chain_hanging_shackle" * "chair_affluent" * "chair_cushion" * "chair_ornament" * "chandalier2" * "chandalier2glass" * "chandelier" * "chandelier1_shadowcasting" * "chandelier_shadowcasting" * "chandelier_twosided" * "charger_mast_001" * "charger_mast_001_shadows" * "charger_mast_002" * "charger_mast_003" * "church_roughmix" * "citywatch_head_goatee" * "cloth_coarse_cream_dirty_slick" * "cloth_plain_creased_brown_light_twosided_ns" * "cloth_plain_creased_white_dull_twosided_ns" * "clutter_waste_basket_001" * "coarse_cloth_slick" * "cobblestone_blnd_001" * "cobblestone_blnd_002" * "coinsuv2" * "coinsuv3" * "commode1" * "console" * "control_junction_001" * "cookpot" * "cookpot2" * "cookpot3" * "copper_base" * "corn_feed" * "covered_chair1" * "crate01" * "crown1" * "crystal_ball_001" * "crystal_ball_pedestal_cloth" * "crystal_ball_pedestal_stone" * "crystal_ball_shine" * "crystal_light" * "curtain01" * "curtain01_blue" * "curtain01_dull" * "curtain01_green" * "curtain01_metal" * "curtain01_plain_cream" * "curtain01_red" * "curtain01_red_dull" * "curtain_hang01" * "curtain_hang01_dull" * "curtain_hang01_green" * "curtain_hang01_red" * "curtain_hang01_red_dull" * "cutlery_ornamental" * "cutlery_wood" * "cutlery_wood_noalpha" * "dark_rough_ns" * "dchair2skin1" * "dchair2skin2" * "dchair2skin3" * "dchair2skin4" * "desk1" * "desk1_handle" * "dewdrop_doll" * "diamond01" * "diamond_bc" * "diamond_large" * "dice" * "diningchair2" * "diningchair2_s" * "dome" * "door_cell_01" * "door_knocker_neptune" * "door_knocker_neptune_ring" * "doorface01" * "doorhandle_curved_01" * "doorhandle_curved_01_dark" * "doorside01" * "doorside02" * "doorside03" * "dtable1" * "dtable1_light" * "dungeon_cross01" * "emerald01" * "emerald_bc" * "endtable1" * "engineer_apron_light" * "female_new01" * "firefly_blue" * "firefly_green" * "firefly_red" * "firefly_yellow" * "flag_pirate" * "flag_ring_iron" * "flagstone_floor_001" * "fogs/basicFog" * "fogs/delta1_fog" * "fogs/filter_thick" * "fogs/glare" * "fogs/glare2" * "fogs/lava_fog" * "fogs/pitFog_to_black" * "fogs/real_fog" * "fogs/real_fog_moving" * "fogs/real_fog_thin_moving" * "food_banquet_001" * "furniture_altwood_ns" * "furniture_dark_wood" * "furniture_darker_wood" * "furniture_rough_wood_brown_ns" * "furniture_teakwood_ns" * "furniture_timbers" * "gallows01" * "gallows_lever01" * "gallows_trapdoor01" * "gargoyle" * "gargoyle_dark_rough" * "gargoyle_dirty" * "gargoyle_light_grey_rough" * "gargoyle_marble_black" * "gargoyle_marble_white_shiny" * "gargoyle_rock_brown_mottled" * "gargoyle_rock_grey" * "gargoyle_rock_grey_dark" * "gargoyle_rough_grey_dirty" * "gargoyle_rough_marble_dark01" * "gargoyle_rough_marble_dark02" * "gargoyle_rough_marble_light01" * "gargoyle_sandstone" * "gargoyle_slate01_light" * "gaslight1" * "gaslight1_brass" * "gaslight1_brass02" * "gaslight1_brass02_shadowcasting" * "gaslight1_brass_shadowcasting" * "gaslight1_shadowcasting" * "gaslightglass" * "gaslightglass_colored" * "gaslightglass_translucent" * "gaslightglass_unlit" * "gear_arms_5spoke_face_mod" * "gear_arms_5spoke_side_mod" * "gear_teeth_32_face_mod" * "gear_teeth_32_side_mod" * "gem_bc" * "gen_ornate_iron01_dark_ns" * "generic_grip" * "generic_grip_vertical" * "generic_texture" * "genericDamage" * "gib_hand" * "girder_foot" * "globe2_frame_brass" * "globe2_frame_brass_wood" * "globe2_frame_wood" * "globe2_globe_celestial" * "globe2_globe_earth" * "goblet1" * "goblet1_noshadow" * "goblet2" * "goblet3" * "goblet3_noshadow" * "gold_base" * "goose" * "grate" * "grate_rusted_flat_ns" * "gui/loading/launch" * "guillotine" * "guis/assets/credits/code" * "guis/assets/credits/studio_background" * "guis/assets/mainmenu/background" * "guis/assets/mainmenu/black_swirl_bottom" * "guis/assets/mainmenu/black_swirl_top" * "guis/assets/mainmenu/screenshot_multiply" * "guis/assets/mainmenu/settings_audio_watermark" * "guis/assets/mainmenu/settings_controls_watermark" * "guis/assets/mainmenu/settings_gameplay_watermark" * "guis/assets/mainmenu/settings_newgame_watermark" * "guis/assets/mainmenu/settings_video_watermark" * "guis/assets/mainmenu/swirl" * "guis/assets/mission_failure/background_shading" * "guis/assets/mission_failure/chain" * "guis/assets/mission_failure/skull" * "guis/assets/mission_success/background_success" * "guis/assets/mission_success/lantern" * "guis/assets/mission_success/success_title" * "guis/assets/purchase_menu/blackjack" * "guis/assets/purchase_menu/broadhead_arrow" * "guis/assets/purchase_menu/compass" * "guis/assets/purchase_menu/fire_arrow" * "guis/assets/purchase_menu/flashbomb" * "guis/assets/purchase_menu/flashmine" * "guis/assets/purchase_menu/gas_arrow" * "guis/assets/purchase_menu/lantern" * "guis/assets/purchase_menu/lockpick_snake" * "guis/assets/purchase_menu/lockpick_triangle" * "guis/assets/purchase_menu/lockpicks" * "guis/assets/purchase_menu/mine_explosive" * "guis/assets/purchase_menu/mine_gas" * "guis/assets/purchase_menu/moss_arrow" * "guis/assets/purchase_menu/noise_arrow" * "guis/assets/purchase_menu/paper" * "guis/assets/purchase_menu/potion_air" * "guis/assets/purchase_menu/potion_healing" * "guis/assets/purchase_menu/potion_holywater" * "guis/assets/purchase_menu/potion_speed" * "guis/assets/purchase_menu/rope_arrow" * "guis/assets/purchase_menu/scroll_closed" * "guis/assets/purchase_menu/scroll_open" * "guis/assets/purchase_menu/shortsword" * "guis/assets/purchase_menu/spyglass" * "guis/assets/purchase_menu/vine_arrow" * "guis/assets/purchase_menu/water_arrow" * "guis/video/credits/chalice_sequence01" * "guis/video/credits/charge_sequence01" * "guis/video/credits/city_sequence01" * "guis/video/credits/city_sequence02" * "guis/video/credits/city_sequence03" * "guis/video/credits/graveyard_sequence01" * "guis/video/credits/outpost_sequence01" * "guis/video/credits/outpost_sequence02" * "guis/video/credits/priest_sequence01" * "guis/video/credits/snow_sequence01" * "guis/video/credits/typing_sequence01" * "guis/video/credits/walk_sequence" * "gw_dm1/tree/bark" * "gw_dm1/tree/bark_02" * "gw_dm1/tree/plant_01" * "gw_dm1/tree/plant_02" * "gw_dm1/tree/plant_04" * "gw_dm1/tree/stump" * "gw_dm1/tree/tree_branch_01" * "gw_dm1/tree/tree_branch_02" * "gw_dm1/tree/tree_branch_03" * "gw_dm1/tree/trees_01" * "hair_fan" * "handle_plate" * "handle_plate_ao" * "head_eric01" * "hinge03" * "hlantern" * "hlantern_notunlit" * "hlantern_window" * "hlantern_window_colorme" * "hlantern_window_notunlit" * "huge_ornate_door_details" * "huge_ornate_door_main" * "huge_ornate_door_paper" * "icons/inventory/tdm_lockpick_snake" * "icons/inventory/tdm_lockpick_triangle" * "invisible" * "joint1" * "key_simple_brass" * "key_simple_copper" * "key_simple_rust" * "knife_blade_01" * "lamp_hang_swing" * "lamp_hang_swing_glass" * "lampshade03" * "lampshade03_unlit" * "lanternbot" * "lanternbot_lit" * "lanternbot_ns" * "large_green_leaf" * "large_green_leaf_normals" * "large_green_leaf_normals_alpha" * "leather_chair_001" * "leather_ottoman_001" * "leather_scrolling" * "length1" * "light5" * "lights/8pt_cageflicker" * "lights/ambient_biground" * "lights/ambient_brightround" * "lights/ambient_doubleround" * "lights/ambient_fade_1edge" * "lights/ambient_roundedsquare" * "lights/ambientCube/cubeDefault" * "lights/ambientCube/cubeDome" * "lights/ambientCube/cubeSky" * "lights/ambientCube/daysky_cube" * "lights/ambientCube/dm_sqsky_cube" * "lights/ambientCube/skybox_afternoon_01_cube" * "lights/ambientCube/skybox_afternoon_02_cube" * "lights/ambientCube/skybox_darkland_ne_cube" * "lights/ambientCube/skybox_desert_day_cube" * "lights/ambientCube/skybox_fogged_01_cube" * "lights/ambientCube/skybox_industrial_01_cube" * "lights/ambientCube/skybox_mountain_sunset_cube" * "lights/ambientCube/skybox_ocean_02_cube" * "lights/ambientCube/skybox_ocean_cube" * "lights/ambientCube/skybox_ocean_ne_cube" * "lights/ambientLight" * "lights/ambientLight2" * "lights/ambientlightnfo" * "lights/ambientlightnfo_clouds" * "lights/barrelexplode" * "lights/biground1" * "lights/biground1_global" * "lights/biground1_parmsndflicker" * "lights/biground1_snd_noflicker" * "lights/biground1_snd_spectrum" * "lights/biground1_squarelamp_small_snd" * "lights/biground1_squarelamp_snd" * "lights/biground1_squarelamp_snd_heavyflicker" * "lights/biground1_streetlamp_4fold" * "lights/biground1_streetlamp_4fold_snd" * "lights/biground1_streetlamp_8fold" * "lights/biground1_streetlamp_8fold_snd" * "lights/biground1_strobe" * "lights/biground_candleflicker" * "lights/biground_candleflicker_shadow" * "lights/biground_torchflicker" * "lights/blamplight" * "lights/blamplight2" * "lights/blamplight_cv" * "lights/blamplight_still_cv" * "lights/blamplight_tile4" * "lights/blamplighte3" * "lights/blinds02" * "lights/blur" * "lights/blur2" * "lights/blur_cv" * "lights/blurlight3" * "lights/brightround" * "lights/bspot01" * "lights/bspot01_cv" * "lights/church512x256" * "lights/cloudscroll" * "lights/cloudscroll2" * "lights/cloudscroll3" * "lights/cloudturn" * "lights/colorAnimatingLight" * "lights/crap01" * "lights/cubic/cubegradient" * "lights/cubic/cubegrate6" * "lights/cubic/cubelightCube" * "lights/cubic/tdm_lampshade_cubic" * "lights/default3DLight" * "lights/defaultPointLight" * "lights/defaultProjectedLight" * "lights/desertambientlight" * "lights/desertlight" * "lights/desertlight2" * "lights/diamond_pattern_andbars01" * "lights/doubleLight" * "lights/doubleround" * "lights/duffysquarelight" * "lights/duolight01" * "lights/duolight02" * "lights/falloff_exp1" * "lights/falloff_exp1_candleflicker" * "lights/falloff_exp2" * "lights/falloff_exp2_candleflicker" * "lights/fanblade3" * "lights/fanlightgrate" * "lights/fire_fireplace" * "lights/fire_walltorch" * "lights/fire_walltorch_falloff_exp1" * "lights/fire_walltorch_falloff_exp2" * "lights/fire_walltorch_falloff_exp3" * "lights/flash" * "lights/floorpgrate" * "lights/floorvent01" * "lights/floorvent01blue" * "lights/floorvent01int" * "lights/floorvent01x" * "lights/floorvent01x_cv" * "lights/floorvent02" * "lights/fullambient" * "lights/globalFadeLight" * "lights/globalFadeLight2" * "lights/grate3" * "lights/grate3x" * "lights/grate4" * "lights/grate6" * "lights/grate7" * "lights/grate7_blinky" * "lights/grate8" * "lights/grate8sqr" * "lights/grate8sqr_blinky" * "lights/hellgate1" * "lights/hellgate1_colorme" * "lights/impflash" * "lights/impflash_blue" * "lights/impflash_firearrow" * "lights/lamp_hang_swing" * "lights/lanternglow" * "lights/lightgratelight" * "lights/lightgratelight2" * "lights/lightgratelight_snd" * "lights/mansion01_window01" * "lights/mansion01_window02" * "lights/mansion01_window04" * "lights/meatlight" * "lights/metal_crossed" * "lights/metal_diamond_pattern3" * "lights/metal_grated" * "lights/metal_irregularpanes" * "lights/mlight01" * "lights/nofalloff" * "lights/paintinglight" * "lights/plasmaglow" * "lights/popanimlight" * "lights/qc_comj" * "lights/qcfloorvent01x" * "lights/redglow" * "lights/redlight01" * "lights/redspawnflash" * "lights/rotate" * "lights/rotateScaleLight" * "lights/rotatingLight" * "lights/round_brokenneon1" * "lights/round_flicker" * "lights/round_flicker2" * "lights/round_pearly_white" * "lights/round_sin" * "lights/round_strobe" * "lights/roundfire2" * "lights/roundhalf" * "lights/roundquarter" * "lights/rred" * "lights/rspot01drk" * "lights/scaleRotateLight" * "lights/scalingLight" * "lights/shadows/fan_shadow_001" * "lights/shadows/proj_test" * "lights/shadows/shadow_canopy6" * "lights/shadows/shadow_circle_01" * "lights/shadows/shadow_circle_01dark" * "lights/shadows/shadow_circle_02" * "lights/shadows/shadow_circle_02_light" * "lights/shadows/shadow_circle_spokes01" * "lights/shadows/shadow_cross01" * "lights/shadows/shadow_square_01" * "lights/shadows/shadow_square_01dark" * "lights/shadows/shadow_transformer" * "lights/shadows/shadow_triangle_01" * "lights/shadows/shadow_triangle_01dark" * "lights/shadows/steam_engine_grate" * "lights/shearingLight" * "lights/spawnflash" * "lights/spectrum2Light" * "lights/spectrum2Light_round" * "lights/spot01" * "lights/spot01_dblbright" * "lights/spot01_global" * "lights/spot01drk" * "lights/spot02" * "lights/spot08" * "lights/spotlight04" * "lights/spotlight_security_camera" * "lights/square" * "lights/square_blast" * "lights/square_flicker" * "lights/square_flicker2" * "lights/square_flicker3" * "lights/square_flicker3_spectrum" * "lights/square_flicker4" * "lights/square_pattern01" * "lights/square_strobe" * "lights/square_strobe_slow" * "lights/squareblast" * "lights/squareishlight" * "lights/squarelight" * "lights/squarelight1" * "lights/squarelight1_dblbright" * "lights/squarelight1a" * "lights/squarelight1blue" * "lights/squarelight1sky" * "lights/squarelight2" * "lights/squarelight2a" * "lights/squarelight_split" * "lights/stainedglass" * "lights/stormy1" * "lights/swingingLight" * "lights/tdm_4point_chandelier" * "lights/tdm_biground_fastpulse" * "lights/tdm_clouds_pulse" * "lights/tdm_doublestreetlight" * "lights/tdm_lamp_desk" * "lights/tdm_lamp_desk_02" * "lights/tdm_lamp_desk_03" * "lights/tdm_lanternbot_spot" * "lights/tdm_lanternlight" * "lights/tdm_lanternlight_4fold_small_snd" * "lights/tdm_lanternlight_static" * "lights/tdm_pointedtop_big01" * "lights/tdm_round_pulse" * "lights/tdm_roundtop_window_bottom" * "lights/tdm_roundtop_window_top" * "lights/tdm_sky_fadebiground1" * "lights/tdm_sky_starsBiground1" * "lights/tdm_stained_glass_clear" * "lights/tdm_window_grating_2x2" * "lights/tdm_window_grating_2x3" * "lights/tdmnofalloff" * "lights/translatingLight" * "lights/triangle" * "lights/triangle1" * "lights/triangle2" * "lights/twopass" * "lights/window01_interior_set" * "lights/window_diamond_pattern" * "lights/windowLight" * "lights/xblamplight_cv" * "lights/xbspot01_cv" * "lights/zol_nofalloff" * "lights/zol_nofalloff2" * "lights/zol_nofalloff3" * "lights/zol_nofalloff4" * "lights/zol_nofalloff5" * "lightspectrum" * "lock_iron_1a" * "lock_iron_1b" * "lockbox_01" * "lockbox_brass" * "lockplate01" * "lockplate02" * "lockplate02_brass" * "lockplate_ornate01" * "log_bench" * "long_hair01_brown" * "long_hair01_dark" * "long_hair01_grey" * "long_hair01_light" * "long_hair01_red" * "lute01" * "lyrestring" * "lyrewood" * "machine/copper_plates" * "mage01_belt" * "mage01_bottom" * "mage01_bottom_purple" * "mage01_symbols" * "mage01_top" * "mage01_top_purple" * "mansion_door_01_dark" * "mansion_door_01_light" * "mansion_door_frame_frame" * "mansion_front_doorglass" * "manstairs_01" * "manstairs_01_dim" * "manstairs_01_rug_center" * "manstairs_01_rug_end" * "marketstall" * "material postprocess/blurx" * "material postprocess/blury" * "material postprocess/brightPassOptimized" * "material postprocess/finalScenePassOptimized" * "mechanical_debris_001" * "metal_plate_rivets01_bluesteel" * "microscope_001" * "mining_cart_001" * "models/characters/common/blue_eye" * "models/characters/common/brown_eye" * "models/characters/common/green_eye" * "models/characters/common/zombie_eye" * "models/chars/builders/prelate/prelatearmour" * "models/chars/builders/prelate/prelatearmour_old" * "models/chars/builders/prelate/prelatehood" * "models/chars/builders/prelate/prelaterobes" * "models/chars/builders/prelate/prelaterobes_old" * "models/chars/builders/prelate/prelateshadow" * "models/chars/builders/prelate/prelateshadow_old" * "models/chars/playerhand" * "models/chars/undead/revenant/rev_bottom" * "models/chars/undead/revenant/rev_chains" * "models/chars/undead/revenant/rev_top" * "models/darkmod/mangrove/mang_cheese" * "models/darkmod/metal/flat/gold01_ns" * "models/darkmod/metal/flat/tiling_1d/gen_ornate_iron01_ns" * "models/darkmod/potions/bottle" * "models/darkmod/potions/health" * "models/darkmod/potions/holy" * "models/darkmod/props/fireplace/fireplace_brick" * "models/darkmod/props/fireplace/fireplace_stone" * "models/darkmod/props/fireplace/fireplace_wooden1" * "models/darkmod/props/fireplace/fireplace_wooden1_dirty" * "models/darkmod/props/fireplace/fireplace_wooden2" * "models/darkmod/props/textures/anvil" * "models/darkmod/props/textures/candles/candle01" * "models/darkmod/props/textures/candles/candle01_unlit" * "models/darkmod/props/textures/candles/candle02" * "models/darkmod/props/textures/candles/candle03" * "models/darkmod/props/textures/candles/candle04" * "models/darkmod/props/textures/chest" * "models/darkmod/props/textures/gui_lightbulb" * "models/darkmod/props/textures/medics_01" * "models/darkmod/props/textures/rusticchair" * "models/darkmod/props/textures/scissors01" * "models/darkmod/props/textures/smithyhammer" * "models/darkmod/props/textures/snail" * "models/darkmod/props/textures/sq_hammer" * "models/darkmod/props/textures/sq_shield" * "models/darkmod/props/textures/sq_sword" * "models/darkmod/props/textures/sq_torch" * "models/darkmod/props/textures/sq_torch_shadowcasting" * "models/darkmod/props/textures/stock" * "models/darkmod/props/textures/wine_barrel" * "models/darkmod/props/textures/wine_barrel_shadows" * "models/darkmod/rug_round_ornate01" * "models/darkmod/rug_round_ornate02" * "models/darkmod/stone/brick/tiling_1d/bt_borderwall1_grey_trim_ns" * "models/darkmod/stone/brick/tiling_1d/bt_borderwall1_light_trim_ns" * "models/darkmod/stone/brick/tiling_1d/bt_borderwall1_trim_ns" * "models/darkmod/stone/natural/dirty_sepia_grey" * "models/darkmod/stone/natural/dirty_sepia_grey_ns" * "models/darkmod/stone/sculpted/column_capital01_devils_darker_ns" * "models/darkmod/stone/sculpted/stone_thin_panels_with_trim_light_ns" * "models/darkmod/wood/boards/rough_wood_brown_dull_ns" * "models/darkmod/wood/boards/white_painted_wood01_ns" * "models/darkmod/wood/boards/wood_brown_walnut02_ns" * "models/darkmod/wood/boards/wood_brown_walnut_ns" * "models/darkmod/wood/panels/molding_redwood_ns" * "models/darkmod/wood/panels/molding_walnut_ns" * "models/darkmod/wood/panels/molding_white_painted_ns" * "models/darkmod/wood/panels/panel_carved_rectangles_01_ns" * "models/darkmod/wood/panels/panel_carved_rectangles_01_walnut_ns" * "models/darkmod/wood/panels/panel_carved_rectangles_02_walnut_ns" * "models/darkmod/wood/panels/panel_decorative_frame_long_ns" * "models/darkmod/wood/panels/panel_decorative_frame_long_wallnut_ns" * "models/darkmod/wood/panels/panel_decorative_frame_wallnut_ns" * "models/darkmod/wood/panels/redbrown_ns" * "models/darkmod/wood/panels/thin_panels_white_painted_ns" * "models/darkmod/wood/panels/thin_panels_with_trim_dark_ns" * "models/darkmod/wood/panels/thin_panels_with_trim_walnut_ns" * "models/darkmod/wood/panels/walnut_panel01_ns" * "models/darkmod/wood/panels/wood_brown_dull01_panel_ns" * "models/darkmod/wood/panels/wood_walnut_panel02_ns" * "models/darkmod/wood/panels/wood_white_panel02_ns" * "models/doors/door_handle1" * "models/gibs/brain" * "models/glass/dull_opaque01_lit" * "models/glass/streetlamp_lod_lit" * "models/gleeful/textures/winerack" * "models/gleeful/textures/winerack2" * "models/graveyard/tdm_sarc01" * "models/graveyard/tdm_sarc01_face" * "models/graveyard/tdm_sarc01_face_quad" * "models/graveyard/tdm_sarc01_face_top" * "models/guard/guard" * "models/guard/guardarmour" * "models/guard/revbottom" * "models/guard/revtop" * "models/items/lantern/lanternflare" * "models/md5/chars/animals/belt_leather" * "models/md5/chars/animals/buckle_iron" * "models/md5/chars/animals/horse/horse_tame_01" * "models/md5/chars/animals/horse/horse_tame_01_black" * "models/md5/chars/animals/horse/horse_tame_01_white" * "models/md5/chars/animals/horse_rug_grey" * "models/md5/chars/animals/leather_brown_dark" * "models/md5/chars/animals/leather_brown_shadows" * "models/md5/chars/animals/ring_iron_horse" * "models/md5/chars/animals/saddle_brown_dark" * "models/md5/chars/animals/snaffle_bit" * "models/md5/chars/animals/stirrup" * "models/md5/chars/builders/acolyte/acolyte1" * "models/md5/chars/builders/acolyte/acolytehood" * "models/md5/chars/builders/builder_cloth_generic" * "models/md5/chars/builders/forger/forgerbottom" * "models/md5/chars/builders/forger/forgerbottom_shadows" * "models/md5/chars/builders/forger/forgermetal" * "models/md5/chars/builders/forger/forgermetal2" * "models/md5/chars/builders/forger/forgertop" * "models/md5/chars/builders/forger/forgertop_shadows" * "models/md5/chars/builders/guard/builder_armor" * "models/md5/chars/builders/guard/builder_cloth" * "models/md5/chars/builders/guard/builder_shadow" * "models/md5/chars/builders/guard/builder_shoulderarmor" * "models/md5/chars/builders/guard/chainmail" * "models/md5/chars/builders/priest/priestbottom" * "models/md5/chars/builders/priest/priestbottom_shadow" * "models/md5/chars/builders/priest/priesthead" * "models/md5/chars/builders/priest/priestmetal" * "models/md5/chars/builders/priest/priesttop" * "models/md5/chars/builders/priest/priesttop_metal" * "models/md5/chars/chainmail" * "models/md5/chars/chainmail_new" * "models/md5/chars/chainmail_new_shadowcasting" * "models/md5/chars/chainmail_shadowcasting" * "models/md5/chars/chainmail_small" * "models/md5/chars/cloth_velvet" * "models/md5/chars/elite_guard/leather_tunic01_armour" * "models/md5/chars/guards/citywatch/citywatch_armor" * "models/md5/chars/guards/citywatch/citywatch_armor_poor" * "models/md5/chars/guards/citywatch/citywatch_armor_poor_noshadows" * "models/md5/chars/guards/citywatch/citywatch_chain" * "models/md5/chars/guards/citywatch/citywatch_cloth" * "models/md5/chars/guards/citywatch/citywatch_cloth_shadows" * "models/md5/chars/guards/citywatch/citywatch_helmet" * "models/md5/chars/guards/citywatch/citywatch_helmet_noshadow" * "models/md5/chars/guards/citywatch/citywatch_leather" * "models/md5/chars/guards/citywatch/citywatch_leather_shadows" * "models/md5/chars/guards/citywatch/citywatchhead" * "models/md5/chars/guards/citywatch/citywatchhead_beard" * "models/md5/chars/guards/citywatch/citywatchhead_goatee" * "models/md5/chars/guards/citywatch/citywatchhead_shadowcasting" * "models/md5/chars/guards/citywatch/leather_tunic01" * "models/md5/chars/guards/citywatch/leather_tunic01_armour" * "models/md5/chars/guards/citywatch/leather_tunic01_dirty" * "models/md5/chars/guards/citywatch/leather_tunic01_shadowcast" * "models/md5/chars/guards/citywatch/tunic_reddish_pattern" * "models/md5/chars/guards/elite_citywatch/citywatchhead" * "models/md5/chars/guards/elite_citywatch/elite_citywatch_armor" * "models/md5/chars/guards/elite_citywatch/elite_citywatch_chain" * "models/md5/chars/guards/elite_citywatch/elite_citywatch_cloth" * "models/md5/chars/guards/female_rogue_legs" * "models/md5/chars/guards/merc_elite/merc_elite_armor" * "models/md5/chars/guards/merc_elite/merc_elite_cloth" * "models/md5/chars/guards/merc_elite/merc_elite_sleeves" * "models/md5/chars/guards/proguard/old_cloth" * "models/md5/chars/guards/proguard/old_cloth_noshadows" * "models/md5/chars/guards/proguard/old_cloth_noshadows_dirty" * "models/md5/chars/guards/proguard/proguard_armor" * "models/md5/chars/guards/proguard/proguard_armor_plate" * "models/md5/chars/guards/proguard/proguard_cloth" * "models/md5/chars/guards/proguard/proguard_leather_armor" * "models/md5/chars/guards/proguard/proguard_leather_cloth" * "models/md5/chars/guards/proguard/proguard_multicolor" * "models/md5/chars/guards/proguard/proguard_redbrown_coat" * "models/md5/chars/guards/proguard/proguard_shadow" * "models/md5/chars/guards/proguard/tunic_rough_greenish" * "models/md5/chars/heads/acolyte_hood" * "models/md5/chars/heads/hood_brown" * "models/md5/chars/heads/npcs/commoner_head04" * "models/md5/chars/heads/npcs/commoner_head04_back" * "models/md5/chars/heads/npcs/commoner_head05" * "models/md5/chars/heads/npcs/hood_inquisitor_green" * "models/md5/chars/inventors/engineer2/engineer_apron" * "models/md5/chars/inventors/engineer2/engineer_apron_grey" * "models/md5/chars/inventors/engineer2/engineer_apron_grey2" * "models/md5/chars/inventors/engineer2/engineer_apron_linen" * "models/md5/chars/inventors/engineer2/engineer_collar/ties" * "models/md5/chars/inventors/engineer2/engineer_gloves" * "models/md5/chars/inventors/engineer2/engineer_gloves_grey" * "models/md5/chars/inventors/engineer2/engineer_main" * "models/md5/chars/inventors/engineer2/engineer_main_dark" * "models/md5/chars/inventors/engineer2/engineer_main_green" * "models/md5/chars/inventors/engineer2/engineer_pockets" * "models/md5/chars/inventors/engineer2/engineer_sleeves" * "models/md5/chars/inventors/engineer2/head" * "models/md5/chars/monsters/spider/spider" * "models/md5/chars/nobles/nobleman1/nobleman_head" * "models/md5/chars/nobles/nobleman1/nobleman_head1" * "models/md5/chars/nobles/nobleman1/nobleman_head1_dark" * "models/md5/chars/nobles/nobleman1/nobleman_head1_light" * "models/md5/chars/nobles/nobleman1/nobleman_head_dark" * "models/md5/chars/nobles/nobleman1/tunic" * "models/md5/chars/nobles/nobleman1/tunic_lightgreen" * "models/md5/chars/nobles/nobleman1/tunic_lightgreen_satin" * "models/md5/chars/nobles/nobleman1/tunic_purple_dark" * "models/md5/chars/nobles/nobleman1/tunic_red" * "models/md5/chars/nobles/nobleman1/tunic_red_satin" * "models/md5/chars/nobles/nobleman1/tunic_white_ornate" * "models/md5/chars/nobles/noblewoman/noblebottom" * "models/md5/chars/nobles/noblewoman/noblebottom2" * "models/md5/chars/nobles/noblewoman/noblebottom2_shadow" * "models/md5/chars/nobles/noblewoman/noblebottom3" * "models/md5/chars/nobles/noblewoman/noblebottom3_shadow" * "models/md5/chars/nobles/noblewoman/noblebottom_shadow" * "models/md5/chars/nobles/noblewoman/noblehead" * "models/md5/chars/nobles/noblewoman/nobletop" * "models/md5/chars/npchand_female" * "models/md5/chars/pagans/pagan_female/pagan_female" * "models/md5/chars/pagans/pagan_female/pagan_female_bare" * "models/md5/chars/pagans/pagan_female/pagan_female_cloth" * "models/md5/chars/pagans/pagan_female/pagan_female_head" * "models/md5/chars/thief/bow" * "models/md5/chars/thief/hood" * "models/md5/chars/thief/hood_ns" * "models/md5/chars/thief/hood_shadows" * "models/md5/chars/thief/leather" * "models/md5/chars/thief/leather_inside" * "models/md5/chars/thief/leather_inside_shadowcasting" * "models/md5/chars/thief/playerhand" * "models/md5/chars/thief/thief" * "models/md5/chars/thief/thief1" * "models/md5/chars/thief/thief2" * "models/md5/chars/thief/thief_head" * "models/md5/chars/thief/tunic" * "models/md5/chars/thief/wrap" * "models/md5/chars/townsfolk/wench/wench_bodice" * "models/md5/chars/townsfolk/wench/wench_dress" * "models/md5/chars/townsfolk/wench/wench_dress_green" * "models/md5/chars/townsfolk/wench/wench_dress_grey" * "models/md5/chars/townsfolk/wench/wench_dress_purple" * "models/md5/chars/townsfolk/wench/wench_skin" * "models/md5/chars/townsfolk/wench/wench_skin_shoes" * "models/md5/environments/rope" * "models/md5/gfclock/gfclock" * "models/md5/monsters/undead/zombie/zombie_rotten" * "models/md5/nobles/nobleman1/belt" * "models/md5/nobles/nobleman1/collar" * "models/md5/nobles/nobleman1/collar1" * "models/md5/nobles/nobleman1/hat_feather" * "models/md5/nobles/nobleman1/leg_ties" * "models/md5/nobles/nobleman1/legs" * "models/md5/nobles/nobleman1/shoulderpads" * "models/md5/nobles/nobleman1/velvet_cap" * "models/md5/nobles/nobleman1/velvet_cap_green" * "models/md5/props/lantern/beam1" * "models/md5/props/lantern/flare" * "models/md5/props/lantern/flare_colorme" * "models/misc/rope" * "models/misc/rope_moving_down" * "models/misc/rope_moving_up" * "models/misc/rope_nonsolid" * "models/misc/rope_noshadows" * "models/misc/vine" * "models/mymodels/barrow02" * "models/mymodels/hammer" * "models/mymodels/hammerhead" * "models/mymodels/spade" * "models/mymodels/werebeast_hair" * "models/mymodels/werewolf" * "models/mymodels/werewolf_hair" * "models/nature/tree_01/tree_01" * "models/nature/tree_01/tree_01_leaves" * "models/nature/tree_dm/tree_dm" * "models/nature/tree_dm/tree_dm_autumn" * "models/nature/tree_dm/tree_dm_leaves" * "models/nature/tree_dm/tree_dm_leaves_autumn" * "models/nobleman_coat_bust" * "models/nobleman_head_bust" * "models/nobleman_shirt_bust" * "models/props/font/font1" * "models/props/misc/lightgem_surface" * "models/props/textures/broomst" * "models/props/textures/cake" * "models/props/textures/cheapbeermug" * "models/props/textures/dresser02" * "models/props/textures/dresser_04" * "models/props/textures/gkey1" * "models/props/textures/muffin" * "models/props/textures/shoeholder" * "models/props/textures/skey1" * "models/textures/darkmod/wood/boards/dark_redwood_ns" * "models/textures/generic_copper_dirty_nss" * "models/textures/pewter_grey_blotchy_nss" * "models/textures/pewter_grey_plate" * "models/tree/bark" * "models/tree/branch1" * "models/tree/branch1_autumn" * "models/undead/tdm_zombie01_bloody" * "models/undead/tdm_zombie01_dry" * "models/weapons/arrow_gen" * "models/weapons/blackjack/blackjack" * "models/weapons/broadhead" * "models/weapons/broadsword/broadsword" * "models/weapons/firearrow/firearrow_head" * "models/weapons/firearrow/firearrow_tip" * "models/weapons/gasarrow/gasarrow_head" * "models/weapons/gasarrow/gasarrow_tip" * "models/weapons/hammer" * "models/weapons/hammerhead" * "models/weapons/longsword" * "models/weapons/mossarrow" * "models/weapons/mossarrow_bark" * "models/weapons/mossarrow_leaf" * "models/weapons/noisemaker/noisemaker_head" * "models/weapons/noisemaker_collision" * "models/weapons/ropearrow/ropearrow_gen" * "models/weapons/ropearrow/ropearrow_head" * "models/weapons/ropearrow/ropearrow_head2" * "models/weapons/ropearrow/ropearrow_nodraw" * "models/weapons/ropearrow/ropearrow_rope" * "models/weapons/shortbow/bracer" * "models/weapons/shortbow/broadhead" * "models/weapons/shortbow/playerhand" * "models/weapons/shortbow/shortbow" * "models/weapons/shortbow/shortbow_dark" * "models/weapons/vinearrow_bark" * "models/weapons/vinearrow_gen" * "models/weapons/vinearrow_leaf" * "models/weapons/waterarrow/waterarrow_head" * "models/weapons/waterarrow/waterarrow_tip" * "modesty_screen/alpha_floral_01" * "modesty_screen/alpha_floral_02" * "modesty_screen/alpha_floral_03" * "modesty_screen/alpha_knots_01" * "modesty_screen/black_laquer" * "modesty_screen/panel_floral_01" * "modesty_screen/panel_floral_02" * "modesty_screen/panel_floral_03" * "modesty_screen/panel_knots_01" * "moor_head01" * "musicscore01" * "musicscore02" * "nail" * "necklace_diamond" * "necklace_golden" * "new_average_jack_texture" * "noose01" * "notestand" * "numberwheel" * "numberwheel2" * "numberwheel_glass" * "numberwheel_gold" * "numberwheel_lever" * "numberwheel_wood" * "numeral1" * "numeral2" * "numeral3" * "old_brick_wall_001" * "onion" * "opal_cherry_teardrop" * "orchid" * "ornate_frame01" * "ornate_frame01_loot" * "ornate_gold_loot_gen" * "pagan_head08" * "page_handwritten2" * "page_illuminate" * "page_journal" * "page_letter" * "page_map2" * "page_tract" * "painting01" * "painting01_L" * "painting01_m" * "painting02" * "painting02_L" * "painting02_m" * "painting03" * "painting03_L" * "painting03_m" * "painting04" * "painting04_L" * "painting04_m" * "painting05" * "painting05_L" * "painting05_m" * "painting06" * "painting06_L" * "painting06_m" * "painting07" * "painting07_L" * "painting07_m" * "painting08" * "painting08_L" * "painting08_m" * "painting09" * "painting09_L" * "painting09_m" * "painting10" * "painting10_L" * "painting10_m" * "painting11" * "painting12" * "painting13" * "painting14" * "painting15" * "painting_builder02" * "painting_builder03" * "painting_builder04" * "painting_dead1" * "painting_dead2" * "painting_merry01" * "painting_merry14" * "painting_merry40" * "pan_pipes01a" * "pan_pipes01b" * "pan_pipes01c" * "pan_pipes01d" * "panel_snakes_sword_ns" * "particles/candle_smoke" * "pepper_long" * "pepper_long_g" * "pepper_short" * "pepper_short_g" * "perfume_beige01" * "perfume_red01" * "pewter_dirty" * "pianostool" * "pillar_rippled" * "pillar_rippled_base" * "pillar_rippled_base_dark_rough" * "pillar_rippled_base_lightgrey_rough" * "pillar_rippled_base_marble_black" * "pillar_rippled_base_rough_grey_dirty" * "pillar_rippled_dark_rough" * "pillar_rippled_lightgrey_rough" * "pillar_rippled_marble_black" * "pillar_rippled_rough_grey_dirty" * "pinebark" * "pinebough" * "plain_robes_bottom" * "plain_robes_top" * "plate1" * "plate1_pewter" * "plate2" * "plate2_dirty" * "plate3" * "plate3b" * "plate4" * "plate_decor_loot_001" * "plate_decor_loot_002" * "plate_shiny" * "posterbed" * "posterbed_mattress" * "postprocess/cookMath_pass1" * "postprocess/cookMath_pass2" * "pot" * "privacy_screen_body" * "privacy_screen_body_plain" * "privacy_screen_body_wallpaper1" * "privacy_screen_body_wallpaper2" * "privacy_screen_frame" * "purse01" * "purse01_rope" * "quiver" * "rail1" * "red_lantern" * "replacement_builder_head" * "replacement_head06" * "replacement_head06_dark" * "replacement_head08" * "replacement_sykes01" * "ring_gem_bc01" * "ring_gold_bc01" * "rooftop_chimney_001" * "rooftop_gutters_001" * "rooftop_tiles_001" * "rooftop_tiles_002" * "rooftop_tiles_003" * "rooftop_woodtrim_001" * "rotting_tdm_beggar_arms_legs" * "rtable1" * "rtable2" * "rtable2_top" * "ruby01" * "rug_whitey_striped_design_ns" * "rusty_dented01_ns" * "rustychain_on_beam" * "sack1" * "safe_set_001" * "sapphire01" * "sawblade" * "scepter" * "scientist_coat" * "scientist_coat_grey" * "scientist_head" * "scientist_legs" * "scientist_shirt" * "scientist_sleeves" * "sconce_steel" * "screw" * "scroll1" * "scroll2skin" * "scroll3skin" * "scroll4skin" * "scroll5skin" * "scroll6skin" * "scrollmagicskin" * "security_camera_001" * "security_camera_001_broken" * "security_camera_001_light" * "security_camera_001_nonsolid" * "security_camera_001_nonsolid_broken" * "security_camera_001_nonsolid_light" * "ship_hull_blue_noshadows" * "ship_hull_medium_grimy" * "ship_hull_medium_grimy_noshadows" * "ship_mast_climbable" * "ship_mast_fabric" * "shoulder_belt_chain" * "shoulder_cowl" * "shoulder_cowl_brown" * "shoulder_cowl_green" * "shower_enclosure_001" * "sign1" * "sign_half_round_wine" * "silver_base" * "singlebed1" * "singlebed1_mattress" * "singlebed1_mattress_grey" * "sk/irongate" * "sk/irongatesegment4" * "skull2" * "small_inn" * "smallbowl" * "snswallmount" * "sofa1" * "sofa1_2" * "sofa2" * "sofa2_2" * "sofa3" * "sofa3_2" * "sofa4" * "sofa4_2" * "sofa5" * "sofa5_2" * "soupbowl_simple_grey01_nss" * "spectacles" * "spinning_thread" * "splashscreen" * "spotlight_harbour_001" * "spotlight_harbour_glow" * "springheel/tree/test" * "spyglass_fancy" * "statue_folded_hands" * "statue_folded_hands_dark_rough" * "statue_folded_hands_rough_marble_dark01" * "statue_folded_hands_rough_marble_dark02" * "statue_folded_hands_rough_old" * "statue_folded_hands_smooth_marble_black" * "statue_folded_hands_smooth_marble_grey02" * "statue_hammer_standing_base" * "statue_hammer_standing_head" * "statue_hammer_standing_shaft" * "statue_lion_body" * "statue_lion_body_brass" * "statue_lion_body_gold" * "statue_lion_body_marble_black" * "statue_lion_body_marble_grey02" * "statue_lion_head" * "statue_lion_head_brass" * "statue_lion_head_gold" * "statue_lion_head_marble_black" * "statue_lion_head_marble_grey02" * "statue_loot" * "statue_open_hands2" * "statue_open_hands2_concrete_rough_pebbly" * "statue_open_hands2_dark_dirty" * "statue_open_hands2_dark_rough" * "statue_open_hands2_light_grey_rough02" * "statue_open_hands2_rock_grey" * "statue_open_hands2_rock_grey_dark" * "statue_open_hands2_rough_grey_dirty" * "statue_open_hands2_rough_marble_dark01" * "statue_open_hands2_rough_marble_dark02" * "statue_open_hands2_rough_old" * "statue_open_hands2_smooth_marble_black" * "statue_open_hands2_smooth_marble_grey01" * "statue_open_hands2_smooth_marble_grey02" * "steam_engine_003" * "steam_engine_glassReadout" * "steam_engine_glassReadoutOn" * "steam_engine_grate" * "steam_engine_heatwarp" * "steam_whistle_slit" * "steampunk_elevator_controls" * "steel_blowtorch_heatshield" * "stone_arch_001" * "stone_staircase_001" * "stone_staircase_002" * "stoup" * "stoup_rough_old" * "street_speaker_001" * "street_speaker_001_nocollision" * "surgical_toolset_001" * "sword_collection_001" * "table_medallion" * "tap1" * "target" * "target_side" * "tbend1" * "tdm/candle_a" * "tdm/candle_a_unlit" * "tdm/candle_b" * "tdm/candle_b_unlit" * "tdm/candle_c" * "tdm/candle_c_unlit" * "tdm_acolyte_bottom" * "tdm_acolyte_top" * "tdm_alembic" * "tdm_alembic_dark" * "tdm_alembic_grey" * "tdm_alembic_grey_nss" * "tdm_alembic_rusty" * "tdm_alembic_steel" * "tdm_anchor" * "tdm_antlers" * "tdm_apple" * "tdm_applecore" * "tdm_applecore_brownish" * "tdm_applecore_green" * "tdm_applecore_yellow" * "tdm_arclight" * "tdm_backgammon_board" * "tdm_balcony_sp_ceramic01" * "tdm_balcony_sp_floor01" * "tdm_balcony_sp_marble01" * "tdm_balcony_sp_steps01" * "tdm_banner_arms02" * "tdm_banner_builder" * "tdm_banner_greenman" * "tdm_bannerlong_banner_black_floral" * "tdm_bannerlong_geometric01_red" * "tdm_bannerlong_ornate_black_gold01" * "tdm_bannerlong_ornate_red_tan01" * "tdm_bannerlong_ornate_red_white" * "tdm_bannerwatch" * "tdm_bare_feet" * "tdm_barrel_large_end" * "tdm_barrel_large_end_dirty" * "tdm_beggar_arms_legs" * "tdm_belt_pouch" * "tdm_big_log" * "tdm_black" * "tdm_blackjackk" * "tdm_blade01" * "tdm_bluefish" * "tdm_boar_mount" * "tdm_boarhead_black" * "tdm_boarhead_black_fur" * "tdm_boarhead_brown" * "tdm_boarhead_brown_fur" * "tdm_boat_brown" * "tdm_boat_green" * "tdm_boletus" * "tdm_bookshelf1_old" * "tdm_boot_large" * "tdm_bowaimer_gem" * "tdm_bowl01" * "tdm_bowl02" * "tdm_breastplate" * "tdm_brickedwindow" * "tdm_broom02" * "tdm_brown_rust" * "tdm_brush_bristles01_top" * "tdm_bucket" * "tdm_bucket_iron" * "tdm_bucket_noshadows" * "tdm_bucket_wood" * "tdm_bucket_wood_noshadows" * "tdm_bucket_wooden" * "tdm_buckle" * "tdm_burning_logs" * "tdm_burnt_logs" * "tdm_cabinet1_old" * "tdm_candelabra01" * "tdm_candelabra01_alpha" * "tdm_candle" * "tdm_candle_lit" * "tdm_cards" * "tdm_cart01" * "tdm_cart02" * "tdm_cart02_ns" * "tdm_cattails_green01" * "tdm_cattails_yellow01" * "tdm_ceremonial_sword" * "tdm_ceremonial_sword_blade" * "tdm_ceremonial_sword_blade_rusty" * "tdm_chain" * "tdm_chain_length" * "tdm_chalice_gold" * "tdm_chalice_gold_lit" * "tdm_chamberpot" * "tdm_chandelier_gas4" * "tdm_chandelier_gas4_unlit" * "tdm_character_tongue" * "tdm_church_pew" * "tdm_church_pew_design" * "tdm_citywatch_tunic_ragged" * "tdm_citywatch_tunic_ragged_cloth" * "tdm_clockface01" * "tdm_coals_ash" * "tdm_coals_hot" * "tdm_coals_hot_ns" * "tdm_coals_smouldering" * "tdm_coins" * "tdm_collision_armor_chain" * "tdm_collision_armor_leath" * "tdm_collision_armor_plate" * "tdm_collision_brokeglass" * "tdm_collision_cardboard" * "tdm_collision_carpet" * "tdm_collision_ceramic" * "tdm_collision_climbable" * "tdm_collision_cloth" * "tdm_collision_dirt" * "tdm_collision_flesh" * "tdm_collision_foliage" * "tdm_collision_glass" * "tdm_collision_grass" * "tdm_collision_gravel" * "tdm_collision_ice" * "tdm_collision_liquid" * "tdm_collision_metal" * "tdm_collision_moss" * "tdm_collision_mud" * "tdm_collision_plastic" * "tdm_collision_puddle" * "tdm_collision_ricochet" * "tdm_collision_rock" * "tdm_collision_sand" * "tdm_collision_slate" * "tdm_collision_snow" * "tdm_collision_squeakboard" * "tdm_collision_stone" * "tdm_collision_straw" * "tdm_collision_tile" * "tdm_collision_twigs" * "tdm_collision_undeadflesh" * "tdm_collision_wood" * "tdm_commode1_old" * "tdm_commoner_02" * "tdm_commoner_tunic_brown" * "tdm_commoner_tunic_brown_shadows" * "tdm_commoner_tunic_dark_tan" * "tdm_commoner_tunic_dark_tan_chain" * "tdm_commoner_tunic_dark_tan_shadows" * "tdm_commoner_tunic_light_tan" * "tdm_commoner_tunic_light_tan_shadows" * "tdm_commoner_tunic_ragged" * "tdm_commoner_tunic_ragged_dirty" * "tdm_commoner_tunic_ragged_shadows" * "tdm_commoner_tunic_rich" * "tdm_commoner_tunic_rich_shadows" * "tdm_compass_design" * "tdm_copper_dirty" * "tdm_cork" * "tdm_cover_glass" * "tdm_cover_glass_frame" * "tdm_crate02" * "tdm_crate03" * "tdm_crate03_dirty1" * "tdm_crate04" * "tdm_crossbow_repeating_ornate" * "tdm_crystals" * "tdm_cutlass01" * "tdm_cutthroat_arms" * "tdm_cutthroat_arms_dark" * "tdm_cutthroat_arms_striped" * "tdm_cutthroat_legs" * "tdm_cutthroat_legs_dark" * "tdm_cutthroat_tunic" * "tdm_dandelion" * "tdm_dandelion_puff" * "tdm_dandelion_shadowcasting" * "tdm_darker_pine_wood" * "tdm_deer_skull_staff" * "tdm_deer_skull_staff_wood" * "tdm_design_weapon_dark" * "tdm_design_weapon_light" * "tdm_design_weapon_old" * "tdm_desk1_old" * "tdm_desk1_old_shadowcasting" * "tdm_dirty_teeth" * "tdm_door_handle_iron" * "tdm_door_knocker_simple" * "tdm_door_knocker_simple_copper" * "tdm_dresser02_old" * "tdm_dresser03_old" * "tdm_dung" * "tdm_elitewatch_armor_violet" * "tdm_elitewatch_cloth_violet" * "tdm_emptypot" * "tdm_face_freckles" * "tdm_fan" * "tdm_feather" * "tdm_fence_decorative_trim" * "tdm_fence_decorative_trim2" * "tdm_fence_decorative_trim2_rusted" * "tdm_fence_decorative_trim2_rusted_light" * "tdm_fireplace_arch01" * "tdm_flame_stand02_iron" * "tdm_flame_stand02_timber_ends" * "tdm_flame_stand02_wood" * "tdm_flashbomb" * "tdm_flashmine" * "tdm_fogs/cloud_fog" * "tdm_fountain01_bowls" * "tdm_fountain01_stand" * "tdm_furnace01" * "tdm_furnace01_door" * "tdm_gameboard1" * "tdm_gamepiece" * "tdm_gamepiece2" * "tdm_garlic" * "tdm_garlic_shadow" * "tdm_gasmine" * "tdm_gear" * "tdm_gear_big_metal" * "tdm_gear_big_rusted" * "tdm_gear_big_stone" * "tdm_generator" * "tdm_generic" * "tdm_generic_wood_old" * "tdm_generic_wood_old_noshadows" * "tdm_globesphere" * "tdm_globestand" * "tdm_gold_door_handle" * "tdm_grass_diffusive_01" * "tdm_grass_model01" * "tdm_grass_model_dense" * "tdm_grass_model_dense_brown" * "tdm_grass_model_dense_colored" * "tdm_grass_model_dense_lightyellow" * "tdm_grass_model_dense_yellow" * "tdm_grass_model_thin" * "tdm_grave_chain1" * "tdm_grave_fence1" * "tdm_gravehammer_dark" * "tdm_gravehammer_green" * "tdm_gravehammer_grey" * "tdm_gravehammer_grey_snow" * "tdm_gravestone_dark" * "tdm_gravestone_green" * "tdm_gravestone_grey" * "tdm_gravestone_grey_snow" * "tdm_greenhouse_bark" * "tdm_greenhouse_branch" * "tdm_greenhouse_cement" * "tdm_greenhouse_panel" * "tdm_greenhouse_underbrush" * "tdm_greenhouse_wood_polished" * "tdm_greenhouse_wood_polished_2" * "tdm_hammer_loot" * "tdm_hammer_medium2" * "tdm_hammer_medium_metal" * "tdm_hammer_medium_stone" * "tdm_hammer_medium_stone_dark" * "tdm_hammer_small_bronze1" * "tdm_handle_flourish_dark" * "tdm_handle_flourish_light" * "tdm_handle_flourish_old" * "tdm_handle_steel_dark" * "tdm_handle_steel_light" * "tdm_handle_steel_old" * "tdm_hanging_laundry" * "tdm_hanging_laundry02" * "tdm_hanging_laundry03" * "tdm_hedge_round01" * "tdm_hedge_round01_edges" * "tdm_holy_hammer" * "tdm_horseshoe" * "tdm_in_window_01" * "tdm_in_window_01_unlit" * "tdm_in_window_frame_01" * "tdm_ingot" * "tdm_inkwell" * "tdm_inquisitor_neck" * "tdm_iron_pylon_01" * "tdm_ivy1" * "tdm_ivy2" * "tdm_jar" * "tdm_jewellerybox01" * "tdm_knocker_demonhead" * "tdm_knocker_lionhead" * "tdm_knocker_lionhead_iron" * "tdm_lamp_low" * "tdm_lampglass_sphere_unlit" * "tdm_lampglass_unlit" * "tdm_lantern_window2" * "tdm_lantern_window2_colorme" * "tdm_lantern_window2_unlit" * "tdm_lantern_window3" * "tdm_lantern_window3_colorme" * "tdm_lantern_window3_unlit" * "tdm_large_barrel" * "tdm_lesser_armour" * "tdm_lightgem_00031_left" * "tdm_lightgem_00031_mid" * "tdm_lightgem_00031_right" * "tdm_lily_white" * "tdm_lily_yellow" * "tdm_lionhead_amulet" * "tdm_litbullseye" * "tdm_litbullseye_colorme" * "tdm_litbullseye_noshadows" * "tdm_lockpicks" * "tdm_longbanner" * "tdm_longsword" * "tdm_longsword_alt01" * "tdm_mace" * "tdm_machine01" * "tdm_mackerel" * "tdm_mansion_door_mahogany" * "tdm_manwindow02" * "tdm_manwindow02_dark" * "tdm_manwindow02_lit" * "tdm_manwindow02_white" * "tdm_manwindowtrim" * "tdm_marble_pylon_01" * "tdm_mattress" * "tdm_metal_ring" * "tdm_mine_bottom" * "tdm_moor_hand" * "tdm_moor_helmet01" * "tdm_moor_robe01" * "tdm_moor_robe01_shadows" * "tdm_mushroom_a_selflit_blue" * "tdm_mushroom_a_selflit_blue_dull" * "tdm_mushroom_a_selflit_green" * "tdm_mushroom_a_selflit_green_dull" * "tdm_mushroom_a_selflit_red" * "tdm_mushroom_a_selflit_red_dull" * "tdm_mushroom_a_selflit_yellow" * "tdm_mushroom_a_selflit_yellow_dull" * "tdm_mushroom_a_white" * "tdm_mushroom_selflit_white" * "tdm_nightgown" * "tdm_npc_hand" * "tdm_npc_hand_dirty" * "tdm_npc_hand_female" * "tdm_old_door_01" * "tdm_old_door_01_metal" * "tdm_old_hammer" * "tdm_oldchest_metal" * "tdm_oldchest_wood" * "tdm_ottoman_01" * "tdm_ottoman_01_blue" * "tdm_ottoman_01_green" * "tdm_ottoman_01_purple" * "tdm_padlocks" * "tdm_pagan_limbs" * "tdm_pagan_orb_glow" * "tdm_pagan_orb_wood" * "tdm_pagan_warrior_default" * "tdm_pagan_warrior_leather" * "tdm_pagan_warrior_legs" * "tdm_pagan_warrior_tunic" * "tdm_pageboy_dark" * "tdm_pageboy_light" * "tdm_painting_empty" * "tdm_painting_removed" * "tdm_palm_01" * "tdm_palm_leaf_01" * "tdm_particles/candlefire" * "tdm_particles/candlefire_02" * "tdm_pauldrons01" * "tdm_pear" * "tdm_pear_brownish" * "tdm_pear_green" * "tdm_pear_yellow" * "tdm_pickaxe" * "tdm_pinestool" * "tdm_pinestool_noshadows" * "tdm_plaguemask" * "tdm_plank01" * "tdm_plank01_light" * "tdm_player_compass" * "tdm_pole_rough" * "tdm_ponytail" * "tdm_potglass" * "tdm_potglass2" * "tdm_ption_air" * "tdm_ption_speed" * "tdm_pulpit01" * "tdm_pulpit02" * "tdm_pumpkin" * "tdm_queenlace01" * "tdm_readable_paper" * "tdm_regularmine" * "tdm_replacement_skeleton" * "tdm_replacement_skeleton_bloody" * "tdm_replacement_skeleton_bloody_shadowcasting" * "tdm_replacement_skeleton_dirty" * "tdm_replacement_skeleton_dirty_shadowcasting" * "tdm_replacement_skeleton_shadowcasting" * "tdm_rock01" * "tdm_rope_coil" * "tdm_rope_coil_dark" * "tdm_rough_cloth_green" * "tdm_roughcloth_brown" * "tdm_roughcloth_green" * "tdm_roughcloth_green_coif" * "tdm_roughcloth_red" * "tdm_roughwood_stool" * "tdm_rustylamp" * "tdm_rustylamp_shadowcasting" * "tdm_rustylamp_twosided" * "tdm_sack02" * "tdm_sack02_ripped" * "tdm_sack03" * "tdm_saxon_helmet" * "tdm_saxon_helmet_cheekguards" * "tdm_scroll_rolled_up" * "tdm_scroll_rolled_up_dark" * "tdm_serving_plate" * "tdm_severed_head01" * "tdm_shaggy_hair" * "tdm_shaggy_hair_red" * "tdm_sheetmusic01" * "tdm_shield_norman_dragon" * "tdm_ship_cannon_metal" * "tdm_ship_cannon_wood" * "tdm_ship_cannon_wood_noshadows" * "tdm_ship_common_cloth" * "tdm_ship_common_cloth_noshadows" * "tdm_ship_common_glass" * "tdm_ship_common_glass_noshadows" * "tdm_ship_common_metal" * "tdm_ship_common_metal_noshadows" * "tdm_ship_common_wood" * "tdm_ship_common_wood_noshadows" * "tdm_ship_door" * "tdm_ship_door_ns" * "tdm_ship_lamp" * "tdm_ship_lamp_lit" * "tdm_ship_window_glass" * "tdm_ship_window_glass_noshadows" * "tdm_ship_window_wood" * "tdm_ship_window_wood_noshadows" * "tdm_shortsword" * "tdm_sign_shield01" * "tdm_sign_shield_citywatch" * "tdm_sign_shield_keg" * "tdm_sign_shield_key" * "tdm_sign_shield_lamp" * "tdm_sign_shield_sheep" * "tdm_sign_tavern01" * "tdm_signpost_old_wood" * "tdm_skeletal_wall" * "tdm_skeletal_wall_light" * "tdm_skull" * "tdm_skywindow_frame" * "tdm_skywindow_frame_dim" * "tdm_skywindow_glass_frame" * "tdm_skywindow_transglass" * "tdm_small_bush" * "tdm_small_bush02" * "tdm_small_bush02_autumn" * "tdm_small_bush_autumn" * "tdm_small_bush_diffusive_01" * "tdm_small_bush_diffusive_02" * "tdm_small_church" * "tdm_small_rock" * "tdm_spider_black" * "tdm_spider_child" * "tdm_spider_pale" * "tdm_spider_yellow" * "tdm_spiked_club02" * "tdm_spyglass" * "tdm_spyglass_golden" * "tdm_spyglass_overlay" * "tdm_staff" * "tdm_staff_noshadows" * "tdm_staff_weapon" * "tdm_statue_aphrodite" * "tdm_statue_base" * "tdm_statue_eve" * "tdm_statue_eve_light" * "tdm_statue_eve_marble_green" * "tdm_statue_eve_marble_light" * "tdm_statue_eve_marble_white" * "tdm_statue_eve_sandstone" * "tdm_statue_eve_tan" * "tdm_statue_reclining" * "tdm_statue_reclining_wrap" * "tdm_statue_stlucia" * "tdm_steel_dark" * "tdm_steel_light" * "tdm_steel_old" * "tdm_stew" * "tdm_stove_design" * "tdm_straw_bale" * "tdm_straw_basket" * "tdm_straw_basket_translucent" * "tdm_straw_bed" * "tdm_straw_transparency" * "tdm_straw_transparency_dark" * "tdm_streetlamp1" * "tdm_streetlamp_metal" * "tdm_streetlamp_metal_shadowcasting" * "tdm_streetlamp_rusted" * "tdm_streetlamp_rusted_shadowcasting" * "tdm_switch_flip_metal" * "tdm_switch_flip_metal_backplate" * "tdm_switch_flip_wood" * "tdm_swords_and_shield02" * "tdm_swords_and_shield02_greenbird" * "tdm_table_ornate01" * "tdm_table_round_01" * "tdm_taper" * "tdm_teeth" * "tdm_thehammer_big_metal" * "tdm_thehammer_big_ruined" * "tdm_thehammer_big_rusted" * "tdm_thehammer_big_stone" * "tdm_throne_ornate_wood" * "tdm_timber_ends_rotated_green" * "tdm_timber_ends_rotated_green_ns" * "tdm_timber_ends_rotated_sand" * "tdm_timber_ends_rotated_sand_ns" * "tdm_tombstone_dark_1" * "tdm_tombstone_dark_1_blank" * "tdm_tombstone_dark_2" * "tdm_tombstone_dark_3" * "tdm_tombstone_dark_4" * "tdm_tombstone_dark_5" * "tdm_tombstone_dark_frame" * "tdm_tombstone_green_1" * "tdm_tombstone_green_1_blank" * "tdm_tombstone_green_2" * "tdm_tombstone_green_3" * "tdm_tombstone_green_4" * "tdm_tombstone_green_5" * "tdm_tombstone_green_frame" * "tdm_tombstone_grey_1" * "tdm_tombstone_grey_1_blank" * "tdm_tombstone_grey_2" * "tdm_tombstone_grey_3" * "tdm_tombstone_grey_4" * "tdm_tombstone_grey_5" * "tdm_tombstone_grey_frame" * "tdm_tombstone_grey_snow_1" * "tdm_tombstone_grey_snow_1_blank" * "tdm_tombstone_grey_snow_2" * "tdm_tombstone_grey_snow_3" * "tdm_tombstone_grey_snow_4" * "tdm_tombstone_grey_snow_5" * "tdm_tombstone_grey_snow_frame" * "tdm_tombstone_marble" * "tdm_tombstone_marble_1" * "tdm_tombstone_marble_2" * "tdm_tombstone_marble_3" * "tdm_tombstone_marble_4" * "tdm_tombstone_marble_5" * "tdm_tray" * "tdm_tunic_light" * "tdm_undead_shade_bottom" * "tdm_undead_shade_top" * "tdm_undead_spectre_bottom" * "tdm_undead_spectre_top" * "tdm_underwater_overlay_dark" * "tdm_underwater_overlay_green" * "tdm_underwater_overlay_sea_01" * "tdm_unlitbullseye" * "tdm_urn1_dark" * "tdm_urn1_green" * "tdm_urn1_grey" * "tdm_urn1_grey_snow" * "tdm_urn2_dark" * "tdm_urn2_green" * "tdm_urn2_grey" * "tdm_urn2_grey_snow" * "tdm_wallight2" * "tdm_wallight2_brass" * "tdm_wallight2_brass_shadowcasting" * "tdm_wallight2_detail" * "tdm_wallight2_detail_brass" * "tdm_wallight2_detail_brass_shadowcasting" * "tdm_wallight2_noshadows" * "tdm_wallight3" * "tdm_wallight_rusty" * "tdm_wallight_rusty_noshadows" * "tdm_wardrobe1_old" * "tdm_warehouse_front_door" * "tdm_warehouse_front_doorframe" * "tdm_warehouse_window_dark" * "tdm_warehouse_window_light" * "tdm_warehouse_window_lit" * "tdm_warehouseroof" * "tdm_wearable_hood" * "tdm_wearable_hood_green" * "tdm_well_metal" * "tdm_well_square" * "tdm_well_stone" * "tdm_well_wood" * "tdm_werebeast" * "tdm_window_bars" * "tdm_windowed_door_01" * "tdm_windowed_door_02" * "tdm_windowed_door_02_alpha" * "tdm_wolf_head" * "tdm_wooden_handle" * "tdm_woolen_cap" * "tdm_woolen_cap_02" * "tdm_wrapped" * "teapot_brass_clean" * "teapot_brass_clean_ns" * "teapot_copper_clean" * "teapot_copper_dirty" * "teapot_gold_clean" * "teapot_gold_clean_lit" * "teapot_gold_clean_ns" * "telescope_stand_001" * "terrain_blend_001" * "terrain_blend_COPY" * "textures/AFX/AFXadd" * "textures/AFX/AFXmodulate" * "textures/AFX/AFXmodulate2" * "textures/AFX/AFXweight" * "textures/base_floor/sflgrate2mini" * "textures/base_trim/gotrustcol1" * "textures/bhm_chand_band" * "textures/bhm_chand_blkmet" * "textures/bhm_chand_bulb" * "textures/bhm_chand_bulb_glow" * "textures/bhm_chand_bulb_unlit" * "textures/bhm_chand_glsrod" * "textures/bhm_chand_leaf" * "textures/bhm_chand_ornate" * "textures/bhm_chand_ornate2" * "textures/bhm_chand_plate" * "textures/bhm_chand_rod" * "textures/bigchars" * "textures/candles/candle_flame" * "textures/cliffrock_01" * "textures/cliffrock_02" * "textures/cliffrock_03" * "textures/cliffrock_04" * "textures/cliffrock_05" * "textures/cliffrock_06" * "textures/cliffrock_07" * "textures/cliffrock_08" * "textures/cliffrock_09" * "textures/cliffrock_10" * "textures/cliffrock_11" * "textures/cliffrock_12" * "textures/cliffrock_13" * "textures/cliffrock_14" * "textures/cliffrock_15" * "textures/cliffrock_16" * "textures/cliffrock_17" * "textures/cliffrock_18" * "textures/cliffrock_19" * "textures/cliffrock_20" * "textures/cliffrock_21" * "textures/cliffrock_22" * "textures/cliffrock_23" * "textures/cliffrock_24" * "textures/cliffrock_25" * "textures/cliffrock_26" * "textures/cliffrock_27" * "textures/common/camera/camera1" * "textures/common/camera/camera2" * "textures/common/camera/camera3" * "textures/common/camera/camera4" * "textures/common/camera/camera5" * "textures/common/camera/camera6" * "textures/common/camera/camera7" * "textures/common/camera/camera8" * "textures/common/camera/camera9" * "textures/common/caulk" * "textures/common/clip" * "textures/common/clip_plusmovables" * "textures/common/collision" * "textures/common/cushion" * "textures/common/entityGui" * "textures/common/entityGui2" * "textures/common/entityGui3" * "textures/common/full_clip" * "textures/common/ik_clip" * "textures/common/ladder" * "textures/common/ladder_chain" * "textures/common/ladder_foliage" * "textures/common/ladder_metal" * "textures/common/ladder_nosound" * "textures/common/ladder_rope" * "textures/common/ladder_wood" * "textures/common/mirror" * "textures/common/monster_clip" * "textures/common/monster_player_clip_wood" * "textures/common/moveable_clip" * "textures/common/moveableclipmodel" * "textures/common/nodraw" * "textures/common/nodrawsolid" * "textures/common/nodrop" * "textures/common/noimpact" * "textures/common/overdrawtest" * "textures/common/particle" * "textures/common/pda_gui" * "textures/common/player_clip" * "textures/common/shadow" * "textures/common/shadow2" * "textures/common/shadow_bak" * "textures/common/shadowcaulk" * "textures/common/slick" * "textures/common/speaker" * "textures/common/tdm_nodrawsolid_brokeglass" * "textures/common/tdm_nodrawsolid_cardboard" * "textures/common/tdm_nodrawsolid_carpet" * "textures/common/tdm_nodrawsolid_ceramic" * "textures/common/tdm_nodrawsolid_climbable" * "textures/common/tdm_nodrawsolid_cloth" * "textures/common/tdm_nodrawsolid_dirt" * "textures/common/tdm_nodrawsolid_flesh" * "textures/common/tdm_nodrawsolid_foliage" * "textures/common/tdm_nodrawsolid_glass" * "textures/common/tdm_nodrawsolid_grass" * "textures/common/tdm_nodrawsolid_gravel" * "textures/common/tdm_nodrawsolid_ice" * "textures/common/tdm_nodrawsolid_liquid" * "textures/common/tdm_nodrawsolid_metal" * "textures/common/tdm_nodrawsolid_moss" * "textures/common/tdm_nodrawsolid_mud" * "textures/common/tdm_nodrawsolid_plastic" * "textures/common/tdm_nodrawsolid_puddle" * "textures/common/tdm_nodrawsolid_ricochet" * "textures/common/tdm_nodrawsolid_rock" * "textures/common/tdm_nodrawsolid_sand" * "textures/common/tdm_nodrawsolid_slate" * "textures/common/tdm_nodrawsolid_snow" * "textures/common/tdm_nodrawsolid_squeakboard" * "textures/common/tdm_nodrawsolid_stone" * "textures/common/tdm_nodrawsolid_straw" * "textures/common/tdm_nodrawsolid_tile" * "textures/common/tdm_nodrawsolid_twigs" * "textures/common/tdm_nodrawsolid_wood" * "textures/common/trigair" * "textures/common/trigentityname" * "textures/common/trigentityname_once" * "textures/common/trigfade" * "textures/common/trigflashlight" * "textures/common/trigger" * "textures/common/triggui" * "textures/common/trighurt" * "textures/common/trigmulti" * "textures/common/trigonce" * "textures/common/trigrelay" * "textures/common/trigtimer" * "textures/consolefont_24" * "textures/custom/bench01" * "textures/custom/warhammerA01" * "textures/custom/warhammerB01" * "textures/darkmod/camera" * "textures/darkmod/carpet/rugs/mat_shaggy" * "textures/darkmod/carpet/rugs/ornate_black_gold01" * "textures/darkmod/carpet/rugs/ornate_floral_checker01" * "textures/darkmod/carpet/rugs/ornate_floral_red" * "textures/darkmod/carpet/rugs/ornate_green_black01" * "textures/darkmod/carpet/rugs/ornate_green_black01_noshadows" * "textures/darkmod/carpet/rugs/ornate_rectangles_brown01" * "textures/darkmod/carpet/rugs/ornate_red_black" * "textures/darkmod/carpet/rugs/ornate_red_tan01" * "textures/darkmod/carpet/rugs/ornate_red_tan02" * "textures/darkmod/carpet/rugs/ornate_vines" * "textures/darkmod/carpet/rugs/plain_redgreen" * "textures/darkmod/carpet/rugs/plain_redgreen_design" * "textures/darkmod/carpet/rugs/plain_whitey" * "textures/darkmod/carpet/rugs/rug_arrow_darkbrown_mooyan" * "textures/darkmod/carpet/rugs/rug_arrow_darkbrown_old" * "textures/darkmod/carpet/rugs/rug_whitey_striped" * "textures/darkmod/carpet/rugs/rug_whitey_striped_design" * "textures/darkmod/carpet/runners/geometric01_red" * "textures/darkmod/carpet/runners/geometric01_red_end" * "textures/darkmod/carpet/runners/geometric02_red" * "textures/darkmod/carpet/runners/geometric02_red_end" * "textures/darkmod/carpet/runners/ornate_black_white" * "textures/darkmod/carpet/runners/ornate_black_white_end" * "textures/darkmod/carpet/runners/ornate_blue_white" * "textures/darkmod/carpet/runners/ornate_blue_white_end" * "textures/darkmod/carpet/runners/ornate_green_white" * "textures/darkmod/carpet/runners/ornate_green_white_end" * "textures/darkmod/carpet/runners/ornate_grey_white" * "textures/darkmod/carpet/runners/ornate_grey_white_end" * "textures/darkmod/carpet/runners/ornate_red_white" * "textures/darkmod/carpet/runners/ornate_red_white_end" * "textures/darkmod/debug/debug_blue" * "textures/darkmod/debug/debug_brown" * "textures/darkmod/debug/debug_cyan" * "textures/darkmod/debug/debug_dark_blue" * "textures/darkmod/debug/debug_dark_green" * "textures/darkmod/debug/debug_dark_red" * "textures/darkmod/debug/debug_green" * "textures/darkmod/debug/debug_orange" * "textures/darkmod/debug/debug_pale_blue" * "textures/darkmod/debug/debug_pale_green" * "textures/darkmod/debug/debug_purple" * "textures/darkmod/debug/debug_red" * "textures/darkmod/debug/debug_yellow" * "textures/darkmod/decals/blood/blood01" * "textures/darkmod/decals/blood/blood01_fading" * "textures/darkmod/decals/blood/blood02" * "textures/darkmod/decals/blood/blood02_fading" * "textures/darkmod/decals/blood/blood03" * "textures/darkmod/decals/blood/blood03_fading" * "textures/darkmod/decals/blood/blood04" * "textures/darkmod/decals/blood/blood04_fading" * "textures/darkmod/decals/blood/blood05" * "textures/darkmod/decals/blood/blood05_fading" * "textures/darkmod/decals/blood/blood06" * "textures/darkmod/decals/blood/blood06_fading" * "textures/darkmod/decals/blood/blood07" * "textures/darkmod/decals/blood/blood07_fading" * "textures/darkmod/decals/blood/blood08" * "textures/darkmod/decals/blood/blood08_fading" * "textures/darkmod/decals/blood/blood09" * "textures/darkmod/decals/blood/blood09_fading" * "textures/darkmod/decals/building_facades/city_buildings01" * "textures/darkmod/decals/building_facades/manor_house01" * "textures/darkmod/decals/building_facades/tudor_building01" * "textures/darkmod/decals/building_facades/tudor_building02" * "textures/darkmod/decals/building_facades/tudor_building03" * "textures/darkmod/decals/clock_hand_01_long" * "textures/darkmod/decals/clock_hand_01_long_dark" * "textures/darkmod/decals/clock_hand_01_short" * "textures/darkmod/decals/clock_hand_01_short_dark" * "textures/darkmod/decals/clock_pendulum_01" * "textures/darkmod/decals/close_tudor_inn_01" * "textures/darkmod/decals/clothesline" * "textures/darkmod/decals/cracks/cracks01" * "textures/darkmod/decals/cracks/glass_crack1" * "textures/darkmod/decals/cracks/glasscrack2" * "textures/darkmod/decals/cracks/wallpaper_cracks01" * "textures/darkmod/decals/cracks/wattle_corner" * "textures/darkmod/decals/crystals/geode" * "textures/darkmod/decals/dirt/ash01_crumb_edge" * "textures/darkmod/decals/dirt/ash01_crumb_edge_new" * "textures/darkmod/decals/dirt/DBottom1" * "textures/darkmod/decals/dirt/dirt_001_crumb_edge" * "textures/darkmod/decals/dirt/dirt_001_crumb_medium" * "textures/darkmod/decals/dirt/dirt_001_crumb_thick" * "textures/darkmod/decals/dirt/dirt_001_crumb_thin" * "textures/darkmod/decals/dirt/dirt_001_crumb_vfine" * "textures/darkmod/decals/dirt/dirt_001_crumb_vthin" * "textures/darkmod/decals/dirt/dirt_002_dark_crumb_edge" * "textures/darkmod/decals/dirt/dirt_edges" * "textures/darkmod/decals/dirt/dirt_pile" * "textures/darkmod/decals/dirt/Dleak1" * "textures/darkmod/decals/dirt/Dleak2" * "textures/darkmod/decals/dirt/Dleak3" * "textures/darkmod/decals/dirt/DMossLeak1" * "textures/darkmod/decals/dirt/DMossLeak2" * "textures/darkmod/decals/dirt/drip" * "textures/darkmod/decals/dirt/dripping_grunge01" * "textures/darkmod/decals/dirt/dripping_pipe_grunge01" * "textures/darkmod/decals/dirt/dripping_slime01" * "textures/darkmod/decals/dirt/dripping_slime01_light" * "textures/darkmod/decals/dirt/dripping_slime02" * "textures/darkmod/decals/dirt/dripping_slime03" * "textures/darkmod/decals/dirt/dripping_slime04" * "textures/darkmod/decals/dirt/dripping_slime05" * "textures/darkmod/decals/dirt/dripping_slime05_left" * "textures/darkmod/decals/dirt/dripping_slime05_right" * "textures/darkmod/decals/dirt/DRustLeak2" * "textures/darkmod/decals/dirt/dry_earth_stones02_crumb_edge" * "textures/darkmod/decals/dirt/dry_earth_stones02_crumb_medium" * "textures/darkmod/decals/dirt/dry_earth_stones02_crumb_thick" * "textures/darkmod/decals/dirt/dry_earth_stones02_crumb_thin" * "textures/darkmod/decals/dirt/dry_earth_stones_crumb_edge" * "textures/darkmod/decals/dirt/dry_earth_stones_crumb_medium" * "textures/darkmod/decals/dirt/dry_earth_stones_crumb_thick" * "textures/darkmod/decals/dirt/dry_earth_stones_crumb_thin" * "textures/darkmod/decals/dirt/dry_earth_stones_crumb_vfine" * "textures/darkmod/decals/dirt/dry_earth_stones_crumb_vthin" * "textures/darkmod/decals/dirt/footprint01" * "textures/darkmod/decals/dirt/footprint01r" * "textures/darkmod/decals/dirt/grime_corners" * "textures/darkmod/decals/dirt/grime_corners_colorme" * "textures/darkmod/decals/dirt/grime_corners_grimy01" * "textures/darkmod/decals/dirt/grime_corners_inverted" * "textures/darkmod/decals/dirt/grime_corners_light" * "textures/darkmod/decals/dirt/grime_corners_medium" * "textures/darkmod/decals/dirt/grime_corners_square_colorme" * "textures/darkmod/decals/dirt/grime_edges01" * "textures/darkmod/decals/dirt/grime_edges01_light" * "textures/darkmod/decals/dirt/grime_full_light" * "textures/darkmod/decals/dirt/hammer_wall_grime_heavy" * "textures/darkmod/decals/dirt/hammer_wall_grime_light" * "textures/darkmod/decals/dirt/handprint01" * "textures/darkmod/decals/dirt/handprint02" * "textures/darkmod/decals/dirt/long_drip_pattern01" * "textures/darkmod/decals/dirt/painting_wall_grime" * "textures/darkmod/decals/dirt/painting_wall_grime2" * "textures/darkmod/decals/dirt/pollen_medium" * "textures/darkmod/decals/dirt/pollen_medium_edge" * "textures/darkmod/decals/dirt/pollen_thick" * "textures/darkmod/decals/dirt/pollen_thin" * "textures/darkmod/decals/dirt/puddle" * "textures/darkmod/decals/dirt/scattered_dirt01" * "textures/darkmod/decals/dirt/scattered_dirt02" * "textures/darkmod/decals/dirt/scorch_circle" * "textures/darkmod/decals/dirt/scorch_circle_nonsorted" * "textures/darkmod/decals/dirt/scorch_flatbottom" * "textures/darkmod/decals/dirt/smear01" * "textures/darkmod/decals/dirt/smut_black_round" * "textures/darkmod/decals/dirt/smut_light_round" * "textures/darkmod/decals/dirt/splat01" * "textures/darkmod/decals/dirt/splat02" * "textures/darkmod/decals/dirt/splat_small03" * "textures/darkmod/decals/dirt/stain01" * "textures/darkmod/decals/dirt/stain01b" * "textures/darkmod/decals/dirt/stain01bwet" * "textures/darkmod/decals/dirt/stain02" * "textures/darkmod/decals/dirt/stain03" * "textures/darkmod/decals/dirt/stain04" * "textures/darkmod/decals/dirt/stain05" * "textures/darkmod/decals/dirt/stain06" * "textures/darkmod/decals/dirt/stain07" * "textures/darkmod/decals/dirt/stain08" * "textures/darkmod/decals/dirt/stainwall" * "textures/darkmod/decals/dirt/stainwallfade" * "textures/darkmod/decals/dirt/stainwallfade2" * "textures/darkmod/decals/dirt/stainwallfade3" * "textures/darkmod/decals/dirt/torch_smut_wall" * "textures/darkmod/decals/dirt/wall_grime01" * "textures/darkmod/decals/dirt/wall_grime02" * "textures/darkmod/decals/dirt/wall_grime03" * "textures/darkmod/decals/dirt/wall_grime04" * "textures/darkmod/decals/dirt/wall_grime05" * "textures/darkmod/decals/dirt/wall_grime06" * "textures/darkmod/decals/dirt/wall_grime07" * "textures/darkmod/decals/dirt/wall_grime08" * "textures/darkmod/decals/dirt/wall_grime09_moss" * "textures/darkmod/decals/distant_cityscape_01" * "textures/darkmod/decals/distant_cityscape_02" * "textures/darkmod/decals/distant_cityscape_03" * "textures/darkmod/decals/distant_steampunk_cityscape_01" * "textures/darkmod/decals/distant_steampunk_cityscape_02" * "textures/darkmod/decals/distant_steampunk_cityscape_03" * "textures/darkmod/decals/fence_spike_01_tall_2_seg" * "textures/darkmod/decals/fence_top" * "textures/darkmod/decals/figure_shadow01" * "textures/darkmod/decals/gate_wrought_iron_single" * "textures/darkmod/decals/gauge_indicator_short" * "textures/darkmod/decals/graffiti/cockwit" * "textures/darkmod/decals/graffiti/food_not_works" * "textures/darkmod/decals/graffiti/moors_go_home" * "textures/darkmod/decals/graffiti/up_yours" * "textures/darkmod/decals/hanging_laundry" * "textures/darkmod/decals/hanging_sheet01" * "textures/darkmod/decals/hanging_sheet01_ragged" * "textures/darkmod/decals/lace/doily_01" * "textures/darkmod/decals/lace/doily_02" * "textures/darkmod/decals/lace/lace_oval_01" * "textures/darkmod/decals/lace/lace_square_01" * "textures/darkmod/decals/medium_castle_01" * "textures/darkmod/decals/metal/beam" * "textures/darkmod/decals/metal/chain" * "textures/darkmod/decals/metal/chain_twosided" * "textures/darkmod/decals/metal/drain_cover" * "textures/darkmod/decals/misc/hinge_butterfly_gold" * "textures/darkmod/decals/misc/hinge_butterfly_silver" * "textures/darkmod/decals/papers/bridgeportmap01" * "textures/darkmod/decals/papers/bridgeportmap02" * "textures/darkmod/decals/papers/burnedpaper01" * "textures/darkmod/decals/papers/cholera_notice01" * "textures/darkmod/decals/papers/cholera_notice01_torn" * "textures/darkmod/decals/papers/citywatch_poster01" * "textures/darkmod/decals/papers/crumpled_marriage_reflections" * "textures/darkmod/decals/papers/generic_gazette01" * "textures/darkmod/decals/papers/generic_type_letter" * "textures/darkmod/decals/papers/ledger01" * "textures/darkmod/decals/papers/map_eastern_empire01" * "textures/darkmod/decals/papers/map_western_empire01" * "textures/darkmod/decals/papers/map_western_empire02" * "textures/darkmod/decals/papers/newspaper_bridgeport_review01" * "textures/darkmod/decals/papers/notice_prince_ratters" * "textures/darkmod/decals/papers/posted_collection01" * "textures/darkmod/decals/papers/posted_collection02" * "textures/darkmod/decals/papers/posted_collection03" * "textures/darkmod/decals/papers/posted_collection04" * "textures/darkmod/decals/papers/posted_collection05" * "textures/darkmod/decals/papers/posted_torn_play01" * "textures/darkmod/decals/papers/posted_torn_play02" * "textures/darkmod/decals/papers/prophecy_plague_tract" * "textures/darkmod/decals/papers/religious_tract_beware" * "textures/darkmod/decals/papers/religious_tract_miracle" * "textures/darkmod/decals/papers/rotten_newspapers01" * "textures/darkmod/decals/papers/rotten_newspapers02" * "textures/darkmod/decals/papers/rotten_newspapers03" * "textures/darkmod/decals/papers/scrap_corner01" * "textures/darkmod/decals/papers/scrap_corner02" * "textures/darkmod/decals/plaster/FloorDamage01" * "textures/darkmod/decals/plaster/FloorDamage02" * "textures/darkmod/decals/plaster/plaster_damage_1" * "textures/darkmod/decals/rugs/round_ornate01" * "textures/darkmod/decals/rugs/round_ornate02" * "textures/darkmod/decals/signs/decal_gui" * "textures/darkmod/decals/signs/sign_allright" * "textures/darkmod/decals/signs/sign_angry_person_here" * "textures/darkmod/decals/signs/sign_barking_dog" * "textures/darkmod/decals/signs/sign_danger_electric" * "textures/darkmod/decals/signs/sign_dangerous_neighborhood" * "textures/darkmod/decals/signs/sign_delivery" * "textures/darkmod/decals/signs/sign_dishonest_person" * "textures/darkmod/decals/signs/sign_downstreet" * "textures/darkmod/decals/signs/sign_easy_mark" * "textures/darkmod/decals/signs/sign_empty" * "textures/darkmod/decals/signs/sign_empty_old" * "textures/darkmod/decals/signs/sign_gold_here" * "textures/darkmod/decals/signs/sign_harcourt" * "textures/darkmod/decals/signs/sign_inn01" * "textures/darkmod/decals/signs/sign_leave_quickly" * "textures/darkmod/decals/signs/sign_nothing_here" * "textures/darkmod/decals/signs/sign_oldstreet" * "textures/darkmod/decals/signs/sign_police_here" * "textures/darkmod/decals/signs/sign_royston_court" * "textures/darkmod/decals/signs/sign_tea" * "textures/darkmod/decals/signs/sign_thieves_here" * "textures/darkmod/decals/signs/sign_warning_for_beating" * "textures/darkmod/decals/signs/sign_well_guarded_house" * "textures/darkmod/decals/skyline_01" * "textures/darkmod/decals/statues/aphrodite" * "textures/darkmod/decals/stone/StonesGround" * "textures/darkmod/decals/stone/StonesGround2" * "textures/darkmod/decals/symbols/magic_symbol_circle01" * "textures/darkmod/decals/symbols/magical_letters_row01" * "textures/darkmod/decals/symbols/numeral_1" * "textures/darkmod/decals/symbols/numeral_2" * "textures/darkmod/decals/symbols/numeral_3" * "textures/darkmod/decals/symbols/numeral_4" * "textures/darkmod/decals/symbols/numeral_5" * "textures/darkmod/decals/symbols/pagan_field01" * "textures/darkmod/decals/symbols/pagan_moving_symbols01" * "textures/darkmod/decals/symbols/pagan_pulsating_symbols01" * "textures/darkmod/decals/symbols/pagan_symbols01" * "textures/darkmod/decals/trash/scattered_litter01" * "textures/darkmod/decals/trash/trash01" * "textures/darkmod/decals/trash/trash02" * "textures/darkmod/decals/trash/trash06" * "textures/darkmod/decals/tunnel" * "textures/darkmod/decals/vegetation/cattails_blades" * "textures/darkmod/decals/vegetation/cattails_blades_green" * "textures/darkmod/decals/vegetation/cattails_blades_yellow" * "textures/darkmod/decals/vegetation/cattails_green" * "textures/darkmod/decals/vegetation/cattails_yellow" * "textures/darkmod/decals/vegetation/dead_leaf" * "textures/darkmod/decals/vegetation/dead_leaf2" * "textures/darkmod/decals/vegetation/dead_leaf_dark" * "textures/darkmod/decals/vegetation/DeadGrassGround1" * "textures/darkmod/decals/vegetation/DirtLeavesGround1" * "textures/darkmod/decals/vegetation/forest_trees01" * "textures/darkmod/decals/vegetation/grass01" * "textures/darkmod/decals/vegetation/grass_fuzz" * "textures/darkmod/decals/vegetation/grass_fuzz_autumn" * "textures/darkmod/decals/vegetation/grass_fuzz_dark" * "textures/darkmod/decals/vegetation/grass_panicle" * "textures/darkmod/decals/vegetation/grass_panicle_small" * "textures/darkmod/decals/vegetation/groundcover_small_square" * "textures/darkmod/decals/vegetation/groundcover_small_tiling_01" * "textures/darkmod/decals/vegetation/hanging_horizontal_leaves" * "textures/darkmod/decals/vegetation/hanging_moss" * "textures/darkmod/decals/vegetation/hanging_red_ivy" * "textures/darkmod/decals/vegetation/heath_calluna_pink" * "textures/darkmod/decals/vegetation/heath_calluna_red" * "textures/darkmod/decals/vegetation/ivy_bush_hanging" * "textures/darkmod/decals/vegetation/ivy_bush_up" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_0" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_1" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_2" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_3" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_4" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_5" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_6" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_7" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_8" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_climbable_9" * "textures/darkmod/decals/vegetation/ivy_mixed_pieces_dark" * "textures/darkmod/decals/vegetation/ivy_scattered_branches" * "textures/darkmod/decals/vegetation/ivy_vertical_branches" * "textures/darkmod/decals/vegetation/ivypatch_average01" * "textures/darkmod/decals/vegetation/ivypatch_large01" * "textures/darkmod/decals/vegetation/ivypatch_small01" * "textures/darkmod/decals/vegetation/ivypatch_tiny01" * "textures/darkmod/decals/vegetation/leaves_groundcover_01" * "textures/darkmod/decals/vegetation/leaves_groundcover_02" * "textures/darkmod/decals/vegetation/leaves_groundcover_03" * "textures/darkmod/decals/vegetation/leaves_ring" * "textures/darkmod/decals/vegetation/leaves_scattered01_dead" * "textures/darkmod/decals/vegetation/LeavesGround1" * "textures/darkmod/decals/vegetation/LeavesGround2" * "textures/darkmod/decals/vegetation/lilly_purple" * "textures/darkmod/decals/vegetation/lilly_yellow" * "textures/darkmod/decals/vegetation/moss_patch_scattered01" * "textures/darkmod/decals/vegetation/moss_patch_thick01" * "textures/darkmod/decals/vegetation/moss_patch_thick01_burning" * "textures/darkmod/decals/vegetation/scattered_straw01" * "textures/darkmod/decals/vegetation/tree_branch_04" * "textures/darkmod/decals/webs/cobweb1" * "textures/darkmod/decals/webs/cobweb_strands1" * "textures/darkmod/decals/webs/cobweb_triangle1" * "textures/darkmod/decals/webs/spiderweb_corner1" * "textures/darkmod/decals/webs/spiderweb_round1" * "textures/darkmod/decals/webs/spiderweb_round2" * "textures/darkmod/decals/webs/web1_id" * "textures/darkmod/decals/webs/web2_id" * "textures/darkmod/decals/webs/web4_id" * "textures/darkmod/decals/webs/webcorner_id" * "textures/darkmod/decals/webs/webround1_id" * "textures/darkmod/decals/webs/websquare_id" * "textures/darkmod/door/frame/arched_heavy01_frame" * "textures/darkmod/door/frame/arched_heavy01_frame_dark" * "textures/darkmod/door/keyhole_metal_001" * "textures/darkmod/door/metal/bars_rivets_hinge" * "textures/darkmod/door/metal/bars_rivets_old" * "textures/darkmod/door/metal/iron_door_cross" * "textures/darkmod/door/metal/iron_door_reinforced" * "textures/darkmod/door/metal/iron_square" * "textures/darkmod/door/metal/large_warehouse_old_green01" * "textures/darkmod/door/metal/metal_pattern_overwood" * "textures/darkmod/door/metal/simple_rough01" * "textures/darkmod/door/wood/5panels_01_worn" * "textures/darkmod/door/wood/9panels_01_pale_worn" * "textures/darkmod/door/wood/9panels_02_brown01" * "textures/darkmod/door/wood/9panels_02_red01" * "textures/darkmod/door/wood/arched_heavy01" * "textures/darkmod/door/wood/board_brown_nails_hinge" * "textures/darkmod/door/wood/board_metalbands01" * "textures/darkmod/door/wood/board_metalbands_old" * "textures/darkmod/door/wood/board_oblique_nails_hinge" * "textures/darkmod/door/wood/board_oblique_nails_hinge_side" * "textures/darkmod/door/wood/board_plain_hinge01" * "textures/darkmod/door/wood/board_plain_hinge02" * "textures/darkmod/door/wood/board_plainblue_hinge01" * "textures/darkmod/door/wood/board_plainblue_hinge02" * "textures/darkmod/door/wood/board_uneven_ornatecorners01" * "textures/darkmod/door/wood/board_uneven_ornatecorners02" * "textures/darkmod/door/wood/boards_2diamonds_worn" * "textures/darkmod/door/wood/boards_old_rough" * "textures/darkmod/door/wood/diamond_pattern01" * "textures/darkmod/door/wood/diamond_pattern02_nails" * "textures/darkmod/door/wood/diamond_pattern02_nails_dark" * "textures/darkmod/door/wood/door00b" * "textures/darkmod/door/wood/french_door" * "textures/darkmod/door/wood/metalbands_crisscross01" * "textures/darkmod/door/wood/old_2panels" * "textures/darkmod/door/wood/old_flat_oak01" * "textures/darkmod/door/wood/old_smooth_reinforced" * "textures/darkmod/door/wood/old_weathered_boards01" * "textures/darkmod/door/wood/ornate/smooth_rich_ovalwindow01" * "textures/darkmod/door/wood/ornate/smooth_rich_squarewindow01" * "textures/darkmod/door/wood/rustic_pullring" * "textures/darkmod/door/wood/smooth_2panels_red01" * "textures/darkmod/door/wood/smooth_2panels_rich" * "textures/darkmod/door/wood/smooth_3panels01_dull01" * "textures/darkmod/door/wood/smooth_3panels_red01" * "textures/darkmod/door/wood/smooth_4panels_red01" * "textures/darkmod/door/wood/smooth_4panels_tan01" * "textures/darkmod/door/wood/smooth_5panels01_tall" * "textures/darkmod/door/wood/smooth_5panels01_tall_red" * "textures/darkmod/door/wood/smooth_5panels02" * "textures/darkmod/door/wood/smooth_5panels02_brown" * "textures/darkmod/door/wood/smooth_5panels02_red" * "textures/darkmod/door/wood/smooth_5panels03_brown" * "textures/darkmod/door/wood/smooth_5panels03_light" * "textures/darkmod/door/wood/smooth_5panels03_red" * "textures/darkmod/door/wood/smooth_6panels02" * "textures/darkmod/door/wood/smooth_6panels_red01" * "textures/darkmod/door/wood/weathered_boards" * "textures/darkmod/fabric/cloth_baize_green" * "textures/darkmod/fabric/cloth_baize_green_noshadows" * "textures/darkmod/fabric/cloth_coarse_cream_dirty" * "textures/darkmod/fabric/cloth_embroidery01_blue_dark" * "textures/darkmod/fabric/cloth_embroidery01_blue_dark_noshadows" * "textures/darkmod/fabric/cloth_embroidery01_cyan_dark" * "textures/darkmod/fabric/cloth_embroidery01_cyan_dark_noshadows" * "textures/darkmod/fabric/cloth_embroidery01_green_dark" * "textures/darkmod/fabric/cloth_embroidery01_purple_dark" * "textures/darkmod/fabric/cloth_embroidery01_red_dark" * "textures/darkmod/fabric/cloth_plain_creased_blue_light" * "textures/darkmod/fabric/cloth_plain_creased_brown_light" * "textures/darkmod/fabric/cloth_plain_creased_cyan_light" * "textures/darkmod/fabric/cloth_plain_creased_white_dull" * "textures/darkmod/fabric/cloth_plain_grey_light" * "textures/darkmod/fabric/coarse_cloth" * "textures/darkmod/fabric/cushion_red01" * "textures/darkmod/fabric/pillow" * "textures/darkmod/fabric/red_banner" * "textures/darkmod/fabric/rope" * "textures/darkmod/fabric/shadowable/cloth_baize_green" * "textures/darkmod/fabric/shadowable/cloth_embroidery01_blue_dark" * "textures/darkmod/fabric/shadowable/cloth_embroidery01_blue_dark_noshadows" * "textures/darkmod/fabric/shadowable/cloth_embroidery01_cyan_dark" * "textures/darkmod/fabric/shadowable/cloth_embroidery01_green_dark" * "textures/darkmod/fabric/shadowable/cloth_embroidery01_green_dark_noshadows" * "textures/darkmod/fabric/shadowable/cloth_embroidery01_purple_dark" * "textures/darkmod/fabric/shadowable/cloth_embroidery01_red_dark" * "textures/darkmod/fabric/shadowable/cloth_plain_creased_blue_light" * "textures/darkmod/fabric/shadowable/cloth_plain_creased_brown_light" * "textures/darkmod/fabric/shadowable/cloth_plain_creased_cyan_light" * "textures/darkmod/fabric/shadowable/cloth_plain_creased_white_dull" * "textures/darkmod/fabric/shadowable/cloth_plain_grey_light" * "textures/darkmod/fabric/ship_rigging1" * "textures/darkmod/fabric/ship_rigging1_noladder" * "textures/darkmod/fabric/ship_rigging2" * "textures/darkmod/fabric/ship_rigging2_noladder" * "textures/darkmod/fabric/ship_rigging3" * "textures/darkmod/fabric/ship_rigging3_noladder" * "textures/darkmod/fabric/translucent/cloth_baize_green" * "textures/darkmod/fabric/translucent/cloth_embroidery01_blue_dark" * "textures/darkmod/fabric/translucent/cloth_embroidery01_cyan_dark" * "textures/darkmod/fabric/translucent/cloth_embroidery01_green_dark" * "textures/darkmod/fabric/translucent/cloth_embroidery01_purple_dark" * "textures/darkmod/fabric/translucent/cloth_embroidery01_red_dark" * "textures/darkmod/fabric/translucent/cloth_plain_creased_blue_light" * "textures/darkmod/fabric/translucent/cloth_plain_creased_brown_light" * "textures/darkmod/fabric/translucent/cloth_plain_creased_cyan_light" * "textures/darkmod/fabric/translucent/cloth_plain_creased_white_dull" * "textures/darkmod/fabric/translucent/cloth_plain_grey_light" * "textures/darkmod/fogs/real_fog_layer_moving" * "textures/darkmod/glass/clear" * "textures/darkmod/glass/clear_uncolored" * "textures/darkmod/glass/clear_warp" * "textures/darkmod/glass/clear_yellow" * "textures/darkmod/glass/clear_yellow_warp" * "textures/darkmod/glass/colored" * "textures/darkmod/glass/crystal_milky_pulse" * "textures/darkmod/glass/dirty_yellow" * "textures/darkmod/glass/dirty_yellow_warp" * "textures/darkmod/glass/dull_translucent_blue_twosided" * "textures/darkmod/glass/dull_translucent_green_twosided" * "textures/darkmod/glass/dull_translucent_red_twosided" * "textures/darkmod/glass/hazy_warp" * "textures/darkmod/glass/milky" * "textures/darkmod/glass/milky_lowfrob" * "textures/darkmod/glass/milky_warp" * "textures/darkmod/glass/milky_warp_2" * "textures/darkmod/glass/milky_warp_lite" * "textures/darkmod/glass/stained_glass_clear_1sided" * "textures/darkmod/glass/stained_glass_clear_2sided" * "textures/darkmod/glass/stained_glass_hammer_purple_onesided" * "textures/darkmod/glass/stained_glass_hammer_purple_twosided" * "textures/darkmod/glass/stained_glass_hammer_vines_onesided" * "textures/darkmod/glass/stained_glass_hammer_vines_twosided" * "textures/darkmod/glass/stained_glass_hammer_yellow_onesided" * "textures/darkmod/glass/stained_glass_hammer_yellow_twosided" * "textures/darkmod/glass/stained_glass_hammers_green_1sided" * "textures/darkmod/glass/stained_glass_hammers_green_onesided" * "textures/darkmod/glass/stained_glass_hammers_green_twosided" * "textures/darkmod/glass/stained_glass_hammers_two_onesided" * "textures/darkmod/glass/stained_glass_hammers_two_sided" * "textures/darkmod/glass/stained_glass_lion_1sided" * "textures/darkmod/glass/stained_glass_lion_2sided" * "textures/darkmod/glass/stained_glass_stained_figures_killer_onesided" * "textures/darkmod/glass/stained_glass_stained_figures_killer_twosided" * "textures/darkmod/glass/stained_glass_sword_violet_twosided" * "textures/darkmod/glass/stained_glass_victorian01_2sided" * "textures/darkmod/glass/stained_glass_victorian02_1sided" * "textures/darkmod/glass/stained_glass_victorian02_2sided" * "textures/darkmod/glass/stained_glass_victorian_1sided" * "textures/darkmod/glass/stained_glass_victorian_2sided" * "textures/darkmod/map_specific/steele/beatoldpavmentdirty" * "textures/darkmod/map_specific/steele/wallpaper_victorian_01" * "textures/darkmod/map_specific/steele/wallpaper_victorian_02" * "textures/darkmod/map_specific/steele/wallpaper_victorian_03" * "textures/darkmod/map_specific/steele/wallpaper_victorian_04" * "textures/darkmod/map_specific/steele/wallpaper_victorian_05" * "textures/darkmod/metal/detailed/bars_rivets_iron" * "textures/darkmod/metal/detailed/bars_rivets_iron02" * "textures/darkmod/metal/detailed/bars_rivets_iron03" * "textures/darkmod/metal/detailed/bars_rivets_iron04" * "textures/darkmod/metal/detailed/bars_rivets_steel" * "textures/darkmod/metal/detailed/beam_purple_4x4" * "textures/darkmod/metal/detailed/beam_purple_long" * "textures/darkmod/metal/detailed/beam_rivets_greypaint" * "textures/darkmod/metal/detailed/beam_rusty_victorian" * "textures/darkmod/metal/detailed/beam_rusty_victorian02" * "textures/darkmod/metal/detailed/beam_rusty_victorian03" * "textures/darkmod/metal/detailed/cabinetfront01" * "textures/darkmod/metal/detailed/cabinetfront01_greenish" * "textures/darkmod/metal/detailed/celtic_ornament01_gold" * "textures/darkmod/metal/detailed/celtic_ornament01_gold_alpha" * "textures/darkmod/metal/detailed/celtic_ornament01_silver" * "textures/darkmod/metal/detailed/celtic_ornament01_silver_alpha" * "textures/darkmod/metal/detailed/celtic_ornament02_gold" * "textures/darkmod/metal/detailed/celtic_ornament02_gold_alpha" * "textures/darkmod/metal/detailed/celtic_ornament02_silver" * "textures/darkmod/metal/detailed/celtic_ornament02_silver_alpha" * "textures/darkmod/metal/detailed/dynamoplaque/brass_plaque_electric_433" * "textures/darkmod/metal/detailed/dynamoplaque/brass_plaque_electric_434" * "textures/darkmod/metal/detailed/dynamoplaque/brass_plaque_electric_435" * "textures/darkmod/metal/detailed/dynamoplaque/brass_plaque_electric_437" * "textures/darkmod/metal/detailed/dynamoplaque/brass_plaque_electric_438" * "textures/darkmod/metal/detailed/fittings_diamond_shaped" * "textures/darkmod/metal/detailed/gen_iron01_panel_dark" * "textures/darkmod/metal/detailed/gold_treasurehorde_tiling_lrg" * "textures/darkmod/metal/detailed/gold_treasurehorde_tiling_sm" * "textures/darkmod/metal/detailed/gold_treasurehorde_tiling_xl" * "textures/darkmod/metal/detailed/iron_trim_simple01" * "textures/darkmod/metal/detailed/nontiling/metal_plate_rivets01" * "textures/darkmod/metal/detailed/nontiling/metal_plate_rivets01_bluesteel" * "textures/darkmod/metal/detailed/nontiling/metal_plate_rivets01_dark" * "textures/darkmod/metal/detailed/ornament_lion_gold" * "textures/darkmod/metal/detailed/ornament_lion_silver" * "textures/darkmod/metal/detailed/panel_bronze_crowning" * "textures/darkmod/metal/detailed/panel_circledesign01_brown" * "textures/darkmod/metal/detailed/panel_circledesign01_brown_ns" * "textures/darkmod/metal/detailed/panel_circledesign01_green" * "textures/darkmod/metal/detailed/panel_circledesign01_green_etched" * "textures/darkmod/metal/detailed/panel_circledesign01_green_ns" * "textures/darkmod/metal/detailed/panel_grey_gothic" * "textures/darkmod/metal/detailed/panel_party_brass" * "textures/darkmod/metal/detailed/panel_pattern_iron" * "textures/darkmod/metal/detailed/panel_rivet_pattern" * "textures/darkmod/metal/detailed/panel_rivets_blue01" * "textures/darkmod/metal/detailed/panel_rivets_blue02" * "textures/darkmod/metal/detailed/panel_rivets_dirty" * "textures/darkmod/metal/detailed/panel_rivets_dirty02" * "textures/darkmod/metal/detailed/panel_rivets_dirty_moss" * "textures/darkmod/metal/detailed/panel_rivets_dirty_white" * "textures/darkmod/metal/detailed/panel_rivets_dirty_white_moss" * "textures/darkmod/metal/detailed/panel_rivets_grey01" * "textures/darkmod/metal/detailed/panel_rivets_grey02" * "textures/darkmod/metal/detailed/panel_rivets_rust02" * "textures/darkmod/metal/detailed/panel_rivets_rusty01" * "textures/darkmod/metal/detailed/panel_rivets_rusty_black" * "textures/darkmod/metal/detailed/panel_rottingpaint01" * "textures/darkmod/metal/detailed/panel_rottingpaint02" * "textures/darkmod/metal/detailed/panel_rottingpaint03" * "textures/darkmod/metal/detailed/panel_rottingpaint04" * "textures/darkmod/metal/detailed/panel_rusty_rotting" * "textures/darkmod/metal/detailed/panel_rusty_rotting02" * "textures/darkmod/metal/detailed/panel_rusty_rotting03" * "textures/darkmod/metal/detailed/panel_square_dark01" * "textures/darkmod/metal/detailed/plates_large_grey" * "textures/darkmod/metal/detailed/plates_rivets_iron" * "textures/darkmod/metal/detailed/plates_rivets_rusty" * "textures/darkmod/metal/detailed/plates_rivets_rusty02" * "textures/darkmod/metal/detailed/plates_stripe_rivets" * "textures/darkmod/metal/detailed/plates_stripe_rivets02" * "textures/darkmod/metal/detailed/rivet_strip01" * "textures/darkmod/metal/detailed/rivet_strip01_bright" * "textures/darkmod/metal/detailed/rivet_strip01_dark" * "textures/darkmod/metal/detailed/rusty_diamond_pattern" * "textures/darkmod/metal/detailed/threadplate_large_dirty" * "textures/darkmod/metal/detailed/threadplate_large_dirty_dark" * "textures/darkmod/metal/detailed/tiling_1d/brown_plate_rivets" * "textures/darkmod/metal/detailed/tiling_1d/brown_plate_rivets_moss" * "textures/darkmod/metal/detailed/tiling_1d/copper_plate_rivets" * "textures/darkmod/metal/detailed/tiling_1d/copper_plate_rivets_noshadows" * "textures/darkmod/metal/detailed/tiling_1d/trim_brass_speardown" * "textures/darkmod/metal/detailed/tiling_1d/trim_bronze_hoops" * "textures/darkmod/metal/detailed/wall_panel03" * "textures/darkmod/metal/detailed/wall_panel04" * "textures/darkmod/metal/detailed/worn_plates_grey" * "textures/darkmod/metal/detailed/worn_plates_rusty" * "textures/darkmod/metal/flat/brass01" * "textures/darkmod/metal/flat/brass01_noshadows" * "textures/darkmod/metal/flat/brass_dull_flecked" * "textures/darkmod/metal/flat/brass_dull_flecked_noshadow" * "textures/darkmod/metal/flat/brass_greenish_tiling" * "textures/darkmod/metal/flat/brush_steel_scratched01" * "textures/darkmod/metal/flat/brush_steel_scratched01_dark" * "textures/darkmod/metal/flat/brush_steel_scratched01_dark_noshadows" * "textures/darkmod/metal/flat/brush_steel_scratched01_noshadows" * "textures/darkmod/metal/flat/copper_dirty" * "textures/darkmod/metal/flat/copper_dirty_ns" * "textures/darkmod/metal/flat/copper_old_oxidised" * "textures/darkmod/metal/flat/gold01" * "textures/darkmod/metal/flat/gold01_glow" * "textures/darkmod/metal/flat/gold01_ns" * "textures/darkmod/metal/flat/gold_beaten" * "textures/darkmod/metal/flat/heavy_rust_pocked01" * "textures/darkmod/metal/flat/heavy_rust_pocked01_ns" * "textures/darkmod/metal/flat/heavy_rust_pocked01_twosided" * "textures/darkmod/metal/flat/iron_flat" * "textures/darkmod/metal/flat/iron_rough" * "textures/darkmod/metal/flat/iron_rough_nonshiny" * "textures/darkmod/metal/flat/iron_rough_ns" * "textures/darkmod/metal/flat/plates_stripe_rivets_rusty" * "textures/darkmod/metal/flat/plates_stripe_rivets_rusty_partial" * "textures/darkmod/metal/flat/rusty_crusted_brownish" * "textures/darkmod/metal/flat/silver01" * "textures/darkmod/metal/flat/simple_grey01" * "textures/darkmod/metal/flat/simple_grey01_ns" * "textures/darkmod/metal/flat/simple_rough_grey01" * "textures/darkmod/metal/flat/solid_rust01" * "textures/darkmod/metal/flat/solid_rust02" * "textures/darkmod/metal/flat/solid_rust03" * "textures/darkmod/metal/flat/steel_grey_blotchy" * "textures/darkmod/metal/flat/steel_smooth" * "textures/darkmod/metal/flat/tiling_1d/bluesteel_dented01" * "textures/darkmod/metal/flat/tiling_1d/bluesteel_dented01_dark" * "textures/darkmod/metal/flat/tiling_1d/bluesteel_dented01_rivits" * "textures/darkmod/metal/flat/tiling_1d/bluesteel_dented01_rivits_dark" * "textures/darkmod/metal/flat/tiling_1d/copper_plates_dirty" * "textures/darkmod/metal/flat/tiling_1d/gen_dark_rusted01" * "textures/darkmod/metal/flat/tiling_1d/gen_default_framed" * "textures/darkmod/metal/flat/tiling_1d/gen_ornate_iron01" * "textures/darkmod/metal/flat/tiling_1d/gen_ornate_iron01_dark" * "textures/darkmod/metal/flat/tiling_1d/gen_peeling_paint01" * "textures/darkmod/metal/flat/tiling_1d/gen_shiny_brushedmetal01" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_bronze01" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_bronze01_ns" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_copper01" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_copper01_ns" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_gold01" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_gold01_ns" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_iron01" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_iron01_dark" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_iron01_ns" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_iron02" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_iron02_ns" * "textures/darkmod/metal/flat/tiling_1d/gen_smooth_silver01" * "textures/darkmod/metal/flat/tiling_1d/rough_dirty01" * "textures/darkmod/metal/flat/tiling_1d/rough_iron01" * "textures/darkmod/metal/flat/tiling_1d/rough_iron_bar" * "textures/darkmod/metal/flat/tiling_1d/rough_iron_bar_ns" * "textures/darkmod/metal/flat/tiling_1d/rough_rusted01" * "textures/darkmod/metal/flat/tiling_1d/rough_rusty_bar01" * "textures/darkmod/metal/flat/tiling_1d/rusty_dented01" * "textures/darkmod/metal/flat/tiling_1d/rusty_dented01_dark" * "textures/darkmod/metal/flat/tiling_1d/rusty_dented01_rivits" * "textures/darkmod/metal/flat/tiling_1d/rusty_dented01_rivits_dark" * "textures/darkmod/metal/flat/tiling_1d/steel_heavily_scratched" * "textures/darkmod/metal/flat/tiling_1d/steel_plate_scratched" * "textures/darkmod/metal/flat/tiling_1d/steel_scratched_bar01" * "textures/darkmod/metal/flat/turquoise_uneven" * "textures/darkmod/metal/grate/brass_grate" * "textures/darkmod/metal/grate/brass_mesh" * "textures/darkmod/metal/grate/dimpled_grating01" * "textures/darkmod/metal/grate/fence_iron_01" * "textures/darkmod/metal/grate/girder_victorian" * "textures/darkmod/metal/grate/girder_victorian_moss" * "textures/darkmod/metal/grate/grate_clogged" * "textures/darkmod/metal/grate/grate_fan_industrial_rusty_nontiling" * "textures/darkmod/metal/grate/grate_fan_mesh_nontiling" * "textures/darkmod/metal/grate/grate_grille_copper_corroded" * "textures/darkmod/metal/grate/grate_mesh_seethru" * "textures/darkmod/metal/grate/grate_pattern_rusty_rough" * "textures/darkmod/metal/grate/grate_pattern_steel_rough" * "textures/darkmod/metal/grate/grate_rusted_flat" * "textures/darkmod/metal/grate/grate_rusted_mesh" * "textures/darkmod/metal/grate/grate_rusted_mesh_seethru" * "textures/darkmod/metal/grate/grate_rusted_peeling_nontiling" * "textures/darkmod/metal/grate/iron_grate_square_variants" * "textures/darkmod/metal/grate/iron_grate_square_variants_seethru" * "textures/darkmod/metal/grate/purple_grille" * "textures/darkmod/metal/grate/rustgrate_rectangular_nontiling" * "textures/darkmod/metal/grate/sewer_grate" * "textures/darkmod/metal/grate/sewer_grate2" * "textures/darkmod/metal/grate/sewer_grate3" * "textures/darkmod/metal/grate/trans_grating01" * "textures/darkmod/metal/machine/clockface" * "textures/darkmod/metal/machine/lfwall13e2" * "textures/darkmod/metal/machine/machinewall_rusted_dials" * "textures/darkmod/metal/machine/machinewall_rusted_greenmachine" * "textures/darkmod/metal/machine/plate_rivets02" * "textures/darkmod/nature/bark/dark_rough01" * "textures/darkmod/nature/bark/old_rough01" * "textures/darkmod/nature/bark/old_rough02" * "textures/darkmod/nature/bark/old_rough03" * "textures/darkmod/nature/bark/tiling_1d/unburntwood" * "textures/darkmod/nature/bones/bone_wall" * "textures/darkmod/nature/bones/bonepile_tiling" * "textures/darkmod/nature/bones/bonepile_tiling_chared" * "textures/darkmod/nature/bones/bones_stacked_femurs" * "textures/darkmod/nature/bones/bones_stacked_femursandskull" * "textures/darkmod/nature/bones/bones_stacked_femursandskull_irregular" * "textures/darkmod/nature/bones/bones_stacked_femursandskull_rows" * "textures/darkmod/nature/bones/bones_stacked_femursandskull_rows2" * "textures/darkmod/nature/bones/bones_trim_bonesandskulls" * "textures/darkmod/nature/bones/plastered_bones01" * "textures/darkmod/nature/bones/skull_panels_dirty" * "textures/darkmod/nature/bones/tiling_1d/trim_bones" * "textures/darkmod/nature/dirt/ash_001" * "textures/darkmod/nature/dirt/ash_001_new" * "textures/darkmod/nature/dirt/dirt_001" * "textures/darkmod/nature/dirt/dirt_002_dark" * "textures/darkmod/nature/dirt/dirt_packed_grey" * "textures/darkmod/nature/dirt/dirt_packed_muddy" * "textures/darkmod/nature/dirt/dry_dirt01" * "textures/darkmod/nature/dirt/dry_dirt02" * "textures/darkmod/nature/dirt/dry_earth_muddy" * "textures/darkmod/nature/dirt/dry_earth_muddy_leaves" * "textures/darkmod/nature/dirt/dry_earth_stones" * "textures/darkmod/nature/dirt/dry_earth_stones02" * "textures/darkmod/nature/dirt/dry_earth_stones02_dark" * "textures/darkmod/nature/dirt/earth_cracked01" * "textures/darkmod/nature/dirt/sand_purplish" * "textures/darkmod/nature/dirt/stones_sand01" * "textures/darkmod/nature/foliage/dry_brush_01" * "textures/darkmod/nature/foliage/dry_brush_01_static" * "textures/darkmod/nature/foliage/dry_brush_02" * "textures/darkmod/nature/foliage/dry_brush_02_static" * "textures/darkmod/nature/foliage/dry_brush_03" * "textures/darkmod/nature/foliage/dry_brush_03_static" * "textures/darkmod/nature/foliage/flowers_pink_01" * "textures/darkmod/nature/foliage/flowers_violet_01" * "textures/darkmod/nature/foliage/flowers_violet_02" * "textures/darkmod/nature/foliage/full_bush_01" * "textures/darkmod/nature/foliage/hanging_deadstuff01" * "textures/darkmod/nature/foliage/hedge_001" * "textures/darkmod/nature/foliage/hedge_001_noselfshadow" * "textures/darkmod/nature/foliage/hedge_002" * "textures/darkmod/nature/foliage/ivy_01" * "textures/darkmod/nature/foliage/leaves_fallen_01" * "textures/darkmod/nature/foliage/leaves_fallen_02" * "textures/darkmod/nature/foliage/leaves_fallen_03" * "textures/darkmod/nature/foliage/leaves_small" * "textures/darkmod/nature/foliage/milkweed" * "textures/darkmod/nature/foliage/nontiling/flowers_blueviolet_01" * "textures/darkmod/nature/foliage/nontiling/flowers_mixed_01" * "textures/darkmod/nature/foliage/nontiling/flowers_red_01" * "textures/darkmod/nature/foliage/nontiling/flowers_redyellow_01" * "textures/darkmod/nature/foliage/nontiling/flowers_white_01" * "textures/darkmod/nature/grass/grass4" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dirt_001_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dirt_002_dark_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dirt_packed_grey_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dry_dirt01_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dry_dirt02_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dry_earth_muddy_leaves_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dry_earth_muddy_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dry_earth_stones02_dark_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dry_earth_stones02_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/dry_earth_stones_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/earth_cracked01_path" * "textures/darkmod/nature/grass/grass_edge/path/dirt/stones_sand01_path" * "textures/darkmod/nature/grass/grass_edge/path/rough_masonry01_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/blocks_mixedsize03_mossy_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/blocks_uneven06_grey_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/blocks_uneven_blue_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestone_blue_black_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestone_vert_grey_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones01_light_nospecular_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones01_light_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones02_square_dark_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones03_dark_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones03_dark_wet_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones04_multicolour_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones05_multicolour_irregular_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones06_greenish_irregular_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones_large_uneven_darkgrey_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones_loose_ongrass_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/cobblestones_uneven_brown_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones01_light_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones02_plain_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones03_shiny_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones04_uneven_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones04_uneven_shiny_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones05_uneven_pinkish_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones06_granite_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones06_greenish_path" * "textures/darkmod/nature/grass/grass_edge/path/stone/flagstones07_uneven_light_path" * "textures/darkmod/nature/grass/grass_edge/path/uneven_blocks01_brown_path" * "textures/darkmod/nature/grass/grass_edge/path/uneven_blocks01_dark_path" * "textures/darkmod/nature/grass/grass_edge/short_dry_grass_dark_edge" * "textures/darkmod/nature/grass/grass_edge/short_dry_grass_dark_patch" * "textures/darkmod/nature/grass/grass_edge/short_dry_grass_edge" * "textures/darkmod/nature/grass/grass_edge/short_dry_grass_patch" * "textures/darkmod/nature/grass/grass_edge/thick_grass01_edge" * "textures/darkmod/nature/grass/grass_edge/thick_grass01_patch" * "textures/darkmod/nature/grass/grass_patches" * "textures/darkmod/nature/grass/nontiling/thick_straw01" * "textures/darkmod/nature/grass/nontiling/thick_straw01_dark" * "textures/darkmod/nature/grass/short_dry_grass" * "textures/darkmod/nature/grass/short_dry_grass_dark" * "textures/darkmod/nature/grass/short_dry_grass_darkgreen" * "textures/darkmod/nature/grass/short_patchy_grass01" * "textures/darkmod/nature/grass/snowy_grass" * "textures/darkmod/nature/grass/thick_grass01" * "textures/darkmod/nature/skybox/daysky" * "textures/darkmod/nature/skybox/mountain_sunset" * "textures/darkmod/nature/skybox/portal_sky_see_smf_folder" * "textures/darkmod/nature/skybox/skybox_afternoon_01" * "textures/darkmod/nature/skybox/skybox_afternoon_02" * "textures/darkmod/nature/skybox/skybox_darkland_NE" * "textures/darkmod/nature/skybox/skybox_desert_day" * "textures/darkmod/nature/skybox/skybox_fogged_01" * "textures/darkmod/nature/skybox/skybox_industrial_01" * "textures/darkmod/nature/skybox/skybox_ocean" * "textures/darkmod/nature/skybox/skybox_ocean_02" * "textures/darkmod/nature/skybox/skybox_ocean_NE" * "textures/darkmod/nature/skybox/sqsky" * "textures/darkmod/nature/skybox/starry1/clouds" * "textures/darkmod/nature/skybox/starry1/clouds2" * "textures/darkmod/nature/skybox/starry1/moon" * "textures/darkmod/nature/skybox/starry1/moon_crescent" * "textures/darkmod/nature/skybox/starry1/moon_full" * "textures/darkmod/nature/skybox/starry1/moon_full_glared" * "textures/darkmod/nature/skybox/starry1/moon_gibbous" * "textures/darkmod/nature/skybox/starry1/moon_quarter" * "textures/darkmod/nature/skybox/starry1/skyfade" * "textures/darkmod/nature/skybox/starry1/twinkle_stars" * "textures/darkmod/nature/skybox/stars2" * "textures/darkmod/nature/skybox/storm_clouds" * "textures/darkmod/nature/skybox/thunderclouds" * "textures/darkmod/nature/snow/edge/snow_rough01_edge" * "textures/darkmod/nature/snow/edge/snow_uneven01_edge" * "textures/darkmod/nature/snow/edge/snow_uneven01_patch" * "textures/darkmod/nature/snow/plain_ice01" * "textures/darkmod/nature/snow/plain_snow01" * "textures/darkmod/nature/snow/snow_birdprints" * "textures/darkmod/nature/snow/snow_rough01" * "textures/darkmod/nature/snow/snow_uneven01" * "textures/darkmod/nature/wood/firewood_stack" * "textures/darkmod/nature/wood/sawdust" * "textures/darkmod/other/bookrows/bookrow01" * "textures/darkmod/other/bookrows/bookrow02" * "textures/darkmod/other/bookrows/bookrow03" * "textures/darkmod/other/bookrows/bookrow04" * "textures/darkmod/other/bookrows/bookrow05" * "textures/darkmod/other/bookrows/bookrow06" * "textures/darkmod/other/bookrows/bookrow07" * "textures/darkmod/other/bookrows/bookrow08" * "textures/darkmod/other/bookrows/bookrow09" * "textures/darkmod/other/bookrows/bookrow10" * "textures/darkmod/other/bookrows/bookrow11" * "textures/darkmod/other/bookrows/bookrow12" * "textures/darkmod/other/bookrows/bookrow13" * "textures/darkmod/other/bookrows/bookrow14" * "textures/darkmod/other/bookrows/bookrow15" * "textures/darkmod/other/bookrows/bookrow16" * "textures/darkmod/other/bookrows/bookrow17" * "textures/darkmod/other/brush_bristles01" * "textures/darkmod/other/corn_feed" * "textures/darkmod/other/ext_mansion01_module/wall_base_combo01" * "textures/darkmod/other/ext_mansion01_module/window02_upper01" * "textures/darkmod/other/ext_mansion01_module/window02_upper01_lit" * "textures/darkmod/other/ext_stone02_plain/ext_stone02_window01" * "textures/darkmod/other/ext_stone02_plain/ext_stone02_window01_lit" * "textures/darkmod/other/ext_stone02_plain/ext_stone02_window02" * "textures/darkmod/other/ext_stone02_plain/ext_stone02_window02_lit" * "textures/darkmod/other/ext_timber01_module/timber01_roof256_boards" * "textures/darkmod/other/ext_timber01_module/timber01_roof256_dirtyplaster" * "textures/darkmod/other/ext_timber01_module/timber01_roof256_mixedblocks" * "textures/darkmod/other/ext_timber01_module/timber01_roof256_multicolorstone" * "textures/darkmod/other/ext_timber01_module/timber01_roof256_plaster" * "textures/darkmod/other/ext_timber01_module/timber01_roof256_plasterboards" * "textures/darkmod/other/ext_timber01_module/timber01_roof256_redbrick" * "textures/darkmod/other/ext_timber01_module/timber01_roof256_tanplaster" * "textures/darkmod/other/ext_timber01_module/timber01_wall01_boards" * "textures/darkmod/other/ext_timber01_module/timber01_wall01_dirtyplaster" * "textures/darkmod/other/ext_timber01_module/timber01_wall01_mixedblocks" * "textures/darkmod/other/ext_timber01_module/timber01_wall01_multicoloredstone" * "textures/darkmod/other/ext_timber01_module/timber01_wall01_plaster" * "textures/darkmod/other/ext_timber01_module/timber01_wall01_plasterboards" * "textures/darkmod/other/ext_timber01_module/timber01_wall01_redbrick" * "textures/darkmod/other/ext_timber01_module/timber01_wall01_tanplaster" * "textures/darkmod/other/ext_timber01_module/timber01_wall03_boards" * "textures/darkmod/other/ext_timber01_module/timber01_wall03_dirtyplaster" * "textures/darkmod/other/ext_timber01_module/timber01_wall03_mixedblocks" * "textures/darkmod/other/ext_timber01_module/timber01_wall03_multicoloredstone" * "textures/darkmod/other/ext_timber01_module/timber01_wall03_plaster" * "textures/darkmod/other/ext_timber01_module/timber01_wall03_plasterboards" * "textures/darkmod/other/ext_timber01_module/timber01_wall03_redbrick" * "textures/darkmod/other/ext_timber01_module/timber01_wall03_tanplaster" * "textures/darkmod/other/ext_timber01_module/timber01_window01_boards_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_boards_unlit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_dirtyplaster_lit2" * "textures/darkmod/other/ext_timber01_module/timber01_window01_dirtyplaster_unlit2" * "textures/darkmod/other/ext_timber01_module/timber01_window01_multicolorstone_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_multicolorstone_unlit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_plaster_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_plaster_lit2" * "textures/darkmod/other/ext_timber01_module/timber01_window01_plaster_unlit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_plaster_unlit2" * "textures/darkmod/other/ext_timber01_module/timber01_window01_plasterboards_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_plasterboards_unlit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_redbrick_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_redbrick_unlit" * "textures/darkmod/other/ext_timber01_module/timber01_window01_unlit" * "textures/darkmod/other/ext_timber01_module/timber01_window03_boards" * "textures/darkmod/other/ext_timber01_module/timber01_window03_boards_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window03_dirtyplaster" * "textures/darkmod/other/ext_timber01_module/timber01_window03_dirtyplaster_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window03_mixedblocks" * "textures/darkmod/other/ext_timber01_module/timber01_window03_mixedblocks_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window03_multicolorstone" * "textures/darkmod/other/ext_timber01_module/timber01_window03_multicolorstone_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window03_plaster" * "textures/darkmod/other/ext_timber01_module/timber01_window03_plaster_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window03_plasterboards" * "textures/darkmod/other/ext_timber01_module/timber01_window03_plasterboards_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window03_redbrick" * "textures/darkmod/other/ext_timber01_module/timber01_window03_redbrick_lit" * "textures/darkmod/other/ext_timber01_module/timber01_window03_tanplaster" * "textures/darkmod/other/ext_timber01_module/timber01_window03_tanplaster_lit" * "textures/darkmod/other/stove_circle" * "textures/darkmod/other/timber01_module_walls/c01_citygate01" * "textures/darkmod/other/wicker01" * "textures/darkmod/other/wicker01_dirty" * "textures/darkmod/paint_paper/transparent/chinese_lantern_fancy_blue" * "textures/darkmod/paint_paper/transparent/chinese_lantern_fancy_green" * "textures/darkmod/paint_paper/transparent/chinese_lantern_fancy_red" * "textures/darkmod/paint_paper/wallpaper_fancy_blue" * "textures/darkmod/paint_paper/wallpaper_fancy_gold" * "textures/darkmod/paint_paper/wallpaper_fancy_green" * "textures/darkmod/paint_paper/wallpaper_fancy_red" * "textures/darkmod/paint_paper/wallpaper_fleurdelis_blue" * "textures/darkmod/paint_paper/wallpaper_fleurdelis_orangered" * "textures/darkmod/paint_paper/wallpaper_floral_blue" * "textures/darkmod/paint_paper/wallpaper_floral_green" * "textures/darkmod/paint_paper/wallpaper_floral_red" * "textures/darkmod/paint_paper/wallpaper_floral_yellow" * "textures/darkmod/paint_paper/wallpaper_flowers_01" * "textures/darkmod/paint_paper/wallpaper_harlequin_blue" * "textures/darkmod/paint_paper/wallpaper_harlequin_green" * "textures/darkmod/paint_paper/wallpaper_harlequin_red" * "textures/darkmod/paint_paper/wallpaper_ornamental_01_blue" * "textures/darkmod/paint_paper/wallpaper_ornamental_01_green" * "textures/darkmod/paint_paper/wallpaper_ornamental_01_pink" * "textures/darkmod/paint_paper/wallpaper_ornamental_01_red" * "textures/darkmod/paint_paper/wallpaper_ornamental_02_white" * "textures/darkmod/paint_paper/wallpaper_victorian_01" * "textures/darkmod/paint_paper/wallpaper_victorian_02" * "textures/darkmod/paint_paper/wallpaper_victorian_03" * "textures/darkmod/paint_paper/wallpaper_victorian_04" * "textures/darkmod/paint_paper/wallpaper_victorian_05" * "textures/darkmod/plaster/adobe_rough" * "textures/darkmod/plaster/framed_01" * "textures/darkmod/plaster/framed_01_dirty1" * "textures/darkmod/plaster/framed_01_dirty2" * "textures/darkmod/plaster/framed_02" * "textures/darkmod/plaster/framed_02_double" * "textures/darkmod/plaster/framed_03" * "textures/darkmod/plaster/framed_crosses" * "textures/darkmod/plaster/framed_diagonals" * "textures/darkmod/plaster/framed_diagonals_ns" * "textures/darkmod/plaster/framed_gables" * "textures/darkmod/plaster/framed_gables_small" * "textures/darkmod/plaster/framed_old_01" * "textures/darkmod/plaster/framed_old_decorative_01" * "textures/darkmod/plaster/framed_square_windows" * "textures/darkmod/plaster/framed_trim_lions" * "textures/darkmod/plaster/framed_with_bricks01" * "textures/darkmod/plaster/framed_with_bricks02" * "textures/darkmod/plaster/halftimber_2windows" * "textures/darkmod/plaster/halftimber_gables" * "textures/darkmod/plaster/halftimber_pattern1" * "textures/darkmod/plaster/halftimber_plaster" * "textures/darkmod/plaster/mortar_sloppy_dark" * "textures/darkmod/plaster/mortar_sloppy_dark2" * "textures/darkmod/plaster/panel_decorative_white" * "textures/darkmod/plaster/plaster_01" * "textures/darkmod/plaster/plaster_brick_drip_stain" * "textures/darkmod/plaster/plaster_brick_mildew" * "textures/darkmod/plaster/plaster_cracked_worn" * "textures/darkmod/plaster/plaster_darkgrey_mottled" * "textures/darkmod/plaster/plaster_dirty02_cracks" * "textures/darkmod/plaster/plaster_dirty03_worn" * "textures/darkmod/plaster/plaster_leaking" * "textures/darkmod/plaster/plaster_mossy" * "textures/darkmod/plaster/plaster_old_stained" * "textures/darkmod/plaster/plaster_worn_blue" * "textures/darkmod/plaster/plaster_worn_green" * "textures/darkmod/plaster/plaster_worn_red" * "textures/darkmod/plaster/stucco_01" * "textures/darkmod/plaster/stucco_01_nonshiny" * "textures/darkmod/plaster/tan_cracked" * "textures/darkmod/plaster/tiling_1d/plaster02" * "textures/darkmod/plaster/tiling_1d/plaster_dirty01_brown" * "textures/darkmod/plaster/tiling_1d/plaster_dirty01_grey" * "textures/darkmod/plaster/tiling_1d/plaster_rot01" * "textures/darkmod/plaster/tiling_1d/plaster_wall_blue" * "textures/darkmod/plaster/tiling_1d/plaster_wall_green" * "textures/darkmod/plaster/tiling_1d/plaster_wall_red" * "textures/darkmod/plaster/tiling_1d/plaster_wall_worn_red" * "textures/darkmod/plaster/tiling_1d/plaster_worn_blue" * "textures/darkmod/plaster/tiling_1d/plaster_worn_green" * "textures/darkmod/plaster/tiling_1d/plaster_worn_red" * "textures/darkmod/plaster/white_plaster01" * "textures/darkmod/roof/rooftiles_ceramic_blue" * "textures/darkmod/roof/rooftiles_ceramic_brown" * "textures/darkmod/roof/rooftiles_ceramic_old" * "textures/darkmod/roof/rooftiles_ceramic_red" * "textures/darkmod/roof/shingle_dullbrown01" * "textures/darkmod/roof/shingle_shiny_greenish01" * "textures/darkmod/roof/shingle_shiny_grey01" * "textures/darkmod/roof/shingles_blue" * "textures/darkmod/roof/shingles_blue_shiny" * "textures/darkmod/roof/shingles_clay_blocky" * "textures/darkmod/roof/shingles_red" * "textures/darkmod/roof/shingles_red_flat" * "textures/darkmod/roof/shingles_red_plus_strips" * "textures/darkmod/roof/shingles_red_shiny" * "textures/darkmod/roof/slate_cracked_large_greyblue" * "textures/darkmod/roof/slate_cracked_large_greyblue_shiny" * "textures/darkmod/roof/slate_mossy" * "textures/darkmod/roof/slate_multicolor" * "textures/darkmod/roof/slate_steel" * "textures/darkmod/roof/slate_uneven_withmoss01" * "textures/darkmod/roof/slate_uneven_wood01" * "textures/darkmod/roof/slate_uneven_wood01_ns" * "textures/darkmod/roof/slate_uneven_wood_moss" * "textures/darkmod/roof/tdm_warehouseroof" * "textures/darkmod/roof/thatch01" * "textures/darkmod/roof/thatched_roof" * "textures/darkmod/roof/tiled_copper_cladding" * "textures/darkmod/roof/wooden_shingles01" * "textures/darkmod/sfx/black_matt" * "textures/darkmod/sfx/black_near" * "textures/darkmod/sfx/black_pure" * "textures/darkmod/sfx/candleflame" * "textures/darkmod/sfx/candleglow" * "textures/darkmod/sfx/colored_light_rays" * "textures/darkmod/sfx/deforms/flamedeform" * "textures/darkmod/sfx/deforms/testing" * "textures/darkmod/sfx/deforms/waterfall_effect" * "textures/darkmod/sfx/desert_clouds_01" * "textures/darkmod/sfx/desert_dust_01" * "textures/darkmod/sfx/ember1" * "textures/darkmod/sfx/ember2" * "textures/darkmod/sfx/ember3" * "textures/darkmod/sfx/ember4" * "textures/darkmod/sfx/ember5" * "textures/darkmod/sfx/ember_scroll" * "textures/darkmod/sfx/fake_haze_01" * "textures/darkmod/sfx/fake_haze_02" * "textures/darkmod/sfx/fireglow" * "textures/darkmod/sfx/flame" * "textures/darkmod/sfx/glass_clear" * "textures/darkmod/sfx/glass_clear02" * "textures/darkmod/sfx/glass_clear_nomorph" * "textures/darkmod/sfx/glass_clear_nomorph02" * "textures/darkmod/sfx/glow" * "textures/darkmod/sfx/moon_haze_01" * "textures/darkmod/sfx/moon_light_rays" * "textures/darkmod/sfx/moon_light_rays_dim" * "textures/darkmod/sfx/no_seed" * "textures/darkmod/sfx/overcast" * "textures/darkmod/sfx/overcast2" * "textures/darkmod/sfx/seed" * "textures/darkmod/sfx/sparkle" * "textures/darkmod/sfx/spotlight_beam01" * "textures/darkmod/sfx/white_pure" * "textures/darkmod/sfx/xray" * "textures/darkmod/sfx/xray_exclusive" * "textures/darkmod/sfx/xray_replacing" * "textures/darkmod/sfx/yellow_light_rays" * "textures/darkmod/sfx/yellow_light_rays_bright" * "textures/darkmod/sliptip/plaster/plaster_brick_drip_stain" * "textures/darkmod/sliptip/plaster/plaster_brick_mildew" * "textures/darkmod/sliptip/plaster/plaster_cracked_worn" * "textures/darkmod/sliptip/plaster/plaster_leaking" * "textures/darkmod/sliptip/plaster/plaster_old_stained" * "textures/darkmod/sliptip/stone/brick/dark_brick_old" * "textures/darkmod/sliptip/stone/brick/dark_brick_peeling" * "textures/darkmod/sliptip/stone/brick/low_brick_wall_old" * "textures/darkmod/sliptip/stone/brick/plaster_brick_worn" * "textures/darkmod/sliptip/stone/brick/plaster_brick_worn_stained" * "textures/darkmod/sliptip/stone/brick/white_brick_wall" * "textures/darkmod/sliptip/stone/flat/concrete_cracked" * "textures/darkmod/sliptip/stone/flat/concrete_mildew" * "textures/darkmod/sliptip/stone/flat/concrete_mildew_ns" * "textures/darkmod/sliptip/stone/natural/jagged_rock" * "textures/darkmod/sliptip/stone/sculpted/arch01" * "textures/darkmod/sliptip/wood/boards/green_planks" * "textures/darkmod/stone/brick/blocks_brown" * "textures/darkmod/stone/brick/blocks_brown_ns" * "textures/darkmod/stone/brick/blocks_darkbrown" * "textures/darkmod/stone/brick/blocks_darksheen_smooth" * "textures/darkmod/stone/brick/blocks_flat_ochre_smoky" * "textures/darkmod/stone/brick/blocks_greenishbrown" * "textures/darkmod/stone/brick/blocks_large_mildew" * "textures/darkmod/stone/brick/blocks_large_sandstone" * "textures/darkmod/stone/brick/blocks_large_whitestone" * "textures/darkmod/stone/brick/blocks_large_yellowstone" * "textures/darkmod/stone/brick/blocks_large_yellowstone_01" * "textures/darkmod/stone/brick/blocks_lime_smooth" * "textures/darkmod/stone/brick/blocks_ochre_smooth" * "textures/darkmod/stone/brick/blocks_sandstone01" * "textures/darkmod/stone/brick/blocks_sandstone01_bluegrey" * "textures/darkmod/stone/brick/blocks_sandstone01_dark" * "textures/darkmod/stone/brick/blocks_sepia_grey" * "textures/darkmod/stone/brick/blocks_smoky_crumble" * "textures/darkmod/stone/brick/blocks_smoky_large" * "textures/darkmod/stone/brick/blocks_strip_sepia_grey" * "textures/darkmod/stone/brick/blocks_tealblue_dark" * "textures/darkmod/stone/brick/blocks_tealblue_peeling" * "textures/darkmod/stone/brick/blocks_tealblue_squarish" * "textures/darkmod/stone/brick/blocks_window_sepia_grey" * "textures/darkmod/stone/brick/brick_rubble_cream" * "textures/darkmod/stone/brick/bricks_dark" * "textures/darkmod/stone/brick/bricks_darkbrown" * "textures/darkmod/stone/brick/bricks_dirty_yellow" * "textures/darkmod/stone/brick/bricks_ind_grey" * "textures/darkmod/stone/brick/bricks_mossy01" * "textures/darkmod/stone/brick/bricks_orange_old" * "textures/darkmod/stone/brick/bricks_worn_bluish" * "textures/darkmod/stone/brick/bt_basewall1" * "textures/darkmod/stone/brick/bt_basewall1_noshadows" * "textures/darkmod/stone/brick/bt_basewall2" * "textures/darkmod/stone/brick/cbrick2_sepia_grey" * "textures/darkmod/stone/brick/cbrick2_sepia_grey_window2" * "textures/darkmod/stone/brick/cbrick2_sepia_grey_window_slit" * "textures/darkmod/stone/brick/cbrick2_window_sepia_grey" * "textures/darkmod/stone/brick/cbrick_single_sepia_grey" * "textures/darkmod/stone/brick/chiseled_brick" * "textures/darkmod/stone/brick/chiseled_brick_trim_bottom" * "textures/darkmod/stone/brick/chiseled_brick_trim_top" * "textures/darkmod/stone/brick/dark_brick_old" * "textures/darkmod/stone/brick/dark_brick_old_red_2" * "textures/darkmod/stone/brick/dark_brick_peeling" * "textures/darkmod/stone/brick/diagonal_cross" * "textures/darkmod/stone/brick/dirty_large_blocks" * "textures/darkmod/stone/brick/dirty_large_blocks_deep" * "textures/darkmod/stone/brick/even_greyish01" * "textures/darkmod/stone/brick/even_greyish01_trim" * "textures/darkmod/stone/brick/even_small_blocks01" * "textures/darkmod/stone/brick/fieldstone_mixedcolors" * "textures/darkmod/stone/brick/fieldstone_wall_shale" * "textures/darkmod/stone/brick/grainy_blocks01" * "textures/darkmod/stone/brick/grainy_large_blocks01" * "textures/darkmod/stone/brick/grey_brick_dull" * "textures/darkmod/stone/brick/grey_bricks_trimmed" * "textures/darkmod/stone/brick/grey_largeblocks01" * "textures/darkmod/stone/brick/grey_protruding_bricks" * "textures/darkmod/stone/brick/halfbrick_trim" * "textures/darkmod/stone/brick/halfbrick_trim_moss" * "textures/darkmod/stone/brick/interlocking_angled_darkgrey" * "textures/darkmod/stone/brick/interlocking_angled_grey" * "textures/darkmod/stone/brick/interlocking_angled_yellow" * "textures/darkmod/stone/brick/interlocking_mixedsize_dark" * "textures/darkmod/stone/brick/irregular_sloppy_arrowslits" * "textures/darkmod/stone/brick/large_dark_wall" * "textures/darkmod/stone/brick/large_darkbrown_wall" * "textures/darkmod/stone/brick/long_cracked_blocks" * "textures/darkmod/stone/brick/low_brick_wall_old" * "textures/darkmod/stone/brick/marble_cream_worn_wall" * "textures/darkmod/stone/brick/molding_01_cream" * "textures/darkmod/stone/brick/mossy_dull_bricks" * "textures/darkmod/stone/brick/mossy_green_rough_blocks" * "textures/darkmod/stone/brick/mossy_green_rough_blocks_leaves" * "textures/darkmod/stone/brick/mossy_grey_rough_blocks" * "textures/darkmod/stone/brick/nontiling/chiseled_brick_frame" * "textures/darkmod/stone/brick/old_blocks_wornsmooth_dark" * "textures/darkmod/stone/brick/old_blocks_wornsmooth_sepia_grey" * "textures/darkmod/stone/brick/old_bricks_dark_messy" * "textures/darkmod/stone/brick/old_bricks_darkgrey" * "textures/darkmod/stone/brick/old_dirty_bricks01" * "textures/darkmod/stone/brick/old_small_blueyellow_crumble" * "textures/darkmod/stone/brick/old_small_bricks_grey" * "textures/darkmod/stone/brick/old_small_bricks_grey02" * "textures/darkmod/stone/brick/old_small_smoky_crumble" * "textures/darkmod/stone/brick/old_worn_blocks_001" * "textures/darkmod/stone/brick/old_worn_blocks_001_wet" * "textures/darkmod/stone/brick/old_worn_blocks_002" * "textures/darkmod/stone/brick/old_worn_blocks_003" * "textures/darkmod/stone/brick/old_worn_blocks_004" * "textures/darkmod/stone/brick/old_worn_blocks_004_bluegrey" * "textures/darkmod/stone/brick/old_worn_blocks_small" * "textures/darkmod/stone/brick/old_worn_chiselled" * "textures/darkmod/stone/brick/old_worn_dull" * "textures/darkmod/stone/brick/old_worn_semiplastered" * "textures/darkmod/stone/brick/pillar_bricks01" * "textures/darkmod/stone/brick/plaster_brick_worn" * "textures/darkmod/stone/brick/plaster_brick_worn_stained" * "textures/darkmod/stone/brick/plaster_horiz_stripes" * "textures/darkmod/stone/brick/red_2sizes" * "textures/darkmod/stone/brick/red_2sizes_arch" * "textures/darkmod/stone/brick/red_angled_clean" * "textures/darkmod/stone/brick/red_angled_ground" * "textures/darkmod/stone/brick/red_angled_white_rough" * "textures/darkmod/stone/brick/red_arch_face01" * "textures/darkmod/stone/brick/red_arch_face02" * "textures/darkmod/stone/brick/red_black_2sizes" * "textures/darkmod/stone/brick/red_black_pattern" * "textures/darkmod/stone/brick/red_brick_dull01" * "textures/darkmod/stone/brick/red_brick_dull02" * "textures/darkmod/stone/brick/red_brick_dull02_wet" * "textures/darkmod/stone/brick/red_brick_dull03" * "textures/darkmod/stone/brick/red_brick_timbered01" * "textures/darkmod/stone/brick/red_brick_timbered02" * "textures/darkmod/stone/brick/red_rotted_mossy" * "textures/darkmod/stone/brick/red_sloppymortar" * "textures/darkmod/stone/brick/red_sloppymortar_01" * "textures/darkmod/stone/brick/red_sloppymortar_dark" * "textures/darkmod/stone/brick/red_trim" * "textures/darkmod/stone/brick/red_worn" * "textures/darkmod/stone/brick/red_worn_archs" * "textures/darkmod/stone/brick/red_worn_beams01" * "textures/darkmod/stone/brick/red_worn_beams02" * "textures/darkmod/stone/brick/red_worn_dirty" * "textures/darkmod/stone/brick/red_worn_dirty_trim" * "textures/darkmod/stone/brick/red_worn_trim" * "textures/darkmod/stone/brick/redbrick_dull_small" * "textures/darkmod/stone/brick/redbrick_mostly_mortar" * "textures/darkmod/stone/brick/rough_big_blocks01" * "textures/darkmod/stone/brick/rough_big_blocks02" * "textures/darkmod/stone/brick/rough_big_blocks02_cornerstone_dark" * "textures/darkmod/stone/brick/rough_big_blocks02_cornerstone_light" * "textures/darkmod/stone/brick/rough_big_blocks03" * "textures/darkmod/stone/brick/rough_big_blocks03_cornerstone_dark" * "textures/darkmod/stone/brick/rough_big_blocks03_cornerstone_light" * "textures/darkmod/stone/brick/rough_big_blocks04_brown" * "textures/darkmod/stone/brick/rough_big_blocks04_brown_cornerstone_light" * "textures/darkmod/stone/brick/rough_big_blocks05" * "textures/darkmod/stone/brick/rough_blocks01" * "textures/darkmod/stone/brick/rough_blocks02" * "textures/darkmod/stone/brick/rough_blocks03" * "textures/darkmod/stone/brick/rough_blocks_04" * "textures/darkmod/stone/brick/rough_blocks_brown" * "textures/darkmod/stone/brick/rough_blocks_limestone" * "textures/darkmod/stone/brick/rough_blocks_limestone2" * "textures/darkmod/stone/brick/rough_blocks_rounded_dark" * "textures/darkmod/stone/brick/rough_blocks_rounded_dark_nonshiny" * "textures/darkmod/stone/brick/rough_blocks_rustyandblue" * "textures/darkmod/stone/brick/rough_blocks_tight02" * "textures/darkmod/stone/brick/rough_blocks_tight02_moss" * "textures/darkmod/stone/brick/rough_blocks_tight_dark" * "textures/darkmod/stone/brick/rough_blocks_tight_light" * "textures/darkmod/stone/brick/rough_brick_grey" * "textures/darkmod/stone/brick/rough_grey_blocks" * "textures/darkmod/stone/brick/rough_natural_mixed" * "textures/darkmod/stone/brick/sandstone_largeblocks01" * "textures/darkmod/stone/brick/single_grey_block01" * "textures/darkmod/stone/brick/sloppymortar_colored" * "textures/darkmod/stone/brick/small_brown_bricks01" * "textures/darkmod/stone/brick/stone_rough_segmented" * "textures/darkmod/stone/brick/tan_bricks_trimmed" * "textures/darkmod/stone/brick/tan_stones_rough01" * "textures/darkmod/stone/brick/tight_large_blocks" * "textures/darkmod/stone/brick/tight_large_blocks01" * "textures/darkmod/stone/brick/tight_large_blocks02" * "textures/darkmod/stone/brick/tight_large_blocks_01" * "textures/darkmod/stone/brick/tight_large_blocks_cream" * "textures/darkmod/stone/brick/tight_large_singleblock01" * "textures/darkmod/stone/brick/tight_randomsize_blocks" * "textures/darkmod/stone/brick/tiling_1d/bt_borderwall1" * "textures/darkmod/stone/brick/tiling_1d/bt_borderwall1_grey" * "textures/darkmod/stone/brick/tiling_1d/bt_borderwall1_grey_trim" * "textures/darkmod/stone/brick/tiling_1d/bt_borderwall1_light" * "textures/darkmod/stone/brick/tiling_1d/bt_borderwall1_light_trim" * "textures/darkmod/stone/brick/tiling_1d/bt_borderwall1_trim" * "textures/darkmod/stone/brick/tiling_1d/old_worn_greybrick" * "textures/darkmod/stone/brick/tiling_1d/poolwall_large_dirty_weathered_greengrey" * "textures/darkmod/stone/brick/tiling_1d/poolwall_large_dirty_weathered_greengrey_wet" * "textures/darkmod/stone/brick/white_brick_wall" * "textures/darkmod/stone/cobblestones/blocks_mixed_multicolour" * "textures/darkmod/stone/cobblestones/blocks_mixed_multicolour_framed" * "textures/darkmod/stone/cobblestones/blocks_mixedsize01" * "textures/darkmod/stone/cobblestones/blocks_mixedsize01_dark" * "textures/darkmod/stone/cobblestones/blocks_mixedsize02_multicolour" * "textures/darkmod/stone/cobblestones/blocks_mixedsize02_multicolour_dirty" * "textures/darkmod/stone/cobblestones/blocks_mixedsize03_mossy" * "textures/darkmod/stone/cobblestones/blocks_uneven06_grey" * "textures/darkmod/stone/cobblestones/blocks_uneven_blue" * "textures/darkmod/stone/cobblestones/cobblestone_blue_black" * "textures/darkmod/stone/cobblestones/cobblestone_fan_pattern" * "textures/darkmod/stone/cobblestones/cobblestone_fan_pattern_grass" * "textures/darkmod/stone/cobblestones/cobblestone_vert_grey" * "textures/darkmod/stone/cobblestones/cobblestones01_square_light" * "textures/darkmod/stone/cobblestones/cobblestones01_square_light_nospecular" * "textures/darkmod/stone/cobblestones/cobblestones02_square_dark" * "textures/darkmod/stone/cobblestones/cobblestones03_dark" * "textures/darkmod/stone/cobblestones/cobblestones03_dark_wet" * "textures/darkmod/stone/cobblestones/cobblestones04_multicolour" * "textures/darkmod/stone/cobblestones/cobblestones05_multicolour_irregular" * "textures/darkmod/stone/cobblestones/cobblestones06_greenish_irregular" * "textures/darkmod/stone/cobblestones/cobblestones_large_uneven_darkgrey" * "textures/darkmod/stone/cobblestones/cobblestones_large_uneven_darkgrey_wet" * "textures/darkmod/stone/cobblestones/cobblestones_loose_ongrass" * "textures/darkmod/stone/cobblestones/cobblestones_rounded_blue" * "textures/darkmod/stone/cobblestones/cobblestones_rounded_blue2" * "textures/darkmod/stone/cobblestones/cobblestones_rounded_brown" * "textures/darkmod/stone/cobblestones/cobblestones_rounded_sepia_grey" * "textures/darkmod/stone/cobblestones/cobblestones_uneven_brown" * "textures/darkmod/stone/cobblestones/flagstones01_light" * "textures/darkmod/stone/cobblestones/flagstones02_plain" * "textures/darkmod/stone/cobblestones/flagstones02_plain_cornerstone_left" * "textures/darkmod/stone/cobblestones/flagstones02_plain_cornerstone_right" * "textures/darkmod/stone/cobblestones/flagstones02_plain_window01" * "textures/darkmod/stone/cobblestones/flagstones02_plain_window02" * "textures/darkmod/stone/cobblestones/flagstones03_shiny" * "textures/darkmod/stone/cobblestones/flagstones04_uneven" * "textures/darkmod/stone/cobblestones/flagstones04_uneven_shiny" * "textures/darkmod/stone/cobblestones/flagstones05_pinkish" * "textures/darkmod/stone/cobblestones/flagstones06_granite" * "textures/darkmod/stone/cobblestones/flagstones06_greenish" * "textures/darkmod/stone/cobblestones/flagstones07_uneven_light" * "textures/darkmod/stone/cobblestones/flagstones08_sparse" * "textures/darkmod/stone/cobblestones/flagstones_gravel" * "textures/darkmod/stone/cobblestones/flagstones_gravel_new" * "textures/darkmod/stone/cobblestones/flagstones_grey" * "textures/darkmod/stone/cobblestones/flagstones_grey_mossy" * "textures/darkmod/stone/cobblestones/flagstones_mixedsize_brown" * "textures/darkmod/stone/cobblestones/flagstones_mixedsize_brown_002" * "textures/darkmod/stone/cobblestones/flagstones_mossy" * "textures/darkmod/stone/cobblestones/flagstones_mossy_01" * "textures/darkmod/stone/cobblestones/flagstones_mossy_01_new" * "textures/darkmod/stone/cobblestones/flagstones_terracotta" * "textures/darkmod/stone/cobblestones/floor_herringbone_multicolour" * "textures/darkmod/stone/cobblestones/floor_herringbone_multicolour_uneven" * "textures/darkmod/stone/cobblestones/nontiling/flagstones_jagged_grey" * "textures/darkmod/stone/cobblestones/rough_masonry01" * "textures/darkmod/stone/cobblestones/sidewalk_concrete" * "textures/darkmod/stone/cobblestones/sidewalk_concrete_moss" * "textures/darkmod/stone/cobblestones/square_cobbles" * "textures/darkmod/stone/cobblestones/tiling_1d/blocks_uneven02_grey" * "textures/darkmod/stone/cobblestones/tiling_1d/blocks_uneven03_grey" * "textures/darkmod/stone/cobblestones/tiling_1d/blocks_uneven04_brown" * "textures/darkmod/stone/cobblestones/tiling_1d/blocks_uneven05_grey" * "textures/darkmod/stone/cobblestones/tiling_1d/bricks_blocks_mix" * "textures/darkmod/stone/cobblestones/tiling_1d/bricks_blocks_roughmix" * "textures/darkmod/stone/cobblestones/tiling_1d/cobblestones_rounded" * "textures/darkmod/stone/cobblestones/tiling_1d/flagstones_sparse" * "textures/darkmod/stone/cobblestones/tiling_1d/flagstones_uneven" * "textures/darkmod/stone/cobblestones/uneven_blocks01_brown" * "textures/darkmod/stone/cobblestones/uneven_blocks01_dark" * "textures/darkmod/stone/flat/ceramic_mosaic_decorative01" * "textures/darkmod/stone/flat/ceramic_mosaic_decorative02" * "textures/darkmod/stone/flat/ceramic_mosaic_decorative03" * "textures/darkmod/stone/flat/ceramic_tiles01_cool" * "textures/darkmod/stone/flat/ceramic_tiles01_cool_square" * "textures/darkmod/stone/flat/ceramic_tiles01_default" * "textures/darkmod/stone/flat/ceramic_tiles01_square" * "textures/darkmod/stone/flat/ceramic_tiles01_warm" * "textures/darkmod/stone/flat/ceramic_tiles01_warm_square" * "textures/darkmod/stone/flat/concrete_cracked" * "textures/darkmod/stone/flat/concrete_mildew" * "textures/darkmod/stone/flat/concrete_mildew_ns" * "textures/darkmod/stone/flat/grey_brick_2tone" * "textures/darkmod/stone/flat/marble_flower_mosaic_cracked" * "textures/darkmod/stone/flat/rhombi_tiles" * "textures/darkmod/stone/flat/rough_checker_blueorange" * "textures/darkmod/stone/flat/rough_circular_plug" * "textures/darkmod/stone/flat/rough_marble_dark01" * "textures/darkmod/stone/flat/rough_marble_dark02" * "textures/darkmod/stone/flat/rough_marble_light01" * "textures/darkmod/stone/flat/rough_marble_light01_ns" * "textures/darkmod/stone/flat/rough_marble_light01_trim" * "textures/darkmod/stone/flat/rough_marble_red1" * "textures/darkmod/stone/flat/rough_plain_tiles01" * "textures/darkmod/stone/flat/rough_slate_tiles01_dark" * "textures/darkmod/stone/flat/slate01_light" * "textures/darkmod/stone/flat/slate_rough_dark01" * "textures/darkmod/stone/flat/smooth/alabaster" * "textures/darkmod/stone/flat/smooth/alabaster_opaque" * "textures/darkmod/stone/flat/smooth/ceramic_tile_gold01" * "textures/darkmod/stone/flat/smooth/ceramic_tile_reddish01" * "textures/darkmod/stone/flat/smooth/ceramic_tile_tan01" * "textures/darkmod/stone/flat/smooth/ceramic_tile_tan02" * "textures/darkmod/stone/flat/smooth/ceramic_tile_tan03" * "textures/darkmod/stone/flat/smooth/granite_red_tile" * "textures/darkmod/stone/flat/smooth/marble_black" * "textures/darkmod/stone/flat/smooth/marble_black_001" * "textures/darkmod/stone/flat/smooth/marble_black_001_glow" * "textures/darkmod/stone/flat/smooth/marble_black_squares" * "textures/darkmod/stone/flat/smooth/marble_egyptian" * "textures/darkmod/stone/flat/smooth/marble_green_001" * "textures/darkmod/stone/flat/smooth/marble_greenish" * "textures/darkmod/stone/flat/smooth/marble_grey01" * "textures/darkmod/stone/flat/smooth/marble_grey02" * "textures/darkmod/stone/flat/smooth/marble_large_center" * "textures/darkmod/stone/flat/smooth/marble_large_center_dirty" * "textures/darkmod/stone/flat/smooth/marble_pattern01" * "textures/darkmod/stone/flat/smooth/marble_pattern01_centerrose" * "textures/darkmod/stone/flat/smooth/marble_pattern01_centerrose_polished" * "textures/darkmod/stone/flat/smooth/marble_pattern01_centersun" * "textures/darkmod/stone/flat/smooth/marble_pattern01_centersun_polished" * "textures/darkmod/stone/flat/smooth/marble_pattern01_polished" * "textures/darkmod/stone/flat/smooth/marble_pattern02_checker" * "textures/darkmod/stone/flat/smooth/marble_pattern02_checker_polished" * "textures/darkmod/stone/flat/smooth/marble_pattern02_crosshair" * "textures/darkmod/stone/flat/smooth/marble_pattern02_crosshair_polished" * "textures/darkmod/stone/flat/smooth/marble_pattern02_rings" * "textures/darkmod/stone/flat/smooth/marble_pattern02_rings_polished" * "textures/darkmod/stone/flat/smooth/marble_pattern02_star" * "textures/darkmod/stone/flat/smooth/marble_pattern02_star02" * "textures/darkmod/stone/flat/smooth/marble_pattern02_star02_polished" * "textures/darkmod/stone/flat/smooth/marble_pattern02_star_polished" * "textures/darkmod/stone/flat/smooth/marble_pattern03_brownish" * "textures/darkmod/stone/flat/smooth/marble_pattern03_red" * "textures/darkmod/stone/flat/smooth/marble_tile_green" * "textures/darkmod/stone/flat/smooth/marble_tile_green_glow" * "textures/darkmod/stone/flat/smooth/marble_tile_redsplats" * "textures/darkmod/stone/flat/smooth/marble_white01" * "textures/darkmod/stone/flat/smooth/marble_white01_glow" * "textures/darkmod/stone/flat/smooth/marble_white_001" * "textures/darkmod/stone/flat/smooth/marble_white_shiny" * "textures/darkmod/stone/flat/smooth/tiling_1d/ceramic_jug01" * "textures/darkmod/stone/flat/smooth/tiling_1d/ceramic_jug01_reversed" * "textures/darkmod/stone/flat/smooth/tiling_1d/ceramic_jug_darkbrown" * "textures/darkmod/stone/flat/smooth/tiling_1d/marble_trim01_brown" * "textures/darkmod/stone/flat/smooth/tiling_1d/mottled_ceramic" * "textures/darkmod/stone/flat/stone_floor" * "textures/darkmod/stone/flat/stone_lichen" * "textures/darkmod/stone/flat/stonewall_flat" * "textures/darkmod/stone/flat/tile_flowers_blue_center" * "textures/darkmod/stone/flat/tile_flowers_blue_center_2" * "textures/darkmod/stone/flat/tile_flowers_blue_corner" * "textures/darkmod/stone/flat/tile_flowers_blue_corner_t" * "textures/darkmod/stone/flat/tile_flowers_blue_corner_u" * "textures/darkmod/stone/flat/tile_flowers_blue_cross" * "textures/darkmod/stone/flat/tile_flowers_blue_trim" * "textures/darkmod/stone/flat/tile_flowers_center" * "textures/darkmod/stone/flat/tile_flowers_corner" * "textures/darkmod/stone/flat/tile_flowers_corner_t" * "textures/darkmod/stone/flat/tile_flowers_corner_u" * "textures/darkmod/stone/flat/tile_flowers_cross" * "textures/darkmod/stone/flat/tile_flowers_green_center" * "textures/darkmod/stone/flat/tile_flowers_green_trim" * "textures/darkmod/stone/flat/tile_flowers_trim" * "textures/darkmod/stone/flat/tile_flowers_trim_small" * "textures/darkmod/stone/flat/tile_plain_diamond01_brown" * "textures/darkmod/stone/flat/tile_plain_diamond01_brown_dark" * "textures/darkmod/stone/flat/tiles_burgundyandcream" * "textures/darkmod/stone/flat/tiles_ceramic_large_clean_even" * "textures/darkmod/stone/flat/tiles_ceramic_large_clean_rough" * "textures/darkmod/stone/flat/tiles_ceramic_large_ornate_old_blue" * "textures/darkmod/stone/flat/tiles_checker" * "textures/darkmod/stone/flat/tiles_goldandblue" * "textures/darkmod/stone/flat/tiles_large_checker" * "textures/darkmod/stone/flat/tiles_large_dirty_cracked" * "textures/darkmod/stone/flat/tiles_large_dirty_cracked_dark" * "textures/darkmod/stone/flat/tiles_large_dirty_cracked_greasy" * "textures/darkmod/stone/flat/tiles_ornate_old_cracked" * "textures/darkmod/stone/flat/tiles_ornate_old_wornbrown" * "textures/darkmod/stone/flat/tiles_ornate_old_wornbrown2" * "textures/darkmod/stone/flat/tiles_rough_grey" * "textures/darkmod/stone/flat/tiles_worn_orange" * "textures/darkmod/stone/flat/tiling_1d/cement_002" * "textures/darkmod/stone/flat/tiling_1d/cement_004" * "textures/darkmod/stone/flat/tiling_1d/cement_005" * "textures/darkmod/stone/flat/tiling_1d/cement_007" * "textures/darkmod/stone/flat/tiling_1d/cement_008" * "textures/darkmod/stone/flat/tiling_1d/cement_010" * "textures/darkmod/stone/flat/tiling_1d/concrete_cracked" * "textures/darkmod/stone/flat/tiling_1d/concrete_dirt01" * "textures/darkmod/stone/flat/tiling_1d/concrete_light_cracked" * "textures/darkmod/stone/flat/tiling_1d/concrete_light_streaked" * "textures/darkmod/stone/flat/tiling_1d/concrete_rough_dark01" * "textures/darkmod/stone/flat/tiling_1d/concrete_rough_dark02" * "textures/darkmod/stone/flat/tiling_1d/concrete_rough_pebbly" * "textures/darkmod/stone/natural/coal_floor" * "textures/darkmod/stone/natural/coal_heap" * "textures/darkmod/stone/natural/coal_single" * "textures/darkmod/stone/natural/dark_dirt_smeary" * "textures/darkmod/stone/natural/dark_dirty" * "textures/darkmod/stone/natural/dark_rough" * "textures/darkmod/stone/natural/dark_rough_wet" * "textures/darkmod/stone/natural/deep_cave_dark_01" * "textures/darkmod/stone/natural/dirty_sepia_grey" * "textures/darkmod/stone/natural/gravel_brown_01" * "textures/darkmod/stone/natural/gravel_grey_01" * "textures/darkmod/stone/natural/grey_cracked_001" * "textures/darkmod/stone/natural/grey_cracked_002" * "textures/darkmod/stone/natural/grey_dirty" * "textures/darkmod/stone/natural/jagged_rock" * "textures/darkmod/stone/natural/lava_static" * "textures/darkmod/stone/natural/light_grey_rough" * "textures/darkmod/stone/natural/light_grey_rough02" * "textures/darkmod/stone/natural/mossy_rock_brown" * "textures/darkmod/stone/natural/mossy_rock_bumpy" * "textures/darkmod/stone/natural/mossy_rock_green" * "textures/darkmod/stone/natural/mossy_small_blocks" * "textures/darkmod/stone/natural/rock_brown_mottled" * "textures/darkmod/stone/natural/rock_brown_rough" * "textures/darkmod/stone/natural/rock_grey" * "textures/darkmod/stone/natural/rock_grey_dark" * "textures/darkmod/stone/natural/rock_grey_dark_rough" * "textures/darkmod/stone/natural/rock_grey_mossy" * "textures/darkmod/stone/natural/rock_grey_ns" * "textures/darkmod/stone/natural/rock_grey_rough" * "textures/darkmod/stone/natural/rock_ground01" * "textures/darkmod/stone/natural/rock_large_cracked_holey_grey" * "textures/darkmod/stone/natural/rock_large_cracked_holey_grey_greasy" * "textures/darkmod/stone/natural/rock_large_rough_grey" * "textures/darkmod/stone/natural/rock_large_rough_grey_greasy" * "textures/darkmod/stone/natural/rock_tiling01" * "textures/darkmod/stone/natural/rough_dun01" * "textures/darkmod/stone/natural/rough_grey_dirty" * "textures/darkmod/stone/natural/rough_grey_dirty_sepia_grey" * "textures/darkmod/stone/natural/rough_greyblue01" * "textures/darkmod/stone/natural/rough_old" * "textures/darkmod/stone/natural/rough_old_ns" * "textures/darkmod/stone/natural/rough_sandstone01" * "textures/darkmod/stone/natural/sandstone" * "textures/darkmod/stone/natural/tiling_1d/gravel_brown_02" * "textures/darkmod/stone/natural/tiling_1d/gravel_grey_02" * "textures/darkmod/stone/natural/tiling_1d/gravel_red_01" * "textures/darkmod/stone/natural/tiling_1d/gravel_yellow_01" * "textures/darkmod/stone/natural/tiling_1d/gravel_yellow_02" * "textures/darkmod/stone/sculpted/angel_eroded" * "textures/darkmod/stone/sculpted/arch01" * "textures/darkmod/stone/sculpted/arch_scrollwork" * "textures/darkmod/stone/sculpted/carved_design_bones01" * "textures/darkmod/stone/sculpted/carved_design_bones02" * "textures/darkmod/stone/sculpted/carved_design_bones02_left" * "textures/darkmod/stone/sculpted/carved_design_bones02_lightgrey" * "textures/darkmod/stone/sculpted/carved_design_bones02_right" * "textures/darkmod/stone/sculpted/carved_design_bones_skull" * "textures/darkmod/stone/sculpted/carved_design_diamonds01" * "textures/darkmod/stone/sculpted/carved_design_skull01" * "textures/darkmod/stone/sculpted/carved_design_skull01_lightgrey" * "textures/darkmod/stone/sculpted/carved_design_snakes" * "textures/darkmod/stone/sculpted/carved_design_snakes_skull" * "textures/darkmod/stone/sculpted/carved_diamond_trim" * "textures/darkmod/stone/sculpted/carved_diamond_trim02" * "textures/darkmod/stone/sculpted/carved_tiles01_x4_dark" * "textures/darkmod/stone/sculpted/carved_tiles01_x4_light" * "textures/darkmod/stone/sculpted/carved_trim_wave" * "textures/darkmod/stone/sculpted/celtic_ornament01_lightgrey_rough" * "textures/darkmod/stone/sculpted/celtic_ornament01_marble_grey02" * "textures/darkmod/stone/sculpted/celtic_ornament01_marble_grey02_alpha" * "textures/darkmod/stone/sculpted/celtic_ornament02_lightgrey_rough" * "textures/darkmod/stone/sculpted/celtic_ornament02_marble_grey02" * "textures/darkmod/stone/sculpted/celtic_ornament02_marble_grey02_alpha" * "textures/darkmod/stone/sculpted/column_01" * "textures/darkmod/stone/sculpted/column_01_darker" * "textures/darkmod/stone/sculpted/column_base01" * "textures/darkmod/stone/sculpted/column_base01_darker" * "textures/darkmod/stone/sculpted/column_base02_lionhead" * "textures/darkmod/stone/sculpted/column_base03_lion" * "textures/darkmod/stone/sculpted/column_capital01_devils" * "textures/darkmod/stone/sculpted/column_capital01_devils_darker" * "textures/darkmod/stone/sculpted/column_capital01_devils_ns" * "textures/darkmod/stone/sculpted/concrete_trim" * "textures/darkmod/stone/sculpted/corpse" * "textures/darkmod/stone/sculpted/corpse_lightgey" * "textures/darkmod/stone/sculpted/engraved_tile_cup01" * "textures/darkmod/stone/sculpted/engraved_tile_face01" * "textures/darkmod/stone/sculpted/engraved_tile_impface" * "textures/darkmod/stone/sculpted/engraved_tile_ovals" * "textures/darkmod/stone/sculpted/engraved_tile_ovals_dark" * "textures/darkmod/stone/sculpted/engraved_tile_ring" * "textures/darkmod/stone/sculpted/engraved_tile_star" * "textures/darkmod/stone/sculpted/engraved_tile_x" * "textures/darkmod/stone/sculpted/gothic_frame_dark" * "textures/darkmod/stone/sculpted/gothic_frame_gray_rose" * "textures/darkmod/stone/sculpted/gothic_frame_greengray_rose" * "textures/darkmod/stone/sculpted/gothic_frame_greenish_narrow" * "textures/darkmod/stone/sculpted/gothic_frame_lime_four" * "textures/darkmod/stone/sculpted/grate_marble_oriental" * "textures/darkmod/stone/sculpted/grate_marble_oriental_worn" * "textures/darkmod/stone/sculpted/grey_block_trim" * "textures/darkmod/stone/sculpted/grey_dirty_frame" * "textures/darkmod/stone/sculpted/grey_dirty_trim" * "textures/darkmod/stone/sculpted/grey_top_trim" * "textures/darkmod/stone/sculpted/lime_arch_dark" * "textures/darkmod/stone/sculpted/marble_black_octagon_border" * "textures/darkmod/stone/sculpted/marble_black_octagon_border2" * "textures/darkmod/stone/sculpted/marble_black_stripes" * "textures/darkmod/stone/sculpted/marble_black_stripes02" * "textures/darkmod/stone/sculpted/marble_black_tiles01_x4" * "textures/darkmod/stone/sculpted/mossy_yellowgrey" * "textures/darkmod/stone/sculpted/neoclass_alcove" * "textures/darkmod/stone/sculpted/neoclass_trim_garland_putti" * "textures/darkmod/stone/sculpted/neoclass_trim_spiral" * "textures/darkmod/stone/sculpted/ornament_bolt_lightgrey" * "textures/darkmod/stone/sculpted/ornament_fire_lightgrey" * "textures/darkmod/stone/sculpted/ornament_ice_lightgrey" * "textures/darkmod/stone/sculpted/ornament_lion_lightgrey_rough" * "textures/darkmod/stone/sculpted/ornament_lion_marble_grey02" * "textures/darkmod/stone/sculpted/ornament_relief_mold_eaglelshield" * "textures/darkmod/stone/sculpted/ornament_spiral_lightgrey" * "textures/darkmod/stone/sculpted/panels/gothic_rosette_window" * "textures/darkmod/stone/sculpted/panels/ornament_panel_redmaze_nontiling" * "textures/darkmod/stone/sculpted/panels/ornament_panel_white_floraloctagon" * "textures/darkmod/stone/sculpted/panels/ornament_relief_lime_angels_nontiling" * "textures/darkmod/stone/sculpted/panels/ornament_relief_lime_angelshield" * "textures/darkmod/stone/sculpted/panels/ornament_relief_lime_lady" * "textures/darkmod/stone/sculpted/panels/ornament_relief_lime_lionandnymphs" * "textures/darkmod/stone/sculpted/panels/ornament_relief_lime_smugguy" * "textures/darkmod/stone/sculpted/panels/ornament_relief_lime_vases" * "textures/darkmod/stone/sculpted/panels/panel_clubbers_lime" * "textures/darkmod/stone/sculpted/panels/panel_faceandvines_worn" * "textures/darkmod/stone/sculpted/panels/panel_floral_lime" * "textures/darkmod/stone/sculpted/panels/panel_floral_marble" * "textures/darkmod/stone/sculpted/panels/panel_hourglass_winged" * "textures/darkmod/stone/sculpted/panels/panel_lime_lionhead" * "textures/darkmod/stone/sculpted/panels/panel_lobster_yellow" * "textures/darkmod/stone/sculpted/panels/panel_nicelady_lounging" * "textures/darkmod/stone/sculpted/panels/panel_nicelady_lounging2" * "textures/darkmod/stone/sculpted/panels/panel_party_bluestone" * "textures/darkmod/stone/sculpted/panels/panel_party_maenad" * "textures/darkmod/stone/sculpted/panels/panel_rough_beehive" * "textures/darkmod/stone/sculpted/panels/panel_rough_hammerdown" * "textures/darkmod/stone/sculpted/panels/panel_rough_hourglass" * "textures/darkmod/stone/sculpted/panels/panel_rough_trowel" * "textures/darkmod/stone/sculpted/panels/panel_smoky_flowersandguy" * "textures/darkmod/stone/sculpted/panels/panel_snakes_sword" * "textures/darkmod/stone/sculpted/panels/panel_vase" * "textures/darkmod/stone/sculpted/panels/panel_workers_lime_dark" * "textures/darkmod/stone/sculpted/panels_floral_arches_builder" * "textures/darkmod/stone/sculpted/portal_01_putti" * "textures/darkmod/stone/sculpted/relief" * "textures/darkmod/stone/sculpted/rough_grey_dirty_sepia_grey_trim" * "textures/darkmod/stone/sculpted/royal_emblem01" * "textures/darkmod/stone/sculpted/sandstone_base_trim02" * "textures/darkmod/stone/sculpted/sarcophagus_cup_hammer01" * "textures/darkmod/stone/sculpted/sarcophagus_swords_shield01" * "textures/darkmod/stone/sculpted/sarcophagus_warrior01" * "textures/darkmod/stone/sculpted/sarcophagus_wings01" * "textures/darkmod/stone/sculpted/shields/ornament_shield_blank" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_bendlets" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_chevron" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_crossfloral" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_crosspatonce" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_eagleandpallets" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_lionandpallets" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_lionrampant" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_lionsalient" * "textures/darkmod/stone/sculpted/shields/ornament_shield_white_lozenges" * "textures/darkmod/stone/sculpted/sign_ruined" * "textures/darkmod/stone/sculpted/stone_thin_panels_with_trim_light" * "textures/darkmod/stone/sculpted/tile_diamond_trapezoid" * "textures/darkmod/stone/sculpted/tile_empty_square" * "textures/darkmod/stone/sculpted/tile_empty_trapezoid" * "textures/darkmod/stone/sculpted/tiles_bars_diamondshape" * "textures/darkmod/stone/sculpted/tiling_1d/concrete_trim01" * "textures/darkmod/stone/sculpted/tiling_1d/marble_ancient_writing" * "textures/darkmod/stone/sculpted/tiling_1d/trim_bluishgray_floral" * "textures/darkmod/stone/sculpted/tiling_1d/trim_bluishgray_gothic_tiling_1d" * "textures/darkmod/stone/sculpted/tiling_1d/trim_brown_knots" * "textures/darkmod/stone/sculpted/tiling_1d/trim_ceramic_orient" * "textures/darkmod/stone/sculpted/tiling_1d/trim_dark_floral" * "textures/darkmod/stone/sculpted/tiling_1d/trim_dark_joinedwave" * "textures/darkmod/stone/sculpted/tiling_1d/trim_darkbricks_rosettes" * "textures/darkmod/stone/sculpted/tiling_1d/trim_darkstone_supports" * "textures/darkmod/stone/sculpted/tiling_1d/trim_darkstone_supports_ns" * "textures/darkmod/stone/sculpted/tiling_1d/trim_darkstone_supports_rot" * "textures/darkmod/stone/sculpted/tiling_1d/trim_flatblocks_dark" * "textures/darkmod/stone/sculpted/tiling_1d/trim_flatblocks_grey" * "textures/darkmod/stone/sculpted/tiling_1d/trim_flatblocks_teal" * "textures/darkmod/stone/sculpted/tiling_1d/trim_floral_darkcon" * "textures/darkmod/stone/sculpted/tiling_1d/trim_large_ornate_old_bright" * "textures/darkmod/stone/sculpted/tiling_1d/trim_large_ornate_old_bright_greasy" * "textures/darkmod/stone/sculpted/tiling_1d/trim_large_ornate_old_dark_bluered" * "textures/darkmod/stone/sculpted/tiling_1d/trim_large_ornate_old_dark_bluered_greasy" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_floralandloops" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_floralgarland" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_gothic" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_interlock" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_knots" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_longpanel" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_recessedpanels" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_threerosettes" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_threerosettes_ns" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_xcross" * "textures/darkmod/stone/sculpted/tiling_1d/trim_lime_xcross_ns" * "textures/darkmod/stone/sculpted/tiling_1d/trim_marble_grapevine" * "textures/darkmod/stone/sculpted/tiling_1d/trim_marble_tallrhombus" * "textures/darkmod/stone/sculpted/tiling_1d/trim_redstone_clubs" * "textures/darkmod/stone/sculpted/tiling_1d/trim_redstone_clubs_desat" * "textures/darkmod/stone/sculpted/tiling_1d/trim_sculpted_sandstone_03" * "textures/darkmod/stone/sculpted/tiling_1d/trim_small_ornate_old" * "textures/darkmod/stone/sculpted/tiling_1d/trim_small_ornate_old02" * "textures/darkmod/stone/sculpted/tiling_1d/trim_small_ornate_old_greasy" * "textures/darkmod/stone/sculpted/tiling_1d/trim_smooth_greysquares" * "textures/darkmod/stone/sculpted/tiling_1d/trim_vertical_dragons" * "textures/darkmod/stone/sculpted/tiling_1d/trim_worn_darkwave" * "textures/darkmod/stone/sculpted/tiling_1d/trim_worn_flowerdown" * "textures/darkmod/stone/sculpted/tiling_1d/trim_worn_whitewave" * "textures/darkmod/stone/sculpted/tiling_1d/trim_yellow_floral" * "textures/darkmod/stone/sculpted/tombstones/tombstone_burial" * "textures/darkmod/stone/sculpted/tombstones/tombstone_crest" * "textures/darkmod/stone/sculpted/tombstones/tombstone_script_nontiling" * "textures/darkmod/stone/sculpted/tombstones/tombstones_golden" * "textures/darkmod/stone/sculpted/trapezoid_tile_1x1" * "textures/darkmod/stone/sculpted/trapezoid_tile_2x1" * "textures/darkmod/stone/sculpted/trapezoid_tile_4x1" * "textures/darkmod/stone/sculpted/trapezoid_tile_8x1" * "textures/darkmod/stone/sculpted/trim_floral_diamonds" * "textures/darkmod/volta/cauldron_relics_sheet01" * "textures/darkmod/volta/hand_rotting" * "textures/darkmod/volta/head_rotting" * "textures/darkmod/volta/manbeast01" * "textures/darkmod/volta/manbeast01_metal" * "textures/darkmod/volta/manbeast01_noshadow" * "textures/darkmod/volta/manbeast_hair01" * "textures/darkmod/volta/manbeast_head01" * "textures/darkmod/volta/shoulders_rotting" * "textures/darkmod/volta/volta_arrows_sheet" * "textures/darkmod/volta/volta_commoner_rotting" * "textures/darkmod/weather/rain2_downpour" * "textures/darkmod/weather/rain2_heavy" * "textures/darkmod/weather/rain2_light" * "textures/darkmod/weather/rain_downpour" * "textures/darkmod/weather/rain_drizzle" * "textures/darkmod/weather/rain_heavy" * "textures/darkmod/weather/rain_leaky" * "textures/darkmod/weather/rain_light" * "textures/darkmod/weather/rain_moderate" * "textures/darkmod/weather/rain_splash_downpour" * "textures/darkmod/weather/rain_splash_drizzle" * "textures/darkmod/weather/rain_splash_heavy" * "textures/darkmod/weather/rain_splash_light" * "textures/darkmod/weather/rain_splash_moderate" * "textures/darkmod/weather/snow_flurries" * "textures/darkmod/weather/snow_heavy" * "textures/darkmod/weather/snow_light" * "textures/darkmod/weather/snow_moderate" * "textures/darkmod/window/big_window_mesh" * "textures/darkmod/window/diamond_pattern01_dark" * "textures/darkmod/window/diamond_pattern01_lit" * "textures/darkmod/window/diamond_pattern01_moonlit" * "textures/darkmod/window/diamond_pattern01_selflit" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_barelylit" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_brightlit" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_flicker01" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_flicker02" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_flicker03" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_flicker04" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_flicker05" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_moonlit" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_moonlit_soft" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_ns" * "textures/darkmod/window/diamond_pattern02/diamond_pattern02_softlit" * "textures/darkmod/window/diamond_pattern03_unlit" * "textures/darkmod/window/diamond_pattern04_lit" * "textures/darkmod/window/diamond_pattern04_selflit" * "textures/darkmod/window/diamond_pattern04_unlit" * "textures/darkmod/window/diamond_pattern05_lit" * "textures/darkmod/window/diamond_pattern05_selflit" * "textures/darkmod/window/diamond_pattern05_unlit" * "textures/darkmod/window/diamond_pattern_andbars01_lit" * "textures/darkmod/window/diamond_pattern_andbars01_moonlit" * "textures/darkmod/window/diamond_pattern_andbars01_unlit" * "textures/darkmod/window/frame_ornate_reinforced" * "textures/darkmod/window/frame_ornate_wallsection_lit" * "textures/darkmod/window/frame_ornate_wallsection_metal" * "textures/darkmod/window/glass_chipdetail_brightlit" * "textures/darkmod/window/glass_chipdetail_moonlit" * "textures/darkmod/window/glass_chipdetail_white_unlit" * "textures/darkmod/window/lamp_glass_lit_opaque" * "textures/darkmod/window/lamp_glass_lit_opaque_colorme" * "textures/darkmod/window/lamp_glass_lit_transparent" * "textures/darkmod/window/lamp_glass_lit_transparent02" * "textures/darkmod/window/lamp_glass_moonlit_opaque" * "textures/darkmod/window/lamp_glass_unlit_opaque" * "textures/darkmod/window/lamp_glass_unlit_opaque_shadowcasting" * "textures/darkmod/window/lamp_glass_unlit_transparent" * "textures/darkmod/window/largesquare01_barelylit" * "textures/darkmod/window/largesquare01_brightlit" * "textures/darkmod/window/largesquare01_lit" * "textures/darkmod/window/largesquare01_softerlit" * "textures/darkmod/window/largesquare01_softlit" * "textures/darkmod/window/largesquare01_unlit" * "textures/darkmod/window/largesquare02_dark" * "textures/darkmod/window/largesquare02_lit" * "textures/darkmod/window/metal_crossed_lit" * "textures/darkmod/window/metal_crossed_moonlit" * "textures/darkmod/window/metal_crossed_selflit" * "textures/darkmod/window/metal_crossed_unlit" * "textures/darkmod/window/metal_dark_unlit" * "textures/darkmod/window/metal_diamond_pattern1" * "textures/darkmod/window/metal_diamond_pattern1_lit" * "textures/darkmod/window/metal_diamond_pattern1_moonlit" * "textures/darkmod/window/metal_diamond_pattern1_sellit" * "textures/darkmod/window/metal_diamond_pattern3" * "textures/darkmod/window/metal_diamond_pattern3_lit" * "textures/darkmod/window/metal_diamond_pattern3_lit_twosided" * "textures/darkmod/window/metal_diamond_pattern3_moonlit" * "textures/darkmod/window/metal_diamond_pattern3_moonlit_twosided" * "textures/darkmod/window/metal_diamond_pattern3_selflit" * "textures/darkmod/window/metal_grated" * "textures/darkmod/window/metal_grated_lit" * "textures/darkmod/window/metal_grated_moonlit" * "textures/darkmod/window/metal_grated_selflit" * "textures/darkmod/window/metal_grated_unlit" * "textures/darkmod/window/metal_irregularpanes" * "textures/darkmod/window/metal_irregularpanes_lit" * "textures/darkmod/window/metal_irregularpanes_moonlit" * "textures/darkmod/window/metal_irregularpanes_moonlit_twosided" * "textures/darkmod/window/metal_irregularpanes_selflit" * "textures/darkmod/window/ornate/diamond_pattern_opal_nontiling" * "textures/darkmod/window/ornate/hammer_purple" * "textures/darkmod/window/ornate/hammer_vines" * "textures/darkmod/window/ornate/hammer_yellow" * "textures/darkmod/window/ornate/hammers_green" * "textures/darkmod/window/ornate/round_builder01" * "textures/darkmod/window/ornate/round_hammer_orange" * "textures/darkmod/window/ornate/round_pearly_white" * "textures/darkmod/window/ornate/round_spokes01_brightlit" * "textures/darkmod/window/ornate/round_spokes01_lit" * "textures/darkmod/window/ornate/round_spokes01_softerlit" * "textures/darkmod/window/ornate/round_spokes01_softlit" * "textures/darkmod/window/ornate/stained_azure_long" * "textures/darkmod/window/ornate/stained_azure_long_selflit" * "textures/darkmod/window/ornate/stained_clovers_dark_nontiling" * "textures/darkmod/window/ornate/stained_colourful_dirty" * "textures/darkmod/window/ornate/stained_colourful_dirty2" * "textures/darkmod/window/ornate/stained_figures_killer" * "textures/darkmod/window/ornate/stained_glass_lit" * "textures/darkmod/window/ornate/stained_glass_lit_top" * "textures/darkmod/window/ornate/stained_glass_pale" * "textures/darkmod/window/ornate/stained_glass_pale_top" * "textures/darkmod/window/ornate/stained_orient_bigstar" * "textures/darkmod/window/ornate/stained_orient_cells" * "textures/darkmod/window/ornate/stained_orient_smallstar" * "textures/darkmod/window/ornate/stained_rgb_loops" * "textures/darkmod/window/ornate/stainglass_saint_01" * "textures/darkmod/window/ornate/stainglass_saint_02" * "textures/darkmod/window/ornate/stainglass_saint_03" * "textures/darkmod/window/ornate/sword_violet" * "textures/darkmod/window/pebbly_glass_noframe01_colorme" * "textures/darkmod/window/pebbly_glass_noframe01_lit" * "textures/darkmod/window/pebbly_glass_noframe01_lit_bulb" * "textures/darkmod/window/pebbly_glass_noframe01_unlit" * "textures/darkmod/window/plain_dusty" * "textures/darkmod/window/plain_dusty_square" * "textures/darkmod/window/plain_leadglass" * "textures/darkmod/window/pointedtop_big01/pointedtop_big01" * "textures/darkmod/window/pointedtop_big01/pointedtop_big01_barelylit" * "textures/darkmod/window/pointedtop_big01/pointedtop_big01_brightlit" * "textures/darkmod/window/pointedtop_big01/pointedtop_big01_moonlit" * "textures/darkmod/window/pointedtop_big01/pointedtop_big01_moonlit_soft" * "textures/darkmod/window/pointedtop_big01/pointedtop_big01_softlit" * "textures/darkmod/window/pointedtop_thin01_dark" * "textures/darkmod/window/roundtop_diamond_pattern01" * "textures/darkmod/window/roundtop_diamond_pattern01_brightlit" * "textures/darkmod/window/roundtop_diamond_pattern01_dark" * "textures/darkmod/window/roundtop_diamond_pattern01_grey" * "textures/darkmod/window/roundtop_diamond_pattern01_grey_dark" * "textures/darkmod/window/roundtop_diamond_pattern01_grey_moonlit" * "textures/darkmod/window/roundtop_diamond_pattern01_lit" * "textures/darkmod/window/roundtop_diamond_pattern01_transparent" * "textures/darkmod/window/roundtop_white01/roundtop_white01" * "textures/darkmod/window/roundtop_white01/roundtop_white01_barelytlit" * "textures/darkmod/window/roundtop_white01/roundtop_white01_brightlit" * "textures/darkmod/window/roundtop_white01/roundtop_white01_softlit" * "textures/darkmod/window/roundtop_white02_single/roundtop_white02_single" * "textures/darkmod/window/roundtop_white02_single/roundtop_white02_single_barelylit" * "textures/darkmod/window/roundtop_white02_single/roundtop_white02_single_brightlit" * "textures/darkmod/window/roundtop_white02_single/roundtop_white02_single_softlit" * "textures/darkmod/window/shutters_castle_metal" * "textures/darkmod/window/shutters_crossband_metal_tiling_1d" * "textures/darkmod/window/shutters_green_old" * "textures/darkmod/window/shutters_grey_closed" * "textures/darkmod/window/shutters_red_closed" * "textures/darkmod/window/shutters_worn_green" * "textures/darkmod/window/shutters_worn_small" * "textures/darkmod/window/simple_square01_barelylit" * "textures/darkmod/window/simple_square01_bluelit" * "textures/darkmod/window/simple_square01_brightlit" * "textures/darkmod/window/simple_square01_lit" * "textures/darkmod/window/simple_square01_softerlit" * "textures/darkmod/window/simple_square01_softlit" * "textures/darkmod/window/simple_square01_unlit" * "textures/darkmod/window/smallpanels_4w_dirty01_litbarely" * "textures/darkmod/window/smallpanels_4w_dirty01_litdull" * "textures/darkmod/window/smallpanels_4w_dirty01_unlit" * "textures/darkmod/window/smallpanels_4w_dirty02_fogblend_litdull" * "textures/darkmod/window/smallpanels_4w_dirty02_litbarely" * "textures/darkmod/window/smallpanels_4w_dirty02_litdull" * "textures/darkmod/window/smallpanels_4w_dirty03_fogblend_litdull" * "textures/darkmod/window/smallpanels_4w_dirty03_litdull" * "textures/darkmod/window/smallpanels_4w_dirty03_unlit" * "textures/darkmod/window/smallpanels_4w_dirty03_unlit_broken" * "textures/darkmod/window/smallpanels_industrial_cracked" * "textures/darkmod/window/smallpanels_industrial_mesh" * "textures/darkmod/window/smallpanels_industrial_mesh02_nontiling" * "textures/darkmod/window/smallpanels_industrial_mesh_colorme" * "textures/darkmod/window/smallpanels_industrial_mesh_dimlit" * "textures/darkmod/window/smallpanels_industrial_mesh_selflit" * "textures/darkmod/window/smallpanels_industrial_mesh_softlit" * "textures/darkmod/window/square_pattern01" * "textures/darkmod/window/square_pattern01_lit" * "textures/darkmod/window/square_pattern01_moonlit" * "textures/darkmod/window/square_pattern01_softlit" * "textures/darkmod/window/wooden_frame01/wooden_frame01" * "textures/darkmod/window/wooden_frame01/wooden_frame01_dark" * "textures/darkmod/window/wooden_frame01/wooden_frame01_lit" * "textures/darkmod/window/wooden_frame01/wooden_frame01_moonlit" * "textures/darkmod/window/wooden_frame01/wooden_frame01_softlit" * "textures/darkmod/wood/boards/crate01" * "textures/darkmod/wood/boards/dark_redwood" * "textures/darkmod/wood/boards/dark_rough" * "textures/darkmod/wood/boards/dark_varnished" * "textures/darkmod/wood/boards/generic_rough_wood" * "textures/darkmod/wood/boards/green_planks" * "textures/darkmod/wood/boards/merryredwood" * "textures/darkmod/wood/boards/metal_decorated" * "textures/darkmod/wood/boards/old_grey_trim" * "textures/darkmod/wood/boards/old_small_grainy" * "textures/darkmod/wood/boards/old_worn_black" * "textures/darkmod/wood/boards/old_worn_moldy_with_nails" * "textures/darkmod/wood/boards/old_worn_with_nails" * "textures/darkmod/wood/boards/pagfloor02_dark" * "textures/darkmod/wood/boards/parquet_floor" * "textures/darkmod/wood/boards/pier_platform" * "textures/darkmod/wood/boards/pine_smooth" * "textures/darkmod/wood/boards/planks_wood_large_worn_rough_bright" * "textures/darkmod/wood/boards/planks_wood_large_worn_rough_bright_glossy" * "textures/darkmod/wood/boards/planks_wood_large_worn_rough_dark" * "textures/darkmod/wood/boards/planks_wood_large_worn_rough_dark_glossy" * "textures/darkmod/wood/boards/planks_worn_brown" * "textures/darkmod/wood/boards/planks_worn_grey" * "textures/darkmod/wood/boards/plastered_grey" * "textures/darkmod/wood/boards/polished_01" * "textures/darkmod/wood/boards/polished_01_dim" * "textures/darkmod/wood/boards/polished_redbrown" * "textures/darkmod/wood/boards/polished_redbrown_ns" * "textures/darkmod/wood/boards/polished_shiny" * "textures/darkmod/wood/boards/polished_shiny_large_red" * "textures/darkmod/wood/boards/red_painted_wood01" * "textures/darkmod/wood/boards/roof_framework_boards_large_old_brown" * "textures/darkmod/wood/boards/roof_framework_boards_large_old_darkbrown" * "textures/darkmod/wood/boards/roof_framework_boards_large_old_green" * "textures/darkmod/wood/boards/roof_framework_boards_large_old_mildew" * "textures/darkmod/wood/boards/rough_pine_light" * "textures/darkmod/wood/boards/rough_trim_brown_dull" * "textures/darkmod/wood/boards/rough_wood_brown" * "textures/darkmod/wood/boards/rough_wood_brown_dull" * "textures/darkmod/wood/boards/rough_wood_brown_dull_ns" * "textures/darkmod/wood/boards/rough_wood_brown_ns" * "textures/darkmod/wood/boards/rough_wood_darkbrown" * "textures/darkmod/wood/boards/rough_wood_darkbrown_dull" * "textures/darkmod/wood/boards/rough_wood_darkbrown_dull_ns" * "textures/darkmod/wood/boards/rough_wood_darkbrown_ns" * "textures/darkmod/wood/boards/rough_wood_fungi" * "textures/darkmod/wood/boards/rough_wood_fungi02" * "textures/darkmod/wood/boards/rough_wood_fungi_ns" * "textures/darkmod/wood/boards/rough_wood_grey" * "textures/darkmod/wood/boards/rough_wood_grey02" * "textures/darkmod/wood/boards/rough_wood_grey02_dark" * "textures/darkmod/wood/boards/rough_wood_grey02_dark_horiz" * "textures/darkmod/wood/boards/rough_wood_grey_ns" * "textures/darkmod/wood/boards/rough_wood_large_brown" * "textures/darkmod/wood/boards/rough_wood_large_brown_glossy" * "textures/darkmod/wood/boards/rough_wood_sand" * "textures/darkmod/wood/boards/rough_wood_sand_ns" * "textures/darkmod/wood/boards/scratched" * "textures/darkmod/wood/boards/scratched_dull" * "textures/darkmod/wood/boards/ship_deck" * "textures/darkmod/wood/boards/ship_deck_noshadows" * "textures/darkmod/wood/boards/ship_horiz_mast" * "textures/darkmod/wood/boards/ship_horiz_mast_noshadows" * "textures/darkmod/wood/boards/ship_hull_blue" * "textures/darkmod/wood/boards/ship_hull_bright" * "textures/darkmod/wood/boards/ship_hull_bright_noshadows" * "textures/darkmod/wood/boards/ship_hull_dark" * "textures/darkmod/wood/boards/ship_hull_dark_noshadows" * "textures/darkmod/wood/boards/ship_hull_inside" * "textures/darkmod/wood/boards/ship_hull_inside_noshadows" * "textures/darkmod/wood/boards/ship_hull_medium" * "textures/darkmod/wood/boards/ship_hull_medium_noshadows" * "textures/darkmod/wood/boards/ship_mast" * "textures/darkmod/wood/boards/ship_mast_noshadows" * "textures/darkmod/wood/boards/short_boards_rough" * "textures/darkmod/wood/boards/tdm_bucket_wooden" * "textures/darkmod/wood/boards/tdm_crate02" * "textures/darkmod/wood/boards/tdm_crate03" * "textures/darkmod/wood/boards/tdm_crate03_dirty1" * "textures/darkmod/wood/boards/tdm_crate04" * "textures/darkmod/wood/boards/tiling_1d/barrel01" * "textures/darkmod/wood/boards/tiling_1d/gen_old_boards" * "textures/darkmod/wood/boards/tiling_1d/gen_old_boards_walnut" * "textures/darkmod/wood/boards/tiling_1d/marketstall" * "textures/darkmod/wood/boards/tiling_1d/new_grainy" * "textures/darkmod/wood/boards/tiling_1d/tdm_boat_brown" * "textures/darkmod/wood/boards/tiling_1d/tdm_boat_green" * "textures/darkmod/wood/boards/tiling_1d/tdm_large_barrel" * "textures/darkmod/wood/boards/tiling_1d/tdm_plank01" * "textures/darkmod/wood/boards/tiling_1d/tdm_plank01_light" * "textures/darkmod/wood/boards/tiling_1d/weathered_grey" * "textures/darkmod/wood/boards/tiling_1d/weathered_grey_noshadows" * "textures/darkmod/wood/boards/tiling_1d/wtable1b" * "textures/darkmod/wood/boards/timber_ends" * "textures/darkmod/wood/boards/timber_ends_dark" * "textures/darkmod/wood/boards/timber_ends_dark_ns" * "textures/darkmod/wood/boards/timber_ends_ns" * "textures/darkmod/wood/boards/tudor01_planks" * "textures/darkmod/wood/boards/uneven_boards" * "textures/darkmod/wood/boards/weathered" * "textures/darkmod/wood/boards/white_painted_wood01" * "textures/darkmod/wood/boards/wood_brown_dull01" * "textures/darkmod/wood/boards/wood_brown_walnut" * "textures/darkmod/wood/boards/wood_brown_walnut02" * "textures/darkmod/wood/boards/wood_rot_planks01" * "textures/darkmod/wood/boards/wood_rot_planks02" * "textures/darkmod/wood/boards/worn_01" * "textures/darkmod/wood/boards/worn_02" * "textures/darkmod/wood/boards/worn_03_long" * "textures/darkmod/wood/boards/worn_03_long_dark" * "textures/darkmod/wood/boards/worn_large" * "textures/darkmod/wood/boards/wtable1" * "textures/darkmod/wood/panels/beam_brown_old" * "textures/darkmod/wood/panels/beam_old_mossy" * "textures/darkmod/wood/panels/beam_rough_brown" * "textures/darkmod/wood/panels/beam_rough_weathered" * "textures/darkmod/wood/panels/beam_rough_weathered_2" * "textures/darkmod/wood/panels/ceiling_ornament_precious_001" * "textures/darkmod/wood/panels/ceiling_ornament_precious_001_polished" * "textures/darkmod/wood/panels/ceiling_ornament_rotting" * "textures/darkmod/wood/panels/molding_darkredwood" * "textures/darkmod/wood/panels/molding_decorative_dark" * "textures/darkmod/wood/panels/molding_grey" * "textures/darkmod/wood/panels/molding_leaves" * "textures/darkmod/wood/panels/molding_redwood" * "textures/darkmod/wood/panels/molding_walnut" * "textures/darkmod/wood/panels/molding_white_painted" * "textures/darkmod/wood/panels/nontiling/beam_brown_old_burnt" * "textures/darkmod/wood/panels/nontiling/beam_brown_old_endcap" * "textures/darkmod/wood/panels/nontiling/beam_rough_brown_endcap" * "textures/darkmod/wood/panels/nontiling/beam_rough_weathered_endcap" * "textures/darkmod/wood/panels/ornament_relief_lionandnymphs_walnut" * "textures/darkmod/wood/panels/panel_carved_flower" * "textures/darkmod/wood/panels/panel_carved_rectangles_01" * "textures/darkmod/wood/panels/panel_carved_rectangles_01_dullbrown" * "textures/darkmod/wood/panels/panel_carved_rectangles_01_walnut" * "textures/darkmod/wood/panels/panel_carved_rectangles_02_dark" * "textures/darkmod/wood/panels/panel_carved_rectangles_02_light" * "textures/darkmod/wood/panels/panel_carved_rectangles_02_walnut" * "textures/darkmod/wood/panels/panel_carved_round_dark" * "textures/darkmod/wood/panels/panel_carved_round_worn" * "textures/darkmod/wood/panels/panel_carved_star" * "textures/darkmod/wood/panels/panel_carved_star_dusty" * "textures/darkmod/wood/panels/panel_carved_sunflower" * "textures/darkmod/wood/panels/panel_circle_face" * "textures/darkmod/wood/panels/panel_decayed" * "textures/darkmod/wood/panels/panel_decorative_frame" * "textures/darkmod/wood/panels/panel_decorative_frame_long" * "textures/darkmod/wood/panels/panel_decorative_frame_long_dark_shiny" * "textures/darkmod/wood/panels/panel_decorative_frame_long_darkred" * "textures/darkmod/wood/panels/panel_decorative_frame_long_grey" * "textures/darkmod/wood/panels/panel_decorative_frame_long_walnut" * "textures/darkmod/wood/panels/panel_decorative_frame_walnut" * "textures/darkmod/wood/panels/panel_decorative_rectangles" * "textures/darkmod/wood/panels/panel_decorative_rectangles_darkwood" * "textures/darkmod/wood/panels/panel_floral_ornaments" * "textures/darkmod/wood/panels/panel_grey" * "textures/darkmod/wood/panels/panel_halfcircle" * "textures/darkmod/wood/panels/panel_halfcircle_walnut" * "textures/darkmod/wood/panels/panel_hammer" * "textures/darkmod/wood/panels/panel_old_ornaments" * "textures/darkmod/wood/panels/panel_pillar_capital" * "textures/darkmod/wood/panels/panel_vase_painted_white" * "textures/darkmod/wood/panels/panel_vase_polished" * "textures/darkmod/wood/panels/panel_vase_polished_walnut" * "textures/darkmod/wood/panels/panel_warrior" * "textures/darkmod/wood/panels/panels_decorative_arched" * "textures/darkmod/wood/panels/panels_floral_arches" * "textures/darkmod/wood/panels/panels_floral_arches_builder" * "textures/darkmod/wood/panels/panels_grey_long" * "textures/darkmod/wood/panels/pine_generic_rough" * "textures/darkmod/wood/panels/rail1" * "textures/darkmod/wood/panels/redbrown" * "textures/darkmod/wood/panels/redbrown_dull" * "textures/darkmod/wood/panels/rtable1" * "textures/darkmod/wood/panels/rtable1b" * "textures/darkmod/wood/panels/rtable2" * "textures/darkmod/wood/panels/rtable2_top" * "textures/darkmod/wood/panels/rtable2b" * "textures/darkmod/wood/panels/thin_panels_white_painted" * "textures/darkmod/wood/panels/thin_panels_with_trim_dark" * "textures/darkmod/wood/panels/thin_panels_with_trim_light" * "textures/darkmod/wood/panels/thin_panels_with_trim_mid" * "textures/darkmod/wood/panels/thin_panels_with_trim_walnut" * "textures/darkmod/wood/panels/tile_pattern_star" * "textures/darkmod/wood/panels/tile_weave" * "textures/darkmod/wood/panels/tile_weave_walnut" * "textures/darkmod/wood/panels/tiling_1d/gen_panel_x_pattern" * "textures/darkmod/wood/panels/tiling_1d/wood_old_trim01" * "textures/darkmod/wood/panels/tiling_1d/wood_rot_trim01" * "textures/darkmod/wood/panels/trim_carved_long" * "textures/darkmod/wood/panels/trim_carved_rounded" * "textures/darkmod/wood/panels/trim_precious_001" * "textures/darkmod/wood/panels/trim_precious_001_polished" * "textures/darkmod/wood/panels/walnut_panel01" * "textures/darkmod/wood/panels/wood_brown_dull01_panel" * "textures/darkmod/wood/panels/wood_brown_dull_panel02" * "textures/darkmod/wood/panels/wood_metal_beam" * "textures/darkmod/wood/panels/wood_red_panel02" * "textures/darkmod/wood/panels/wood_sand01_panel" * "textures/darkmod/wood/panels/wood_walnut_panel02" * "textures/darkmod/wood/panels/wood_white_panel02" * "textures/darkmod/wood/signs/bc_sign01" * "textures/darkmod/wood/signs/bc_sign02" * "textures/darkmod/wood/signs/generic01" * "textures/darkmod/wood/signs/generic02" * "textures/darkmod/wood/signs/tavern01" * "textures/darkmod/wood/signs/tdm_sign_shield_citywatch" * "textures/darkmod/wood/signs/tdm_sign_shield_keg" * "textures/darkmod/wood/signs/tdm_sign_shield_key" * "textures/darkmod/wood/signs/tdm_sign_shield_lamp" * "textures/darkmod/wood/signs/tdm_sign_shield_sheep" * "textures/darkmod/wood/signs/wood_panel_memento" * "textures/decals/a_stain01_d01a" * "textures/decals/alphabet6blk" * "textures/decals/ballburn01" * "textures/decals/ballburn01_blue" * "textures/decals/bloodspray" * "textures/decals/bulleth02" * "textures/decals/dirtblast" * "textures/decals/dirty_frame" * "textures/decals/drip2" * "textures/decals/fgrill2" * "textures/decals/fly" * "textures/decals/footprint01" * "textures/decals/footprint01r" * "textures/decals/graffiti2" * "textures/decals/handprint01" * "textures/decals/handprint02" * "textures/decals/hangingwires" * "textures/decals/hurt02" * "textures/decals/hurt_small" * "textures/decals/mcu_slimestain" * "textures/decals/scorch2" * "textures/decals/sdirt10" * "textures/decals/sdirt11" * "textures/decals/sdirt11a" * "textures/decals/sdirt12" * "textures/decals/sdirt7" * "textures/decals/shot_glass" * "textures/decals/smear01" * "textures/decals/splat1" * "textures/decals/splat10" * "textures/decals/splat11" * "textures/decals/splat12" * "textures/decals/splat13" * "textures/decals/splat14" * "textures/decals/splat15" * "textures/decals/splat16" * "textures/decals/splat17" * "textures/decals/splat18" * "textures/decals/splat2" * "textures/decals/splat3" * "textures/decals/splat4" * "textures/decals/splat5" * "textures/decals/splat6" * "textures/decals/splat7" * "textures/decals/splat8" * "textures/decals/splat9" * "textures/decals/stain01" * "textures/decals/stain01b" * "textures/decals/stain01bwet" * "textures/decals/stain02" * "textures/decals/stain03" * "textures/decals/stainwall" * "textures/decals/stainwallfade" * "textures/decals/stainwallfadered" * "textures/decals/stainwallred" * "textures/decals/websquare" * "textures/editor/aasobstacle" * "textures/editor/aassolid" * "textures/editor/region" * "textures/editor/visportal" * "textures/enpro/enwall19d" * "textures/fsfx/add_color" * "textures/fsfx/blend_add" * "textures/fsfx/blend_modulate" * "textures/fsfx/blend_modulate_2x" * "textures/fsfx/blur" * "textures/fsfx/blurx1024" * "textures/fsfx/blurx128" * "textures/fsfx/blurx2048" * "textures/fsfx/blurx256" * "textures/fsfx/blurx512" * "textures/fsfx/blurx64" * "textures/fsfx/blury1024" * "textures/fsfx/blury128" * "textures/fsfx/blury256" * "textures/fsfx/blury32" * "textures/fsfx/blury512" * "textures/fsfx/blury64" * "textures/fsfx/current_blend_add" * "textures/fsfx/invert_dst" * "textures/glass/dull_opaque01" * "textures/glass/dull_opaque01_lit" * "textures/glass/dull_opaque01_moonlit" * "textures/glass/glass2_nvp" * "textures/hell/boards1" * "textures/hell/cbrick2" * "textures/hell/cbrick2b" * "textures/hell/cbrick2c" * "textures/hell/cbrick_single" * "textures/hell/hhconcrete" * "textures/hell/lava1bluemove" * "textures/hell/lava1move" * "textures/hell/sharprock2" * "textures/hell/sharprock2noshadow" * "textures/lights/tdm_roundtop_window" * "textures/magnesius/grammo2" * "textures/method/puddle_dry" * "textures/models/nonsolid/dark_rough" * "textures/nature/bark/tree02_bark" * "textures/nature/foliage/tree01_branch_autumn" * "textures/nature/foliage/tree02_branch" * "textures/nature/foliage/tree02_branch_autumn" * "textures/nature/foliage/tree02_branch_bare" * "textures/nature/foliage/tree02_branch_bare2" * "textures/paintback_bhm_01" * "textures/painting_bhm_01" * "textures/particles/barrelpoof" * "textures/particles/barrelpoof_sort" * "textures/particles/billow3_glow" * "textures/particles/billow_glow" * "textures/particles/blacksmokepuff" * "textures/particles/bloodspray" * "textures/particles/bloodspray1" * "textures/particles/bloodspray2" * "textures/particles/bloodspray3" * "textures/particles/bloodspray4" * "textures/particles/bloodstream4" * "textures/particles/boomboom" * "textures/particles/boomboom2" * "textures/particles/boomboom3" * "textures/particles/boomboom4" * "textures/particles/caco_shot2" * "textures/particles/candleflame" * "textures/particles/dim_disk" * "textures/particles/drop2" * "textures/particles/drop3" * "textures/particles/droppuddle" * "textures/particles/dust" * "textures/particles/dust2" * "textures/particles/dust2bits" * "textures/particles/dustcloud" * "textures/particles/dustcloud_opaque" * "textures/particles/fbeam" * "textures/particles/firestrip" * "textures/particles/pfirebig" * "textures/particles/pfirebig2" * "textures/particles/pfirebig2_sort10" * "textures/particles/pfiresmall2" * "textures/particles/plasma" * "textures/particles/preamble" * "textures/particles/ripple_1" * "textures/particles/ripple_1_alt" * "textures/particles/rocketbacklit" * "textures/particles/round001" * "textures/particles/s_lightning" * "textures/particles/s_lightning2_whi" * "textures/particles/s_lightning_masked" * "textures/particles/s_lightning_whi" * "textures/particles/smokepuff" * "textures/particles/smokepuffalpha" * "textures/particles/snowflake_1" * "textures/particles/snowflake_2" * "textures/particles/spark3" * "textures/particles/spark_colorme" * "textures/particles/splash_1" * "textures/particles/tdm_flowers_001" * "textures/particles/tdm_flowers_001b" * "textures/particles/tdm_flowers_002" * "textures/particles/tdm_flowers_003" * "textures/particles/tdm_leaves_01" * "textures/particles/tdm_leaves_01_autumn" * "textures/particles/tdm_leaves_01b" * "textures/particles/tdm_leaves_02" * "textures/particles/tdm_leaves_02b" * "textures/particles/tdm_leaves_03" * "textures/particles/tdm_leaves_03b" * "textures/particles/tdm_leaves_bush_01" * "textures/particles/tdm_leaves_bush_02" * "textures/particles/tdm_leaves_bush_03" * "textures/plant_bush_01" * "textures/plant_bush_02" * "textures/plant_fern_01" * "textures/plant_grass_01" * "textures/plant_tumbleweed_01" * "textures/plnt_dirt01" * "textures/plnt_dirtedge01" * "textures/plnt_glass01" * "textures/plnt_glass01_matt" * "textures/plnt_glass01_matt_twosided" * "textures/plnt_metal01" * "textures/plnt_metal02" * "textures/plnt_wood01" * "textures/postprocess/rotoedge" * "textures/readables/book_row01" * "textures/readables/book_row01_desaturated" * "textures/readables/newspaper_bridgeport_review01" * "textures/readables/newspaper_spine1" * "textures/readables/page/freshpaper" * "textures/readables/page/oldparchment" * "textures/readables/page/parchment" * "textures/readables/page/rottenpaper" * "textures/readables/page/skin" * "textures/readables/paper2_anatomy1" * "textures/readables/paper2_anatomy2" * "textures/readables/paper2_anatomy3" * "textures/readables/parchment_anatomy" * "textures/REGION" * "textures/rock/lanrock1" * "textures/rock_cliffwall" * "textures/rock_dark" * "textures/rock_dark_big" * "textures/rock_findling" * "textures/rock_mossy2" * "textures/rock_round_big" * "textures/rock_shiver1" * "textures/rock_shiver2" * "textures/rock_shiver3" * "textures/sfx/flamesparks" * "textures/sfx/shotgunpuff" * "textures/sfx/vp1" * "textures/sfx/vp1ghost" * "textures/sfx/vp3" * "textures/sfx/vpring3" * "textures/skies/cubeDefault" * "textures/skies/cubeDome" * "textures/skies/cubeSky" * "textures/skull_mountain" * "textures/smf/portal_sky" * "textures/stone/brick/tan_stones_rough01" * "textures/tree/tree_leaves" * "textures/tree/tree_stem" * "textures/tree_birch_01_grnlvs" * "textures/tree_birch_01_leaves" * "textures/tree_spruce_01_leaves" * "textures/tree_spruce_01_stem" * "textures/washroom/mirror" * "textures/water_source/blood_1" * "textures/water_source/bloodspray2" * "textures/water_source/bloodspray4" * "textures/water_source/blue_plain_flat_midmurk" * "textures/water_source/blue_plain_flat_thickmurk" * "textures/water_source/blue_plain_flat_thinmurk" * "textures/water_source/bluegrey_plain_flat_midmurk" * "textures/water_source/bluegrey_plain_flat_thickmurk" * "textures/water_source/bluegrey_plain_flat_thinmurk" * "textures/water_source/cave_glow_water_01" * "textures/water_source/cave_glow_water_blobs_01" * "textures/water_source/cave_glow_water_flowing_01" * "textures/water_source/cave_water_clear" * "textures/water_source/cave_water_muddy" * "textures/water_source/cave_water_reflective_01" * "textures/water_source/green_dark_flat_thickmurk" * "textures/water_source/green_plain_flat_midmurk" * "textures/water_source/green_plain_flat_thickmurk" * "textures/water_source/green_plain_flat_thinmurk" * "textures/water_source/greengrey_plain_flat_midmurk" * "textures/water_source/greengrey_plain_flat_thickmurk" * "textures/water_source/greengrey_plain_flat_thinmurk" * "textures/water_source/map_specific/blackheart_water_fake_reflect_01" * "textures/water_source/map_specific/galleon_water" * "textures/water_source/map_specific/galleon_water_overlay" * "textures/water_source/neon" * "textures/water_source/sea_water_01" * "textures/water_source/sea_water_01_notrans" * "textures/water_source/sea_water_semitrans" * "textures/water_source/sea_wave_01" * "textures/water_source/smokepuff" * "textures/water_source/toxin" * "textures/water_source/water_blue" * "textures/water_source/water_blurred" * "textures/water_source/water_clear" * "textures/water_source/water_clear2" * "textures/water_source/water_clear3" * "textures/water_source/water_clear4" * "textures/water_source/water_colored" * "textures/water_source/water_dark" * "textures/water_source/water_fake_reflect" * "textures/water_source/water_fake_reflect_02" * "textures/water_source/water_green" * "textures/water_source/water_overlay_specular" * "textures/water_source/water_reflective" * "textures/water_source/water_reflective2" * "textures/water_source/water_reflective_3" * "textures/water_source/water_stream" * "textures/water_source/water_stream_fast" * "textures/water_source/watermist_m1add" * "textures/water_source/watersplode_m1" * "textures/water_source/watersplode_m1add" * "textures/water_source/waterspray_m1" * "textures/water_source/waterspray_m1add" * "textures/wicky02/rock01" * "textures/wicky02/rock02" * "textures/wicky02/rock03" * "textures/wicky02/rock04" * "textures/wicky02/rock05" * "textures/wicky02/rock06" * "textures/wicky02/small_rock01" * "textures/wicky02/tall_rock01" * "textures/wicky02/tall_rock02" * "textures/wicky02/tall_rock03" * "tools" * "torch" * "torch_bracket" * "torch_shadowcasting" * "torturechair" * "torturespike" * "tourmaline_square" * "tram_arcbolt_001" * "transformer_gauge" * "transformer_gauge_2" * "transformer_needle_a" * "transformer_needle_a2" * "transformer_needle_b" * "transformer_needle_b2" * "translucent/pumpkin" * "translucent/pumpkin_blue" * "translucent/pumpkin_green" * "translucent/pumpkin_red" * "tree_branch_04" * "tudor01_plaster" * "unburntwood" * "utility_grate_001" * "utility_room_001" * "vase1" * "vase11" * "vase12" * "vase13" * "vase14" * "vase15" * "vase16" * "vase17" * "vase2" * "vase3" * "vase4" * "vase5" * "vaseantique" * "vaseantique1" * "vehicle_tram_001" * "vehicle_tram_001_alt" * "vehicle_tram_001_on" * "vic_diningchair1" * "vic_diningchair2" * "vic_diningchair3" * "vic_diningchair4" * "vic_diningchair5" * "video/tdm_briefing_video" * "wall_oil_lamp02_copper" * "wall_oil_lamp02_copper_shadowcasting" * "wall_oil_lamp02_dirtymetal" * "wall_oil_lamp02_dirtymetal_shadowcasting" * "wall_planter_001" * "wallcandles1" * "wallcandles1_shadowcasting" * "walllight1" * "walllight1_shadowcasting" * "walllight1window" * "walllight1window_colorme" * "walllight1window_unlit" * "walllight1window_unlit_shadowcasting" * "walllight1windownotunlit" * "wardrobe1" * "wardrobe1_desaturated" * "wardrobe1_metal" * "washboard_tin" * "washboard_wood" * "water_mist_001" * "watermill_wheel_combined" * "watermill_wheel_metal" * "watermill_wheel_wood" * "waterpump" * "wbottle01" * "wbottle02" * "wbottle03" * "wbottle04" * "wchair1" * "wchair1_dark" * "wchair1_dull" * "wchair1_red" * "wench_arms" * "wench_corset" * "wench_head02" * "wench_shoes" * "werebeast" * "werebeast_body" * "werebeast_head" * "windmill01" * "wine_press01" * "winebottle05" * "winerack" * "wiring_set_001" * "wizard_cloth_001" * "wizard_roof_001" * "wizard_signage_001" * "wizard_signage_001_glow" * "wood_arch_001" * "wood_brown_dull01_ns" * "wooden_frame01" * "wrapped_corpse_001" * "wtable1" * "wtable1b" * "xray_glasses_backdrop" * "xray_glasses_overlay_exclusive" * "xray_glasses_overlay_exclusive_warped" * "xray_glasses_overlay_mixed" * "xray_glasses_overlay_mixed_warped" * "xray_glasses_overlay_replacing" * "xray_glasses_overlay_replacing_warped" * "zombie_rags" * "zombie_test" } bugs_materials.map (33,473 bytes)
Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -464 ) ( ( 0.0078125 0 -5.551115123125783e-17 ) ( 0 0.0078125 -2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 -4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 5.939693181744587e-15 ) ( 0 0.0078125 4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -336 ) ( ( 0.0078125 0 2.220446049250313e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 -5.828670879282072e-15 ) ( 0 0.0078125 3.108624468950438e-15 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -208 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/paint_paper/wallpaper_ornamental_01_pink" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -320 ) ( ( 0.0078125 0 2.90878432451791e-14 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 2.775557561562891e-14 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_packed_muddy" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 3.885780586188048e-16 ) ( 0 0.0078125 4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 -8.881784197001252e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -208 ) ( ( 0.0078125 0 -6.661338147750939e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 192 ) ( ( 0.00390625 0 1.110223024625157e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/church_roughmix" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 -1.13686837721616e-13 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 48.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 48.8125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 80 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 14.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 48.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -664 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 15.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 656 ) ( ( 0.0625 0 49.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -656 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 15.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 48.3125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 48 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 49.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 49 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 15 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 360 ) ( ( 0.0625 0 49 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 90.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -368 ) ( ( 0.0625 0 14 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 25 ) ( 0 0.0625 49.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 14.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 25 ) ( 0 0.0625 14.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 49.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 160 ) ( ( 0.0625 0 39 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -168 ) ( ( 0.0625 0 25 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 25 ) ( 0 0.0625 41 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 23 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 25 ) ( 0 0.0625 23 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 41 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 296 ) ( ( 0.0625 0 39 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -304 ) ( ( 0.0625 0 25 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "180.000000" "origin" "128 -96 0" } // entity 2 { "classname" "light" "name" "ambient_world" "_color" "0.06 0.06 0.06" "light_center" "0 0 0" "light_radius" "993 993 993" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "268 624 48" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 3 { "classname" "atdm:target_addobjectives" "name" "Objectives" "angle" "90.000000" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "192 624 0" } // entity 4 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "177 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "189 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "199 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 601.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 551.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 9 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 550.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 601.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 551.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 12 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "nodrop" "1" "origin" "288 624 32" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 13 { "classname" "atdm:shop" "name" "ShopItems" "angle" "90.000000" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "240 624 0" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 534.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 518.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 535.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 519.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "177 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "177 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "189 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "189 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "199 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "199 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 535.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 519.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 585.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 569.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 585.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 569.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "270 602 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "286 602 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "270 586 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "270 570 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "286 586 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "286 570 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 68 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 69 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "angle" "90.000000" "origin" "216 624 0" } // entity 70 { "classname" "atdm:vintage_lamp_ceiling2" "name" "atdm_vintage_lamp_ceiling2_1" "light_center" "0 0 0" "light_radius" "160 160 160" "origin" "-64 -40 120" "skin" "test_skin" } |
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For 3191 soundshaders, 70 warnings were generated. bugs_sounds.txt (26,228 bytes)
WARNING:Couldn't load sound 'sound/player/jump/land_small_01.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: body_pickup in sound/tdm_sfx_tools.sndshd] [sound: sound/player/jump/land_small_01.wav] WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close01.ogg' WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close02.ogg' WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close03.ogg' WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: cannonmed_fire_close in sound/tdm_sfx_airship.sndshd] [sound: sound/sfx/airship/cannonmed_fire_close01.ogg] WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close02.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: cannonmed_fire_close in sound/tdm_sfx_airship.sndshd] [sound: sound/sfx/airship/cannonmed_fire_close02.ogg] WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close03.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: cannonmed_fire_close in sound/tdm_sfx_airship.sndshd] [sound: sound/sfx/airship/cannonmed_fire_close03.ogg] WARNING:Couldn't load sound 'sound/sfx/automaton/drill1.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: drill in sound/tdm_sfx_tools.sndshd] [sound: sound/sfx/automaton/drill1.ogg] WARNING:Couldn't load sound 'sound/sfx/automaton/drill2.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: drill in sound/tdm_sfx_tools.sndshd] [sound: sound/sfx/automaton/drill2.ogg] WARNING:Couldn't load sound 'sound/sfx/automaton/drill3.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: drill in sound/tdm_sfx_tools.sndshd] [sound: sound/sfx/automaton/drill3.ogg] WARNING:Couldn't load sound 'sound/ambient/ambience/dd_amb_drone_3a_start.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: drone03a in sound/tdm_ambient_ambience02.sndshd] [sound: sound/ambient/ambience/dd_amb_drone_3a_start.ogg] WARNING:Couldn't load sound 'sound/ambient/ambience/dd_amb_drone_3a_loop.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: drone03a in sound/tdm_ambient_ambience02.sndshd] [sound: sound/ambient/ambience/dd_amb_drone_3a_loop.ogg] WARNING:Couldn't load sound 'sound/ambient/ambience/haunted_cemetary.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: haunted_cemetary_z in sound/tdm_ambient_ambience_zoned.sndshd] [sound: sound/ambient/ambience/haunted_cemetary.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/footsteps/human_female_concrete01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: human_female_concrete in sound/tdm_sfx_movement.sndshd] [sound: sound/sfx/movement/footsteps/human_female_concrete01.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/footsteps/human_female_concrete02.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: human_female_concrete in sound/tdm_sfx_movement.sndshd] [sound: sound/sfx/movement/footsteps/human_female_concrete02.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/footsteps/human_female_concrete03.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: human_female_concrete in sound/tdm_sfx_movement.sndshd] [sound: sound/sfx/movement/footsteps/human_female_concrete03.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/footsteps/human_female_concrete04.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: human_female_concrete in sound/tdm_sfx_movement.sndshd] [sound: sound/sfx/movement/footsteps/human_female_concrete04.ogg] WARNING:Couldn't load sound 'sound/ambient/environmental/people_girl_scream.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: people_girl_scream in sound/tdm_ambient_environmental_people.sndshd] [sound: sound/ambient/environmental/people_girl_scream.ogg] WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'sound/sfx/ai/mage/fireball_impact01.ogg' WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'sound/sfx/ai/mage/fireball_impact02.ogg' WARNING:Couldn't load sound 'sound/player/player_rustle01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: player_rustle in sound/tdm_player.sndshd] [sound: sound/player/player_rustle01.ogg] WARNING:Couldn't load sound 'sound/player/player_rustle02.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: player_rustle in sound/tdm_player.sndshd] [sound: sound/player/player_rustle02.ogg] WARNING:Couldn't load sound 'sound/player/player_rustle03.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: player_rustle in sound/tdm_player.sndshd] [sound: sound/player/player_rustle03.ogg] WARNING:Couldn't load sound 'sound/player/player_rustle04.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: player_rustle in sound/tdm_player.sndshd] [sound: sound/player/player_rustle04.ogg] WARNING:file sound/tdm_ambient_environmental02.sndshd, line 211: unknown token 'sound/ambient/environmental/metal_creak04' WARNING:Couldn't load sound '_default.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: sound/stress/1shot_creaking_02 in sound/tdm_ambient_environmental02.sndshd] [sound: _default.wav] WARNING:idSoundCache: sound/voices/commander/tdm_ai_commander_go_on.ogg is 48000Hz, expected 11025, 22050 or 44100 Hz. Using default WARNING:idSoundCache: sound/voices/commander/tdm_ai_commander_later_then.ogg is 48000Hz, expected 11025, 22050 or 44100 Hz. Using default WARNING:Couldn't load sound 'sound/voices/cynic/see_anyone.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_commander_see_anyone in sound/tdm_ai_commander.sndshd] [sound: sound/voices/cynic/see_anyone.ogg] WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_seems_over_now.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_commander_seems_to_be_over in sound/tdm_ai_commander.sndshd] [sound: sound/voices/commander/tdm_ai_commander_seems_over_now.ogg] WARNING:idSoundCache: sound/voices/commander/tdm_ai_commander_whose_turn.ogg is 48000Hz, expected 11025, 22050 or 44100 Hz. Using default WARNING:Couldn't load sound 'sound/voices/cynic/tdm_ai_berny_response_negative01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_cynic_response_negative in sound/tdm_ai_cynic.sndshd] [sound: sound/voices/cynic/tdm_ai_berny_response_negative01.ogg] WARNING:Couldn't load sound 'sound/voices/cynic/tdm_ai_berny_response_negative02.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_cynic_response_negative in sound/tdm_ai_cynic.sndshd] [sound: sound/voices/cynic/tdm_ai_berny_response_negative02.ogg] WARNING:Couldn't load sound 'sound/voices/moor/state4_civ01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_moor_searching_civilian in sound/tdm_ai_moor1.sndshd] [sound: sound/voices/moor/state4_civ01.ogg] WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0101.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_dialog01 in sound/tdm_ai_thug.sndshd] [sound: sound/voices/thug/tdm_ai_thug_dialog0101.ogg] WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0102.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_dialog01 in sound/tdm_ai_thug.sndshd] [sound: sound/voices/thug/tdm_ai_thug_dialog0102.ogg] WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0201.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_dialog02 in sound/tdm_ai_thug.sndshd] [sound: sound/voices/thug/tdm_ai_thug_dialog0201.ogg] WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0202.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_dialog02 in sound/tdm_ai_thug.sndshd] [sound: sound/voices/thug/tdm_ai_thug_dialog0202.ogg] WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0203.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_dialog02 in sound/tdm_ai_thug.sndshd] [sound: sound/voices/thug/tdm_ai_thug_dialog0203.ogg] WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0301.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_dialog03 in sound/tdm_ai_thug.sndshd] [sound: sound/voices/thug/tdm_ai_thug_dialog0301.ogg] WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0302.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_dialog03 in sound/tdm_ai_thug.sndshd] [sound: sound/voices/thug/tdm_ai_thug_dialog0302.ogg] WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0303.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_ai_thug_dialog03 in sound/tdm_ai_thug.sndshd] [sound: sound/voices/thug/tdm_ai_thug_dialog0303.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_01.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_02.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_02.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_03.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_03.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_04.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_04.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_05.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_05.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_06.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_06.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_07.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_07.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_08.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_08.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_09.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_09.ogg] WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_10.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_impact_small_metal_tool_01 in sound/tdm_sfx_impact.sndshd] [sound: sound/sfx/movement/impacts/small_tool_10.ogg] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_1.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_1_1 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_1_1.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_2.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_1_2 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_1_2.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_3.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_1_3 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_1_3.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_4.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_1_4 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_1_4.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_5.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_1_5 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_1_5.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_6.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_1_6 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_1_6.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_7.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_1_7 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_1_7.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_8.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_1_8 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_1_8.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_1.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_2_1 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_2_1.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_2.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_2_2 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_2_2.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_3.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_2_3 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_2_3.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_4.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_2_4 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_2_4.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_5.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_2_5 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_2_5.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_6.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_2_6 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_2_6.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_7.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_2_7 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_2_7.wav] WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_8.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_test_conversation_2_8 in sound/test_conversation.sndshd] [sound: sound/vo/marscity/hallway_maint_2_8.wav] WARNING:Couldn't load sound 'sound/voices/undead/zombie/zombie_footdrag01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_zombie_footdrag in sound/tdm_ai_undead_zombie.sndshd] [sound: sound/voices/undead/zombie/zombie_footdrag01.ogg] WARNING:Couldn't load sound 'sound/voices/undead/zombie/zombie_footdrag02.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: tdm_zombie_footdrag in sound/tdm_ai_undead_zombie.sndshd] [sound: sound/voices/undead/zombie/zombie_footdrag02.ogg] WARNING:2 duplicated edge directions, 0 tripled edges ... 30 entities spawned, 42 inhibited in 93.3 seconds ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Applied 0 objective conditions. -------------------------------------- SpawnPlayer: 0 WARNING:37 duplicated edge directions, 38 tripled edges WARNING:0 duplicated edge directions, 1 tripled edges WARNING:0 duplicated edge directions, 1 tripled edges WARNING:9 duplicated edge directions, 17 tripled edges WARNING:5 duplicated edge directions, 7 tripled edges WARNING:70 duplicated edge directions, 0 tripled edges WARNING:3 duplicated edge directions, 0 tripled edges WARNING:1 duplicated edge directions, 2 tripled edges WARNING:2 duplicated edge directions, 4 tripled edges ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 51 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- 0 purged from previous 203 kept from previous 203 new loaded all images loaded in 3.3 seconds ---------------------------------------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... Linking GLSL program volumetric ... Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHazeWithMaskAndDepth ... ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 639675k referenced 125k purged ---------------------------------------- sound: missing efxs/bugs_sounds.efx ----------------------------------- 98019 msec to load bugs_sounds Interaction table generated: size = 0/512 Initial counts: 37 entities 0 lightDefs 4 entityDefs ------------- Warnings --------------- during bugs_sounds... WARNING:Couldn't load sound '_default.wav' using default WARNING:Couldn't load sound 'sound/ambient/ambience/dd_amb_drone_3a_loop.ogg' using default WARNING:Couldn't load sound 'sound/ambient/ambience/dd_amb_drone_3a_start.ogg' using default WARNING:Couldn't load sound 'sound/ambient/ambience/haunted_cemetary.ogg' using default WARNING:Couldn't load sound 'sound/ambient/environmental/people_girl_scream.ogg' using default WARNING:Couldn't load sound 'sound/player/jump/land_small_01.wav' using default WARNING:Couldn't load sound 'sound/player/player_rustle01.ogg' using default WARNING:Couldn't load sound 'sound/player/player_rustle02.ogg' using default WARNING:Couldn't load sound 'sound/player/player_rustle03.ogg' using default WARNING:Couldn't load sound 'sound/player/player_rustle04.ogg' using default WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close01.ogg' using default WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close02.ogg' using default WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close03.ogg' using default WARNING:Couldn't load sound 'sound/sfx/automaton/drill1.ogg' using default WARNING:Couldn't load sound 'sound/sfx/automaton/drill2.ogg' using default WARNING:Couldn't load sound 'sound/sfx/automaton/drill3.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/footsteps/human_female_concrete01.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/footsteps/human_female_concrete02.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/footsteps/human_female_concrete03.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/footsteps/human_female_concrete04.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_01.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_02.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_03.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_04.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_05.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_06.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_07.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_08.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_09.ogg' using default WARNING:Couldn't load sound 'sound/sfx/movement/impacts/small_tool_10.ogg' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_1.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_2.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_3.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_4.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_5.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_6.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_7.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_1_8.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_1.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_2.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_3.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_4.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_5.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_6.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_7.wav' using default WARNING:Couldn't load sound 'sound/vo/marscity/hallway_maint_2_8.wav' using default WARNING:Couldn't load sound 'sound/voices/commander/tdm_ai_commander_seems_over_now.ogg' using default WARNING:Couldn't load sound 'sound/voices/cynic/see_anyone.ogg' using default WARNING:Couldn't load sound 'sound/voices/cynic/tdm_ai_berny_response_negative01.ogg' using default WARNING:Couldn't load sound 'sound/voices/cynic/tdm_ai_berny_response_negative02.ogg' using default WARNING:Couldn't load sound 'sound/voices/moor/state4_civ01.ogg' using default WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0101.ogg' using default WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0102.ogg' using default WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0201.ogg' using default WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0202.ogg' using default WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0203.ogg' using default WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0301.ogg' using default WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0302.ogg' using default WARNING:Couldn't load sound 'sound/voices/thug/tdm_ai_thug_dialog0303.ogg' using default WARNING:Couldn't load sound 'sound/voices/undead/zombie/zombie_footdrag01.ogg' using default WARNING:Couldn't load sound 'sound/voices/undead/zombie/zombie_footdrag02.ogg' using default WARNING:file sound/tdm_ambient_environmental02.sndshd, line 211: unknown token 'sound/ambient/environmental/metal_creak04' WARNING:idSoundCache: sound/voices/commander/tdm_ai_commander_go_on.ogg is 48000Hz, expected 11025, 22050 or 44100 Hz. Using default WARNING:idSoundCache: sound/voices/commander/tdm_ai_commander_later_then.ogg is 48000Hz, expected 11025, 22050 or 44100 Hz. Using default WARNING:idSoundCache: sound/voices/commander/tdm_ai_commander_whose_turn.ogg is 48000Hz, expected 11025, 22050 or 44100 Hz. Using default WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close01.ogg' WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close02.ogg' WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close03.ogg' WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'sound/sfx/ai/mage/fireball_impact01.ogg' WARNING:sound shader 'perdo_projectile_impact' has shakes and uses OGG file 'sound/sfx/ai/mage/fireball_impact02.ogg' 70 warnings list_soundshaders.txt (86,775 bytes)
activate_airpump_02 admin_impdoor_creak ai_manbeast1_alert1_generic ai_manbeast1_alert1_sight ai_manbeast1_alert1_sound ai_manbeast1_alert3_sight ai_manbeast1_alert3_sight2x ai_manbeast1_alert3_sound ai_manbeast1_alert3_sound2x ai_manbeast1_alert4_evidence ai_manbeast1_alert4_generic ai_manbeast1_alert4_noEvidence ai_manbeast1_alert4_withfriend ai_manbeast1_alert4_withfriend_evidence ai_manbeast1_alert_idle ai_manbeast1_alertdown0 ai_manbeast1_alertdown0_evidence ai_manbeast1_alertdown0_noEvidence ai_manbeast1_alertdown0_sight ai_manbeast1_alertdown0_sound ai_manbeast1_attack ai_manbeast1_attack_hit ai_manbeast1_attack_ranged ai_manbeast1_blinded ai_manbeast1_cant_reach ai_manbeast1_cough ai_manbeast1_death ai_manbeast1_drowning ai_manbeast1_flee ai_manbeast1_giggle_long ai_manbeast1_giggle_short ai_manbeast1_idle ai_manbeast1_knockout ai_manbeast1_laugh ai_manbeast1_lostEnemy ai_manbeast1_notice_blood ai_manbeast1_notice_body ai_manbeast1_pain_huge ai_manbeast1_pain_large ai_manbeast1_pain_small ai_manbeast1_sawEnemy ai_manbeast1_snickering ai_manbeast1_snoring ai_manbeast1_to_combat ai_manbeast1_to_combat_company ai_manbeast1_victory ai_stone_footstep airship_creak_loop airship_creak_short airship_door_open airship_door_shut alien01_loop alien01_loop_z alien02 alien02_z alien03_loop alien03_loop_z alien04_loop alien04_loop_z alien05 alien05_z alien06 alien06_z alien_birds_loop alien_birds_loop_z ambient_metal_stresses animal_bats01 animal_bats02 animal_cat01 animal_cat02 animal_chickens01 animal_chickens01_looping animal_cricket01_loop animal_crickets01_loop animal_crickets02_loop animal_crickets03 animal_crickets04 animal_crickets05 animal_crickets_birds01 animal_dog01 animal_dog02 animal_dog03 animal_dog_distant animal_flies_loop01 animal_frog01 animal_frog02 animal_frog03 animal_grasshopper01_loop animal_grasshopper02_loop animal_horse_death animal_horse_footstep_passing_varied animal_horse_footsteps_passing01 animal_horse_footsteps_passing02 animal_horse_idle animal_horse_pain animal_horse_stone animal_night_bird01 animal_owl01 animal_owl02 animal_owl03 animal_owl04 animal_owl05 animal_owl06 animal_pigeon_wings01 animal_rat_chatter animal_rat_death animal_rat_excited animal_rat_pain animal_raven_caw animal_wolf01_loop armour_clank arrow_broadhead_break arrow_broadhead_break_subtle arrow_broadhead_flesh arrow_broadhead_wood arrow_equip arrow_fire_hit arrow_flight arrow_gas_explode arrow_noisemaker_active arrow_noisemaker_flight arrow_noisemaker_impact arrow_rope_deploy arrow_swoosh arrow_water_impact automaton_footstep automaton_utilize bar_commotion01_loop bar_commotion02_loop bare_footstep basement01_loop basement01_loop_z beast_rustle_bones beast_rustle_bones_run blackjack_hit_flesh blackjack_hit_helmet blackjack_hit_metal blackjack_hit_wood blackjack_sheath blackjack_swing blackjack_unsheath body_armour_collapse body_armour_collapse_soft body_collapse body_collapse_soft body_elite_armour_collapse body_pickup bodyparts boiling_cauldron boiling_water_loop bow_draw bow_fire bow_sheath bow_unsheath breakable_light_hum bridge_up_speaker bubbling_cauldron_loop burger_impact c1_mloop1_end cage_elevatordoor_close cage_elevatordoor_open camgoyle_end camgoyle_movement cannon_fire_back cannon_fire_close cannon_fire_far cannon_fire_front cannon_fire_left cannon_fire_right cannonball_hit cannonmed_fire_close cannonmed_fire_far captain_board captain_leave carriage_wheels catacombs01 catacombs01_z catacombs02 catacombs02_z ceiling_tiles chain_rustle chain_step chainmail_rustle chains01 chains02 chains03 chains_multi chest_wood_close chest_wood_move chest_wood_open chime_15 chime_30 chime_45 chime_60 chime_hour church01a church01a_z church01b church01b_z church_defiled church_defiled_z church_kyrie01 church_kyrie01_z church_kyrie02 church_kyrie02_z churchbell01 churchbell02 city_bustle_distant01_loop city_bustle_distant_dogs01_loop city_night01_loop city_night01_loop_z city_night02_loop city_night02_loop_z city_night03_loop city_night03_loop_z city_night04_loop city_night04_loop_z city_night05_loop city_night05_loop_z city_silentnight city_silentnight_z city_sleeping_loop city_sleeping_loop_z city_sleeps01 city_sleeps01_z city_sleeps02 city_sleeps02_z city_sounds_varied city_sounds_varied_2 city_sounds_varied_3 city_sounds_varied_4 city_streets01_loop city_streets01_loop_z city_streets02_loop city_streets02_loop_z city_tranquil_01 claw_hit_flesh climb_chain climb_ladder_metal_loose climb_rope_hemp clock_tick01_loop clock_tick02_loop combination_lock cpu_m3_loop cpu_m3_stop crackling_coals creak_wooden_sign01 d3dm5_generator_off d3dm5_generator_on darkmod_teaser darkmod_teaser_z darknessfalls darknessfalls_z deep_dark_twinkles default_rustle derelict01 derelict01_z derelict02 derelict02_z derelict03 derelict03_z derelict04 derelict04_z desolation_loop desolation_loop_z deviginti01_loop deviginti01_loop_z deviginti02 deviginti02_z door_locked_01 door_locked_02 door_locked_03 door_locked_04 door_metal01_close door_metal01_move door_metal01_open door_metal_creaky01 door_metal_locked door_open door_open10 door_open11 door_open_01 door_open_02 door_open_03 door_open_04 door_open_05 door_open_06 door_open_07 door_open_08 door_open_09 door_open_10 door_open_11 door_open_12 door_open_creaky01 door_open_creaky02 door_shut door_shut07 door_shut10 door_shut_01 door_shut_02 door_shut_03 door_shut_04 door_shut_05 door_shut_06 door_shut_07 door_shut_10 door_shut_8 door_shut_9 door_shut_creaky02 door_shut_old01 door_slam door_unlocked_01 doorhandle1 doorswitch1 drawbridge_opening_01 dresser_close_01 dresser_open_01 drill drone01 drone01_z drone02 drone02_z drone03a drone03a2_z drone03a_z drone03b drone03b_z drone05a drone05a_z drone05b drone05b_z drop_item_failed eerie01_loop eerie01_loop_z eerie02_loop eerie02_loop_z eerie03_loop eerie03_loop_z eerie04_loop eerie04_loop_z eerie05_loop eerie05_loop_z electric_zap element_fire_bonfire element_fire_fireplace element_fire_large element_fire_torch elemental_attack elemental_chatter elemental_death elemental_notice elemental_pain elemental_search elemental_tocombat elevator03_end elevator03_loop elevator03_start elevator_moving_loop elevator_outer_close elevator_outer_open environmental_sewer_creaks01 environmental_sewer_sounds01 ethereal01_loop ethereal01_loop_z ethereal02_loop ethereal02_loop_z ethereal_short01 ethereal_short01_z ethereal_short02 ethereal_short02_z factory01 factory01_loop factory01_loop_z factory01_z factory_clockwork_loop factory_clockwork_loop_z factory_distant factory_distant_z fire_torch_small fist_whoosh foliage_shuffle food_apple_bite footstep_skeleton forest01a forest01a_z forest01b forest01b_z forest_children forest_children_z forest_darkwood forest_darkwood_loop forest_darkwood_loop_z forest_darkwood_z forest_outside_loop forest_outside_loop_z frob_chest_metal_close frob_chest_metal_open frob_drawer_close frob_drawer_open frob_faucet frob_frobber_button frob_frobber_switch frob_instrument_doublebass frob_instrument_harp frob_instrument_musicbox frob_instrument_piano frob_instrument_victrola frob_lever_electric_close_01 frob_lever_metal_large_01 frob_lever_metal_large_02 frob_lever_metal_small_01 frob_loot gaslight gatehouse_loop_1 gatehouse_loop_2 gatehouse_loop_3 glass_bullethole glass_shatter gregorian01a gregorian01a_z gregorian01b gregorian01b_z gregorian01c gregorian01c_z gregorian02a gregorian02a_z gregorian02b gregorian02b_z gregorian02c gregorian02c_z gregorian03 gregorian03_loop gregorian03_loop_z gregorian03_z gregorian04_loop guisound_buttonpress haunted_cemetary haunted_cemetary_z haunted_cemetery haunted_cemetery_z haunted_eerie_loop haunted_eerie_loop_z haunted_revenants01a haunted_revenants01a_z haunted_revenants01b haunted_revenants01b_z haunted_something_is_wrong_here haunted_something_is_wrong_here_z haunted_spectral_loop haunted_spectral_loop_z haunted_voices01a haunted_voices01a_z haunted_voices01b_loop haunted_voices01b_loop_z haunted_voices02_loop haunted_voices02_loop_z haunted_voices03 haunted_voices03_z haunted_voices04_loop haunted_voices04_loop_z haunting01 haunting01_z hh_door_movement_1 hit01a hit01a_z hit02b hit02b_z hit03a hit03a_z hit03b hit03b_z hit_high01 hit_high01_z hit_high02 hit_high02_z hit_high03 hit_high03_z hit_low01 hit_low01_z hit_low02 hit_low02_z hit_low03 hit_low03_z hit_low04 hit_low04_z hit_low05 hit_low05_z hit_low06 hit_low06_z hum01 hum01_z hum01b hum01b_z hum02 hum02_z hum03 hum03_z hum04 hum04_z hum05_loop hum05_loop_b hum05_loop_b_z hum05_loop_z hum06_loop hum06_loop_b hum06_loop_b_z hum06_loop_z hum07_loop hum07_loop_b hum07_loop_b_z hum07_loop_z hum08 hum08_z hum_intense01_loop hum_intense01_loop_z hum_intense02_loop hum_intense02_loop_z hum_intense03_loop hum_intense03_loop_z hum_intense04_loop hum_intense04_loop_z hum_intense05_loop hum_intense05_loop_z hum_medium01_loop hum_medium01_loop_z hum_medium02_loop hum_medium02_loop_z hum_medium03_loop hum_medium03_loop_z hum_medium04_loop hum_medium04_loop_z hum_subtle01_loop hum_subtle01_loop_z hum_subtle02_loop hum_subtle02_loop_z hum_subtle03_loop hum_subtle03_loop_z hum_subtle04_loop hum_subtle04_loop_z hum_subtle05_loop hum_subtle05_loop_z hum_subtle06_loop hum_subtle06_loop_z human_brokeglass human_brokeglass_jump human_carpet human_carpet_jump human_ceramic human_concrete human_concrete_jump human_dirt human_dirt_jump human_female_brokeglass human_female_carpet human_female_ceramic human_female_concrete human_female_dirt human_female_foliage human_female_glass human_female_grass human_female_gravel human_female_ice human_female_metal human_female_mud human_female_rock human_female_snow human_female_stone human_female_straw human_female_tile human_female_wood human_foliage human_foliage_jump human_glass human_glass_jump human_grass human_grass_jump human_gravel human_gravel_jump human_hardwood human_hardwood_jump human_ice human_ice_jump human_metal human_metal_jump human_metalbridge human_metalbridge_jump human_metalgrate human_metalgrate_jump human_mud human_mud_jump human_rock human_snow human_snow_jump human_squeakboard human_squeakboard_jump human_stone human_stone_jump human_straw human_tile human_tile_jump human_wood human_wood_jump jorge large_rock_loop large_rock_start large_rock_stop light_flicker_104 light_flicker_105 light_flicker_110 light_flicker_124 light_hum_01_shatter light_hum_102 lockpick_lock_picked lockpick_pick_wrong lockpick_pin_00 lockpick_pin_01 lockpick_pin_02 lockpick_pin_03 lockpick_pin_04 lockpick_pin_05 lockpick_pin_06 lockpick_pin_07 lockpick_pin_08 lockpick_pin_09 lockpick_pin_10 lockpick_pin_11 lockpick_pin_12 lockpick_pin_13 lockpick_pin_14 lockpick_pin_fail lockpick_pin_success lockpick_pin_sweetspot loop_airpump_02 loop_airpump_03 loop_hum_01 loop_lava_01 loop_machineroom_21 loop_machineroom_22 loop_rumble_01 loop_vent_1 loop_vent_2 m3_loop m3_start m3_stop machine_distant01_loop machine_distant02_loop machine_distant03_loop machine_furnace01_loop machine_gears01_loop machine_hum01_loop machine_hum02_loop machine_hum03_loop machine_hum04_loop machine_hum05_loop machine_hum06_loop machine_hum07_loop machine_noise01_loop machine_noise02_loop machine_noise03_loop machine_noise04_loop machine_noise05_loop machine_noise06_loop machine_noise07_loop machine_noise08_loop machine_noise09_loop machine_noise10_loop machine_noise11_loop machine_noise12_loop machine_noise13_loop machine_room_01 machine_shaft machine_sparks01 machine_start03_loop machine_steam01 machine_steam02 machine_steam03 machine_stop01 machine_stop02 machine_stop03 machinery03_loop machinery_07 mage_fireball_impact mage_fireball_projectile mage_spellcasting_sound magical_explosion magical_implosion magical_launch magical_projectile manhole_close_01 manhole_close_02 manhole_open_01 mansion_outside mansion_outside_z mansion_piano01 mansion_piano01_scratched mansion_piano01_scratched_z mansion_piano01_z mansion_piano02a mansion_piano02a_z mansion_piano02b mansion_piano02b_z mansion_tense01a mansion_tense01a_z mansion_tense01b mansion_tense01b_z mansion_tense02 mansion_tense02_z mansion_tense02a material_explosive_destroyed material_glass_destroyed material_glass_destroyed_small material_wood_destroyed med_metal_impact melee_hit_water metal_cabinet01_close metal_cabinet01_open metal_door_creak_move01 metal_door_creak_move02 metal_stress01 metalbounce_1 mine_activate mine_armed mine_disarmed mine_explode mine_explode_2 misc_city01 misc_city02 misc_city03 misc_city04 mission_complete mission_failed mission_new_objective mission_objective mission_objective_failed mission_start monster_spider_attack monster_spider_chatter monster_spider_footstep monster_spider_hit monster_spider_miss monster_spider_notice monster_spider_pain monster_spider_search monster_spider_tocombat monster_spiderchild_death monster_spiderchild_footstep monster_werebeast_alert_idle monster_werebeast_die monster_werebeast_idle monster_werebeast_meleeattack monster_werebeast_pain monster_werebeast_sight monster_werebeast_sniff movement_climb_slide movement_ladder movement_ladder_wood movement_water movement_water_jump music_bum_bum01 music_bum_bum02 music_harp01 music_harp02 musicbox01a musicbox01a_z musicbox01b musicbox01b_z night_crickets_wind01 nocturne01a_loop nocturne01a_loop_z nocturne01b nocturne01b_z nosound old_creaky_door_open_01 old_creaky_door_shut_01 orb_distant_repose orb_interval_bells pagan_magical01_loop pagan_orb_ambient pagan_orb_return01 people_baby_crying_varied people_crowd_passing01 people_distant_cough people_distant_voices people_distant_voices04_loop people_distant_voices_cricket_loop people_distant_voices_drunk people_girl_scream people_man_yell people_man_yell02 perdo_mage_melee_attack perdo_projectile_impact phantoms plagueward01 plagueward01_z plagueward02 plagueward02_z plagueward03 plagueward03_z plate_rustle plate_step player_crouch player_rustle player_rustle_short player_sounds_heartbeat player_sounds_heartbeat_dying player_sounds_thud potion_drink power_high01_loop power_high02_loop power_high03_loop power_low01_loop power_source_deactivate power_source_on projectile_fireball_hit pulley_belt readable_page_turn rec1_steamchuff rock_door_loop rock_door_start rock_door_stop rock_door_stop2 rock_med01 rock_small01 rockslide_large rockslide_medium rockslide_small rustle_jump rustle_jump_short secret_found secret_found_all security_camera_alert security_camera_end security_camera_moving security_camera_sight security_camera_spark security_camera_stationary shadow_loop shadow_loop_z shortbow_fire silence silence_z sink_handle sizzle skirt_rustle small_metal_impact solitary_theme01 solitary_theme01_z solitary_theme02 solitary_theme02_z solitude_loop solitude_loop_z sound/stress/1shot_creaking_02 spike_ball_impact splash_long_01 splash_subtle_01 steam01 steam_01 steam_engine_01 steelswing_01 steelswing_04 stone_movement_end stone_slab_impact 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tdm_ai_cynic_casual_searching tdm_ai_cynic_combat_archer tdm_ai_cynic_combat_archer_monster tdm_ai_cynic_combat_blocked_by_player tdm_ai_cynic_combat_hit_player tdm_ai_cynic_combat_hit_player_company tdm_ai_cynic_combat_melee tdm_ai_cynic_combat_throw tdm_ai_cynic_convo_close tdm_ai_cynic_convo_question tdm_ai_cynic_convo_response tdm_ai_cynic_cough tdm_ai_cynic_cough_noair tdm_ai_cynic_die_loud tdm_ai_cynic_die_quiet tdm_ai_cynic_drown tdm_ai_cynic_enemy_out_of_reach tdm_ai_cynic_failed_ko tdm_ai_cynic_find_blood tdm_ai_cynic_find_corpse tdm_ai_cynic_find_corpse_comrade tdm_ai_cynic_find_corpse_female tdm_ai_cynic_find_corpse_male tdm_ai_cynic_find_light_off tdm_ai_cynic_find_open_door tdm_ai_cynic_find_suspicious tdm_ai_cynic_find_torch_off tdm_ai_cynic_find_unconscious tdm_ai_cynic_find_unconscious_female tdm_ai_cynic_find_unconscious_male tdm_ai_cynic_find_weapon tdm_ai_cynic_flee tdm_ai_cynic_flee_hurt tdm_ai_cynic_follow_me tdm_ai_cynic_give_order tdm_ai_cynic_greet_guard_to_civilian tdm_ai_cynic_greet_guard_to_civilian_citywatch tdm_ai_cynic_greet_guard_to_guard tdm_ai_cynic_greet_to_builder tdm_ai_cynic_greet_to_cleric tdm_ai_cynic_greet_to_noble_female tdm_ai_cynic_greet_to_noble_male tdm_ai_cynic_greeting_civilian_to_guard tdm_ai_cynic_greeting_generic tdm_ai_cynic_greeting_to_inferior tdm_ai_cynic_greeting_to_inferior_guard tdm_ai_cynic_haggle_offer tdm_ai_cynic_haggle_reaction tdm_ai_cynic_help_search tdm_ai_cynic_hit_by_arrow tdm_ai_cynic_idle tdm_ai_cynic_idle_citywatch tdm_ai_cynic_idle_guard tdm_ai_cynic_killed_enemy tdm_ai_cynic_lost_track_of_enemy tdm_ai_cynic_no_surprises tdm_ai_cynic_not_far tdm_ai_cynic_not_relighting tdm_ai_cynic_notice_generic tdm_ai_cynic_notice_missing_item tdm_ai_cynic_notice_pocket_picked tdm_ai_cynic_pain_large tdm_ai_cynic_pain_small tdm_ai_cynic_raise_alarm tdm_ai_cynic_reaction tdm_ai_cynic_relighting tdm_ai_cynic_request_help tdm_ai_cynic_respond_to_warning tdm_ai_cynic_response_negative tdm_ai_cynic_response_positive tdm_ai_cynic_response_to_superior tdm_ai_cynic_return_with_help tdm_ai_cynic_return_with_help_escaped tdm_ai_cynic_searching_civilian tdm_ai_cynic_searching_evidence tdm_ai_cynic_searching_evidence_company tdm_ai_cynic_searching_no_evidence tdm_ai_cynic_searching_no_evidence_citywatch tdm_ai_cynic_searching_no_evidence_company tdm_ai_cynic_seems_clear tdm_ai_cynic_sleeping tdm_ai_cynic_spotted_player_with_body tdm_ai_cynic_to_agitated_searching tdm_ai_cynic_to_agitated_searching_citywatch tdm_ai_cynic_to_agitated_searching_noevidence tdm_ai_cynic_to_agitated_searching_noevidence_citywatch tdm_ai_cynic_to_combat tdm_ai_cynic_to_combat_company tdm_ai_cynic_to_combat_monster tdm_ai_cynic_to_flee tdm_ai_cynic_to_flee_event tdm_ai_cynic_to_observant tdm_ai_cynic_to_observant_heard tdm_ai_cynic_to_observant_saw tdm_ai_cynic_to_searching tdm_ai_cynic_to_searching_heard tdm_ai_cynic_to_searching_heard_company tdm_ai_cynic_to_searching_saw tdm_ai_cynic_to_searching_saw_company tdm_ai_cynic_to_surprise tdm_ai_cynic_too_much_to_drink tdm_ai_cynic_warn_found_corpse tdm_ai_cynic_warn_missing_item tdm_ai_cynic_warn_saw_enemy tdm_ai_cynic_warn_suspicious tdm_ai_drunk_admonish_friend tdm_ai_drunk_alert_idle tdm_ai_drunk_alert_idle_victor tdm_ai_drunk_alertdown_to_idle tdm_ai_drunk_alertdown_to_idle_heard tdm_ai_drunk_alertdown_to_idle_no_evidence tdm_ai_drunk_alertdown_to_idle_saw tdm_ai_drunk_alertdown_to_idle_seen_evidence tdm_ai_drunk_alertdown_to_idle_seen_evidence_citywatch tdm_ai_drunk_alertdown_to_idle_seen_evidence_civilian tdm_ai_drunk_alertdown_to_idle_seen_suspicious tdm_ai_drunk_assist_friend tdm_ai_drunk_ate_nails tdm_ai_drunk_blinded tdm_ai_drunk_casual_searching tdm_ai_drunk_combat_archer tdm_ai_drunk_combat_archer_monster tdm_ai_drunk_combat_blocked_by_player tdm_ai_drunk_combat_hit_player tdm_ai_drunk_combat_hit_player_company tdm_ai_drunk_combat_melee tdm_ai_drunk_combat_throw tdm_ai_drunk_convo_answer tdm_ai_drunk_convo_close tdm_ai_drunk_convo_question tdm_ai_drunk_cough tdm_ai_drunk_cough_noair tdm_ai_drunk_die_loud tdm_ai_drunk_die_quiet tdm_ai_drunk_drown tdm_ai_drunk_enemy_out_of_reach tdm_ai_drunk_failed_ko tdm_ai_drunk_find_blood tdm_ai_drunk_find_corpse tdm_ai_drunk_find_corpse_comrade tdm_ai_drunk_find_corpse_female tdm_ai_drunk_find_corpse_male tdm_ai_drunk_find_light_off tdm_ai_drunk_find_open_door tdm_ai_drunk_find_suspicious tdm_ai_drunk_find_torch_off tdm_ai_drunk_find_unconscious tdm_ai_drunk_find_unconscious_female tdm_ai_drunk_find_unconscious_male tdm_ai_drunk_find_weapon tdm_ai_drunk_flee tdm_ai_drunk_flee_hurt tdm_ai_drunk_give_order tdm_ai_drunk_greet_guard_to_civilian tdm_ai_drunk_greet_guard_to_civilian_citywatch tdm_ai_drunk_greet_guard_to_guard tdm_ai_drunk_greet_to_female tdm_ai_drunk_greet_to_noble_female tdm_ai_drunk_greet_to_noble_male tdm_ai_drunk_greet_to_priest tdm_ai_drunk_greeting_civilian_to_guard tdm_ai_drunk_greeting_generic tdm_ai_drunk_greeting_to_inferior tdm_ai_drunk_greeting_to_inferior_guard tdm_ai_drunk_help_search tdm_ai_drunk_hit_by_arrow tdm_ai_drunk_idle tdm_ai_drunk_idle_citywatch tdm_ai_drunk_idle_guard tdm_ai_drunk_join_search tdm_ai_drunk_killed_enemy tdm_ai_drunk_lost_track_of_enemy tdm_ai_drunk_not_relighting tdm_ai_drunk_notice_generic tdm_ai_drunk_notice_missing_item tdm_ai_drunk_notice_pocket_picked tdm_ai_drunk_pain_large tdm_ai_drunk_pain_small tdm_ai_drunk_raise_alarm tdm_ai_drunk_reaction tdm_ai_drunk_relighting tdm_ai_drunk_request_help tdm_ai_drunk_respond_to_warning tdm_ai_drunk_response_negative tdm_ai_drunk_response_positive tdm_ai_drunk_response_to_superior tdm_ai_drunk_return_with_help tdm_ai_drunk_return_with_help_escaped tdm_ai_drunk_searching_civilian tdm_ai_drunk_searching_evidence tdm_ai_drunk_searching_evidence_company tdm_ai_drunk_searching_no_evidence tdm_ai_drunk_searching_no_evidence_company tdm_ai_drunk_sleeping tdm_ai_drunk_spotted_player_with_body tdm_ai_drunk_to_agitated_searching tdm_ai_drunk_to_agitated_searching_citywatch tdm_ai_drunk_to_agitated_searching_noevidence tdm_ai_drunk_to_agitated_searching_noevidence_citywatch tdm_ai_drunk_to_combat tdm_ai_drunk_to_combat_company tdm_ai_drunk_to_combat_monster tdm_ai_drunk_to_flee tdm_ai_drunk_to_flee_event tdm_ai_drunk_to_observant tdm_ai_drunk_to_observant_heard tdm_ai_drunk_to_observant_saw tdm_ai_drunk_to_searching tdm_ai_drunk_to_searching_heard tdm_ai_drunk_to_searching_heard_company tdm_ai_drunk_to_searching_saw tdm_ai_drunk_to_searching_saw_company tdm_ai_drunk_to_surprise tdm_ai_drunk_wanna_come tdm_ai_drunk_warn_found_corpse tdm_ai_drunk_warn_missing_item tdm_ai_drunk_warn_saw_enemy tdm_ai_drunk_warn_suspicious tdm_ai_drunk_what_smell tdm_ai_grumbler_admonish_friend tdm_ai_grumbler_alert_idle tdm_ai_grumbler_alert_idle_victor tdm_ai_grumbler_alertdown_to_idle tdm_ai_grumbler_alertdown_to_idle_heard tdm_ai_grumbler_alertdown_to_idle_no_evidence tdm_ai_grumbler_alertdown_to_idle_saw tdm_ai_grumbler_alertdown_to_idle_seen_evidence tdm_ai_grumbler_alertdown_to_idle_seen_suspicious tdm_ai_grumbler_assist_friend tdm_ai_grumbler_blinded tdm_ai_grumbler_casual_searching tdm_ai_grumbler_combat_archer tdm_ai_grumbler_combat_blocked_by_player tdm_ai_grumbler_combat_hit_player tdm_ai_grumbler_combat_hit_player_company tdm_ai_grumbler_combat_melee tdm_ai_grumbler_combat_throw tdm_ai_grumbler_cough tdm_ai_grumbler_cough_noair tdm_ai_grumbler_die_loud tdm_ai_grumbler_die_quiet tdm_ai_grumbler_drown tdm_ai_grumbler_enemy_out_of_reach tdm_ai_grumbler_failed_ko tdm_ai_grumbler_find_blood tdm_ai_grumbler_find_corpse tdm_ai_grumbler_find_corpse_comrade tdm_ai_grumbler_find_corpse_female tdm_ai_grumbler_find_corpse_male tdm_ai_grumbler_find_light_off tdm_ai_grumbler_find_open_door tdm_ai_grumbler_find_something_suspicious tdm_ai_grumbler_find_torch_off tdm_ai_grumbler_find_unconscious tdm_ai_grumbler_find_unconscious_female tdm_ai_grumbler_find_unconscious_male tdm_ai_grumbler_find_weapon tdm_ai_grumbler_flee tdm_ai_grumbler_give_order tdm_ai_grumbler_greet_civilian_to_civilian tdm_ai_grumbler_greet_civilian_to_guard tdm_ai_grumbler_greet_guard_to_civilian tdm_ai_grumbler_greet_guard_to_guard tdm_ai_grumbler_greet_guard_to_noble_female tdm_ai_grumbler_greet_guard_to_noble_male tdm_ai_grumbler_greet_noble_to_civilian tdm_ai_grumbler_greet_noble_to_guard tdm_ai_grumbler_greet_to_cleric tdm_ai_grumbler_help_search tdm_ai_grumbler_hit_by_arrow tdm_ai_grumbler_idle tdm_ai_grumbler_idle_drunk tdm_ai_grumbler_idle_guard tdm_ai_grumbler_killed_enemy tdm_ai_grumbler_lost_track_of_enemy tdm_ai_grumbler_not_relighting tdm_ai_grumbler_notice_generic tdm_ai_grumbler_notice_missing_item tdm_ai_grumbler_notice_pocket_picked tdm_ai_grumbler_pain_large tdm_ai_grumbler_pain_small tdm_ai_grumbler_raise_alarm tdm_ai_grumbler_reaction tdm_ai_grumbler_relighting tdm_ai_grumbler_request_help tdm_ai_grumbler_respond_to_warning tdm_ai_grumbler_response_positive tdm_ai_grumbler_response_to_superior tdm_ai_grumbler_return_with_help tdm_ai_grumbler_return_with_help_escaped tdm_ai_grumbler_searching_civilian tdm_ai_grumbler_searching_evidence tdm_ai_grumbler_searching_no_evidence tdm_ai_grumbler_sleeping tdm_ai_grumbler_spotted_player_with_body tdm_ai_grumbler_to_agitated_searching tdm_ai_grumbler_to_combat tdm_ai_grumbler_to_combat_company tdm_ai_grumbler_to_combat_company_monster tdm_ai_grumbler_to_flee tdm_ai_grumbler_to_flee_event tdm_ai_grumbler_to_observant tdm_ai_grumbler_to_observant_heard tdm_ai_grumbler_to_observant_saw tdm_ai_grumbler_to_searching tdm_ai_grumbler_to_searching_heard tdm_ai_grumbler_to_searching_heard_company tdm_ai_grumbler_to_searching_saw tdm_ai_grumbler_to_searching_saw_company tdm_ai_grumbler_to_surprise tdm_ai_grumbler_warn_found_corpse tdm_ai_grumbler_warn_missing_item tdm_ai_grumbler_warn_saw_enemy tdm_ai_grumbler_warn_suspicious tdm_ai_jack_admonish_friend tdm_ai_jack_alert_idle tdm_ai_jack_alert_idle_victor tdm_ai_jack_alertdown_to_idle tdm_ai_jack_alertdown_to_idle_heard tdm_ai_jack_alertdown_to_idle_no_evidence tdm_ai_jack_alertdown_to_idle_saw tdm_ai_jack_alertdown_to_idle_seen_evidence tdm_ai_jack_alertdown_to_idle_seen_evidence_civilian tdm_ai_jack_alertdown_to_idle_seen_suspicious tdm_ai_jack_assist_friend tdm_ai_jack_blinded tdm_ai_jack_casual_searching tdm_ai_jack_combat_archer tdm_ai_jack_combat_blocked_by_player tdm_ai_jack_combat_hit_player tdm_ai_jack_combat_hit_player_company tdm_ai_jack_combat_melee tdm_ai_jack_combat_throw tdm_ai_jack_convo_answer tdm_ai_jack_convo_close tdm_ai_jack_convo_question tdm_ai_jack_cough tdm_ai_jack_cough_noair tdm_ai_jack_die_loud tdm_ai_jack_die_quiet tdm_ai_jack_drown tdm_ai_jack_enemy_out_of_reach tdm_ai_jack_failed_ko tdm_ai_jack_find_blood tdm_ai_jack_find_corpse tdm_ai_jack_find_corpse_comrade tdm_ai_jack_find_corpse_female tdm_ai_jack_find_corpse_male tdm_ai_jack_find_light_off tdm_ai_jack_find_open_door tdm_ai_jack_find_something_suspicious tdm_ai_jack_find_suspicious tdm_ai_jack_find_torch_off tdm_ai_jack_find_unconscious tdm_ai_jack_find_unconscious_female tdm_ai_jack_find_unconscious_male tdm_ai_jack_find_weapon tdm_ai_jack_flee tdm_ai_jack_give_order tdm_ai_jack_greet_beggar_to_guard tdm_ai_jack_greet_civilian_to_civilian tdm_ai_jack_greet_civilian_to_guard tdm_ai_jack_greet_guard_to_civilian tdm_ai_jack_greet_guard_to_guard tdm_ai_jack_greet_guard_to_noble_female tdm_ai_jack_greet_guard_to_noble_male tdm_ai_jack_greet_noble_to_civilian tdm_ai_jack_greet_noble_to_guard tdm_ai_jack_greet_to_beggar tdm_ai_jack_greet_to_cleric tdm_ai_jack_help_search tdm_ai_jack_hit_by_arrow tdm_ai_jack_idle tdm_ai_jack_idle_beggar tdm_ai_jack_idle_cook tdm_ai_jack_idle_guard tdm_ai_jack_idle_labour tdm_ai_jack_idle_merchant tdm_ai_jack_killed_enemy tdm_ai_jack_killed_monster tdm_ai_jack_lost_track_of_enemy tdm_ai_jack_not_relighting tdm_ai_jack_notice_generic tdm_ai_jack_notice_missing_item tdm_ai_jack_notice_pocket_picked tdm_ai_jack_pain_large tdm_ai_jack_pain_small tdm_ai_jack_raise_alarm tdm_ai_jack_reaction tdm_ai_jack_relighting tdm_ai_jack_request_help tdm_ai_jack_respond_to_warning tdm_ai_jack_response_positive tdm_ai_jack_response_to_superior tdm_ai_jack_return_with_help tdm_ai_jack_return_with_help_escaped tdm_ai_jack_searching_civilian tdm_ai_jack_searching_evidence tdm_ai_jack_searching_no_evidence tdm_ai_jack_sleeping tdm_ai_jack_spotted_player_with_body tdm_ai_jack_to_agitated_searching tdm_ai_jack_to_agitated_searching_noevidence tdm_ai_jack_to_combat tdm_ai_jack_to_combat_company tdm_ai_jack_to_combat_company_monster tdm_ai_jack_to_flee tdm_ai_jack_to_flee_event tdm_ai_jack_to_observant tdm_ai_jack_to_observant_heard tdm_ai_jack_to_observant_saw tdm_ai_jack_to_searching tdm_ai_jack_to_searching_heard tdm_ai_jack_to_searching_heard_company tdm_ai_jack_to_searching_saw tdm_ai_jack_to_searching_saw_company tdm_ai_jack_to_surprise tdm_ai_jack_warn_found_corpse tdm_ai_jack_warn_missing_item tdm_ai_jack_warn_saw_enemy tdm_ai_jack_warn_suspicious tdm_ai_lady02_admonish_friend tdm_ai_lady02_alert_idle tdm_ai_lady02_alert_idle_victor tdm_ai_lady02_alertdown_to_idle tdm_ai_lady02_alertdown_to_idle_heard tdm_ai_lady02_alertdown_to_idle_no_evidence tdm_ai_lady02_alertdown_to_idle_saw tdm_ai_lady02_alertdown_to_idle_seen_evidence tdm_ai_lady02_alertdown_to_idle_seen_suspicious tdm_ai_lady02_assist_friend tdm_ai_lady02_blinded tdm_ai_lady02_casual_searching tdm_ai_lady02_combat_archer tdm_ai_lady02_combat_blocked_by_player tdm_ai_lady02_combat_hit_player tdm_ai_lady02_combat_hit_player_company tdm_ai_lady02_combat_melee tdm_ai_lady02_combat_throw tdm_ai_lady02_cough tdm_ai_lady02_cough_noair tdm_ai_lady02_die_loud tdm_ai_lady02_die_quiet tdm_ai_lady02_drown tdm_ai_lady02_enemy_out_of_reach tdm_ai_lady02_failed_ko tdm_ai_lady02_find_blood tdm_ai_lady02_find_corpse tdm_ai_lady02_find_corpse_comrade tdm_ai_lady02_find_corpse_female tdm_ai_lady02_find_corpse_male tdm_ai_lady02_find_light_off tdm_ai_lady02_find_open_door tdm_ai_lady02_find_something_suspicious tdm_ai_lady02_find_torch_off tdm_ai_lady02_find_unconscious tdm_ai_lady02_find_unconscious_female tdm_ai_lady02_find_unconscious_male tdm_ai_lady02_find_weapon tdm_ai_lady02_flee tdm_ai_lady02_give_order tdm_ai_lady02_greet_civilian_to_civilian tdm_ai_lady02_greet_civilian_to_guard tdm_ai_lady02_greet_guard_to_civilian tdm_ai_lady02_greet_guard_to_guard tdm_ai_lady02_greet_guard_to_noble_female tdm_ai_lady02_greet_guard_to_noble_male tdm_ai_lady02_greet_noble_to_civilian tdm_ai_lady02_greet_noble_to_guard tdm_ai_lady02_greet_to_beggar tdm_ai_lady02_greet_to_cleric tdm_ai_lady02_help_search tdm_ai_lady02_hit_by_arrow tdm_ai_lady02_idle tdm_ai_lady02_idle_guard tdm_ai_lady02_killed_enemy tdm_ai_lady02_lost_track_of_enemy tdm_ai_lady02_not_relighting tdm_ai_lady02_notice_generic tdm_ai_lady02_notice_missing_item tdm_ai_lady02_notice_pocket_picked tdm_ai_lady02_pain_large tdm_ai_lady02_pain_small tdm_ai_lady02_raise_alarm tdm_ai_lady02_reaction tdm_ai_lady02_relighting tdm_ai_lady02_request_help tdm_ai_lady02_respond_to_warning tdm_ai_lady02_response_positive tdm_ai_lady02_response_to_superior tdm_ai_lady02_return_with_help tdm_ai_lady02_return_with_help_escaped tdm_ai_lady02_searching_civilian tdm_ai_lady02_searching_evidence tdm_ai_lady02_searching_no_evidence tdm_ai_lady02_sleeping tdm_ai_lady02_sounds_like_rubbish tdm_ai_lady02_spotted_player_with_body tdm_ai_lady02_stay_away_you_slut tdm_ai_lady02_to_agitated_searching tdm_ai_lady02_to_combat tdm_ai_lady02_to_combat_company tdm_ai_lady02_to_combat_monster tdm_ai_lady02_to_flee tdm_ai_lady02_to_flee_event tdm_ai_lady02_to_observant tdm_ai_lady02_to_observant_heard tdm_ai_lady02_to_observant_saw tdm_ai_lady02_to_searching tdm_ai_lady02_to_searching_heard tdm_ai_lady02_to_searching_heard_company tdm_ai_lady02_to_searching_saw tdm_ai_lady02_to_searching_saw_company tdm_ai_lady02_to_surprise tdm_ai_lady02_warn_found_corpse tdm_ai_lady02_warn_missing_item tdm_ai_lady02_warn_saw_enemy tdm_ai_lady02_warn_suspicious tdm_ai_lady_admonish_friend tdm_ai_lady_alert_idle tdm_ai_lady_alert_idle_victor tdm_ai_lady_alertdown_to_idle tdm_ai_lady_alertdown_to_idle_heard tdm_ai_lady_alertdown_to_idle_no_evidence tdm_ai_lady_alertdown_to_idle_saw tdm_ai_lady_alertdown_to_idle_seen_evidence tdm_ai_lady_alertdown_to_idle_seen_suspicious tdm_ai_lady_assist_friend tdm_ai_lady_blinded tdm_ai_lady_casual_searching tdm_ai_lady_combat_archer tdm_ai_lady_combat_blocked_by_player tdm_ai_lady_combat_hit_player tdm_ai_lady_combat_hit_player_company tdm_ai_lady_combat_melee tdm_ai_lady_combat_throw tdm_ai_lady_cough tdm_ai_lady_cough_noair tdm_ai_lady_die_loud tdm_ai_lady_die_quiet tdm_ai_lady_drown tdm_ai_lady_enemy_out_of_reach tdm_ai_lady_failed_ko tdm_ai_lady_find_blood tdm_ai_lady_find_corpse tdm_ai_lady_find_corpse_comrade tdm_ai_lady_find_corpse_female tdm_ai_lady_find_corpse_male tdm_ai_lady_find_light_off tdm_ai_lady_find_open_door tdm_ai_lady_find_something_suspicious tdm_ai_lady_find_torch_off tdm_ai_lady_find_unconscious tdm_ai_lady_find_unconscious_female tdm_ai_lady_find_unconscious_male tdm_ai_lady_find_weapon tdm_ai_lady_flee tdm_ai_lady_give_order tdm_ai_lady_greet_civilian_to_civilian tdm_ai_lady_greet_civilian_to_guard tdm_ai_lady_greet_guard_to_civilian tdm_ai_lady_greet_guard_to_guard tdm_ai_lady_greet_guard_to_noble_female tdm_ai_lady_greet_guard_to_noble_male tdm_ai_lady_greet_noble_to_civilian tdm_ai_lady_greet_noble_to_guard tdm_ai_lady_greet_to_beggar tdm_ai_lady_greet_to_cleric tdm_ai_lady_help_search tdm_ai_lady_hit_by_arrow tdm_ai_lady_idle tdm_ai_lady_idle_guard tdm_ai_lady_killed_enemy tdm_ai_lady_lost_track_of_enemy tdm_ai_lady_not_relighting tdm_ai_lady_notice_generic tdm_ai_lady_notice_missing_item tdm_ai_lady_notice_pocket_picked tdm_ai_lady_pain_large tdm_ai_lady_pain_small tdm_ai_lady_raise_alarm tdm_ai_lady_reaction tdm_ai_lady_relighting tdm_ai_lady_respond_to_warning tdm_ai_lady_response_positive tdm_ai_lady_response_to_superior tdm_ai_lady_return_with_help tdm_ai_lady_return_with_help_escaped tdm_ai_lady_searching_civilian tdm_ai_lady_searching_evidence tdm_ai_lady_searching_no_evidence tdm_ai_lady_sleeping tdm_ai_lady_spotted_player_with_body tdm_ai_lady_to_agitated_searching tdm_ai_lady_to_combat tdm_ai_lady_to_combat_company tdm_ai_lady_to_flee tdm_ai_lady_to_flee_event tdm_ai_lady_to_observant tdm_ai_lady_to_observant_heard tdm_ai_lady_to_observant_saw tdm_ai_lady_to_searching tdm_ai_lady_to_searching_heard tdm_ai_lady_to_searching_heard_company tdm_ai_lady_to_searching_saw tdm_ai_lady_to_searching_saw_company tdm_ai_lady_to_surprise tdm_ai_lady_warn_found_corpse tdm_ai_lady_warn_missing_item tdm_ai_lady_warn_saw_enemy tdm_ai_lady_warn_suspicious tdm_ai_lord_admonish_friend tdm_ai_lord_alert_idle tdm_ai_lord_alert_idle_victor tdm_ai_lord_alertdown_to_idle tdm_ai_lord_alertdown_to_idle_heard tdm_ai_lord_alertdown_to_idle_no_evidence tdm_ai_lord_alertdown_to_idle_saw tdm_ai_lord_alertdown_to_idle_seen_evidence tdm_ai_lord_alertdown_to_idle_seen_suspicious tdm_ai_lord_assist_friend tdm_ai_lord_blinded tdm_ai_lord_casual_searching tdm_ai_lord_combat_archer tdm_ai_lord_combat_blocked_by_player tdm_ai_lord_combat_hit_player tdm_ai_lord_combat_hit_player_company tdm_ai_lord_combat_melee tdm_ai_lord_combat_throw tdm_ai_lord_cough tdm_ai_lord_cough_noair tdm_ai_lord_die_loud tdm_ai_lord_die_quiet tdm_ai_lord_drown tdm_ai_lord_enemy_out_of_reach tdm_ai_lord_failed_ko tdm_ai_lord_find_blood tdm_ai_lord_find_corpse tdm_ai_lord_find_corpse_comrade tdm_ai_lord_find_corpse_female tdm_ai_lord_find_corpse_male tdm_ai_lord_find_light_off tdm_ai_lord_find_open_door tdm_ai_lord_find_something_suspicious tdm_ai_lord_find_torch_off tdm_ai_lord_find_unconscious tdm_ai_lord_find_unconscious_female tdm_ai_lord_find_unconscious_male tdm_ai_lord_find_weapon tdm_ai_lord_flee tdm_ai_lord_give_order tdm_ai_lord_greet_civilian_to_civilian tdm_ai_lord_greet_guard_to_civilian tdm_ai_lord_greet_guard_to_guard tdm_ai_lord_greet_noble_to_civilian tdm_ai_lord_greet_noble_to_guard tdm_ai_lord_greet_to_noble_female tdm_ai_lord_greet_to_noble_male tdm_ai_lord_help_search tdm_ai_lord_hit_by_arrow tdm_ai_lord_idle tdm_ai_lord_idle_guard tdm_ai_lord_killed_enemy tdm_ai_lord_lost_track_of_enemy tdm_ai_lord_not_relighting tdm_ai_lord_notice_generic tdm_ai_lord_notice_missing_item tdm_ai_lord_notice_pocket_picked tdm_ai_lord_pain tdm_ai_lord_raise_alarm tdm_ai_lord_reaction tdm_ai_lord_relighting tdm_ai_lord_request_help tdm_ai_lord_respond_to_warning tdm_ai_lord_response_positive tdm_ai_lord_response_to_superior tdm_ai_lord_return_with_help tdm_ai_lord_return_with_help_escaped tdm_ai_lord_searching_civilian tdm_ai_lord_searching_evidence tdm_ai_lord_searching_evidence_company tdm_ai_lord_searching_no_evidence tdm_ai_lord_searching_no_evidence_company tdm_ai_lord_spotted_player_with_body tdm_ai_lord_to_agitated_searching tdm_ai_lord_to_combat tdm_ai_lord_to_combat_company tdm_ai_lord_to_flee tdm_ai_lord_to_flee_event tdm_ai_lord_to_observant tdm_ai_lord_to_observant_heard tdm_ai_lord_to_observant_saw tdm_ai_lord_to_searching tdm_ai_lord_to_searching_heard tdm_ai_lord_to_searching_heard_company tdm_ai_lord_to_searching_saw tdm_ai_lord_to_searching_saw_company tdm_ai_lord_to_surprise tdm_ai_lord_warn_found_corpse tdm_ai_lord_warn_missing_item tdm_ai_lord_warn_saw_enemy tdm_ai_lord_warn_suspicious tdm_ai_maiden_admonish_friend tdm_ai_maiden_alert_idle tdm_ai_maiden_alert_idle_victor tdm_ai_maiden_alertdown_to_idle tdm_ai_maiden_alertdown_to_idle_heard tdm_ai_maiden_alertdown_to_idle_no_evidence tdm_ai_maiden_alertdown_to_idle_saw tdm_ai_maiden_alertdown_to_idle_seen_evidence tdm_ai_maiden_alertdown_to_idle_seen_evidence_civilian tdm_ai_maiden_alertdown_to_idle_seen_suspicious tdm_ai_maiden_assist_friend tdm_ai_maiden_blinded tdm_ai_maiden_casual_searching tdm_ai_maiden_combat_archer tdm_ai_maiden_combat_blocked_by_player tdm_ai_maiden_combat_hit_player tdm_ai_maiden_combat_hit_player_company tdm_ai_maiden_combat_melee tdm_ai_maiden_combat_throw tdm_ai_maiden_convo_answer tdm_ai_maiden_convo_question tdm_ai_maiden_cough tdm_ai_maiden_cough_noair tdm_ai_maiden_die_loud tdm_ai_maiden_die_quiet tdm_ai_maiden_drown tdm_ai_maiden_enemy_out_of_reach tdm_ai_maiden_failed_ko tdm_ai_maiden_find_blood tdm_ai_maiden_find_corpse tdm_ai_maiden_find_light_off tdm_ai_maiden_find_open_door tdm_ai_maiden_find_something_suspicious tdm_ai_maiden_find_torch_off tdm_ai_maiden_find_unconscious tdm_ai_maiden_find_unconscious_female tdm_ai_maiden_find_unconscious_male tdm_ai_maiden_find_weapon tdm_ai_maiden_flee tdm_ai_maiden_give_order tdm_ai_maiden_gotten_help tdm_ai_maiden_gotten_help_gone tdm_ai_maiden_greet_civilian_to_civilian tdm_ai_maiden_greet_civilian_to_guard tdm_ai_maiden_greet_guard_to_civilian tdm_ai_maiden_greet_guard_to_guard tdm_ai_maiden_greet_noble_female tdm_ai_maiden_greet_noble_male tdm_ai_maiden_greet_to_beggar tdm_ai_maiden_greet_to_cleric tdm_ai_maiden_greet_to_inferior tdm_ai_maiden_greet_to_inferior_guard tdm_ai_maiden_help_search tdm_ai_maiden_hit_by_arrow tdm_ai_maiden_idle tdm_ai_maiden_idle_guard tdm_ai_maiden_idle_mage tdm_ai_maiden_killed_enemy tdm_ai_maiden_lost_track_of_enemy tdm_ai_maiden_not_relighting tdm_ai_maiden_notice_generic tdm_ai_maiden_notice_missing_item tdm_ai_maiden_notice_pocket_picked tdm_ai_maiden_pain_large tdm_ai_maiden_pain_small tdm_ai_maiden_raise_alarm tdm_ai_maiden_reaction tdm_ai_maiden_relighting tdm_ai_maiden_request_help tdm_ai_maiden_respond_to_warning tdm_ai_maiden_response_negative tdm_ai_maiden_response_positive tdm_ai_maiden_response_to_superior tdm_ai_maiden_return_with_help tdm_ai_maiden_return_with_help_escaped tdm_ai_maiden_searching_civilian tdm_ai_maiden_searching_evidence tdm_ai_maiden_searching_evidence_company tdm_ai_maiden_searching_no_evidence tdm_ai_maiden_searching_no_evidence_company tdm_ai_maiden_sigh tdm_ai_maiden_sleeping tdm_ai_maiden_sneeze tdm_ai_maiden_spotted_player_with_body tdm_ai_maiden_to_agitated_searching tdm_ai_maiden_to_agitated_searching_noevidence tdm_ai_maiden_to_combat tdm_ai_maiden_to_combat_company tdm_ai_maiden_to_combat_monster tdm_ai_maiden_to_flee tdm_ai_maiden_to_flee_event tdm_ai_maiden_to_observant tdm_ai_maiden_to_observant_heard tdm_ai_maiden_to_observant_saw tdm_ai_maiden_to_searching tdm_ai_maiden_to_searching_heard tdm_ai_maiden_to_searching_heard_company tdm_ai_maiden_to_searching_saw tdm_ai_maiden_to_searching_saw_company tdm_ai_maiden_to_surprise tdm_ai_maiden_warn_found_corpse tdm_ai_maiden_warn_missing_item tdm_ai_maiden_warn_saw_enemy tdm_ai_maiden_warn_suspicious tdm_ai_moor_admonish_friend tdm_ai_moor_agreement tdm_ai_moor_alert_idle tdm_ai_moor_alert_idle_victor tdm_ai_moor_alertdown_to_idle tdm_ai_moor_alertdown_to_idle_heard tdm_ai_moor_alertdown_to_idle_no_evidence tdm_ai_moor_alertdown_to_idle_saw tdm_ai_moor_alertdown_to_idle_seen_evidence tdm_ai_moor_alertdown_to_idle_seen_evidence_civilian tdm_ai_moor_alertdown_to_idle_seen_suspicious tdm_ai_moor_assist_friend tdm_ai_moor_blinded tdm_ai_moor_camel_spit tdm_ai_moor_casual_searching tdm_ai_moor_combat_archer tdm_ai_moor_combat_archer_monster tdm_ai_moor_combat_blocked_by_player tdm_ai_moor_combat_hit_player tdm_ai_moor_combat_hit_player_company tdm_ai_moor_combat_melee tdm_ai_moor_combat_throw tdm_ai_moor_come_with tdm_ai_moor_convo_close tdm_ai_moor_convo_question tdm_ai_moor_convo_response tdm_ai_moor_cough tdm_ai_moor_cough_noair tdm_ai_moor_die_loud tdm_ai_moor_die_quiet tdm_ai_moor_drown tdm_ai_moor_enemy_out_of_reach tdm_ai_moor_failed_ko tdm_ai_moor_find_blood tdm_ai_moor_find_corpse tdm_ai_moor_find_corpse_comrade tdm_ai_moor_find_corpse_female tdm_ai_moor_find_corpse_male tdm_ai_moor_find_light_off tdm_ai_moor_find_open_door tdm_ai_moor_find_suspicious tdm_ai_moor_find_torch_off tdm_ai_moor_find_unconscious tdm_ai_moor_find_unconscious_female tdm_ai_moor_find_unconscious_male tdm_ai_moor_find_weapon tdm_ai_moor_flee tdm_ai_moor_flee_hurt tdm_ai_moor_give_order tdm_ai_moor_good tdm_ai_moor_greet_guard_to_civilian tdm_ai_moor_greet_guard_to_guard tdm_ai_moor_greet_to_builder tdm_ai_moor_greet_to_cleric tdm_ai_moor_greet_to_noble_female tdm_ai_moor_greet_to_noble_male tdm_ai_moor_greeting_civilian_to_guard tdm_ai_moor_greeting_generic tdm_ai_moor_greeting_to_inferior tdm_ai_moor_greeting_to_inferior_guard tdm_ai_moor_help_search tdm_ai_moor_hit_by_arrow tdm_ai_moor_idle tdm_ai_moor_idle_guard tdm_ai_moor_idle_mage tdm_ai_moor_killed_enemy tdm_ai_moor_lost_track_of_enemy tdm_ai_moor_never_forget tdm_ai_moor_not_relighting tdm_ai_moor_notice_generic tdm_ai_moor_notice_missing_item tdm_ai_moor_notice_pocket_picked tdm_ai_moor_pain_large tdm_ai_moor_pain_small tdm_ai_moor_raise_alarm tdm_ai_moor_reaction tdm_ai_moor_relighting tdm_ai_moor_request_help tdm_ai_moor_respond_to_warning tdm_ai_moor_response_negative tdm_ai_moor_response_positive tdm_ai_moor_response_to_superior tdm_ai_moor_return_with_help tdm_ai_moor_return_with_help_escaped tdm_ai_moor_searching_civilian tdm_ai_moor_searching_evidence tdm_ai_moor_searching_evidence_company tdm_ai_moor_searching_evidence_mage tdm_ai_moor_searching_no_evidence tdm_ai_moor_searching_no_evidence_company tdm_ai_moor_searching_no_evidence_mage tdm_ai_moor_sleeping tdm_ai_moor_spotted_player_with_body tdm_ai_moor_take_leave tdm_ai_moor_to_agitated_searching tdm_ai_moor_to_agitated_searching_noevidence tdm_ai_moor_to_combat tdm_ai_moor_to_combat_company tdm_ai_moor_to_combat_monster tdm_ai_moor_to_flee tdm_ai_moor_to_flee_event tdm_ai_moor_to_observant tdm_ai_moor_to_observant_heard tdm_ai_moor_to_observant_saw tdm_ai_moor_to_searching tdm_ai_moor_to_searching_heard tdm_ai_moor_to_searching_heard_company tdm_ai_moor_to_searching_saw tdm_ai_moor_to_searching_saw_company tdm_ai_moor_to_surprise tdm_ai_moor_warn_found_corpse tdm_ai_moor_warn_missing_item tdm_ai_moor_warn_saw_enemy tdm_ai_moor_warn_suspicious tdm_ai_no_air_liquid tdm_ai_pro_admonish_friend tdm_ai_pro_alert_idle tdm_ai_pro_alert_idle_victor tdm_ai_pro_alertdown_to_idle tdm_ai_pro_alertdown_to_idle_heard tdm_ai_pro_alertdown_to_idle_no_evidence tdm_ai_pro_alertdown_to_idle_saw tdm_ai_pro_alertdown_to_idle_seen_evidence tdm_ai_pro_alertdown_to_idle_seen_suspicious tdm_ai_pro_assist_friend tdm_ai_pro_blinded tdm_ai_pro_casual_searching tdm_ai_pro_combat_archer tdm_ai_pro_combat_blocked_by_player tdm_ai_pro_combat_hit_player tdm_ai_pro_combat_hit_player_company tdm_ai_pro_combat_melee tdm_ai_pro_combat_throw tdm_ai_pro_cough tdm_ai_pro_cough_noair tdm_ai_pro_die_loud tdm_ai_pro_die_quiet tdm_ai_pro_drown tdm_ai_pro_enemy_out_of_reach tdm_ai_pro_failed_ko tdm_ai_pro_find_blood tdm_ai_pro_find_corpse tdm_ai_pro_find_corpse_comrade tdm_ai_pro_find_corpse_female tdm_ai_pro_find_corpse_male tdm_ai_pro_find_light_off tdm_ai_pro_find_open_door tdm_ai_pro_find_something_suspicious tdm_ai_pro_find_torch_off tdm_ai_pro_find_unconscious tdm_ai_pro_find_unconscious_female tdm_ai_pro_find_unconscious_male tdm_ai_pro_find_weapon tdm_ai_pro_flee tdm_ai_pro_give_order tdm_ai_pro_greet_civilian_to_civilian tdm_ai_pro_greet_civilian_to_guard tdm_ai_pro_greet_guard_to_civilian tdm_ai_pro_greet_guard_to_guard tdm_ai_pro_greet_noble_male_to_civilian tdm_ai_pro_greet_noble_male_to_guard tdm_ai_pro_greet_to_cleric tdm_ai_pro_greet_to_noble_female tdm_ai_pro_greet_to_noble_male tdm_ai_pro_hit_by_arrow tdm_ai_pro_idle tdm_ai_pro_idle_guard tdm_ai_pro_killed_enemy tdm_ai_pro_lost_track_of_enemy tdm_ai_pro_monster_out_of_reach tdm_ai_pro_not_relighting tdm_ai_pro_notice_generic tdm_ai_pro_notice_missing_item tdm_ai_pro_notice_pocket_picked tdm_ai_pro_pain_large tdm_ai_pro_pain_small tdm_ai_pro_raise_alarm tdm_ai_pro_reaction tdm_ai_pro_relighting tdm_ai_pro_request_help tdm_ai_pro_respond_to_warning tdm_ai_pro_response_positive tdm_ai_pro_response_to_superior tdm_ai_pro_return_with_help tdm_ai_pro_return_with_help_escaped tdm_ai_pro_searching_civilian tdm_ai_pro_searching_evidence tdm_ai_pro_searching_no_evidence tdm_ai_pro_sleeping tdm_ai_pro_spotted_player_with_body tdm_ai_pro_to_agitated_searching tdm_ai_pro_to_combat tdm_ai_pro_to_combat_company tdm_ai_pro_to_combat_company_monster tdm_ai_pro_to_combat_monster tdm_ai_pro_to_flee tdm_ai_pro_to_flee_event tdm_ai_pro_to_observant tdm_ai_pro_to_observant_heard tdm_ai_pro_to_observant_saw tdm_ai_pro_to_searching tdm_ai_pro_to_searching_heard tdm_ai_pro_to_searching_heard_company tdm_ai_pro_to_searching_saw tdm_ai_pro_to_searching_saw_company tdm_ai_pro_to_surprise tdm_ai_pro_warn_found_corpse tdm_ai_pro_warn_missing_item tdm_ai_pro_warn_saw_enemy tdm_ai_pro_warn_suspicious tdm_ai_revenant_alertdown tdm_ai_revenant_collapse tdm_ai_revenant_combat tdm_ai_revenant_dead tdm_ai_revenant_footstep tdm_ai_revenant_idle tdm_ai_revenant_killed_enemy tdm_ai_revenant_pain tdm_ai_revenant_searching tdm_ai_revenant_to_combat tdm_ai_revenant_toalert_major tdm_ai_revenant_toalert_minor tdm_ai_simpleton_admonish_friend tdm_ai_simpleton_alert_idle tdm_ai_simpleton_alert_idle_victor tdm_ai_simpleton_alertdown_to_idle tdm_ai_simpleton_alertdown_to_idle_heard tdm_ai_simpleton_alertdown_to_idle_no_evidence tdm_ai_simpleton_alertdown_to_idle_saw tdm_ai_simpleton_alertdown_to_idle_seen_evidence tdm_ai_simpleton_alertdown_to_idle_seen_suspicious tdm_ai_simpleton_assist_friend tdm_ai_simpleton_blinded tdm_ai_simpleton_casual_searching tdm_ai_simpleton_combat_archer tdm_ai_simpleton_combat_blocked_by_player tdm_ai_simpleton_combat_hit_player tdm_ai_simpleton_combat_hit_player_company tdm_ai_simpleton_combat_melee tdm_ai_simpleton_combat_throw tdm_ai_simpleton_cough tdm_ai_simpleton_cough_noair tdm_ai_simpleton_die_loud tdm_ai_simpleton_die_quiet tdm_ai_simpleton_drown tdm_ai_simpleton_enemy_out_of_reach tdm_ai_simpleton_failed_ko tdm_ai_simpleton_find_blood tdm_ai_simpleton_find_corpse tdm_ai_simpleton_find_corpse_comrade tdm_ai_simpleton_find_corpse_female tdm_ai_simpleton_find_corpse_male tdm_ai_simpleton_find_light_off tdm_ai_simpleton_find_open_door tdm_ai_simpleton_find_something_suspicious tdm_ai_simpleton_find_torch_off tdm_ai_simpleton_find_unconscious tdm_ai_simpleton_find_unconscious_female tdm_ai_simpleton_find_unconscious_male tdm_ai_simpleton_find_weapon tdm_ai_simpleton_flee tdm_ai_simpleton_give_order tdm_ai_simpleton_greet_civilian_to_civilian tdm_ai_simpleton_greet_civilian_to_civilian_female tdm_ai_simpleton_greet_civilian_to_guard tdm_ai_simpleton_greet_guard_to_civilian tdm_ai_simpleton_greet_guard_to_guard tdm_ai_simpleton_greet_noble_male_to_civilian tdm_ai_simpleton_greet_noble_male_to_guard tdm_ai_simpleton_greet_to_builder tdm_ai_simpleton_greet_to_cleric tdm_ai_simpleton_greet_to_noble_female tdm_ai_simpleton_greet_to_noble_male tdm_ai_simpleton_greet_to_pagan tdm_ai_simpleton_help_search tdm_ai_simpleton_hit_by_arrow tdm_ai_simpleton_idle tdm_ai_simpleton_idle_guard tdm_ai_simpleton_killed_enemy tdm_ai_simpleton_lost_track_of_enemy tdm_ai_simpleton_not_relighting tdm_ai_simpleton_notice_generic tdm_ai_simpleton_notice_missing_item tdm_ai_simpleton_notice_pocket_picked tdm_ai_simpleton_pain_large tdm_ai_simpleton_pain_small tdm_ai_simpleton_raise_alarm tdm_ai_simpleton_reaction tdm_ai_simpleton_relighting tdm_ai_simpleton_request_help tdm_ai_simpleton_respond_to_warning tdm_ai_simpleton_response_positive tdm_ai_simpleton_response_to_superior tdm_ai_simpleton_return_with_help tdm_ai_simpleton_return_with_help_escaped tdm_ai_simpleton_searching_civilian tdm_ai_simpleton_searching_evidence tdm_ai_simpleton_searching_no_evidence tdm_ai_simpleton_spotted_player_with_body tdm_ai_simpleton_to_agitated_searching tdm_ai_simpleton_to_combat tdm_ai_simpleton_to_combat_company tdm_ai_simpleton_to_flee tdm_ai_simpleton_to_flee_event tdm_ai_simpleton_to_observant tdm_ai_simpleton_to_observant_heard tdm_ai_simpleton_to_observant_saw tdm_ai_simpleton_to_searching tdm_ai_simpleton_to_searching_heard tdm_ai_simpleton_to_searching_heard_company tdm_ai_simpleton_to_searching_saw tdm_ai_simpleton_to_searching_saw_company tdm_ai_simpleton_to_surprise tdm_ai_simpleton_warn_found_corpse tdm_ai_simpleton_warn_missing_item tdm_ai_simpleton_warn_saw_enemy tdm_ai_simpleton_warn_suspicious tdm_ai_steambot_footstep tdm_ai_steambot_vent tdm_ai_steambot_whistle tdm_ai_steambot_whistle_leadout tdm_ai_thug_admonish_friend tdm_ai_thug_alert_idle tdm_ai_thug_alert_idle_victor tdm_ai_thug_alertdown_to_idle tdm_ai_thug_alertdown_to_idle_heard tdm_ai_thug_alertdown_to_idle_no_evidence tdm_ai_thug_alertdown_to_idle_saw tdm_ai_thug_alertdown_to_idle_seen_evidence tdm_ai_thug_alertdown_to_idle_seen_suspicious tdm_ai_thug_assist_friend tdm_ai_thug_blinded tdm_ai_thug_casual_searching tdm_ai_thug_combat_archer tdm_ai_thug_combat_blocked_by_player tdm_ai_thug_combat_hit_player tdm_ai_thug_combat_hit_player_company tdm_ai_thug_combat_melee tdm_ai_thug_combat_throw tdm_ai_thug_cough tdm_ai_thug_cough_noair tdm_ai_thug_dialog01 tdm_ai_thug_dialog02 tdm_ai_thug_dialog03 tdm_ai_thug_die_loud tdm_ai_thug_die_quiet tdm_ai_thug_drown tdm_ai_thug_enemy_out_of_reach tdm_ai_thug_failed_ko tdm_ai_thug_find_blood tdm_ai_thug_find_corpse tdm_ai_thug_find_corpse_comrade tdm_ai_thug_find_corpse_female tdm_ai_thug_find_corpse_male tdm_ai_thug_find_light_off tdm_ai_thug_find_open_door tdm_ai_thug_find_something_suspicious tdm_ai_thug_find_torch_off tdm_ai_thug_find_unconscious tdm_ai_thug_find_unconscious_female tdm_ai_thug_find_unconscious_male tdm_ai_thug_find_weapon tdm_ai_thug_flee tdm_ai_thug_give_order tdm_ai_thug_greet_civilian_to_civilian tdm_ai_thug_greet_civilian_to_female tdm_ai_thug_greet_civilian_to_guard tdm_ai_thug_greet_guard_to_civilian tdm_ai_thug_greet_guard_to_guard tdm_ai_thug_greet_guard_to_noble_female tdm_ai_thug_greet_guard_to_noble_male tdm_ai_thug_greet_to_cleric tdm_ai_thug_greet_to_inferior tdm_ai_thug_help_search tdm_ai_thug_hit_by_arrow tdm_ai_thug_idle tdm_ai_thug_idle_guard tdm_ai_thug_killed_enemy tdm_ai_thug_lost_track_of_enemy tdm_ai_thug_monster_out_of_reach tdm_ai_thug_not_relighting tdm_ai_thug_notice_generic tdm_ai_thug_notice_missing_item tdm_ai_thug_notice_pocket_picked tdm_ai_thug_pain_large tdm_ai_thug_pain_medium tdm_ai_thug_pain_small tdm_ai_thug_raise_alarm tdm_ai_thug_reaction tdm_ai_thug_relighting tdm_ai_thug_request_help tdm_ai_thug_respond_to_warning tdm_ai_thug_response_positive tdm_ai_thug_response_to_superior tdm_ai_thug_return_with_help tdm_ai_thug_return_with_help_escaped tdm_ai_thug_searching_civilian tdm_ai_thug_searching_evidence tdm_ai_thug_searching_no_evidence tdm_ai_thug_sleeping tdm_ai_thug_spotted_player_with_body tdm_ai_thug_to_agitated_searching tdm_ai_thug_to_combat tdm_ai_thug_to_combat_company tdm_ai_thug_to_combat_company_monster tdm_ai_thug_to_flee tdm_ai_thug_to_flee_civilian tdm_ai_thug_to_flee_event tdm_ai_thug_to_observant tdm_ai_thug_to_observant_heard tdm_ai_thug_to_observant_saw tdm_ai_thug_to_searching tdm_ai_thug_to_searching_heard tdm_ai_thug_to_searching_heard_company tdm_ai_thug_to_searching_saw tdm_ai_thug_to_searching_saw_company tdm_ai_thug_to_surprise tdm_ai_thug_warn_found_corpse tdm_ai_thug_warn_missing_item tdm_ai_thug_warn_saw_enemy tdm_ai_thug_warn_suspicious tdm_ai_wench_admonish_friend tdm_ai_wench_alert_idle tdm_ai_wench_alert_idle_victor tdm_ai_wench_alertdown_to_idle tdm_ai_wench_alertdown_to_idle_heard tdm_ai_wench_alertdown_to_idle_no_evidence tdm_ai_wench_alertdown_to_idle_saw tdm_ai_wench_alertdown_to_idle_seen_evidence tdm_ai_wench_alertdown_to_idle_seen_suspicious tdm_ai_wench_assist_friend tdm_ai_wench_blinded tdm_ai_wench_casual_searching tdm_ai_wench_combat_archer tdm_ai_wench_combat_blocked_by_player tdm_ai_wench_combat_hit_player tdm_ai_wench_combat_hit_player_company tdm_ai_wench_combat_melee tdm_ai_wench_combat_throw tdm_ai_wench_cough tdm_ai_wench_cough_noair tdm_ai_wench_die_loud tdm_ai_wench_die_quiet tdm_ai_wench_drown tdm_ai_wench_enemy_out_of_reach tdm_ai_wench_failed_ko tdm_ai_wench_find_blood tdm_ai_wench_find_corpse tdm_ai_wench_find_corpse_comrade tdm_ai_wench_find_corpse_female tdm_ai_wench_find_corpse_male tdm_ai_wench_find_light_off tdm_ai_wench_find_open_door tdm_ai_wench_find_something_suspicious tdm_ai_wench_find_torch_off tdm_ai_wench_find_unconscious tdm_ai_wench_find_unconscious_female tdm_ai_wench_find_unconscious_male tdm_ai_wench_find_weapon tdm_ai_wench_flee tdm_ai_wench_give_order tdm_ai_wench_greet_civilian_to_civilian tdm_ai_wench_greet_civilian_to_guard tdm_ai_wench_greet_guard_to_civilian tdm_ai_wench_greet_guard_to_guard tdm_ai_wench_greet_guard_to_noble_female tdm_ai_wench_greet_guard_to_noble_male tdm_ai_wench_greet_noble_to_civilian tdm_ai_wench_greet_noble_to_guard tdm_ai_wench_greet_to_beggar tdm_ai_wench_greet_to_cleric tdm_ai_wench_greet_whore_to_male tdm_ai_wench_help_search tdm_ai_wench_hit_by_arrow tdm_ai_wench_idle tdm_ai_wench_idle_guard tdm_ai_wench_killed_enemy tdm_ai_wench_lost_track_of_enemy tdm_ai_wench_not_relighting tdm_ai_wench_notice_generic tdm_ai_wench_notice_missing_item tdm_ai_wench_notice_pocket_picked tdm_ai_wench_pain_large tdm_ai_wench_pain_small tdm_ai_wench_raise_alarm tdm_ai_wench_reaction tdm_ai_wench_relighting tdm_ai_wench_request_help tdm_ai_wench_respond_to_warning tdm_ai_wench_response_positive tdm_ai_wench_response_to_superior tdm_ai_wench_return_with_help tdm_ai_wench_return_with_help_escaped tdm_ai_wench_searching_civilian tdm_ai_wench_searching_evidence tdm_ai_wench_searching_no_evidence tdm_ai_wench_shut_your_gob tdm_ai_wench_sleeping tdm_ai_wench_sneeze tdm_ai_wench_soft_alertdown_to_idle_heard tdm_ai_wench_soft_alertdown_to_idle_seen_evidence tdm_ai_wench_soft_alertdown_to_idle_seen_suspicious tdm_ai_wench_soft_find_blood tdm_ai_wench_soft_find_corpse tdm_ai_wench_soft_find_corpse_female tdm_ai_wench_soft_find_corpse_male tdm_ai_wench_soft_find_light_off tdm_ai_wench_soft_find_open_door tdm_ai_wench_soft_find_something_suspicious tdm_ai_wench_soft_find_torch_off tdm_ai_wench_soft_find_unconscious tdm_ai_wench_soft_find_unconscious_male tdm_ai_wench_soft_find_weapon tdm_ai_wench_soft_greet_civilian_to_guard tdm_ai_wench_soft_greet_guard_to_noble_female tdm_ai_wench_soft_greet_guard_to_noble_male tdm_ai_wench_soft_greet_to_cleric tdm_ai_wench_soft_killed_enemy tdm_ai_wench_soft_notice_missing_item tdm_ai_wench_soft_relighting tdm_ai_wench_soft_response_positive tdm_ai_wench_soft_searching_civilian tdm_ai_wench_soft_searching_evidence tdm_ai_wench_soft_searching_no_evidence tdm_ai_wench_soft_to_agitated_searching tdm_ai_wench_soft_warn_found_corpse tdm_ai_wench_soft_warn_saw_enemy tdm_ai_wench_soft_warn_suspicious tdm_ai_wench_spotted_player_with_body tdm_ai_wench_to_agitated_searching tdm_ai_wench_to_combat tdm_ai_wench_to_combat_company tdm_ai_wench_to_combat_monster tdm_ai_wench_to_flee tdm_ai_wench_to_flee_event tdm_ai_wench_to_observant tdm_ai_wench_to_observant_heard tdm_ai_wench_to_observant_saw tdm_ai_wench_to_searching tdm_ai_wench_to_searching_heard tdm_ai_wench_to_searching_heard_company tdm_ai_wench_to_searching_saw tdm_ai_wench_to_searching_saw_company tdm_ai_wench_to_surprise tdm_ai_wench_warn_found_corpse tdm_ai_wench_warn_missing_item tdm_ai_wench_warn_saw_enemy tdm_ai_wench_warn_suspicious tdm_ai_zombie01_alertdown_to_idle tdm_ai_zombie01_combat_melee tdm_ai_zombie01_death tdm_ai_zombie01_drown tdm_ai_zombie01_idle tdm_ai_zombie01_lost_track_of_enemy tdm_ai_zombie01_pain tdm_ai_zombie01_searching tdm_ai_zombie01_sleeping tdm_ai_zombie01_to_agitated_searching tdm_ai_zombie01_to_combat tdm_ai_zombie01_to_observant tdm_bang_door tdm_bone tdm_book_large tdm_bottle_slosh tdm_brush01 tdm_builder1_conv_1 tdm_builder1_conv_2 tdm_builder1_conv_3 tdm_builder1_conv_4 tdm_builder2_conv_1 tdm_builder2_conv_2 tdm_builder2_conv_3 tdm_builder2_conv_priest tdm_candle_extinguish tdm_ceramic_on_wood tdm_chew tdm_chewing tdm_crunch tdm_dice_click tdm_dice_rolling tdm_dice_shaking tdm_dice_shaking_short tdm_distorted_screams tdm_draw_card tdm_drinking tdm_elevator_loop tdm_elevator_loop2 tdm_elevator_start tdm_elevator_start2 tdm_elevator_stop tdm_elevator_stop2 tdm_female_cough tdm_female_sneeze tdm_flashbomb tdm_flint_sound tdm_footstep_carpet tdm_footstep_dirt_crouch_creep tdm_footstep_dirt_crouch_run tdm_footstep_dirt_crouch_walk tdm_footstep_dirt_jump_land tdm_footstep_dirt_run tdm_footstep_dirt_walk tdm_footstep_dirt_walk_creep tdm_footstep_foliage tdm_footstep_foliage_run tdm_footstep_grass_crouch_creep tdm_footstep_grass_crouch_run tdm_footstep_grass_crouch_walk tdm_footstep_grass_jump_land tdm_footstep_grass_run tdm_footstep_grass_walk tdm_footstep_grass_walk_creep tdm_footstep_metal_crouch_creep tdm_footstep_metal_crouch_run tdm_footstep_metal_crouch_walk tdm_footstep_metal_jump_land tdm_footstep_metal_run tdm_footstep_metal_walk tdm_footstep_metal_walk_creep tdm_footstep_stone_crouch_creep tdm_footstep_stone_crouch_run tdm_footstep_stone_crouch_walk tdm_footstep_stone_jump_land tdm_footstep_stone_run tdm_footstep_stone_walk tdm_footstep_stone_walk_creep tdm_footstep_tile_crouch_creep tdm_footstep_tile_crouch_run tdm_footstep_tile_crouch_walk tdm_footstep_tile_jump_land tdm_footstep_tile_run tdm_footstep_tile_walk tdm_footstep_tile_walk_creep tdm_footstep_water_crouch_creep tdm_footstep_water_crouch_run tdm_footstep_water_crouch_walk tdm_footstep_water_jump_land tdm_footstep_water_run tdm_footstep_water_walk tdm_footstep_water_walk_creep tdm_footstep_wood_crouch_creep tdm_footstep_wood_crouch_run tdm_footstep_wood_crouch_walk tdm_footstep_wood_jump_land tdm_footstep_wood_run tdm_footstep_wood_walk tdm_footstep_wood_walk_creep tdm_gamepiece_hard tdm_globe_impact tdm_heavy_stone_scratching01_loop tdm_heavy_stone_scratching02_loop tdm_holy_water_activate tdm_impact_barrel tdm_impact_book tdm_impact_boot tdm_impact_bottle_01 tdm_impact_bottle_on_wood tdm_impact_bow tdm_impact_bowl_01 tdm_impact_bowl_large tdm_impact_bowl_larger tdm_impact_bowl_small tdm_impact_broom tdm_impact_candleholder_large tdm_impact_candleholder_med tdm_impact_candleholder_small tdm_impact_carpet tdm_impact_carpet_heavy tdm_impact_carpet_small tdm_impact_carpet_straw tdm_impact_cauldron_on_carpet tdm_impact_cauldron_on_dirt tdm_impact_ceramic_vase tdm_impact_ceramiccup_01 tdm_impact_ceramicpot_01 tdm_impact_claycup_01 tdm_impact_claycup_med01 tdm_impact_clayvase_01 tdm_impact_cloth tdm_impact_coinpurse_01 tdm_impact_coins_01 tdm_impact_cookingpot_01 tdm_impact_cookingpot_01_huge tdm_impact_cookingpot_01_huge_on_carpet tdm_impact_cookingpot_01_huge_on_dirt tdm_impact_cookingpot_01_med tdm_impact_cutlery_fork_01 tdm_impact_cutlery_knife_01 tdm_impact_cutlery_on_wood tdm_impact_cutlery_spoon_01 tdm_impact_cutlery_teaspoon_01 tdm_impact_dagger01 tdm_impact_dirt tdm_impact_dirt_hard tdm_impact_dirt_med tdm_impact_dirt_small tdm_impact_firewood_log tdm_impact_fish tdm_impact_fruit tdm_impact_fruit_small tdm_impact_gameboard tdm_impact_goblet_01 tdm_impact_hairbrush tdm_impact_halberd tdm_impact_hammer tdm_impact_handle_long tdm_impact_helmet tdm_impact_helmet_on_wood tdm_impact_iron_bar tdm_impact_junk_plank_long tdm_impact_junk_plank_med tdm_impact_junk_plank_short tdm_impact_junk_plank_shorter tdm_impact_knife_large tdm_impact_large_ceramic tdm_impact_largeclaypot_01 tdm_impact_lute tdm_impact_machine_med tdm_impact_metal_bucket tdm_impact_metal_bucket_on_soft tdm_impact_metal_cup tdm_impact_metal_cup_on_dirt tdm_impact_metal_large01 tdm_impact_metal_med tdm_impact_metal_med_lesser tdm_impact_necklace_01 tdm_impact_nosound tdm_impact_package tdm_impact_package_small tdm_impact_padlock_square tdm_impact_palette tdm_impact_paper tdm_impact_pitchfork tdm_impact_plate tdm_impact_plate_china tdm_impact_potted_plant tdm_impact_pumpkin tdm_impact_pumpkin_carpet tdm_impact_ring_01 tdm_impact_shovel tdm_impact_small_hard_object tdm_impact_small_metal_tool_01 tdm_impact_steelplate_01 tdm_impact_steelpot_01 tdm_impact_steelpot_on_wood tdm_impact_stone_hard tdm_impact_stone_large_fall_1 tdm_impact_stone_large_fall_2 tdm_impact_stone_large_fall_3 tdm_impact_sword01 tdm_impact_sword02 tdm_impact_tiny tdm_impact_washboard tdm_impact_washboard_on_dirt tdm_impact_wood tdm_impact_wood_chair tdm_impact_wood_chair_med tdm_impact_wood_light tdm_impact_wood_med tdm_impact_wood_stool tdm_impact_wooden_bucket tdm_impact_wooden_crate tdm_impact_wooden_spoon tdm_key_pickup tdm_key_use tdm_mainmenu_background_music tdm_male_sneeze tdm_male_yawn tdm_marble_on_wood tdm_metal_mirror_move tdm_objectives tdm_player_apple_crunch tdm_player_bread_crunch tdm_player_carrot_crunch tdm_player_choke_gas tdm_player_cough tdm_player_crunch tdm_player_damage_fire tdm_player_damage_hardlanding tdm_player_damage_hphigh tdm_player_damage_hplow tdm_player_damage_softlanding tdm_player_deepbreath tdm_player_die tdm_player_drink_potion tdm_player_drown tdm_player_hmm tdm_player_mantle tdm_player_mantle_impact tdm_player_mantle_impact_subtle tdm_player_mantle_pull tdm_player_mantle_push tdm_player_mantle_rustle tdm_player_mantle_rustle_short tdm_player_pickup_body tdm_player_pickup_body_fat tdm_player_poisoned tdm_player_raiseweapon tdm_player_sigh tdm_player_submerge tdm_player_tired tdm_small_bones tdm_sniff tdm_spit tdm_straw_impact tdm_straw_impact_small tdm_stretch tdm_swim_burst tdm_swim_burst_creep tdm_swim_burst_run tdm_swim_burst_underwater tdm_swim_burst_underwater_run tdm_tap tdm_test_conversation_1_1 tdm_test_conversation_1_2 tdm_test_conversation_1_3 tdm_test_conversation_1_4 tdm_test_conversation_1_5 tdm_test_conversation_1_6 tdm_test_conversation_1_7 tdm_test_conversation_1_8 tdm_test_conversation_2_1 tdm_test_conversation_2_2 tdm_test_conversation_2_3 tdm_test_conversation_2_4 tdm_test_conversation_2_5 tdm_test_conversation_2_6 tdm_test_conversation_2_7 tdm_test_conversation_2_8 tdm_writing tdm_writing_short tdm_zombie_footdrag tdm_zombie_relaxed tdm_zombie_toalert1 teleport_machine_idle teleport_machine_idle_looping test_elevator_loop test_elevator_stop test_IneedHelp thunder thunder_close thunder_distant thunder_shakes ticktack_loop ticktack_loop_z tool_pickup trippystring01 trippystring01_z trippystring02 trippystring02_z twinkles01 twins01_loop twins01_loop_z twins02_loop twins02_loop_z twins03_full twins03_full_z typing underground_buried_loop underground_buried_loop_z underground_caves01a underground_caves01a_z underground_caves01b underground_caves01b_z underground_caves02a underground_caves02a_z underground_caves02b underground_caves02b_z underground_caves03_loop underground_caves03_loop_z underground_crypts_loop underground_crypts_loop_z underground_darkness_loop underground_darkness_loop_z underground_forelone_loop underground_forelone_loop_z underground_horns01a_loop underground_horns01a_loop_z underground_horns01b_loop underground_horns01b_loop_z underground_labyrinth01a underground_labyrinth01a_z underground_labyrinth01b underground_labyrinth01b_z underground_tunnel_loop underground_tunnel_loop_z underwater underwater_bubbles underwater_z untitled_loop untitled_loop_z urinate video/tdm_briefing_video_sound water_docks01_loop water_docks02_loop water_docks03_loop water_docks04_loop water_drips01 water_drips02 water_drips04_loop water_drops_01 water_hit_by_heavy_small_object water_hit_by_large_object water_hit_by_medium_object water_hit_by_small_object water_medium_running water_medium_running_echo_loop_01 water_ocean01_loop water_ocean02_loop water_ocean03_loop water_ocean04_distant water_ocean05_loop water_ocean06_loop water_pool01_loop water_pool02_loop water_stream01_loop water_through_pipe01_loop waterfall_loop weapon_hit_default weather_rain01 weather_rain02 weather_rain03 weather_rain04 weather_rain05 weather_thunder01 weather_thunder02 weather_thunder03 weather_thunder04 weather_thunder05 weather_thunder06 weather_thunder07 weather_thunder08 weather_thunder09 weather_thunder_dd1 weather_thunder_dd2 weather_wind01 weather_wind02 weather_wind03_loop weather_wind04_loop weather_wind05_loop weather_wind06a_loop weather_wind06b_loop weather_wind07a weather_wind07b weather_wind08_loop weather_wind09_loop weather_wind10_loop weather_wind11_loop wind_01 wind_02 wind_chime wine_pour wood_creaking wood_creaks01 wooden_creak_01 wooden_creak_small_01 xstress zombie_footstep bugs_sounds.map (173,370 bytes)
Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -464 ) ( ( 0.0078125 0 -5.551115123125783e-17 ) ( 0 0.0078125 -2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 -4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 5.939693181744587e-15 ) ( 0 0.0078125 4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -336 ) ( ( 0.0078125 0 2.220446049250313e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 -5.828670879282072e-15 ) ( 0 0.0078125 3.108624468950438e-15 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -208 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/paint_paper/wallpaper_ornamental_01_pink" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -320 ) ( ( 0.0078125 0 2.90878432451791e-14 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 2.775557561562891e-14 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_packed_muddy" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 3.885780586188048e-16 ) ( 0 0.0078125 4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 -8.881784197001252e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -208 ) ( ( 0.0078125 0 -6.661338147750939e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 192 ) ( ( 0.00390625 0 1.110223024625157e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/church_roughmix" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 -1.13686837721616e-13 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 48.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 48.8125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 80 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 14.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 48.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -664 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 15.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 656 ) ( ( 0.0625 0 49.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -656 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 15.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 48.3125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 48 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 49.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 49 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 15 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 360 ) ( ( 0.0625 0 49 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 90.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -368 ) ( ( 0.0625 0 14 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 25 ) ( 0 0.0625 49.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 14.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 25 ) ( 0 0.0625 14.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 49.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 160 ) ( ( 0.0625 0 39 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -168 ) ( ( 0.0625 0 25 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 25 ) ( 0 0.0625 41 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 23 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 25 ) ( 0 0.0625 23 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 41 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 296 ) ( ( 0.0625 0 39 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -304 ) ( ( 0.0625 0 25 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "180.000000" "origin" "128 -96 0" } // entity 2 { "classname" "light" "name" "ambient_world" "_color" "0.06 0.06 0.06" "light_center" "0 0 0" "light_radius" "993 993 993" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "268 624 48" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 3 { "classname" "atdm:target_addobjectives" "name" "Objectives" "angle" "90.000000" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "192 624 0" } // entity 4 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "177 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "189 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "199 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 601.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 551.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 9 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 550.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 601.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 551.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 12 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "nodrop" "1" "origin" "288 624 32" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 13 { "classname" "atdm:shop" "name" "ShopItems" "angle" "90.000000" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "240 624 0" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 534.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 518.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 535.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 519.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "177 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "177 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "189 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "189 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "199 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "199 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 535.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 519.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 585.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 569.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 585.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 569.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "270 602 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "286 602 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "270 586 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "270 570 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "286 586 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "286 570 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 68 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 69 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "angle" "90.000000" "origin" "216 624 0" } // entity 70 { "classname" "atdm:vintage_lamp_ceiling2" "name" "atdm_vintage_lamp_ceiling2_1" "light_center" "0 0 0" "light_radius" "160 160 160" "origin" "-64 -40 120" "snd_test1" "activate_airpump_02" "snd_test2" "admin_impdoor_creak" "snd_test3" "ai_manbeast1_alert1_generic" "snd_test4" "ai_manbeast1_alert1_sight" "snd_test5" "ai_manbeast1_alert1_sound" "snd_test6" "ai_manbeast1_alert3_sight" "snd_test7" "ai_manbeast1_alert3_sight2x" "snd_test8" "ai_manbeast1_alert3_sound" "snd_test9" "ai_manbeast1_alert3_sound2x" "snd_test10" "ai_manbeast1_alert4_evidence" "snd_test11" "ai_manbeast1_alert4_generic" "snd_test12" "ai_manbeast1_alert4_noEvidence" "snd_test13" "ai_manbeast1_alert4_withfriend" "snd_test14" "ai_manbeast1_alert4_withfriend_evidence" "snd_test15" "ai_manbeast1_alert_idle" "snd_test16" "ai_manbeast1_alertdown0" "snd_test17" "ai_manbeast1_alertdown0_evidence" "snd_test18" "ai_manbeast1_alertdown0_noEvidence" "snd_test19" "ai_manbeast1_alertdown0_sight" "snd_test20" "ai_manbeast1_alertdown0_sound" "snd_test21" "ai_manbeast1_attack" "snd_test22" "ai_manbeast1_attack_hit" "snd_test23" "ai_manbeast1_attack_ranged" "snd_test24" "ai_manbeast1_blinded" "snd_test25" "ai_manbeast1_cant_reach" "snd_test26" "ai_manbeast1_cough" "snd_test27" "ai_manbeast1_death" "snd_test28" "ai_manbeast1_drowning" "snd_test29" "ai_manbeast1_flee" "snd_test30" "ai_manbeast1_giggle_long" "snd_test31" "ai_manbeast1_giggle_short" "snd_test32" "ai_manbeast1_idle" "snd_test33" "ai_manbeast1_knockout" "snd_test34" "ai_manbeast1_laugh" "snd_test35" "ai_manbeast1_lostEnemy" "snd_test36" "ai_manbeast1_notice_blood" "snd_test37" "ai_manbeast1_notice_body" "snd_test38" "ai_manbeast1_pain_huge" "snd_test39" "ai_manbeast1_pain_large" "snd_test40" "ai_manbeast1_pain_small" "snd_test41" "ai_manbeast1_sawEnemy" "snd_test42" "ai_manbeast1_snickering" "snd_test43" "ai_manbeast1_snoring" "snd_test44" "ai_manbeast1_to_combat" "snd_test45" "ai_manbeast1_to_combat_company" "snd_test46" "ai_manbeast1_victory" "snd_test47" "ai_stone_footstep" "snd_test48" "airship_creak_loop" "snd_test49" "airship_creak_short" "snd_test50" "airship_door_open" "snd_test51" "airship_door_shut" "snd_test52" "alien01_loop" "snd_test53" "alien01_loop_z" "snd_test54" "alien02" "snd_test55" "alien02_z" "snd_test56" "alien03_loop" "snd_test57" "alien03_loop_z" "snd_test58" "alien04_loop" "snd_test59" "alien04_loop_z" "snd_test60" "alien05" "snd_test61" "alien05_z" "snd_test62" "alien06" "snd_test63" "alien06_z" "snd_test64" "alien_birds_loop" "snd_test65" "alien_birds_loop_z" "snd_test66" "ambient_metal_stresses" "snd_test67" "animal_bats01" "snd_test68" "animal_bats02" "snd_test69" "animal_cat01" "snd_test70" "animal_cat02" "snd_test71" "animal_chickens01" "snd_test72" "animal_chickens01_looping" "snd_test73" "animal_cricket01_loop" "snd_test74" "animal_crickets01_loop" "snd_test75" "animal_crickets02_loop" "snd_test76" "animal_crickets03" "snd_test77" "animal_crickets04" "snd_test78" "animal_crickets05" "snd_test79" "animal_crickets_birds01" "snd_test80" "animal_dog01" "snd_test81" "animal_dog02" "snd_test82" "animal_dog03" "snd_test83" "animal_dog_distant" "snd_test84" "animal_flies_loop01" "snd_test85" "animal_frog01" "snd_test86" "animal_frog02" "snd_test87" "animal_frog03" "snd_test88" "animal_grasshopper01_loop" "snd_test89" "animal_grasshopper02_loop" "snd_test90" "animal_horse_death" "snd_test91" "animal_horse_footstep_passing_varied" "snd_test92" "animal_horse_footsteps_passing01" "snd_test93" "animal_horse_footsteps_passing02" "snd_test94" "animal_horse_idle" "snd_test95" "animal_horse_pain" "snd_test96" "animal_horse_stone" "snd_test97" "animal_night_bird01" "snd_test98" "animal_owl01" "snd_test99" "animal_owl02" "snd_test100" "animal_owl03" "snd_test101" "animal_owl04" "snd_test102" "animal_owl05" "snd_test103" "animal_owl06" "snd_test104" "animal_pigeon_wings01" "snd_test105" "animal_rat_chatter" "snd_test106" "animal_rat_death" "snd_test107" "animal_rat_excited" "snd_test108" "animal_rat_pain" "snd_test109" "animal_raven_caw" "snd_test110" "animal_wolf01_loop" "snd_test111" "armour_clank" "snd_test112" "arrow_broadhead_break" "snd_test113" "arrow_broadhead_break_subtle" "snd_test114" "arrow_broadhead_flesh" "snd_test115" "arrow_broadhead_wood" "snd_test116" "arrow_equip" "snd_test117" "arrow_fire_hit" "snd_test118" "arrow_flight" "snd_test119" "arrow_gas_explode" "snd_test120" "arrow_noisemaker_active" "snd_test121" "arrow_noisemaker_flight" "snd_test122" "arrow_noisemaker_impact" "snd_test123" "arrow_rope_deploy" "snd_test124" "arrow_swoosh" "snd_test125" "arrow_water_impact" "snd_test126" "automaton_footstep" "snd_test127" "automaton_utilize" "snd_test128" "bar_commotion01_loop" "snd_test129" "bar_commotion02_loop" "snd_test130" "bare_footstep" "snd_test131" "basement01_loop" "snd_test132" "basement01_loop_z" "snd_test133" "beast_rustle_bones" "snd_test134" "beast_rustle_bones_run" "snd_test135" "blackjack_hit_flesh" "snd_test136" "blackjack_hit_helmet" "snd_test137" "blackjack_hit_metal" "snd_test138" "blackjack_hit_wood" "snd_test139" "blackjack_sheath" "snd_test140" "blackjack_swing" "snd_test141" "blackjack_unsheath" "snd_test142" "body_armour_collapse" "snd_test143" "body_armour_collapse_soft" "snd_test144" "body_collapse" "snd_test145" "body_collapse_soft" "snd_test146" "body_elite_armour_collapse" "snd_test147" "body_pickup" "snd_test148" "bodyparts" "snd_test149" "boiling_cauldron" "snd_test150" "boiling_water_loop" "snd_test151" "bow_draw" "snd_test152" "bow_fire" "snd_test153" "bow_sheath" "snd_test154" "bow_unsheath" "snd_test155" "breakable_light_hum" "snd_test156" "bridge_up_speaker" "snd_test157" "bubbling_cauldron_loop" "snd_test158" "burger_impact" "snd_test159" "c1_mloop1_end" "snd_test160" "cage_elevatordoor_close" "snd_test161" "cage_elevatordoor_open" "snd_test162" "camgoyle_end" "snd_test163" "camgoyle_movement" "snd_test164" "cannon_fire_back" "snd_test165" "cannon_fire_close" "snd_test166" "cannon_fire_far" "snd_test167" "cannon_fire_front" "snd_test168" "cannon_fire_left" "snd_test169" "cannon_fire_right" "snd_test170" "cannonball_hit" "snd_test171" "cannonmed_fire_close" "snd_test172" "cannonmed_fire_far" "snd_test173" "captain_board" "snd_test174" "captain_leave" "snd_test175" "carriage_wheels" "snd_test176" "catacombs01" "snd_test177" "catacombs01_z" "snd_test178" "catacombs02" "snd_test179" "catacombs02_z" "snd_test180" "ceiling_tiles" "snd_test181" "chain_rustle" "snd_test182" "chain_step" "snd_test183" "chainmail_rustle" "snd_test184" "chains01" "snd_test185" "chains02" "snd_test186" "chains03" "snd_test187" "chains_multi" "snd_test188" "chest_wood_close" "snd_test189" "chest_wood_move" "snd_test190" "chest_wood_open" "snd_test191" "chime_15" "snd_test192" "chime_30" "snd_test193" "chime_45" "snd_test194" "chime_60" "snd_test195" "chime_hour" "snd_test196" "church01a" "snd_test197" "church01a_z" "snd_test198" "church01b" "snd_test199" "church01b_z" "snd_test200" "church_defiled" "snd_test201" "church_defiled_z" "snd_test202" "church_kyrie01" "snd_test203" "church_kyrie01_z" "snd_test204" "church_kyrie02" "snd_test205" "church_kyrie02_z" "snd_test206" "churchbell01" "snd_test207" "churchbell02" "snd_test208" "city_bustle_distant01_loop" "snd_test209" "city_bustle_distant_dogs01_loop" "snd_test210" "city_night01_loop" "snd_test211" "city_night01_loop_z" "snd_test212" "city_night02_loop" "snd_test213" "city_night02_loop_z" "snd_test214" "city_night03_loop" "snd_test215" "city_night03_loop_z" "snd_test216" "city_night04_loop" "snd_test217" "city_night04_loop_z" "snd_test218" "city_night05_loop" "snd_test219" "city_night05_loop_z" "snd_test220" "city_silentnight" "snd_test221" "city_silentnight_z" "snd_test222" "city_sleeping_loop" "snd_test223" "city_sleeping_loop_z" "snd_test224" "city_sleeps01" "snd_test225" "city_sleeps01_z" "snd_test226" "city_sleeps02" "snd_test227" "city_sleeps02_z" "snd_test228" "city_sounds_varied" "snd_test229" "city_sounds_varied_2" "snd_test230" "city_sounds_varied_3" "snd_test231" "city_sounds_varied_4" "snd_test232" "city_streets01_loop" "snd_test233" "city_streets01_loop_z" "snd_test234" "city_streets02_loop" "snd_test235" "city_streets02_loop_z" "snd_test236" "city_tranquil_01" "snd_test237" "claw_hit_flesh" "snd_test238" "climb_chain" "snd_test239" "climb_ladder_metal_loose" "snd_test240" "climb_rope_hemp" "snd_test241" "clock_tick01_loop" "snd_test242" "clock_tick02_loop" "snd_test243" "combination_lock" "snd_test244" "cpu_m3_loop" "snd_test245" "cpu_m3_stop" "snd_test246" "crackling_coals" "snd_test247" "creak_wooden_sign01" "snd_test248" "d3dm5_generator_off" "snd_test249" "d3dm5_generator_on" "snd_test250" "darkmod_teaser" "snd_test251" "darkmod_teaser_z" "snd_test252" "darknessfalls" "snd_test253" "darknessfalls_z" "snd_test254" "deep_dark_twinkles" "snd_test255" "default_rustle" "snd_test256" "derelict01" "snd_test257" "derelict01_z" "snd_test258" "derelict02" "snd_test259" "derelict02_z" "snd_test260" "derelict03" "snd_test261" "derelict03_z" "snd_test262" "derelict04" "snd_test263" "derelict04_z" "snd_test264" "desolation_loop" "snd_test265" "desolation_loop_z" "snd_test266" "deviginti01_loop" "snd_test267" "deviginti01_loop_z" "snd_test268" "deviginti02" "snd_test269" "deviginti02_z" "snd_test270" "door_locked_01" "snd_test271" "door_locked_02" "snd_test272" "door_locked_03" "snd_test273" "door_locked_04" "snd_test274" "door_metal01_close" "snd_test275" "door_metal01_move" "snd_test276" "door_metal01_open" "snd_test277" "door_metal_creaky01" "snd_test278" "door_metal_locked" "snd_test279" "door_open" "snd_test280" "door_open10" "snd_test281" "door_open11" "snd_test282" "door_open_01" "snd_test283" "door_open_02" "snd_test284" "door_open_03" "snd_test285" "door_open_04" "snd_test286" "door_open_05" "snd_test287" "door_open_06" "snd_test288" "door_open_07" "snd_test289" "door_open_08" "snd_test290" "door_open_09" "snd_test291" "door_open_10" "snd_test292" "door_open_11" "snd_test293" "door_open_12" "snd_test294" "door_open_creaky01" "snd_test295" "door_open_creaky02" "snd_test296" "door_shut" "snd_test297" "door_shut07" "snd_test298" "door_shut10" "snd_test299" "door_shut_01" "snd_test300" "door_shut_02" "snd_test301" "door_shut_03" "snd_test302" "door_shut_04" "snd_test303" "door_shut_05" "snd_test304" "door_shut_06" "snd_test305" "door_shut_07" "snd_test306" "door_shut_10" "snd_test307" "door_shut_8" "snd_test308" "door_shut_9" "snd_test309" "door_shut_creaky02" "snd_test310" "door_shut_old01" "snd_test311" "door_slam" "snd_test312" "door_unlocked_01" "snd_test313" "doorhandle1" "snd_test314" "doorswitch1" "snd_test315" "drawbridge_opening_01" "snd_test316" "dresser_close_01" "snd_test317" "dresser_open_01" "snd_test318" "drill" "snd_test319" "drone01" "snd_test320" "drone01_z" "snd_test321" "drone02" "snd_test322" "drone02_z" "snd_test323" "drone03a" "snd_test324" "drone03a2_z" "snd_test325" "drone03a_z" "snd_test326" "drone03b" "snd_test327" "drone03b_z" "snd_test328" "drone05a" "snd_test329" "drone05a_z" "snd_test330" "drone05b" "snd_test331" "drone05b_z" "snd_test332" "drop_item_failed" "snd_test333" "eerie01_loop" "snd_test334" "eerie01_loop_z" "snd_test335" "eerie02_loop" "snd_test336" "eerie02_loop_z" "snd_test337" "eerie03_loop" "snd_test338" "eerie03_loop_z" "snd_test339" "eerie04_loop" "snd_test340" "eerie04_loop_z" "snd_test341" "eerie05_loop" "snd_test342" "eerie05_loop_z" "snd_test343" "electric_zap" "snd_test344" "element_fire_bonfire" "snd_test345" "element_fire_fireplace" "snd_test346" "element_fire_large" "snd_test347" "element_fire_torch" "snd_test348" "elemental_attack" "snd_test349" "elemental_chatter" "snd_test350" "elemental_death" "snd_test351" "elemental_notice" "snd_test352" "elemental_pain" "snd_test353" "elemental_search" "snd_test354" "elemental_tocombat" "snd_test355" "elevator03_end" "snd_test356" "elevator03_loop" "snd_test357" "elevator03_start" "snd_test358" "elevator_moving_loop" "snd_test359" "elevator_outer_close" "snd_test360" "elevator_outer_open" "snd_test361" "environmental_sewer_creaks01" "snd_test362" "environmental_sewer_sounds01" "snd_test363" "ethereal01_loop" "snd_test364" "ethereal01_loop_z" "snd_test365" "ethereal02_loop" "snd_test366" "ethereal02_loop_z" "snd_test367" "ethereal_short01" "snd_test368" "ethereal_short01_z" "snd_test369" "ethereal_short02" "snd_test370" "ethereal_short02_z" "snd_test371" "factory01" "snd_test372" "factory01_loop" "snd_test373" "factory01_loop_z" "snd_test374" "factory01_z" "snd_test375" "factory_clockwork_loop" "snd_test376" "factory_clockwork_loop_z" "snd_test377" "factory_distant" "snd_test378" "factory_distant_z" "snd_test379" "fire_torch_small" "snd_test380" "fist_whoosh" "snd_test381" "foliage_shuffle" "snd_test382" "food_apple_bite" "snd_test383" "footstep_skeleton" "snd_test384" "forest01a" "snd_test385" "forest01a_z" "snd_test386" "forest01b" "snd_test387" "forest01b_z" "snd_test388" "forest_children" "snd_test389" "forest_children_z" "snd_test390" "forest_darkwood" "snd_test391" "forest_darkwood_loop" "snd_test392" "forest_darkwood_loop_z" "snd_test393" "forest_darkwood_z" "snd_test394" "forest_outside_loop" "snd_test395" "forest_outside_loop_z" "snd_test396" "frob_chest_metal_close" "snd_test397" "frob_chest_metal_open" "snd_test398" "frob_drawer_close" "snd_test399" "frob_drawer_open" "snd_test400" "frob_faucet" "snd_test401" "frob_frobber_button" "snd_test402" "frob_frobber_switch" "snd_test403" "frob_instrument_doublebass" "snd_test404" "frob_instrument_harp" "snd_test405" "frob_instrument_musicbox" "snd_test406" "frob_instrument_piano" "snd_test407" "frob_instrument_victrola" "snd_test408" "frob_lever_electric_close_01" "snd_test409" "frob_lever_metal_large_01" "snd_test410" "frob_lever_metal_large_02" "snd_test411" "frob_lever_metal_small_01" "snd_test412" "frob_loot" "snd_test413" "gaslight" "snd_test414" "gatehouse_loop_1" "snd_test415" "gatehouse_loop_2" "snd_test416" "gatehouse_loop_3" "snd_test417" "glass_bullethole" "snd_test418" "glass_shatter" "snd_test419" "gregorian01a" "snd_test420" "gregorian01a_z" "snd_test421" "gregorian01b" "snd_test422" "gregorian01b_z" "snd_test423" "gregorian01c" "snd_test424" "gregorian01c_z" "snd_test425" "gregorian02a" "snd_test426" "gregorian02a_z" "snd_test427" "gregorian02b" "snd_test428" "gregorian02b_z" "snd_test429" "gregorian02c" "snd_test430" "gregorian02c_z" "snd_test431" "gregorian03" "snd_test432" "gregorian03_loop" "snd_test433" "gregorian03_loop_z" "snd_test434" "gregorian03_z" "snd_test435" "gregorian04_loop" "snd_test436" "guisound_buttonpress" "snd_test437" "haunted_cemetary" "snd_test438" "haunted_cemetary_z" "snd_test439" "haunted_cemetery" "snd_test440" "haunted_cemetery_z" "snd_test441" "haunted_eerie_loop" "snd_test442" "haunted_eerie_loop_z" "snd_test443" "haunted_revenants01a" "snd_test444" "haunted_revenants01a_z" "snd_test445" "haunted_revenants01b" "snd_test446" "haunted_revenants01b_z" "snd_test447" "haunted_something_is_wrong_here" "snd_test448" "haunted_something_is_wrong_here_z" "snd_test449" "haunted_spectral_loop" "snd_test450" "haunted_spectral_loop_z" "snd_test451" "haunted_voices01a" "snd_test452" "haunted_voices01a_z" "snd_test453" "haunted_voices01b_loop" "snd_test454" "haunted_voices01b_loop_z" "snd_test455" "haunted_voices02_loop" "snd_test456" "haunted_voices02_loop_z" "snd_test457" "haunted_voices03" "snd_test458" "haunted_voices03_z" "snd_test459" "haunted_voices04_loop" "snd_test460" "haunted_voices04_loop_z" "snd_test461" "haunting01" "snd_test462" "haunting01_z" "snd_test463" "hh_door_movement_1" "snd_test464" "hit01a" "snd_test465" "hit01a_z" "snd_test466" "hit02b" "snd_test467" "hit02b_z" "snd_test468" "hit03a" "snd_test469" "hit03a_z" "snd_test470" "hit03b" "snd_test471" "hit03b_z" "snd_test472" "hit_high01" "snd_test473" "hit_high01_z" "snd_test474" "hit_high02" "snd_test475" "hit_high02_z" "snd_test476" "hit_high03" "snd_test477" "hit_high03_z" "snd_test478" "hit_low01" "snd_test479" "hit_low01_z" "snd_test480" "hit_low02" "snd_test481" "hit_low02_z" "snd_test482" "hit_low03" "snd_test483" "hit_low03_z" "snd_test484" "hit_low04" "snd_test485" "hit_low04_z" "snd_test486" "hit_low05" "snd_test487" "hit_low05_z" "snd_test488" "hit_low06" "snd_test489" "hit_low06_z" "snd_test490" "hum01" "snd_test491" "hum01_z" "snd_test492" "hum01b" "snd_test493" "hum01b_z" "snd_test494" "hum02" "snd_test495" "hum02_z" "snd_test496" "hum03" "snd_test497" "hum03_z" "snd_test498" "hum04" "snd_test499" "hum04_z" "snd_test500" "hum05_loop" "snd_test501" "hum05_loop_b" "snd_test502" "hum05_loop_b_z" "snd_test503" "hum05_loop_z" "snd_test504" "hum06_loop" "snd_test505" "hum06_loop_b" "snd_test506" "hum06_loop_b_z" "snd_test507" "hum06_loop_z" "snd_test508" "hum07_loop" "snd_test509" "hum07_loop_b" "snd_test510" "hum07_loop_b_z" "snd_test511" "hum07_loop_z" "snd_test512" "hum08" "snd_test513" "hum08_z" "snd_test514" "hum_intense01_loop" "snd_test515" "hum_intense01_loop_z" "snd_test516" "hum_intense02_loop" "snd_test517" "hum_intense02_loop_z" "snd_test518" "hum_intense03_loop" "snd_test519" "hum_intense03_loop_z" "snd_test520" "hum_intense04_loop" "snd_test521" "hum_intense04_loop_z" "snd_test522" "hum_intense05_loop" "snd_test523" "hum_intense05_loop_z" "snd_test524" "hum_medium01_loop" "snd_test525" "hum_medium01_loop_z" "snd_test526" "hum_medium02_loop" "snd_test527" "hum_medium02_loop_z" "snd_test528" "hum_medium03_loop" "snd_test529" "hum_medium03_loop_z" "snd_test530" "hum_medium04_loop" "snd_test531" "hum_medium04_loop_z" "snd_test532" "hum_subtle01_loop" "snd_test533" "hum_subtle01_loop_z" "snd_test534" "hum_subtle02_loop" "snd_test535" "hum_subtle02_loop_z" "snd_test536" "hum_subtle03_loop" "snd_test537" "hum_subtle03_loop_z" "snd_test538" "hum_subtle04_loop" "snd_test539" "hum_subtle04_loop_z" "snd_test540" "hum_subtle05_loop" "snd_test541" "hum_subtle05_loop_z" "snd_test542" "hum_subtle06_loop" "snd_test543" "hum_subtle06_loop_z" "snd_test544" "human_brokeglass" "snd_test545" "human_brokeglass_jump" "snd_test546" "human_carpet" "snd_test547" "human_carpet_jump" "snd_test548" "human_ceramic" "snd_test549" "human_concrete" "snd_test550" "human_concrete_jump" "snd_test551" "human_dirt" "snd_test552" "human_dirt_jump" "snd_test553" "human_female_brokeglass" "snd_test554" "human_female_carpet" "snd_test555" "human_female_ceramic" "snd_test556" "human_female_concrete" "snd_test557" "human_female_dirt" "snd_test558" "human_female_foliage" "snd_test559" "human_female_glass" "snd_test560" "human_female_grass" "snd_test561" "human_female_gravel" "snd_test562" "human_female_ice" "snd_test563" "human_female_metal" "snd_test564" "human_female_mud" "snd_test565" "human_female_rock" "snd_test566" "human_female_snow" "snd_test567" "human_female_stone" "snd_test568" "human_female_straw" "snd_test569" "human_female_tile" "snd_test570" "human_female_wood" "snd_test571" "human_foliage" "snd_test572" "human_foliage_jump" "snd_test573" "human_glass" "snd_test574" "human_glass_jump" "snd_test575" "human_grass" "snd_test576" "human_grass_jump" "snd_test577" "human_gravel" "snd_test578" "human_gravel_jump" "snd_test579" "human_hardwood" "snd_test580" "human_hardwood_jump" "snd_test581" "human_ice" "snd_test582" "human_ice_jump" "snd_test583" "human_metal" "snd_test584" "human_metal_jump" "snd_test585" "human_metalbridge" "snd_test586" "human_metalbridge_jump" "snd_test587" "human_metalgrate" "snd_test588" "human_metalgrate_jump" "snd_test589" "human_mud" "snd_test590" "human_mud_jump" "snd_test591" "human_rock" "snd_test592" "human_snow" "snd_test593" "human_snow_jump" "snd_test594" "human_squeakboard" "snd_test595" "human_squeakboard_jump" "snd_test596" "human_stone" "snd_test597" "human_stone_jump" "snd_test598" "human_straw" "snd_test599" "human_tile" "snd_test600" "human_tile_jump" "snd_test601" "human_wood" "snd_test602" "human_wood_jump" "snd_test603" "jorge" "snd_test604" "large_rock_loop" "snd_test605" "large_rock_start" "snd_test606" "large_rock_stop" "snd_test607" "light_flicker_104" "snd_test608" "light_flicker_105" "snd_test609" "light_flicker_110" "snd_test610" "light_flicker_124" "snd_test611" "light_hum_01_shatter" "snd_test612" "light_hum_102" "snd_test613" "lockpick_lock_picked" "snd_test614" "lockpick_pick_wrong" "snd_test615" "lockpick_pin_00" "snd_test616" "lockpick_pin_01" "snd_test617" "lockpick_pin_02" "snd_test618" "lockpick_pin_03" "snd_test619" "lockpick_pin_04" "snd_test620" "lockpick_pin_05" "snd_test621" "lockpick_pin_06" "snd_test622" "lockpick_pin_07" "snd_test623" "lockpick_pin_08" "snd_test624" "lockpick_pin_09" "snd_test625" "lockpick_pin_10" "snd_test626" "lockpick_pin_11" "snd_test627" "lockpick_pin_12" "snd_test628" "lockpick_pin_13" "snd_test629" "lockpick_pin_14" "snd_test630" "lockpick_pin_fail" "snd_test631" "lockpick_pin_success" "snd_test632" "lockpick_pin_sweetspot" "snd_test633" "loop_airpump_02" "snd_test634" "loop_airpump_03" "snd_test635" "loop_hum_01" "snd_test636" "loop_lava_01" "snd_test637" "loop_machineroom_21" "snd_test638" "loop_machineroom_22" "snd_test639" "loop_rumble_01" "snd_test640" "loop_vent_1" "snd_test641" "loop_vent_2" "snd_test642" "m3_loop" "snd_test643" "m3_start" "snd_test644" "m3_stop" "snd_test645" "machine_distant01_loop" "snd_test646" "machine_distant02_loop" "snd_test647" "machine_distant03_loop" "snd_test648" "machine_furnace01_loop" "snd_test649" "machine_gears01_loop" "snd_test650" "machine_hum01_loop" "snd_test651" "machine_hum02_loop" "snd_test652" "machine_hum03_loop" "snd_test653" "machine_hum04_loop" "snd_test654" "machine_hum05_loop" "snd_test655" "machine_hum06_loop" "snd_test656" "machine_hum07_loop" "snd_test657" "machine_noise01_loop" "snd_test658" "machine_noise02_loop" "snd_test659" "machine_noise03_loop" "snd_test660" "machine_noise04_loop" "snd_test661" "machine_noise05_loop" "snd_test662" "machine_noise06_loop" "snd_test663" "machine_noise07_loop" "snd_test664" "machine_noise08_loop" "snd_test665" "machine_noise09_loop" "snd_test666" "machine_noise10_loop" "snd_test667" "machine_noise11_loop" "snd_test668" "machine_noise12_loop" "snd_test669" "machine_noise13_loop" "snd_test670" "machine_room_01" "snd_test671" "machine_shaft" "snd_test672" "machine_sparks01" "snd_test673" "machine_start03_loop" "snd_test674" "machine_steam01" "snd_test675" "machine_steam02" "snd_test676" "machine_steam03" "snd_test677" "machine_stop01" "snd_test678" "machine_stop02" "snd_test679" "machine_stop03" "snd_test680" "machinery03_loop" "snd_test681" "machinery_07" "snd_test682" "mage_fireball_impact" "snd_test683" "mage_fireball_projectile" "snd_test684" "mage_spellcasting_sound" "snd_test685" "magical_explosion" "snd_test686" "magical_implosion" "snd_test687" "magical_launch" "snd_test688" "magical_projectile" "snd_test689" "manhole_close_01" "snd_test690" "manhole_close_02" "snd_test691" "manhole_open_01" "snd_test692" "mansion_outside" "snd_test693" "mansion_outside_z" "snd_test694" "mansion_piano01" "snd_test695" "mansion_piano01_scratched" "snd_test696" "mansion_piano01_scratched_z" "snd_test697" "mansion_piano01_z" "snd_test698" "mansion_piano02a" "snd_test699" "mansion_piano02a_z" "snd_test700" "mansion_piano02b" "snd_test701" "mansion_piano02b_z" "snd_test702" "mansion_tense01a" "snd_test703" "mansion_tense01a_z" "snd_test704" "mansion_tense01b" "snd_test705" "mansion_tense01b_z" "snd_test706" "mansion_tense02" "snd_test707" "mansion_tense02_z" "snd_test708" "mansion_tense02a" "snd_test709" "material_explosive_destroyed" "snd_test710" "material_glass_destroyed" "snd_test711" "material_glass_destroyed_small" "snd_test712" "material_wood_destroyed" "snd_test713" "med_metal_impact" "snd_test714" "melee_hit_water" "snd_test715" "metal_cabinet01_close" "snd_test716" "metal_cabinet01_open" "snd_test717" "metal_door_creak_move01" "snd_test718" "metal_door_creak_move02" "snd_test719" "metal_stress01" "snd_test720" "metalbounce_1" "snd_test721" "mine_activate" "snd_test722" "mine_armed" "snd_test723" "mine_disarmed" "snd_test724" "mine_explode" "snd_test725" "mine_explode_2" "snd_test726" "misc_city01" "snd_test727" "misc_city02" "snd_test728" "misc_city03" "snd_test729" "misc_city04" "snd_test730" "mission_complete" "snd_test731" "mission_failed" "snd_test732" "mission_new_objective" "snd_test733" "mission_objective" "snd_test734" "mission_objective_failed" "snd_test735" "mission_start" "snd_test736" "monster_spider_attack" "snd_test737" "monster_spider_chatter" "snd_test738" "monster_spider_footstep" "snd_test739" "monster_spider_hit" "snd_test740" "monster_spider_miss" "snd_test741" "monster_spider_notice" "snd_test742" "monster_spider_pain" "snd_test743" "monster_spider_search" "snd_test744" "monster_spider_tocombat" "snd_test745" "monster_spiderchild_death" "snd_test746" "monster_spiderchild_footstep" "snd_test747" "monster_werebeast_alert_idle" "snd_test748" "monster_werebeast_die" "snd_test749" "monster_werebeast_idle" "snd_test750" "monster_werebeast_meleeattack" "snd_test751" "monster_werebeast_pain" "snd_test752" "monster_werebeast_sight" "snd_test753" "monster_werebeast_sniff" "snd_test754" "movement_climb_slide" "snd_test755" "movement_ladder" "snd_test756" "movement_ladder_wood" "snd_test757" "movement_water" "snd_test758" "movement_water_jump" "snd_test759" "music_bum_bum01" "snd_test760" "music_bum_bum02" "snd_test761" "music_harp01" "snd_test762" "music_harp02" "snd_test763" "musicbox01a" "snd_test764" "musicbox01a_z" "snd_test765" "musicbox01b" "snd_test766" "musicbox01b_z" "snd_test767" "night_crickets_wind01" "snd_test768" "nocturne01a_loop" "snd_test769" "nocturne01a_loop_z" "snd_test770" "nocturne01b" "snd_test771" "nocturne01b_z" "snd_test772" "nosound" "snd_test773" "old_creaky_door_open_01" "snd_test774" "old_creaky_door_shut_01" "snd_test775" "orb_distant_repose" "snd_test776" "orb_interval_bells" "snd_test777" "pagan_magical01_loop" "snd_test778" "pagan_orb_ambient" "snd_test779" "pagan_orb_return01" "snd_test780" "people_baby_crying_varied" "snd_test781" "people_crowd_passing01" "snd_test782" "people_distant_cough" "snd_test783" "people_distant_voices" "snd_test784" "people_distant_voices04_loop" "snd_test785" "people_distant_voices_cricket_loop" "snd_test786" "people_distant_voices_drunk" "snd_test787" "people_girl_scream" "snd_test788" "people_man_yell" "snd_test789" "people_man_yell02" "snd_test790" "perdo_mage_melee_attack" "snd_test791" "perdo_projectile_impact" "snd_test792" "phantoms" "snd_test793" "plagueward01" "snd_test794" "plagueward01_z" "snd_test795" "plagueward02" "snd_test796" "plagueward02_z" "snd_test797" "plagueward03" "snd_test798" "plagueward03_z" "snd_test799" "plate_rustle" "snd_test800" "plate_step" "snd_test801" "player_crouch" "snd_test802" "player_rustle" "snd_test803" "player_rustle_short" "snd_test804" "player_sounds_heartbeat" "snd_test805" "player_sounds_heartbeat_dying" "snd_test806" "player_sounds_thud" "snd_test807" "potion_drink" "snd_test808" "power_high01_loop" "snd_test809" "power_high02_loop" "snd_test810" "power_high03_loop" "snd_test811" "power_low01_loop" "snd_test812" "power_source_deactivate" "snd_test813" "power_source_on" "snd_test814" "projectile_fireball_hit" "snd_test815" "pulley_belt" "snd_test816" "readable_page_turn" "snd_test817" "rec1_steamchuff" "snd_test818" "rock_door_loop" "snd_test819" "rock_door_start" "snd_test820" "rock_door_stop" "snd_test821" "rock_door_stop2" "snd_test822" "rock_med01" "snd_test823" "rock_small01" "snd_test824" "rockslide_large" "snd_test825" "rockslide_medium" "snd_test826" "rockslide_small" "snd_test827" "rustle_jump" "snd_test828" "rustle_jump_short" "snd_test829" "secret_found" "snd_test830" "secret_found_all" "snd_test831" "security_camera_alert" "snd_test832" "security_camera_end" "snd_test833" "security_camera_moving" "snd_test834" "security_camera_sight" "snd_test835" "security_camera_spark" "snd_test836" "security_camera_stationary" "snd_test837" "shadow_loop" "snd_test838" "shadow_loop_z" "snd_test839" "shortbow_fire" "snd_test840" "silence" "snd_test841" "silence_z" "snd_test842" "sink_handle" "snd_test843" "sizzle" "snd_test844" "skirt_rustle" "snd_test845" "small_metal_impact" "snd_test846" "solitary_theme01" "snd_test847" "solitary_theme01_z" "snd_test848" "solitary_theme02" "snd_test849" "solitary_theme02_z" "snd_test850" "solitude_loop" "snd_test851" "solitude_loop_z" "snd_test852" "sound/stress/1shot_creaking_02" "snd_test853" "spike_ball_impact" "snd_test854" "splash_long_01" "snd_test855" "splash_subtle_01" "snd_test856" "steam01" "snd_test857" "steam_01" "snd_test858" "steam_engine_01" "snd_test859" "steelswing_01" "snd_test860" "steelswing_04" "snd_test861" "stone_movement_end" "snd_test862" "stone_slab_impact" "snd_test863" "sword_ai_sheath" "snd_test864" "sword_ai_unsheath" "snd_test865" "sword_hit_armor_plate" "snd_test866" "sword_hit_chain" "snd_test867" "sword_hit_flesh" "snd_test868" "sword_hit_metal" "snd_test869" "sword_hit_wood" "snd_test870" "sword_sheath" "snd_test871" "sword_swing" "snd_test872" "sword_unsheath" "snd_test873" "tavern_Music_01" "snd_test874" "tdm_ai_barmaid_to_agitated_searching" "snd_test875" "tdm_ai_builder2_admonish_friend" "snd_test876" "tdm_ai_builder2_alert_idle" "snd_test877" "tdm_ai_builder2_alert_idle_victor" "snd_test878" "tdm_ai_builder2_alertdown_to_idle" "snd_test879" "tdm_ai_builder2_alertdown_to_idle_heard" "snd_test880" "tdm_ai_builder2_alertdown_to_idle_no_evidence" "snd_test881" "tdm_ai_builder2_alertdown_to_idle_saw" "snd_test882" "tdm_ai_builder2_alertdown_to_idle_seen_evidence" "snd_test883" "tdm_ai_builder2_alertdown_to_idle_seen_suspicious" "snd_test884" "tdm_ai_builder2_assist_friend" "snd_test885" "tdm_ai_builder2_blinded" "snd_test886" "tdm_ai_builder2_casual_searching" "snd_test887" "tdm_ai_builder2_combat_archer" "snd_test888" "tdm_ai_builder2_combat_blocked_by_player" "snd_test889" "tdm_ai_builder2_combat_hit_player" "snd_test890" "tdm_ai_builder2_combat_hit_player_company" "snd_test891" "tdm_ai_builder2_combat_melee" "snd_test892" "tdm_ai_builder2_combat_throw" "snd_test893" "tdm_ai_builder2_cough" "snd_test894" "tdm_ai_builder2_cough_noair" "snd_test895" "tdm_ai_builder2_die_loud" "snd_test896" "tdm_ai_builder2_die_quiet" "snd_test897" "tdm_ai_builder2_drown" "snd_test898" "tdm_ai_builder2_enemy_out_of_reach" "snd_test899" "tdm_ai_builder2_failed_ko" "snd_test900" "tdm_ai_builder2_find_blood" "snd_test901" "tdm_ai_builder2_find_corpse" "snd_test902" "tdm_ai_builder2_find_corpse_comrade" "snd_test903" "tdm_ai_builder2_find_corpse_female" "snd_test904" "tdm_ai_builder2_find_corpse_male" "snd_test905" "tdm_ai_builder2_find_light_off" "snd_test906" "tdm_ai_builder2_find_open_door" "snd_test907" "tdm_ai_builder2_find_something_suspicious" "snd_test908" "tdm_ai_builder2_find_torch_off" "snd_test909" "tdm_ai_builder2_find_unconscious" "snd_test910" "tdm_ai_builder2_find_unconscious_female" "snd_test911" "tdm_ai_builder2_find_unconscious_female_specific" "snd_test912" "tdm_ai_builder2_find_unconscious_male" "snd_test913" "tdm_ai_builder2_find_weapon" "snd_test914" "tdm_ai_builder2_flee" "snd_test915" "tdm_ai_builder2_flee_civilian" "snd_test916" "tdm_ai_builder2_give_order" "snd_test917" "tdm_ai_builder2_greet_civilian_to_civilian" "snd_test918" "tdm_ai_builder2_greet_civilian_to_guard" "snd_test919" "tdm_ai_builder2_greet_guard_to_civilian" "snd_test920" "tdm_ai_builder2_greet_guard_to_guard" "snd_test921" "tdm_ai_builder2_greet_noble_male_to_civilian" "snd_test922" "tdm_ai_builder2_greet_noble_male_to_guard" "snd_test923" "tdm_ai_builder2_greet_priest_to_builder" "snd_test924" "tdm_ai_builder2_greet_priest_to_civilian" "snd_test925" "tdm_ai_builder2_greet_to_builder" "snd_test926" "tdm_ai_builder2_greet_to_cleric" "snd_test927" "tdm_ai_builder2_greet_to_noble_female" "snd_test928" "tdm_ai_builder2_greet_to_noble_male" "snd_test929" "tdm_ai_builder2_greet_to_pagan" "snd_test930" "tdm_ai_builder2_help_search" "snd_test931" "tdm_ai_builder2_help_search_priest" "snd_test932" "tdm_ai_builder2_hit_by_arrow" "snd_test933" "tdm_ai_builder2_idle" "snd_test934" "tdm_ai_builder2_idle_guard" "snd_test935" "tdm_ai_builder2_killed_enemy" "snd_test936" "tdm_ai_builder2_lost_track_of_enemy" "snd_test937" "tdm_ai_builder2_not_relighting" "snd_test938" "tdm_ai_builder2_notice_generic" "snd_test939" "tdm_ai_builder2_notice_missing_item" "snd_test940" "tdm_ai_builder2_notice_pocket_picked" "snd_test941" "tdm_ai_builder2_pain_large" "snd_test942" "tdm_ai_builder2_pain_small" "snd_test943" "tdm_ai_builder2_prayers" "snd_test944" "tdm_ai_builder2_priest_assist_friend" "snd_test945" "tdm_ai_builder2_priest_combat_throw" "snd_test946" "tdm_ai_builder2_priest_find_corpse" "snd_test947" "tdm_ai_builder2_priest_hit_by_arrow" "snd_test948" "tdm_ai_builder2_priest_killed_enemy" "snd_test949" "tdm_ai_builder2_priest_return_with_help" "snd_test950" "tdm_ai_builder2_priest_return_with_help_escaped" "snd_test951" "tdm_ai_builder2_priest_to_combat" "snd_test952" "tdm_ai_builder2_priest_to_combat_company" "snd_test953" "tdm_ai_builder2_raise_alarm" "snd_test954" "tdm_ai_builder2_reaction" "snd_test955" "tdm_ai_builder2_relighting" "snd_test956" "tdm_ai_builder2_request_help" "snd_test957" "tdm_ai_builder2_respond_to_warning" "snd_test958" "tdm_ai_builder2_response_positive" "snd_test959" "tdm_ai_builder2_response_to_superior" "snd_test960" "tdm_ai_builder2_return_with_help" "snd_test961" "tdm_ai_builder2_return_with_help_escaped" "snd_test962" "tdm_ai_builder2_searching_civilian" "snd_test963" "tdm_ai_builder2_searching_evidence" "snd_test964" "tdm_ai_builder2_searching_no_evidence" "snd_test965" "tdm_ai_builder2_spotted_player_with_body" "snd_test966" "tdm_ai_builder2_to_agitated_searching" "snd_test967" "tdm_ai_builder2_to_agitated_searching_noevidence" "snd_test968" "tdm_ai_builder2_to_combat" "snd_test969" "tdm_ai_builder2_to_combat_company" "snd_test970" "tdm_ai_builder2_to_combat_monster" "snd_test971" "tdm_ai_builder2_to_flee" "snd_test972" "tdm_ai_builder2_to_flee_event" "snd_test973" "tdm_ai_builder2_to_observant" "snd_test974" "tdm_ai_builder2_to_observant_heard" "snd_test975" "tdm_ai_builder2_to_observant_saw" "snd_test976" "tdm_ai_builder2_to_searching" "snd_test977" "tdm_ai_builder2_to_searching_heard" "snd_test978" "tdm_ai_builder2_to_searching_heard_company" "snd_test979" "tdm_ai_builder2_to_searching_saw" "snd_test980" "tdm_ai_builder2_to_searching_saw_company" "snd_test981" "tdm_ai_builder2_to_surprise" "snd_test982" "tdm_ai_builder2_warn_found_corpse" "snd_test983" "tdm_ai_builder2_warn_missing_item" "snd_test984" "tdm_ai_builder2_warn_saw_enemy" "snd_test985" "tdm_ai_builder2_warn_suspicious" "snd_test986" "tdm_ai_builder3_admonish_friend" "snd_test987" "tdm_ai_builder3_alert_idle" "snd_test988" "tdm_ai_builder3_alert_idle_victor" "snd_test989" "tdm_ai_builder3_alertdown_to_idle" "snd_test990" "tdm_ai_builder3_alertdown_to_idle_heard" "snd_test991" "tdm_ai_builder3_alertdown_to_idle_no_evidence" "snd_test992" "tdm_ai_builder3_alertdown_to_idle_saw" "snd_test993" "tdm_ai_builder3_alertdown_to_idle_seen_evidence" "snd_test994" "tdm_ai_builder3_alertdown_to_idle_seen_suspicious" "snd_test995" "tdm_ai_builder3_assist_friend" "snd_test996" "tdm_ai_builder3_blinded" "snd_test997" "tdm_ai_builder3_casual_searching" "snd_test998" "tdm_ai_builder3_combat_archer" "snd_test999" "tdm_ai_builder3_combat_blocked_by_player" "snd_test1000" "tdm_ai_builder3_combat_hit_player" "snd_test1001" "tdm_ai_builder3_combat_hit_player_company" "snd_test1002" "tdm_ai_builder3_combat_melee" "snd_test1003" "tdm_ai_builder3_combat_throw" "snd_test1004" "tdm_ai_builder3_cough" "snd_test1005" "tdm_ai_builder3_cough_noair" "snd_test1006" "tdm_ai_builder3_die_loud" "snd_test1007" "tdm_ai_builder3_die_quiet" "snd_test1008" "tdm_ai_builder3_drown" "snd_test1009" "tdm_ai_builder3_enemy_out_of_reach" "snd_test1010" "tdm_ai_builder3_failed_ko" "snd_test1011" "tdm_ai_builder3_find_blood" "snd_test1012" "tdm_ai_builder3_find_corpse" "snd_test1013" "tdm_ai_builder3_find_corpse_comrade" "snd_test1014" "tdm_ai_builder3_find_corpse_female" "snd_test1015" "tdm_ai_builder3_find_corpse_male" "snd_test1016" "tdm_ai_builder3_find_light_off" "snd_test1017" "tdm_ai_builder3_find_open_door" "snd_test1018" "tdm_ai_builder3_find_something_suspicious" "snd_test1019" "tdm_ai_builder3_find_torch_off" "snd_test1020" "tdm_ai_builder3_find_unconscious" "snd_test1021" "tdm_ai_builder3_find_unconscious_female" "snd_test1022" "tdm_ai_builder3_find_unconscious_male" "snd_test1023" "tdm_ai_builder3_find_weapon" "snd_test1024" "tdm_ai_builder3_flee" "snd_test1025" "tdm_ai_builder3_give_order" "snd_test1026" "tdm_ai_builder3_greet_civilian_to_civilian" "snd_test1027" "tdm_ai_builder3_greet_civilian_to_guard" "snd_test1028" "tdm_ai_builder3_greet_guard_to_civilian" "snd_test1029" "tdm_ai_builder3_greet_guard_to_guard" "snd_test1030" "tdm_ai_builder3_greet_noble_male_to_civilian" "snd_test1031" "tdm_ai_builder3_greet_noble_male_to_guard" "snd_test1032" "tdm_ai_builder3_greet_to_builder" "snd_test1033" "tdm_ai_builder3_greet_to_cleric" "snd_test1034" "tdm_ai_builder3_greet_to_noble_female" "snd_test1035" "tdm_ai_builder3_greet_to_noble_male" "snd_test1036" "tdm_ai_builder3_help_search" "snd_test1037" "tdm_ai_builder3_hit_by_arrow" "snd_test1038" "tdm_ai_builder3_idle" "snd_test1039" "tdm_ai_builder3_idle_guard" "snd_test1040" "tdm_ai_builder3_killed_enemy" "snd_test1041" "tdm_ai_builder3_lost_track_of_enemy" "snd_test1042" "tdm_ai_builder3_not_relighting" "snd_test1043" "tdm_ai_builder3_notice_generic" "snd_test1044" "tdm_ai_builder3_notice_missing_item" "snd_test1045" "tdm_ai_builder3_notice_pocket_picked" "snd_test1046" "tdm_ai_builder3_pain_large" "snd_test1047" "tdm_ai_builder3_pain_small" "snd_test1048" "tdm_ai_builder3_prayers" "snd_test1049" "tdm_ai_builder3_raise_alarm" "snd_test1050" "tdm_ai_builder3_reaction" "snd_test1051" "tdm_ai_builder3_relighting" "snd_test1052" "tdm_ai_builder3_request_help" "snd_test1053" "tdm_ai_builder3_respond_to_warning" "snd_test1054" "tdm_ai_builder3_response_positive" "snd_test1055" "tdm_ai_builder3_response_to_superior" "snd_test1056" "tdm_ai_builder3_return_with_help" "snd_test1057" "tdm_ai_builder3_return_with_help_escaped" "snd_test1058" "tdm_ai_builder3_searching_civilian" "snd_test1059" "tdm_ai_builder3_searching_evidence" "snd_test1060" "tdm_ai_builder3_searching_no_evidence" "snd_test1061" "tdm_ai_builder3_sleeping" "snd_test1062" "tdm_ai_builder3_spotted_player_with_body" "snd_test1063" "tdm_ai_builder3_to_agitated_searching" "snd_test1064" "tdm_ai_builder3_to_combat" "snd_test1065" "tdm_ai_builder3_to_combat_company" "snd_test1066" "tdm_ai_builder3_to_combat_company_monster" "snd_test1067" "tdm_ai_builder3_to_flee" "snd_test1068" "tdm_ai_builder3_to_flee_event" "snd_test1069" "tdm_ai_builder3_to_observant" "snd_test1070" "tdm_ai_builder3_to_observant_heard" "snd_test1071" "tdm_ai_builder3_to_observant_saw" "snd_test1072" "tdm_ai_builder3_to_searching" "snd_test1073" "tdm_ai_builder3_to_searching_heard" "snd_test1074" "tdm_ai_builder3_to_searching_heard_company" "snd_test1075" "tdm_ai_builder3_to_searching_saw" "snd_test1076" "tdm_ai_builder3_to_searching_saw_company" "snd_test1077" "tdm_ai_builder3_to_surprise" "snd_test1078" "tdm_ai_builder3_warn_found_corpse" "snd_test1079" "tdm_ai_builder3_warn_missing_item" "snd_test1080" "tdm_ai_builder3_warn_saw_enemy" "snd_test1081" "tdm_ai_builder3_warn_suspicious" "snd_test1082" "tdm_ai_builder4_admonish_friend" "snd_test1083" "tdm_ai_builder4_alert_idle" "snd_test1084" "tdm_ai_builder4_alert_idle_victor" "snd_test1085" "tdm_ai_builder4_alertdown_to_idle" "snd_test1086" "tdm_ai_builder4_alertdown_to_idle_heard" "snd_test1087" "tdm_ai_builder4_alertdown_to_idle_no_evidence" "snd_test1088" "tdm_ai_builder4_alertdown_to_idle_saw" "snd_test1089" "tdm_ai_builder4_alertdown_to_idle_seen_evidence" "snd_test1090" "tdm_ai_builder4_alertdown_to_idle_seen_suspicious" "snd_test1091" "tdm_ai_builder4_assist_friend" "snd_test1092" "tdm_ai_builder4_blinded" "snd_test1093" "tdm_ai_builder4_casual_searching" "snd_test1094" "tdm_ai_builder4_combat_archer" "snd_test1095" "tdm_ai_builder4_combat_blocked_by_player" "snd_test1096" "tdm_ai_builder4_combat_hit_player" "snd_test1097" "tdm_ai_builder4_combat_hit_player_company" "snd_test1098" "tdm_ai_builder4_combat_melee" "snd_test1099" "tdm_ai_builder4_combat_throw" "snd_test1100" "tdm_ai_builder4_cough" "snd_test1101" "tdm_ai_builder4_cough_noair" "snd_test1102" "tdm_ai_builder4_die_loud" "snd_test1103" "tdm_ai_builder4_die_quiet" "snd_test1104" "tdm_ai_builder4_drown" "snd_test1105" "tdm_ai_builder4_enemy_out_of_reach" "snd_test1106" "tdm_ai_builder4_failed_ko" "snd_test1107" "tdm_ai_builder4_find_blood" "snd_test1108" "tdm_ai_builder4_find_corpse" "snd_test1109" "tdm_ai_builder4_find_corpse_comrade" "snd_test1110" "tdm_ai_builder4_find_corpse_female" "snd_test1111" "tdm_ai_builder4_find_corpse_male" "snd_test1112" "tdm_ai_builder4_find_light_off" "snd_test1113" "tdm_ai_builder4_find_open_door" "snd_test1114" "tdm_ai_builder4_find_something_suspicious" "snd_test1115" "tdm_ai_builder4_find_torch_off" "snd_test1116" "tdm_ai_builder4_find_unconscious" "snd_test1117" "tdm_ai_builder4_find_unconscious_female" "snd_test1118" "tdm_ai_builder4_find_unconscious_male" "snd_test1119" "tdm_ai_builder4_find_weapon" "snd_test1120" "tdm_ai_builder4_flee" "snd_test1121" "tdm_ai_builder4_give_order" "snd_test1122" "tdm_ai_builder4_greet_civilian_to_civilian" "snd_test1123" "tdm_ai_builder4_greet_civilian_to_guard" "snd_test1124" "tdm_ai_builder4_greet_guard_to_civilian" "snd_test1125" "tdm_ai_builder4_greet_guard_to_guard" "snd_test1126" "tdm_ai_builder4_greet_noble_male_to_civilian" "snd_test1127" "tdm_ai_builder4_greet_noble_male_to_guard" "snd_test1128" "tdm_ai_builder4_greet_to_builder" "snd_test1129" "tdm_ai_builder4_greet_to_cleric" "snd_test1130" "tdm_ai_builder4_greet_to_noble_female" "snd_test1131" "tdm_ai_builder4_greet_to_noble_male" "snd_test1132" "tdm_ai_builder4_greet_to_pagan" "snd_test1133" "tdm_ai_builder4_help_search" "snd_test1134" "tdm_ai_builder4_hit_by_arrow" "snd_test1135" "tdm_ai_builder4_idle" "snd_test1136" "tdm_ai_builder4_idle_guard" "snd_test1137" "tdm_ai_builder4_killed_enemy" "snd_test1138" "tdm_ai_builder4_lost_track_of_enemy" "snd_test1139" "tdm_ai_builder4_not_relighting" "snd_test1140" "tdm_ai_builder4_notice_generic" "snd_test1141" "tdm_ai_builder4_notice_missing_item" "snd_test1142" "tdm_ai_builder4_notice_pocket_picked" "snd_test1143" "tdm_ai_builder4_pain_large" "snd_test1144" "tdm_ai_builder4_pain_small" "snd_test1145" "tdm_ai_builder4_prayers" "snd_test1146" "tdm_ai_builder4_raise_alarm" "snd_test1147" "tdm_ai_builder4_reaction" "snd_test1148" "tdm_ai_builder4_relighting" "snd_test1149" "tdm_ai_builder4_respond_to_warning" "snd_test1150" "tdm_ai_builder4_response_positive" "snd_test1151" "tdm_ai_builder4_response_to_superior" "snd_test1152" "tdm_ai_builder4_return_with_help" "snd_test1153" "tdm_ai_builder4_return_with_help_escaped" "snd_test1154" "tdm_ai_builder4_searching_civilian" "snd_test1155" "tdm_ai_builder4_searching_evidence" "snd_test1156" "tdm_ai_builder4_searching_no_evidence" "snd_test1157" "tdm_ai_builder4_spotted_player_with_body" "snd_test1158" "tdm_ai_builder4_to_agitated_searching" "snd_test1159" "tdm_ai_builder4_to_combat" "snd_test1160" "tdm_ai_builder4_to_combat_company" "snd_test1161" "tdm_ai_builder4_to_flee" "snd_test1162" "tdm_ai_builder4_to_flee_event" "snd_test1163" "tdm_ai_builder4_to_observant" "snd_test1164" "tdm_ai_builder4_to_observant_heard" "snd_test1165" "tdm_ai_builder4_to_observant_saw" "snd_test1166" "tdm_ai_builder4_to_searching" "snd_test1167" "tdm_ai_builder4_to_searching_heard" "snd_test1168" "tdm_ai_builder4_to_searching_heard_company" "snd_test1169" "tdm_ai_builder4_to_searching_saw" "snd_test1170" "tdm_ai_builder4_to_searching_saw_company" "snd_test1171" "tdm_ai_builder4_to_surprise" "snd_test1172" "tdm_ai_builder4_warn_found_corpse" "snd_test1173" "tdm_ai_builder4_warn_missing_item" "snd_test1174" "tdm_ai_builder4_warn_saw_enemy" "snd_test1175" "tdm_ai_builder4_warn_suspicious" "snd_test1176" "tdm_ai_commander_admonish_friend" "snd_test1177" "tdm_ai_commander_alert_idle" "snd_test1178" "tdm_ai_commander_alert_idle_mage" "snd_test1179" "tdm_ai_commander_alert_idle_mage_victor" "snd_test1180" "tdm_ai_commander_alert_idle_victor" "snd_test1181" "tdm_ai_commander_alertdown_to_idle" "snd_test1182" "tdm_ai_commander_alertdown_to_idle_heard" "snd_test1183" "tdm_ai_commander_alertdown_to_idle_heard_mage" "snd_test1184" "tdm_ai_commander_alertdown_to_idle_mage" "snd_test1185" "tdm_ai_commander_alertdown_to_idle_no_evidence" "snd_test1186" "tdm_ai_commander_alertdown_to_idle_saw" "snd_test1187" "tdm_ai_commander_alertdown_to_idle_saw_mage" "snd_test1188" "tdm_ai_commander_alertdown_to_idle_seen_evidence" "snd_test1189" "tdm_ai_commander_alertdown_to_idle_seen_evidence_civilian" "snd_test1190" "tdm_ai_commander_alertdown_to_idle_seen_evidence_mage" "snd_test1191" "tdm_ai_commander_alertdown_to_idle_seen_suspicious" "snd_test1192" "tdm_ai_commander_assist_friend" "snd_test1193" "tdm_ai_commander_blinded" "snd_test1194" "tdm_ai_commander_casual_searching" "snd_test1195" "tdm_ai_commander_combat_archer" "snd_test1196" "tdm_ai_commander_combat_blocked_by_player" "snd_test1197" "tdm_ai_commander_combat_hit_player" "snd_test1198" "tdm_ai_commander_combat_hit_player_company" "snd_test1199" "tdm_ai_commander_combat_melee" "snd_test1200" "tdm_ai_commander_combat_throw" "snd_test1201" "tdm_ai_commander_combat_throw_mage" "snd_test1202" "tdm_ai_commander_convo_answer" "snd_test1203" "tdm_ai_commander_convo_close" "snd_test1204" "tdm_ai_commander_convo_question" "snd_test1205" "tdm_ai_commander_Corbin" "snd_test1206" "tdm_ai_commander_cough" "snd_test1207" "tdm_ai_commander_cough_noair" "snd_test1208" "tdm_ai_commander_die_loud" "snd_test1209" "tdm_ai_commander_die_quiet" "snd_test1210" "tdm_ai_commander_drown" "snd_test1211" "tdm_ai_commander_enemy_out_of_reach" "snd_test1212" "tdm_ai_commander_failed_ko" "snd_test1213" "tdm_ai_commander_find_blood" "snd_test1214" "tdm_ai_commander_find_corpse" "snd_test1215" "tdm_ai_commander_find_corpse_comrade" "snd_test1216" "tdm_ai_commander_find_corpse_female" "snd_test1217" "tdm_ai_commander_find_corpse_male" "snd_test1218" "tdm_ai_commander_find_light_off" "snd_test1219" "tdm_ai_commander_find_open_door" "snd_test1220" "tdm_ai_commander_find_something_suspicious" "snd_test1221" "tdm_ai_commander_find_suspicious" "snd_test1222" "tdm_ai_commander_find_torch_off" "snd_test1223" "tdm_ai_commander_find_unconscious" "snd_test1224" "tdm_ai_commander_find_unconscious_female" "snd_test1225" "tdm_ai_commander_find_unconscious_male" "snd_test1226" "tdm_ai_commander_find_weapon" "snd_test1227" "tdm_ai_commander_flee" "snd_test1228" "tdm_ai_commander_flee_hurt" "snd_test1229" "tdm_ai_commander_follow_me" "snd_test1230" "tdm_ai_commander_give_order" "snd_test1231" "tdm_ai_commander_go_on" "snd_test1232" "tdm_ai_commander_greet_guard_to_civilian" "snd_test1233" "tdm_ai_commander_greet_guard_to_civilian_mage" "snd_test1234" "tdm_ai_commander_greet_guard_to_guard" "snd_test1235" "tdm_ai_commander_greet_guard_to_noble_male" "snd_test1236" "tdm_ai_commander_greet_to_cleric" "snd_test1237" "tdm_ai_commander_greet_to_cleric_mage" "snd_test1238" "tdm_ai_commander_greet_to_noble_female" "snd_test1239" "tdm_ai_commander_greeting_generic" "snd_test1240" "tdm_ai_commander_greeting_to_inferior" "snd_test1241" "tdm_ai_commander_greeting_to_inferior_guard" "snd_test1242" "tdm_ai_commander_haggle_offer" "snd_test1243" "tdm_ai_commander_haggle_reaction" "snd_test1244" "tdm_ai_commander_have_deal" "snd_test1245" "tdm_ai_commander_have_deal_merchandise" "snd_test1246" "tdm_ai_commander_help_search" "snd_test1247" "tdm_ai_commander_hit_by_arrow" "snd_test1248" "tdm_ai_commander_how_far" "snd_test1249" "tdm_ai_commander_idle" "snd_test1250" "tdm_ai_commander_idle_guard" "snd_test1251" "tdm_ai_commander_idle_mage" "snd_test1252" "tdm_ai_commander_killed_enemy" "snd_test1253" "tdm_ai_commander_killed_enemy_mage" "snd_test1254" "tdm_ai_commander_later_then" "snd_test1255" "tdm_ai_commander_lost_track_of_enemy" "snd_test1256" "tdm_ai_commander_not_relighting" "snd_test1257" "tdm_ai_commander_notice_generic" "snd_test1258" "tdm_ai_commander_notice_missing_item" "snd_test1259" "tdm_ai_commander_notice_pocket_picked" "snd_test1260" "tdm_ai_commander_pain_large" "snd_test1261" "tdm_ai_commander_pain_small" "snd_test1262" "tdm_ai_commander_raise_alarm" "snd_test1263" "tdm_ai_commander_reaction" "snd_test1264" "tdm_ai_commander_relighting" "snd_test1265" "tdm_ai_commander_request_help" "snd_test1266" "tdm_ai_commander_respond_to_warning" "snd_test1267" "tdm_ai_commander_response_negative" "snd_test1268" "tdm_ai_commander_response_positive" "snd_test1269" "tdm_ai_commander_response_to_superior" "snd_test1270" "tdm_ai_commander_return_with_help" "snd_test1271" "tdm_ai_commander_return_with_help_escaped" "snd_test1272" "tdm_ai_commander_searching_civilian" "snd_test1273" "tdm_ai_commander_searching_evidence" "snd_test1274" "tdm_ai_commander_searching_evidence_mage" "snd_test1275" "tdm_ai_commander_searching_no_evidence" "snd_test1276" "tdm_ai_commander_searching_no_evidence_company" "snd_test1277" "tdm_ai_commander_searching_no_evidence_mage" "snd_test1278" "tdm_ai_commander_see_anyone" "snd_test1279" "tdm_ai_commander_seems_to_be_over" "snd_test1280" "tdm_ai_commander_sleeping" "snd_test1281" "tdm_ai_commander_spotted_player_with_body" "snd_test1282" "tdm_ai_commander_there_you_are" "snd_test1283" "tdm_ai_commander_to_agitated_searching" "snd_test1284" "tdm_ai_commander_to_agitated_searching_mage" "snd_test1285" "tdm_ai_commander_to_agitated_searching_noevidence" "snd_test1286" "tdm_ai_commander_to_combat" "snd_test1287" "tdm_ai_commander_to_combat_company" "snd_test1288" "tdm_ai_commander_to_combat_monster" "snd_test1289" "tdm_ai_commander_to_flee" "snd_test1290" "tdm_ai_commander_to_flee_event" "snd_test1291" "tdm_ai_commander_to_observant" "snd_test1292" "tdm_ai_commander_to_observant_heard" "snd_test1293" "tdm_ai_commander_to_observant_saw" "snd_test1294" "tdm_ai_commander_to_searching" "snd_test1295" "tdm_ai_commander_to_searching_heard" "snd_test1296" "tdm_ai_commander_to_searching_heard_company" "snd_test1297" "tdm_ai_commander_to_searching_saw" "snd_test1298" "tdm_ai_commander_to_searching_saw_company" "snd_test1299" "tdm_ai_commander_to_surprise" "snd_test1300" "tdm_ai_commander_warn_found_corpse" "snd_test1301" "tdm_ai_commander_warn_missing_item" "snd_test1302" "tdm_ai_commander_warn_saw_enemy" "snd_test1303" "tdm_ai_commander_warn_suspicious" "snd_test1304" "tdm_ai_commander_well_see" "snd_test1305" "tdm_ai_commander_what_you_doing" "snd_test1306" "tdm_ai_commander_where_merchandise" "snd_test1307" "tdm_ai_commander_who_are_you" "snd_test1308" "tdm_ai_commander_whose_turn" "snd_test1309" "tdm_ai_commander_you_bastard" "snd_test1310" "tdm_ai_critic_admonish_friend" "snd_test1311" "tdm_ai_critic_alert_idle" "snd_test1312" "tdm_ai_critic_alert_idle_victor" "snd_test1313" "tdm_ai_critic_alertdown_to_idle" "snd_test1314" "tdm_ai_critic_alertdown_to_idle_heard" "snd_test1315" "tdm_ai_critic_alertdown_to_idle_no_evidence" "snd_test1316" "tdm_ai_critic_alertdown_to_idle_saw" "snd_test1317" "tdm_ai_critic_alertdown_to_idle_seen_evidence" "snd_test1318" "tdm_ai_critic_alertdown_to_idle_seen_evidence_civilian" "snd_test1319" "tdm_ai_critic_alertdown_to_idle_seen_evidence_inventor" "snd_test1320" "tdm_ai_critic_alertdown_to_idle_seen_suspicious" "snd_test1321" "tdm_ai_critic_assist_friend" "snd_test1322" "tdm_ai_critic_blinded" "snd_test1323" "tdm_ai_critic_casual_searching" "snd_test1324" "tdm_ai_critic_combat_archer" "snd_test1325" "tdm_ai_critic_combat_archer_monster" "snd_test1326" "tdm_ai_critic_combat_blocked_by_player" "snd_test1327" "tdm_ai_critic_combat_hit_player" "snd_test1328" "tdm_ai_critic_combat_hit_player_company" "snd_test1329" "tdm_ai_critic_combat_melee" "snd_test1330" "tdm_ai_critic_combat_throw" "snd_test1331" "tdm_ai_critic_cough" "snd_test1332" "tdm_ai_critic_cough_noair" "snd_test1333" "tdm_ai_critic_die_loud" "snd_test1334" "tdm_ai_critic_die_quiet" "snd_test1335" "tdm_ai_critic_drown" "snd_test1336" "tdm_ai_critic_enemy_out_of_reach" "snd_test1337" "tdm_ai_critic_failed_ko" "snd_test1338" "tdm_ai_critic_find_blood" "snd_test1339" "tdm_ai_critic_find_corpse" "snd_test1340" "tdm_ai_critic_find_corpse_comrade" "snd_test1341" "tdm_ai_critic_find_corpse_female" "snd_test1342" "tdm_ai_critic_find_corpse_male" "snd_test1343" "tdm_ai_critic_find_light_off" "snd_test1344" "tdm_ai_critic_find_open_door" "snd_test1345" "tdm_ai_critic_find_something_suspicious" "snd_test1346" "tdm_ai_critic_find_suspicious" "snd_test1347" "tdm_ai_critic_find_torch_off" "snd_test1348" "tdm_ai_critic_find_unconscious" "snd_test1349" "tdm_ai_critic_find_unconscious_female" "snd_test1350" "tdm_ai_critic_find_unconscious_male" "snd_test1351" "tdm_ai_critic_find_weapon" "snd_test1352" "tdm_ai_critic_flee" "snd_test1353" "tdm_ai_critic_flee_hurt" "snd_test1354" "tdm_ai_critic_give_order" "snd_test1355" "tdm_ai_critic_greet_guard_to_civilian" "snd_test1356" "tdm_ai_critic_greet_guard_to_guard" "snd_test1357" "tdm_ai_critic_greet_to_cleric" "snd_test1358" "tdm_ai_critic_greet_to_noble_female" "snd_test1359" "tdm_ai_critic_greet_to_noble_male" "snd_test1360" "tdm_ai_critic_greeting_generic" "snd_test1361" "tdm_ai_critic_greeting_to_inferior" "snd_test1362" "tdm_ai_critic_greeting_to_inferior_guard" "snd_test1363" "tdm_ai_critic_help_search" "snd_test1364" "tdm_ai_critic_hit_by_arrow" "snd_test1365" "tdm_ai_critic_idle" "snd_test1366" "tdm_ai_critic_idle_guard" "snd_test1367" "tdm_ai_critic_idle_inventor" "snd_test1368" "tdm_ai_critic_idle_inventor_armed" "snd_test1369" "tdm_ai_critic_killed_enemy" "snd_test1370" "tdm_ai_critic_lost_track_of_enemy" "snd_test1371" "tdm_ai_critic_not_relighting" "snd_test1372" "tdm_ai_critic_notice_generic" "snd_test1373" "tdm_ai_critic_notice_missing_item" "snd_test1374" "tdm_ai_critic_notice_pocket_picked" "snd_test1375" "tdm_ai_critic_pain_large" "snd_test1376" "tdm_ai_critic_pain_small" "snd_test1377" "tdm_ai_critic_raise_alarm" "snd_test1378" "tdm_ai_critic_reaction" "snd_test1379" "tdm_ai_critic_relighting" "snd_test1380" "tdm_ai_critic_request_help" "snd_test1381" "tdm_ai_critic_respond_to_warning" "snd_test1382" "tdm_ai_critic_response_positive" "snd_test1383" "tdm_ai_critic_response_to_superior" "snd_test1384" "tdm_ai_critic_return_with_help" "snd_test1385" "tdm_ai_critic_return_with_help_escaped" "snd_test1386" "tdm_ai_critic_searching_civilian" "snd_test1387" "tdm_ai_critic_searching_evidence" "snd_test1388" "tdm_ai_critic_searching_evidence_company" "snd_test1389" "tdm_ai_critic_searching_no_evidence" "snd_test1390" "tdm_ai_critic_searching_no_evidence_company" "snd_test1391" "tdm_ai_critic_sleeping" "snd_test1392" "tdm_ai_critic_spotted_player_with_body" "snd_test1393" "tdm_ai_critic_to_agitated_searching" "snd_test1394" "tdm_ai_critic_to_agitated_searching_noevidence" "snd_test1395" "tdm_ai_critic_to_combat" "snd_test1396" "tdm_ai_critic_to_combat_company" "snd_test1397" "tdm_ai_critic_to_combat_monster" "snd_test1398" "tdm_ai_critic_to_flee" "snd_test1399" "tdm_ai_critic_to_flee_event" "snd_test1400" "tdm_ai_critic_to_observant" "snd_test1401" "tdm_ai_critic_to_observant_heard" "snd_test1402" "tdm_ai_critic_to_observant_saw" "snd_test1403" "tdm_ai_critic_to_searching" "snd_test1404" "tdm_ai_critic_to_searching_heard" "snd_test1405" "tdm_ai_critic_to_searching_heard_company" "snd_test1406" "tdm_ai_critic_to_searching_heard_inventor" "snd_test1407" "tdm_ai_critic_to_searching_saw" "snd_test1408" "tdm_ai_critic_to_searching_saw_company" "snd_test1409" "tdm_ai_critic_to_searching_saw_inventor" "snd_test1410" "tdm_ai_critic_to_surprise" "snd_test1411" "tdm_ai_critic_warn_found_corpse" "snd_test1412" "tdm_ai_critic_warn_missing_item" "snd_test1413" "tdm_ai_critic_warn_saw_enemy" "snd_test1414" "tdm_ai_critic_warn_suspicious" "snd_test1415" "tdm_ai_cynic_admonish_friend" "snd_test1416" "tdm_ai_cynic_alert_idle" "snd_test1417" "tdm_ai_cynic_alert_idle_victor" "snd_test1418" "tdm_ai_cynic_alertdown_to_idle" "snd_test1419" "tdm_ai_cynic_alertdown_to_idle_heard" "snd_test1420" "tdm_ai_cynic_alertdown_to_idle_no_evidence" "snd_test1421" "tdm_ai_cynic_alertdown_to_idle_saw" "snd_test1422" "tdm_ai_cynic_alertdown_to_idle_seen_evidence" "snd_test1423" "tdm_ai_cynic_alertdown_to_idle_seen_evidence_citywatch" "snd_test1424" "tdm_ai_cynic_alertdown_to_idle_seen_evidence_civilian" "snd_test1425" "tdm_ai_cynic_alertdown_to_idle_seen_suspicious" "snd_test1426" "tdm_ai_cynic_assist_friend" "snd_test1427" "tdm_ai_cynic_blinded" "snd_test1428" "tdm_ai_cynic_casual_searching" "snd_test1429" "tdm_ai_cynic_combat_archer" "snd_test1430" "tdm_ai_cynic_combat_archer_monster" "snd_test1431" "tdm_ai_cynic_combat_blocked_by_player" "snd_test1432" "tdm_ai_cynic_combat_hit_player" "snd_test1433" "tdm_ai_cynic_combat_hit_player_company" "snd_test1434" "tdm_ai_cynic_combat_melee" "snd_test1435" "tdm_ai_cynic_combat_throw" "snd_test1436" "tdm_ai_cynic_convo_close" "snd_test1437" "tdm_ai_cynic_convo_question" "snd_test1438" "tdm_ai_cynic_convo_response" "snd_test1439" "tdm_ai_cynic_cough" "snd_test1440" "tdm_ai_cynic_cough_noair" "snd_test1441" "tdm_ai_cynic_die_loud" "snd_test1442" "tdm_ai_cynic_die_quiet" "snd_test1443" "tdm_ai_cynic_drown" "snd_test1444" "tdm_ai_cynic_enemy_out_of_reach" "snd_test1445" "tdm_ai_cynic_failed_ko" "snd_test1446" "tdm_ai_cynic_find_blood" "snd_test1447" "tdm_ai_cynic_find_corpse" "snd_test1448" "tdm_ai_cynic_find_corpse_comrade" "snd_test1449" "tdm_ai_cynic_find_corpse_female" "snd_test1450" "tdm_ai_cynic_find_corpse_male" "snd_test1451" "tdm_ai_cynic_find_light_off" "snd_test1452" "tdm_ai_cynic_find_open_door" "snd_test1453" "tdm_ai_cynic_find_suspicious" "snd_test1454" "tdm_ai_cynic_find_torch_off" "snd_test1455" "tdm_ai_cynic_find_unconscious" "snd_test1456" "tdm_ai_cynic_find_unconscious_female" "snd_test1457" "tdm_ai_cynic_find_unconscious_male" "snd_test1458" "tdm_ai_cynic_find_weapon" "snd_test1459" "tdm_ai_cynic_flee" "snd_test1460" "tdm_ai_cynic_flee_hurt" "snd_test1461" "tdm_ai_cynic_follow_me" "snd_test1462" "tdm_ai_cynic_give_order" "snd_test1463" "tdm_ai_cynic_greet_guard_to_civilian" "snd_test1464" "tdm_ai_cynic_greet_guard_to_civilian_citywatch" "snd_test1465" "tdm_ai_cynic_greet_guard_to_guard" "snd_test1466" "tdm_ai_cynic_greet_to_builder" "snd_test1467" "tdm_ai_cynic_greet_to_cleric" "snd_test1468" "tdm_ai_cynic_greet_to_noble_female" "snd_test1469" "tdm_ai_cynic_greet_to_noble_male" "snd_test1470" "tdm_ai_cynic_greeting_civilian_to_guard" "snd_test1471" "tdm_ai_cynic_greeting_generic" "snd_test1472" "tdm_ai_cynic_greeting_to_inferior" "snd_test1473" "tdm_ai_cynic_greeting_to_inferior_guard" "snd_test1474" "tdm_ai_cynic_haggle_offer" "snd_test1475" "tdm_ai_cynic_haggle_reaction" "snd_test1476" "tdm_ai_cynic_help_search" "snd_test1477" "tdm_ai_cynic_hit_by_arrow" "snd_test1478" "tdm_ai_cynic_idle" "snd_test1479" "tdm_ai_cynic_idle_citywatch" "snd_test1480" "tdm_ai_cynic_idle_guard" "snd_test1481" "tdm_ai_cynic_killed_enemy" "snd_test1482" "tdm_ai_cynic_lost_track_of_enemy" "snd_test1483" "tdm_ai_cynic_no_surprises" "snd_test1484" "tdm_ai_cynic_not_far" "snd_test1485" "tdm_ai_cynic_not_relighting" "snd_test1486" "tdm_ai_cynic_notice_generic" "snd_test1487" "tdm_ai_cynic_notice_missing_item" "snd_test1488" "tdm_ai_cynic_notice_pocket_picked" "snd_test1489" "tdm_ai_cynic_pain_large" "snd_test1490" "tdm_ai_cynic_pain_small" "snd_test1491" "tdm_ai_cynic_raise_alarm" "snd_test1492" "tdm_ai_cynic_reaction" "snd_test1493" "tdm_ai_cynic_relighting" "snd_test1494" "tdm_ai_cynic_request_help" "snd_test1495" "tdm_ai_cynic_respond_to_warning" "snd_test1496" "tdm_ai_cynic_response_negative" "snd_test1497" "tdm_ai_cynic_response_positive" "snd_test1498" "tdm_ai_cynic_response_to_superior" "snd_test1499" "tdm_ai_cynic_return_with_help" "snd_test1500" "tdm_ai_cynic_return_with_help_escaped" "snd_test1501" "tdm_ai_cynic_searching_civilian" "snd_test1502" "tdm_ai_cynic_searching_evidence" "snd_test1503" "tdm_ai_cynic_searching_evidence_company" "snd_test1504" "tdm_ai_cynic_searching_no_evidence" "snd_test1505" "tdm_ai_cynic_searching_no_evidence_citywatch" "snd_test1506" "tdm_ai_cynic_searching_no_evidence_company" "snd_test1507" "tdm_ai_cynic_seems_clear" "snd_test1508" "tdm_ai_cynic_sleeping" "snd_test1509" "tdm_ai_cynic_spotted_player_with_body" "snd_test1510" "tdm_ai_cynic_to_agitated_searching" "snd_test1511" "tdm_ai_cynic_to_agitated_searching_citywatch" "snd_test1512" "tdm_ai_cynic_to_agitated_searching_noevidence" "snd_test1513" "tdm_ai_cynic_to_agitated_searching_noevidence_citywatch" "snd_test1514" "tdm_ai_cynic_to_combat" "snd_test1515" "tdm_ai_cynic_to_combat_company" "snd_test1516" "tdm_ai_cynic_to_combat_monster" "snd_test1517" "tdm_ai_cynic_to_flee" "snd_test1518" "tdm_ai_cynic_to_flee_event" "snd_test1519" "tdm_ai_cynic_to_observant" "snd_test1520" "tdm_ai_cynic_to_observant_heard" "snd_test1521" "tdm_ai_cynic_to_observant_saw" "snd_test1522" "tdm_ai_cynic_to_searching" "snd_test1523" "tdm_ai_cynic_to_searching_heard" "snd_test1524" "tdm_ai_cynic_to_searching_heard_company" "snd_test1525" "tdm_ai_cynic_to_searching_saw" "snd_test1526" "tdm_ai_cynic_to_searching_saw_company" "snd_test1527" "tdm_ai_cynic_to_surprise" "snd_test1528" "tdm_ai_cynic_too_much_to_drink" "snd_test1529" "tdm_ai_cynic_warn_found_corpse" "snd_test1530" "tdm_ai_cynic_warn_missing_item" "snd_test1531" "tdm_ai_cynic_warn_saw_enemy" "snd_test1532" "tdm_ai_cynic_warn_suspicious" "snd_test1533" "tdm_ai_drunk_admonish_friend" "snd_test1534" "tdm_ai_drunk_alert_idle" "snd_test1535" "tdm_ai_drunk_alert_idle_victor" "snd_test1536" "tdm_ai_drunk_alertdown_to_idle" "snd_test1537" "tdm_ai_drunk_alertdown_to_idle_heard" "snd_test1538" "tdm_ai_drunk_alertdown_to_idle_no_evidence" "snd_test1539" "tdm_ai_drunk_alertdown_to_idle_saw" "snd_test1540" "tdm_ai_drunk_alertdown_to_idle_seen_evidence" "snd_test1541" "tdm_ai_drunk_alertdown_to_idle_seen_evidence_citywatch" "snd_test1542" "tdm_ai_drunk_alertdown_to_idle_seen_evidence_civilian" "snd_test1543" "tdm_ai_drunk_alertdown_to_idle_seen_suspicious" "snd_test1544" "tdm_ai_drunk_assist_friend" "snd_test1545" "tdm_ai_drunk_ate_nails" "snd_test1546" "tdm_ai_drunk_blinded" "snd_test1547" "tdm_ai_drunk_casual_searching" "snd_test1548" "tdm_ai_drunk_combat_archer" "snd_test1549" "tdm_ai_drunk_combat_archer_monster" "snd_test1550" "tdm_ai_drunk_combat_blocked_by_player" "snd_test1551" "tdm_ai_drunk_combat_hit_player" "snd_test1552" "tdm_ai_drunk_combat_hit_player_company" "snd_test1553" "tdm_ai_drunk_combat_melee" "snd_test1554" "tdm_ai_drunk_combat_throw" "snd_test1555" "tdm_ai_drunk_convo_answer" "snd_test1556" "tdm_ai_drunk_convo_close" "snd_test1557" "tdm_ai_drunk_convo_question" "snd_test1558" "tdm_ai_drunk_cough" "snd_test1559" "tdm_ai_drunk_cough_noair" "snd_test1560" "tdm_ai_drunk_die_loud" "snd_test1561" "tdm_ai_drunk_die_quiet" "snd_test1562" "tdm_ai_drunk_drown" "snd_test1563" "tdm_ai_drunk_enemy_out_of_reach" "snd_test1564" "tdm_ai_drunk_failed_ko" "snd_test1565" "tdm_ai_drunk_find_blood" "snd_test1566" "tdm_ai_drunk_find_corpse" "snd_test1567" "tdm_ai_drunk_find_corpse_comrade" "snd_test1568" "tdm_ai_drunk_find_corpse_female" "snd_test1569" "tdm_ai_drunk_find_corpse_male" "snd_test1570" "tdm_ai_drunk_find_light_off" "snd_test1571" "tdm_ai_drunk_find_open_door" "snd_test1572" "tdm_ai_drunk_find_suspicious" "snd_test1573" "tdm_ai_drunk_find_torch_off" "snd_test1574" "tdm_ai_drunk_find_unconscious" "snd_test1575" "tdm_ai_drunk_find_unconscious_female" "snd_test1576" "tdm_ai_drunk_find_unconscious_male" "snd_test1577" "tdm_ai_drunk_find_weapon" "snd_test1578" "tdm_ai_drunk_flee" "snd_test1579" "tdm_ai_drunk_flee_hurt" "snd_test1580" "tdm_ai_drunk_give_order" "snd_test1581" "tdm_ai_drunk_greet_guard_to_civilian" "snd_test1582" "tdm_ai_drunk_greet_guard_to_civilian_citywatch" "snd_test1583" "tdm_ai_drunk_greet_guard_to_guard" "snd_test1584" "tdm_ai_drunk_greet_to_female" "snd_test1585" "tdm_ai_drunk_greet_to_noble_female" "snd_test1586" "tdm_ai_drunk_greet_to_noble_male" "snd_test1587" "tdm_ai_drunk_greet_to_priest" "snd_test1588" "tdm_ai_drunk_greeting_civilian_to_guard" "snd_test1589" "tdm_ai_drunk_greeting_generic" "snd_test1590" "tdm_ai_drunk_greeting_to_inferior" "snd_test1591" "tdm_ai_drunk_greeting_to_inferior_guard" "snd_test1592" "tdm_ai_drunk_help_search" "snd_test1593" "tdm_ai_drunk_hit_by_arrow" "snd_test1594" "tdm_ai_drunk_idle" "snd_test1595" "tdm_ai_drunk_idle_citywatch" "snd_test1596" "tdm_ai_drunk_idle_guard" "snd_test1597" "tdm_ai_drunk_join_search" "snd_test1598" "tdm_ai_drunk_killed_enemy" "snd_test1599" "tdm_ai_drunk_lost_track_of_enemy" "snd_test1600" "tdm_ai_drunk_not_relighting" "snd_test1601" "tdm_ai_drunk_notice_generic" "snd_test1602" "tdm_ai_drunk_notice_missing_item" "snd_test1603" "tdm_ai_drunk_notice_pocket_picked" "snd_test1604" "tdm_ai_drunk_pain_large" "snd_test1605" "tdm_ai_drunk_pain_small" "snd_test1606" "tdm_ai_drunk_raise_alarm" "snd_test1607" "tdm_ai_drunk_reaction" "snd_test1608" "tdm_ai_drunk_relighting" "snd_test1609" "tdm_ai_drunk_request_help" "snd_test1610" "tdm_ai_drunk_respond_to_warning" "snd_test1611" "tdm_ai_drunk_response_negative" "snd_test1612" "tdm_ai_drunk_response_positive" "snd_test1613" "tdm_ai_drunk_response_to_superior" "snd_test1614" "tdm_ai_drunk_return_with_help" "snd_test1615" "tdm_ai_drunk_return_with_help_escaped" "snd_test1616" "tdm_ai_drunk_searching_civilian" "snd_test1617" "tdm_ai_drunk_searching_evidence" "snd_test1618" "tdm_ai_drunk_searching_evidence_company" "snd_test1619" "tdm_ai_drunk_searching_no_evidence" "snd_test1620" "tdm_ai_drunk_searching_no_evidence_company" "snd_test1621" "tdm_ai_drunk_sleeping" "snd_test1622" "tdm_ai_drunk_spotted_player_with_body" "snd_test1623" "tdm_ai_drunk_to_agitated_searching" "snd_test1624" "tdm_ai_drunk_to_agitated_searching_citywatch" "snd_test1625" "tdm_ai_drunk_to_agitated_searching_noevidence" "snd_test1626" "tdm_ai_drunk_to_agitated_searching_noevidence_citywatch" "snd_test1627" "tdm_ai_drunk_to_combat" "snd_test1628" "tdm_ai_drunk_to_combat_company" "snd_test1629" "tdm_ai_drunk_to_combat_monster" "snd_test1630" "tdm_ai_drunk_to_flee" "snd_test1631" "tdm_ai_drunk_to_flee_event" "snd_test1632" "tdm_ai_drunk_to_observant" "snd_test1633" "tdm_ai_drunk_to_observant_heard" "snd_test1634" "tdm_ai_drunk_to_observant_saw" "snd_test1635" "tdm_ai_drunk_to_searching" "snd_test1636" "tdm_ai_drunk_to_searching_heard" "snd_test1637" "tdm_ai_drunk_to_searching_heard_company" "snd_test1638" "tdm_ai_drunk_to_searching_saw" "snd_test1639" "tdm_ai_drunk_to_searching_saw_company" "snd_test1640" "tdm_ai_drunk_to_surprise" "snd_test1641" "tdm_ai_drunk_wanna_come" "snd_test1642" "tdm_ai_drunk_warn_found_corpse" "snd_test1643" "tdm_ai_drunk_warn_missing_item" "snd_test1644" "tdm_ai_drunk_warn_saw_enemy" "snd_test1645" "tdm_ai_drunk_warn_suspicious" "snd_test1646" "tdm_ai_drunk_what_smell" "snd_test1647" "tdm_ai_grumbler_admonish_friend" "snd_test1648" "tdm_ai_grumbler_alert_idle" "snd_test1649" "tdm_ai_grumbler_alert_idle_victor" "snd_test1650" "tdm_ai_grumbler_alertdown_to_idle" "snd_test1651" "tdm_ai_grumbler_alertdown_to_idle_heard" "snd_test1652" "tdm_ai_grumbler_alertdown_to_idle_no_evidence" "snd_test1653" "tdm_ai_grumbler_alertdown_to_idle_saw" "snd_test1654" "tdm_ai_grumbler_alertdown_to_idle_seen_evidence" "snd_test1655" "tdm_ai_grumbler_alertdown_to_idle_seen_suspicious" "snd_test1656" "tdm_ai_grumbler_assist_friend" "snd_test1657" "tdm_ai_grumbler_blinded" "snd_test1658" "tdm_ai_grumbler_casual_searching" "snd_test1659" "tdm_ai_grumbler_combat_archer" "snd_test1660" "tdm_ai_grumbler_combat_blocked_by_player" "snd_test1661" "tdm_ai_grumbler_combat_hit_player" "snd_test1662" "tdm_ai_grumbler_combat_hit_player_company" "snd_test1663" "tdm_ai_grumbler_combat_melee" "snd_test1664" "tdm_ai_grumbler_combat_throw" "snd_test1665" "tdm_ai_grumbler_cough" "snd_test1666" "tdm_ai_grumbler_cough_noair" "snd_test1667" "tdm_ai_grumbler_die_loud" "snd_test1668" "tdm_ai_grumbler_die_quiet" "snd_test1669" "tdm_ai_grumbler_drown" "snd_test1670" "tdm_ai_grumbler_enemy_out_of_reach" "snd_test1671" "tdm_ai_grumbler_failed_ko" "snd_test1672" "tdm_ai_grumbler_find_blood" "snd_test1673" "tdm_ai_grumbler_find_corpse" "snd_test1674" "tdm_ai_grumbler_find_corpse_comrade" "snd_test1675" "tdm_ai_grumbler_find_corpse_female" "snd_test1676" "tdm_ai_grumbler_find_corpse_male" "snd_test1677" "tdm_ai_grumbler_find_light_off" "snd_test1678" "tdm_ai_grumbler_find_open_door" "snd_test1679" "tdm_ai_grumbler_find_something_suspicious" "snd_test1680" "tdm_ai_grumbler_find_torch_off" "snd_test1681" "tdm_ai_grumbler_find_unconscious" "snd_test1682" "tdm_ai_grumbler_find_unconscious_female" "snd_test1683" "tdm_ai_grumbler_find_unconscious_male" "snd_test1684" "tdm_ai_grumbler_find_weapon" "snd_test1685" "tdm_ai_grumbler_flee" "snd_test1686" "tdm_ai_grumbler_give_order" "snd_test1687" "tdm_ai_grumbler_greet_civilian_to_civilian" "snd_test1688" "tdm_ai_grumbler_greet_civilian_to_guard" "snd_test1689" "tdm_ai_grumbler_greet_guard_to_civilian" "snd_test1690" "tdm_ai_grumbler_greet_guard_to_guard" "snd_test1691" "tdm_ai_grumbler_greet_guard_to_noble_female" "snd_test1692" "tdm_ai_grumbler_greet_guard_to_noble_male" "snd_test1693" "tdm_ai_grumbler_greet_noble_to_civilian" "snd_test1694" "tdm_ai_grumbler_greet_noble_to_guard" "snd_test1695" "tdm_ai_grumbler_greet_to_cleric" "snd_test1696" "tdm_ai_grumbler_help_search" "snd_test1697" "tdm_ai_grumbler_hit_by_arrow" "snd_test1698" "tdm_ai_grumbler_idle" "snd_test1699" "tdm_ai_grumbler_idle_drunk" "snd_test1700" "tdm_ai_grumbler_idle_guard" "snd_test1701" "tdm_ai_grumbler_killed_enemy" "snd_test1702" "tdm_ai_grumbler_lost_track_of_enemy" "snd_test1703" "tdm_ai_grumbler_not_relighting" "snd_test1704" "tdm_ai_grumbler_notice_generic" "snd_test1705" "tdm_ai_grumbler_notice_missing_item" "snd_test1706" "tdm_ai_grumbler_notice_pocket_picked" "snd_test1707" "tdm_ai_grumbler_pain_large" "snd_test1708" "tdm_ai_grumbler_pain_small" "snd_test1709" "tdm_ai_grumbler_raise_alarm" "snd_test1710" "tdm_ai_grumbler_reaction" "snd_test1711" "tdm_ai_grumbler_relighting" "snd_test1712" "tdm_ai_grumbler_request_help" "snd_test1713" "tdm_ai_grumbler_respond_to_warning" "snd_test1714" "tdm_ai_grumbler_response_positive" "snd_test1715" "tdm_ai_grumbler_response_to_superior" "snd_test1716" "tdm_ai_grumbler_return_with_help" "snd_test1717" "tdm_ai_grumbler_return_with_help_escaped" "snd_test1718" "tdm_ai_grumbler_searching_civilian" "snd_test1719" "tdm_ai_grumbler_searching_evidence" "snd_test1720" "tdm_ai_grumbler_searching_no_evidence" "snd_test1721" "tdm_ai_grumbler_sleeping" "snd_test1722" "tdm_ai_grumbler_spotted_player_with_body" "snd_test1723" "tdm_ai_grumbler_to_agitated_searching" "snd_test1724" "tdm_ai_grumbler_to_combat" "snd_test1725" "tdm_ai_grumbler_to_combat_company" "snd_test1726" "tdm_ai_grumbler_to_combat_company_monster" "snd_test1727" "tdm_ai_grumbler_to_flee" "snd_test1728" "tdm_ai_grumbler_to_flee_event" "snd_test1729" "tdm_ai_grumbler_to_observant" "snd_test1730" "tdm_ai_grumbler_to_observant_heard" "snd_test1731" "tdm_ai_grumbler_to_observant_saw" "snd_test1732" "tdm_ai_grumbler_to_searching" "snd_test1733" "tdm_ai_grumbler_to_searching_heard" "snd_test1734" "tdm_ai_grumbler_to_searching_heard_company" "snd_test1735" "tdm_ai_grumbler_to_searching_saw" "snd_test1736" "tdm_ai_grumbler_to_searching_saw_company" "snd_test1737" "tdm_ai_grumbler_to_surprise" "snd_test1738" "tdm_ai_grumbler_warn_found_corpse" "snd_test1739" "tdm_ai_grumbler_warn_missing_item" "snd_test1740" "tdm_ai_grumbler_warn_saw_enemy" "snd_test1741" "tdm_ai_grumbler_warn_suspicious" "snd_test1742" "tdm_ai_jack_admonish_friend" "snd_test1743" "tdm_ai_jack_alert_idle" "snd_test1744" "tdm_ai_jack_alert_idle_victor" "snd_test1745" "tdm_ai_jack_alertdown_to_idle" "snd_test1746" "tdm_ai_jack_alertdown_to_idle_heard" "snd_test1747" "tdm_ai_jack_alertdown_to_idle_no_evidence" "snd_test1748" "tdm_ai_jack_alertdown_to_idle_saw" "snd_test1749" "tdm_ai_jack_alertdown_to_idle_seen_evidence" "snd_test1750" "tdm_ai_jack_alertdown_to_idle_seen_evidence_civilian" "snd_test1751" "tdm_ai_jack_alertdown_to_idle_seen_suspicious" "snd_test1752" "tdm_ai_jack_assist_friend" "snd_test1753" "tdm_ai_jack_blinded" "snd_test1754" "tdm_ai_jack_casual_searching" "snd_test1755" "tdm_ai_jack_combat_archer" "snd_test1756" "tdm_ai_jack_combat_blocked_by_player" "snd_test1757" "tdm_ai_jack_combat_hit_player" "snd_test1758" "tdm_ai_jack_combat_hit_player_company" "snd_test1759" "tdm_ai_jack_combat_melee" "snd_test1760" "tdm_ai_jack_combat_throw" "snd_test1761" "tdm_ai_jack_convo_answer" "snd_test1762" "tdm_ai_jack_convo_close" "snd_test1763" "tdm_ai_jack_convo_question" "snd_test1764" "tdm_ai_jack_cough" "snd_test1765" "tdm_ai_jack_cough_noair" "snd_test1766" "tdm_ai_jack_die_loud" "snd_test1767" "tdm_ai_jack_die_quiet" "snd_test1768" "tdm_ai_jack_drown" "snd_test1769" "tdm_ai_jack_enemy_out_of_reach" "snd_test1770" "tdm_ai_jack_failed_ko" "snd_test1771" "tdm_ai_jack_find_blood" "snd_test1772" "tdm_ai_jack_find_corpse" "snd_test1773" "tdm_ai_jack_find_corpse_comrade" "snd_test1774" "tdm_ai_jack_find_corpse_female" "snd_test1775" "tdm_ai_jack_find_corpse_male" "snd_test1776" "tdm_ai_jack_find_light_off" "snd_test1777" "tdm_ai_jack_find_open_door" "snd_test1778" "tdm_ai_jack_find_something_suspicious" "snd_test1779" "tdm_ai_jack_find_suspicious" "snd_test1780" "tdm_ai_jack_find_torch_off" "snd_test1781" "tdm_ai_jack_find_unconscious" "snd_test1782" "tdm_ai_jack_find_unconscious_female" "snd_test1783" "tdm_ai_jack_find_unconscious_male" "snd_test1784" "tdm_ai_jack_find_weapon" "snd_test1785" "tdm_ai_jack_flee" "snd_test1786" "tdm_ai_jack_give_order" "snd_test1787" "tdm_ai_jack_greet_beggar_to_guard" "snd_test1788" "tdm_ai_jack_greet_civilian_to_civilian" "snd_test1789" "tdm_ai_jack_greet_civilian_to_guard" "snd_test1790" "tdm_ai_jack_greet_guard_to_civilian" "snd_test1791" "tdm_ai_jack_greet_guard_to_guard" "snd_test1792" "tdm_ai_jack_greet_guard_to_noble_female" "snd_test1793" "tdm_ai_jack_greet_guard_to_noble_male" "snd_test1794" "tdm_ai_jack_greet_noble_to_civilian" "snd_test1795" "tdm_ai_jack_greet_noble_to_guard" "snd_test1796" "tdm_ai_jack_greet_to_beggar" "snd_test1797" "tdm_ai_jack_greet_to_cleric" "snd_test1798" "tdm_ai_jack_help_search" "snd_test1799" "tdm_ai_jack_hit_by_arrow" "snd_test1800" "tdm_ai_jack_idle" "snd_test1801" "tdm_ai_jack_idle_beggar" "snd_test1802" "tdm_ai_jack_idle_cook" "snd_test1803" "tdm_ai_jack_idle_guard" "snd_test1804" "tdm_ai_jack_idle_labour" "snd_test1805" "tdm_ai_jack_idle_merchant" "snd_test1806" "tdm_ai_jack_killed_enemy" "snd_test1807" "tdm_ai_jack_killed_monster" "snd_test1808" "tdm_ai_jack_lost_track_of_enemy" "snd_test1809" "tdm_ai_jack_not_relighting" "snd_test1810" "tdm_ai_jack_notice_generic" "snd_test1811" "tdm_ai_jack_notice_missing_item" "snd_test1812" "tdm_ai_jack_notice_pocket_picked" "snd_test1813" "tdm_ai_jack_pain_large" "snd_test1814" "tdm_ai_jack_pain_small" "snd_test1815" "tdm_ai_jack_raise_alarm" "snd_test1816" "tdm_ai_jack_reaction" "snd_test1817" "tdm_ai_jack_relighting" "snd_test1818" "tdm_ai_jack_request_help" "snd_test1819" "tdm_ai_jack_respond_to_warning" "snd_test1820" "tdm_ai_jack_response_positive" "snd_test1821" "tdm_ai_jack_response_to_superior" "snd_test1822" "tdm_ai_jack_return_with_help" "snd_test1823" "tdm_ai_jack_return_with_help_escaped" "snd_test1824" "tdm_ai_jack_searching_civilian" "snd_test1825" "tdm_ai_jack_searching_evidence" "snd_test1826" "tdm_ai_jack_searching_no_evidence" "snd_test1827" "tdm_ai_jack_sleeping" "snd_test1828" "tdm_ai_jack_spotted_player_with_body" "snd_test1829" "tdm_ai_jack_to_agitated_searching" "snd_test1830" "tdm_ai_jack_to_agitated_searching_noevidence" "snd_test1831" "tdm_ai_jack_to_combat" "snd_test1832" "tdm_ai_jack_to_combat_company" "snd_test1833" "tdm_ai_jack_to_combat_company_monster" "snd_test1834" "tdm_ai_jack_to_flee" "snd_test1835" "tdm_ai_jack_to_flee_event" "snd_test1836" "tdm_ai_jack_to_observant" "snd_test1837" "tdm_ai_jack_to_observant_heard" "snd_test1838" "tdm_ai_jack_to_observant_saw" "snd_test1839" "tdm_ai_jack_to_searching" "snd_test1840" "tdm_ai_jack_to_searching_heard" "snd_test1841" "tdm_ai_jack_to_searching_heard_company" "snd_test1842" "tdm_ai_jack_to_searching_saw" "snd_test1843" "tdm_ai_jack_to_searching_saw_company" "snd_test1844" "tdm_ai_jack_to_surprise" "snd_test1845" "tdm_ai_jack_warn_found_corpse" "snd_test1846" "tdm_ai_jack_warn_missing_item" "snd_test1847" "tdm_ai_jack_warn_saw_enemy" "snd_test1848" "tdm_ai_jack_warn_suspicious" "snd_test1849" "tdm_ai_lady02_admonish_friend" "snd_test1850" "tdm_ai_lady02_alert_idle" "snd_test1851" "tdm_ai_lady02_alert_idle_victor" "snd_test1852" "tdm_ai_lady02_alertdown_to_idle" "snd_test1853" "tdm_ai_lady02_alertdown_to_idle_heard" "snd_test1854" "tdm_ai_lady02_alertdown_to_idle_no_evidence" "snd_test1855" "tdm_ai_lady02_alertdown_to_idle_saw" "snd_test1856" "tdm_ai_lady02_alertdown_to_idle_seen_evidence" "snd_test1857" "tdm_ai_lady02_alertdown_to_idle_seen_suspicious" "snd_test1858" "tdm_ai_lady02_assist_friend" "snd_test1859" "tdm_ai_lady02_blinded" "snd_test1860" "tdm_ai_lady02_casual_searching" "snd_test1861" "tdm_ai_lady02_combat_archer" "snd_test1862" "tdm_ai_lady02_combat_blocked_by_player" "snd_test1863" "tdm_ai_lady02_combat_hit_player" "snd_test1864" "tdm_ai_lady02_combat_hit_player_company" "snd_test1865" "tdm_ai_lady02_combat_melee" "snd_test1866" "tdm_ai_lady02_combat_throw" "snd_test1867" "tdm_ai_lady02_cough" "snd_test1868" "tdm_ai_lady02_cough_noair" "snd_test1869" "tdm_ai_lady02_die_loud" "snd_test1870" "tdm_ai_lady02_die_quiet" "snd_test1871" "tdm_ai_lady02_drown" "snd_test1872" "tdm_ai_lady02_enemy_out_of_reach" "snd_test1873" "tdm_ai_lady02_failed_ko" "snd_test1874" "tdm_ai_lady02_find_blood" "snd_test1875" "tdm_ai_lady02_find_corpse" "snd_test1876" "tdm_ai_lady02_find_corpse_comrade" "snd_test1877" "tdm_ai_lady02_find_corpse_female" "snd_test1878" "tdm_ai_lady02_find_corpse_male" "snd_test1879" "tdm_ai_lady02_find_light_off" "snd_test1880" "tdm_ai_lady02_find_open_door" "snd_test1881" "tdm_ai_lady02_find_something_suspicious" "snd_test1882" "tdm_ai_lady02_find_torch_off" "snd_test1883" "tdm_ai_lady02_find_unconscious" "snd_test1884" "tdm_ai_lady02_find_unconscious_female" "snd_test1885" "tdm_ai_lady02_find_unconscious_male" "snd_test1886" "tdm_ai_lady02_find_weapon" "snd_test1887" "tdm_ai_lady02_flee" "snd_test1888" "tdm_ai_lady02_give_order" "snd_test1889" "tdm_ai_lady02_greet_civilian_to_civilian" "snd_test1890" "tdm_ai_lady02_greet_civilian_to_guard" "snd_test1891" "tdm_ai_lady02_greet_guard_to_civilian" "snd_test1892" "tdm_ai_lady02_greet_guard_to_guard" "snd_test1893" "tdm_ai_lady02_greet_guard_to_noble_female" "snd_test1894" "tdm_ai_lady02_greet_guard_to_noble_male" "snd_test1895" "tdm_ai_lady02_greet_noble_to_civilian" "snd_test1896" "tdm_ai_lady02_greet_noble_to_guard" "snd_test1897" "tdm_ai_lady02_greet_to_beggar" "snd_test1898" "tdm_ai_lady02_greet_to_cleric" "snd_test1899" "tdm_ai_lady02_help_search" "snd_test1900" "tdm_ai_lady02_hit_by_arrow" "snd_test1901" "tdm_ai_lady02_idle" "snd_test1902" "tdm_ai_lady02_idle_guard" "snd_test1903" "tdm_ai_lady02_killed_enemy" "snd_test1904" "tdm_ai_lady02_lost_track_of_enemy" "snd_test1905" "tdm_ai_lady02_not_relighting" "snd_test1906" "tdm_ai_lady02_notice_generic" "snd_test1907" "tdm_ai_lady02_notice_missing_item" "snd_test1908" "tdm_ai_lady02_notice_pocket_picked" "snd_test1909" "tdm_ai_lady02_pain_large" "snd_test1910" "tdm_ai_lady02_pain_small" "snd_test1911" "tdm_ai_lady02_raise_alarm" "snd_test1912" "tdm_ai_lady02_reaction" "snd_test1913" "tdm_ai_lady02_relighting" "snd_test1914" "tdm_ai_lady02_request_help" "snd_test1915" "tdm_ai_lady02_respond_to_warning" "snd_test1916" "tdm_ai_lady02_response_positive" "snd_test1917" "tdm_ai_lady02_response_to_superior" "snd_test1918" "tdm_ai_lady02_return_with_help" "snd_test1919" "tdm_ai_lady02_return_with_help_escaped" "snd_test1920" "tdm_ai_lady02_searching_civilian" "snd_test1921" "tdm_ai_lady02_searching_evidence" "snd_test1922" "tdm_ai_lady02_searching_no_evidence" "snd_test1923" "tdm_ai_lady02_sleeping" "snd_test1924" "tdm_ai_lady02_sounds_like_rubbish" "snd_test1925" "tdm_ai_lady02_spotted_player_with_body" "snd_test1926" "tdm_ai_lady02_stay_away_you_slut" "snd_test1927" "tdm_ai_lady02_to_agitated_searching" "snd_test1928" "tdm_ai_lady02_to_combat" "snd_test1929" "tdm_ai_lady02_to_combat_company" "snd_test1930" "tdm_ai_lady02_to_combat_monster" "snd_test1931" "tdm_ai_lady02_to_flee" "snd_test1932" "tdm_ai_lady02_to_flee_event" "snd_test1933" "tdm_ai_lady02_to_observant" "snd_test1934" "tdm_ai_lady02_to_observant_heard" "snd_test1935" "tdm_ai_lady02_to_observant_saw" "snd_test1936" "tdm_ai_lady02_to_searching" "snd_test1937" "tdm_ai_lady02_to_searching_heard" "snd_test1938" "tdm_ai_lady02_to_searching_heard_company" "snd_test1939" "tdm_ai_lady02_to_searching_saw" "snd_test1940" "tdm_ai_lady02_to_searching_saw_company" "snd_test1941" "tdm_ai_lady02_to_surprise" "snd_test1942" "tdm_ai_lady02_warn_found_corpse" "snd_test1943" "tdm_ai_lady02_warn_missing_item" "snd_test1944" "tdm_ai_lady02_warn_saw_enemy" "snd_test1945" "tdm_ai_lady02_warn_suspicious" "snd_test1946" "tdm_ai_lady_admonish_friend" "snd_test1947" "tdm_ai_lady_alert_idle" "snd_test1948" "tdm_ai_lady_alert_idle_victor" "snd_test1949" "tdm_ai_lady_alertdown_to_idle" "snd_test1950" "tdm_ai_lady_alertdown_to_idle_heard" "snd_test1951" "tdm_ai_lady_alertdown_to_idle_no_evidence" "snd_test1952" "tdm_ai_lady_alertdown_to_idle_saw" "snd_test1953" "tdm_ai_lady_alertdown_to_idle_seen_evidence" "snd_test1954" "tdm_ai_lady_alertdown_to_idle_seen_suspicious" "snd_test1955" "tdm_ai_lady_assist_friend" "snd_test1956" "tdm_ai_lady_blinded" "snd_test1957" "tdm_ai_lady_casual_searching" "snd_test1958" "tdm_ai_lady_combat_archer" "snd_test1959" "tdm_ai_lady_combat_blocked_by_player" "snd_test1960" "tdm_ai_lady_combat_hit_player" "snd_test1961" "tdm_ai_lady_combat_hit_player_company" "snd_test1962" "tdm_ai_lady_combat_melee" "snd_test1963" "tdm_ai_lady_combat_throw" "snd_test1964" "tdm_ai_lady_cough" "snd_test1965" "tdm_ai_lady_cough_noair" "snd_test1966" "tdm_ai_lady_die_loud" "snd_test1967" "tdm_ai_lady_die_quiet" "snd_test1968" "tdm_ai_lady_drown" "snd_test1969" "tdm_ai_lady_enemy_out_of_reach" "snd_test1970" "tdm_ai_lady_failed_ko" "snd_test1971" "tdm_ai_lady_find_blood" "snd_test1972" "tdm_ai_lady_find_corpse" "snd_test1973" "tdm_ai_lady_find_corpse_comrade" "snd_test1974" "tdm_ai_lady_find_corpse_female" "snd_test1975" "tdm_ai_lady_find_corpse_male" "snd_test1976" "tdm_ai_lady_find_light_off" "snd_test1977" "tdm_ai_lady_find_open_door" "snd_test1978" "tdm_ai_lady_find_something_suspicious" "snd_test1979" "tdm_ai_lady_find_torch_off" "snd_test1980" "tdm_ai_lady_find_unconscious" "snd_test1981" "tdm_ai_lady_find_unconscious_female" "snd_test1982" "tdm_ai_lady_find_unconscious_male" "snd_test1983" "tdm_ai_lady_find_weapon" "snd_test1984" "tdm_ai_lady_flee" "snd_test1985" "tdm_ai_lady_give_order" "snd_test1986" "tdm_ai_lady_greet_civilian_to_civilian" "snd_test1987" "tdm_ai_lady_greet_civilian_to_guard" "snd_test1988" "tdm_ai_lady_greet_guard_to_civilian" "snd_test1989" "tdm_ai_lady_greet_guard_to_guard" "snd_test1990" "tdm_ai_lady_greet_guard_to_noble_female" "snd_test1991" "tdm_ai_lady_greet_guard_to_noble_male" "snd_test1992" "tdm_ai_lady_greet_noble_to_civilian" "snd_test1993" "tdm_ai_lady_greet_noble_to_guard" "snd_test1994" "tdm_ai_lady_greet_to_beggar" "snd_test1995" "tdm_ai_lady_greet_to_cleric" "snd_test1996" "tdm_ai_lady_help_search" "snd_test1997" "tdm_ai_lady_hit_by_arrow" "snd_test1998" "tdm_ai_lady_idle" "snd_test1999" "tdm_ai_lady_idle_guard" "snd_test2000" "tdm_ai_lady_killed_enemy" "snd_test2001" "tdm_ai_lady_lost_track_of_enemy" "snd_test2002" "tdm_ai_lady_not_relighting" "snd_test2003" "tdm_ai_lady_notice_generic" "snd_test2004" "tdm_ai_lady_notice_missing_item" "snd_test2005" "tdm_ai_lady_notice_pocket_picked" "snd_test2006" "tdm_ai_lady_pain_large" "snd_test2007" "tdm_ai_lady_pain_small" "snd_test2008" "tdm_ai_lady_raise_alarm" "snd_test2009" "tdm_ai_lady_reaction" "snd_test2010" "tdm_ai_lady_relighting" "snd_test2011" "tdm_ai_lady_respond_to_warning" "snd_test2012" "tdm_ai_lady_response_positive" "snd_test2013" "tdm_ai_lady_response_to_superior" "snd_test2014" "tdm_ai_lady_return_with_help" "snd_test2015" "tdm_ai_lady_return_with_help_escaped" "snd_test2016" "tdm_ai_lady_searching_civilian" "snd_test2017" "tdm_ai_lady_searching_evidence" "snd_test2018" "tdm_ai_lady_searching_no_evidence" "snd_test2019" "tdm_ai_lady_sleeping" "snd_test2020" "tdm_ai_lady_spotted_player_with_body" "snd_test2021" "tdm_ai_lady_to_agitated_searching" "snd_test2022" "tdm_ai_lady_to_combat" "snd_test2023" "tdm_ai_lady_to_combat_company" "snd_test2024" "tdm_ai_lady_to_flee" "snd_test2025" "tdm_ai_lady_to_flee_event" "snd_test2026" "tdm_ai_lady_to_observant" "snd_test2027" "tdm_ai_lady_to_observant_heard" "snd_test2028" "tdm_ai_lady_to_observant_saw" "snd_test2029" "tdm_ai_lady_to_searching" "snd_test2030" "tdm_ai_lady_to_searching_heard" "snd_test2031" "tdm_ai_lady_to_searching_heard_company" "snd_test2032" "tdm_ai_lady_to_searching_saw" "snd_test2033" "tdm_ai_lady_to_searching_saw_company" "snd_test2034" "tdm_ai_lady_to_surprise" "snd_test2035" "tdm_ai_lady_warn_found_corpse" "snd_test2036" "tdm_ai_lady_warn_missing_item" "snd_test2037" "tdm_ai_lady_warn_saw_enemy" "snd_test2038" "tdm_ai_lady_warn_suspicious" "snd_test2039" "tdm_ai_lord_admonish_friend" "snd_test2040" "tdm_ai_lord_alert_idle" "snd_test2041" "tdm_ai_lord_alert_idle_victor" "snd_test2042" "tdm_ai_lord_alertdown_to_idle" "snd_test2043" "tdm_ai_lord_alertdown_to_idle_heard" "snd_test2044" "tdm_ai_lord_alertdown_to_idle_no_evidence" "snd_test2045" "tdm_ai_lord_alertdown_to_idle_saw" "snd_test2046" "tdm_ai_lord_alertdown_to_idle_seen_evidence" "snd_test2047" "tdm_ai_lord_alertdown_to_idle_seen_suspicious" "snd_test2048" "tdm_ai_lord_assist_friend" "snd_test2049" "tdm_ai_lord_blinded" "snd_test2050" "tdm_ai_lord_casual_searching" "snd_test2051" "tdm_ai_lord_combat_archer" "snd_test2052" "tdm_ai_lord_combat_blocked_by_player" "snd_test2053" "tdm_ai_lord_combat_hit_player" "snd_test2054" "tdm_ai_lord_combat_hit_player_company" "snd_test2055" "tdm_ai_lord_combat_melee" "snd_test2056" "tdm_ai_lord_combat_throw" "snd_test2057" "tdm_ai_lord_cough" "snd_test2058" "tdm_ai_lord_cough_noair" "snd_test2059" "tdm_ai_lord_die_loud" "snd_test2060" "tdm_ai_lord_die_quiet" "snd_test2061" "tdm_ai_lord_drown" "snd_test2062" "tdm_ai_lord_enemy_out_of_reach" "snd_test2063" "tdm_ai_lord_failed_ko" "snd_test2064" "tdm_ai_lord_find_blood" "snd_test2065" "tdm_ai_lord_find_corpse" "snd_test2066" "tdm_ai_lord_find_corpse_comrade" "snd_test2067" "tdm_ai_lord_find_corpse_female" "snd_test2068" "tdm_ai_lord_find_corpse_male" "snd_test2069" "tdm_ai_lord_find_light_off" "snd_test2070" "tdm_ai_lord_find_open_door" "snd_test2071" "tdm_ai_lord_find_something_suspicious" "snd_test2072" "tdm_ai_lord_find_torch_off" "snd_test2073" "tdm_ai_lord_find_unconscious" "snd_test2074" "tdm_ai_lord_find_unconscious_female" "snd_test2075" "tdm_ai_lord_find_unconscious_male" "snd_test2076" "tdm_ai_lord_find_weapon" "snd_test2077" "tdm_ai_lord_flee" "snd_test2078" "tdm_ai_lord_give_order" "snd_test2079" "tdm_ai_lord_greet_civilian_to_civilian" "snd_test2080" "tdm_ai_lord_greet_guard_to_civilian" "snd_test2081" "tdm_ai_lord_greet_guard_to_guard" "snd_test2082" "tdm_ai_lord_greet_noble_to_civilian" "snd_test2083" "tdm_ai_lord_greet_noble_to_guard" "snd_test2084" "tdm_ai_lord_greet_to_noble_female" "snd_test2085" "tdm_ai_lord_greet_to_noble_male" "snd_test2086" "tdm_ai_lord_help_search" "snd_test2087" "tdm_ai_lord_hit_by_arrow" "snd_test2088" "tdm_ai_lord_idle" "snd_test2089" "tdm_ai_lord_idle_guard" "snd_test2090" "tdm_ai_lord_killed_enemy" "snd_test2091" "tdm_ai_lord_lost_track_of_enemy" "snd_test2092" "tdm_ai_lord_not_relighting" "snd_test2093" "tdm_ai_lord_notice_generic" "snd_test2094" "tdm_ai_lord_notice_missing_item" "snd_test2095" "tdm_ai_lord_notice_pocket_picked" "snd_test2096" "tdm_ai_lord_pain" "snd_test2097" "tdm_ai_lord_raise_alarm" "snd_test2098" "tdm_ai_lord_reaction" "snd_test2099" "tdm_ai_lord_relighting" "snd_test2100" "tdm_ai_lord_request_help" "snd_test2101" "tdm_ai_lord_respond_to_warning" "snd_test2102" "tdm_ai_lord_response_positive" "snd_test2103" "tdm_ai_lord_response_to_superior" "snd_test2104" "tdm_ai_lord_return_with_help" "snd_test2105" "tdm_ai_lord_return_with_help_escaped" "snd_test2106" "tdm_ai_lord_searching_civilian" "snd_test2107" "tdm_ai_lord_searching_evidence" "snd_test2108" "tdm_ai_lord_searching_evidence_company" "snd_test2109" "tdm_ai_lord_searching_no_evidence" "snd_test2110" "tdm_ai_lord_searching_no_evidence_company" "snd_test2111" "tdm_ai_lord_spotted_player_with_body" "snd_test2112" "tdm_ai_lord_to_agitated_searching" "snd_test2113" "tdm_ai_lord_to_combat" "snd_test2114" "tdm_ai_lord_to_combat_company" "snd_test2115" "tdm_ai_lord_to_flee" "snd_test2116" "tdm_ai_lord_to_flee_event" "snd_test2117" "tdm_ai_lord_to_observant" "snd_test2118" "tdm_ai_lord_to_observant_heard" "snd_test2119" "tdm_ai_lord_to_observant_saw" "snd_test2120" "tdm_ai_lord_to_searching" "snd_test2121" "tdm_ai_lord_to_searching_heard" "snd_test2122" "tdm_ai_lord_to_searching_heard_company" "snd_test2123" "tdm_ai_lord_to_searching_saw" "snd_test2124" "tdm_ai_lord_to_searching_saw_company" "snd_test2125" "tdm_ai_lord_to_surprise" "snd_test2126" "tdm_ai_lord_warn_found_corpse" "snd_test2127" "tdm_ai_lord_warn_missing_item" "snd_test2128" "tdm_ai_lord_warn_saw_enemy" "snd_test2129" "tdm_ai_lord_warn_suspicious" "snd_test2130" "tdm_ai_maiden_admonish_friend" "snd_test2131" "tdm_ai_maiden_alert_idle" "snd_test2132" "tdm_ai_maiden_alert_idle_victor" "snd_test2133" "tdm_ai_maiden_alertdown_to_idle" "snd_test2134" "tdm_ai_maiden_alertdown_to_idle_heard" "snd_test2135" "tdm_ai_maiden_alertdown_to_idle_no_evidence" "snd_test2136" "tdm_ai_maiden_alertdown_to_idle_saw" "snd_test2137" "tdm_ai_maiden_alertdown_to_idle_seen_evidence" "snd_test2138" "tdm_ai_maiden_alertdown_to_idle_seen_evidence_civilian" "snd_test2139" "tdm_ai_maiden_alertdown_to_idle_seen_suspicious" "snd_test2140" "tdm_ai_maiden_assist_friend" "snd_test2141" "tdm_ai_maiden_blinded" "snd_test2142" "tdm_ai_maiden_casual_searching" "snd_test2143" "tdm_ai_maiden_combat_archer" "snd_test2144" "tdm_ai_maiden_combat_blocked_by_player" "snd_test2145" "tdm_ai_maiden_combat_hit_player" "snd_test2146" "tdm_ai_maiden_combat_hit_player_company" "snd_test2147" "tdm_ai_maiden_combat_melee" "snd_test2148" "tdm_ai_maiden_combat_throw" "snd_test2149" "tdm_ai_maiden_convo_answer" "snd_test2150" "tdm_ai_maiden_convo_question" "snd_test2151" "tdm_ai_maiden_cough" "snd_test2152" "tdm_ai_maiden_cough_noair" "snd_test2153" "tdm_ai_maiden_die_loud" "snd_test2154" "tdm_ai_maiden_die_quiet" "snd_test2155" "tdm_ai_maiden_drown" "snd_test2156" "tdm_ai_maiden_enemy_out_of_reach" "snd_test2157" "tdm_ai_maiden_failed_ko" "snd_test2158" "tdm_ai_maiden_find_blood" "snd_test2159" "tdm_ai_maiden_find_corpse" "snd_test2160" "tdm_ai_maiden_find_light_off" "snd_test2161" "tdm_ai_maiden_find_open_door" "snd_test2162" "tdm_ai_maiden_find_something_suspicious" "snd_test2163" "tdm_ai_maiden_find_torch_off" "snd_test2164" "tdm_ai_maiden_find_unconscious" "snd_test2165" "tdm_ai_maiden_find_unconscious_female" "snd_test2166" "tdm_ai_maiden_find_unconscious_male" "snd_test2167" "tdm_ai_maiden_find_weapon" "snd_test2168" "tdm_ai_maiden_flee" "snd_test2169" "tdm_ai_maiden_give_order" "snd_test2170" "tdm_ai_maiden_gotten_help" "snd_test2171" "tdm_ai_maiden_gotten_help_gone" "snd_test2172" "tdm_ai_maiden_greet_civilian_to_civilian" "snd_test2173" "tdm_ai_maiden_greet_civilian_to_guard" "snd_test2174" "tdm_ai_maiden_greet_guard_to_civilian" "snd_test2175" "tdm_ai_maiden_greet_guard_to_guard" "snd_test2176" "tdm_ai_maiden_greet_noble_female" "snd_test2177" "tdm_ai_maiden_greet_noble_male" "snd_test2178" "tdm_ai_maiden_greet_to_beggar" "snd_test2179" "tdm_ai_maiden_greet_to_cleric" "snd_test2180" "tdm_ai_maiden_greet_to_inferior" "snd_test2181" "tdm_ai_maiden_greet_to_inferior_guard" "snd_test2182" "tdm_ai_maiden_help_search" "snd_test2183" "tdm_ai_maiden_hit_by_arrow" "snd_test2184" "tdm_ai_maiden_idle" "snd_test2185" "tdm_ai_maiden_idle_guard" "snd_test2186" "tdm_ai_maiden_idle_mage" "snd_test2187" "tdm_ai_maiden_killed_enemy" "snd_test2188" "tdm_ai_maiden_lost_track_of_enemy" "snd_test2189" "tdm_ai_maiden_not_relighting" "snd_test2190" "tdm_ai_maiden_notice_generic" "snd_test2191" "tdm_ai_maiden_notice_missing_item" "snd_test2192" "tdm_ai_maiden_notice_pocket_picked" "snd_test2193" "tdm_ai_maiden_pain_large" "snd_test2194" "tdm_ai_maiden_pain_small" "snd_test2195" "tdm_ai_maiden_raise_alarm" "snd_test2196" "tdm_ai_maiden_reaction" "snd_test2197" "tdm_ai_maiden_relighting" "snd_test2198" "tdm_ai_maiden_request_help" "snd_test2199" "tdm_ai_maiden_respond_to_warning" "snd_test2200" "tdm_ai_maiden_response_negative" "snd_test2201" "tdm_ai_maiden_response_positive" "snd_test2202" "tdm_ai_maiden_response_to_superior" "snd_test2203" "tdm_ai_maiden_return_with_help" "snd_test2204" "tdm_ai_maiden_return_with_help_escaped" "snd_test2205" "tdm_ai_maiden_searching_civilian" "snd_test2206" "tdm_ai_maiden_searching_evidence" "snd_test2207" "tdm_ai_maiden_searching_evidence_company" "snd_test2208" "tdm_ai_maiden_searching_no_evidence" "snd_test2209" "tdm_ai_maiden_searching_no_evidence_company" "snd_test2210" "tdm_ai_maiden_sigh" "snd_test2211" "tdm_ai_maiden_sleeping" "snd_test2212" "tdm_ai_maiden_sneeze" "snd_test2213" "tdm_ai_maiden_spotted_player_with_body" "snd_test2214" "tdm_ai_maiden_to_agitated_searching" "snd_test2215" "tdm_ai_maiden_to_agitated_searching_noevidence" "snd_test2216" "tdm_ai_maiden_to_combat" "snd_test2217" "tdm_ai_maiden_to_combat_company" "snd_test2218" "tdm_ai_maiden_to_combat_monster" "snd_test2219" "tdm_ai_maiden_to_flee" "snd_test2220" "tdm_ai_maiden_to_flee_event" "snd_test2221" "tdm_ai_maiden_to_observant" "snd_test2222" "tdm_ai_maiden_to_observant_heard" "snd_test2223" "tdm_ai_maiden_to_observant_saw" "snd_test2224" "tdm_ai_maiden_to_searching" "snd_test2225" "tdm_ai_maiden_to_searching_heard" "snd_test2226" "tdm_ai_maiden_to_searching_heard_company" "snd_test2227" "tdm_ai_maiden_to_searching_saw" "snd_test2228" "tdm_ai_maiden_to_searching_saw_company" "snd_test2229" "tdm_ai_maiden_to_surprise" "snd_test2230" "tdm_ai_maiden_warn_found_corpse" "snd_test2231" "tdm_ai_maiden_warn_missing_item" "snd_test2232" "tdm_ai_maiden_warn_saw_enemy" "snd_test2233" "tdm_ai_maiden_warn_suspicious" "snd_test2234" "tdm_ai_moor_admonish_friend" "snd_test2235" "tdm_ai_moor_agreement" "snd_test2236" "tdm_ai_moor_alert_idle" "snd_test2237" "tdm_ai_moor_alert_idle_victor" "snd_test2238" "tdm_ai_moor_alertdown_to_idle" "snd_test2239" "tdm_ai_moor_alertdown_to_idle_heard" "snd_test2240" "tdm_ai_moor_alertdown_to_idle_no_evidence" "snd_test2241" "tdm_ai_moor_alertdown_to_idle_saw" "snd_test2242" "tdm_ai_moor_alertdown_to_idle_seen_evidence" "snd_test2243" "tdm_ai_moor_alertdown_to_idle_seen_evidence_civilian" "snd_test2244" "tdm_ai_moor_alertdown_to_idle_seen_suspicious" "snd_test2245" "tdm_ai_moor_assist_friend" "snd_test2246" "tdm_ai_moor_blinded" "snd_test2247" "tdm_ai_moor_camel_spit" "snd_test2248" "tdm_ai_moor_casual_searching" "snd_test2249" "tdm_ai_moor_combat_archer" "snd_test2250" "tdm_ai_moor_combat_archer_monster" "snd_test2251" "tdm_ai_moor_combat_blocked_by_player" "snd_test2252" "tdm_ai_moor_combat_hit_player" "snd_test2253" "tdm_ai_moor_combat_hit_player_company" "snd_test2254" "tdm_ai_moor_combat_melee" "snd_test2255" "tdm_ai_moor_combat_throw" "snd_test2256" "tdm_ai_moor_come_with" "snd_test2257" "tdm_ai_moor_convo_close" "snd_test2258" "tdm_ai_moor_convo_question" "snd_test2259" "tdm_ai_moor_convo_response" "snd_test2260" "tdm_ai_moor_cough" "snd_test2261" "tdm_ai_moor_cough_noair" "snd_test2262" "tdm_ai_moor_die_loud" "snd_test2263" "tdm_ai_moor_die_quiet" "snd_test2264" "tdm_ai_moor_drown" "snd_test2265" "tdm_ai_moor_enemy_out_of_reach" "snd_test2266" "tdm_ai_moor_failed_ko" "snd_test2267" "tdm_ai_moor_find_blood" "snd_test2268" "tdm_ai_moor_find_corpse" "snd_test2269" "tdm_ai_moor_find_corpse_comrade" "snd_test2270" "tdm_ai_moor_find_corpse_female" "snd_test2271" "tdm_ai_moor_find_corpse_male" "snd_test2272" "tdm_ai_moor_find_light_off" "snd_test2273" "tdm_ai_moor_find_open_door" "snd_test2274" "tdm_ai_moor_find_suspicious" "snd_test2275" "tdm_ai_moor_find_torch_off" "snd_test2276" "tdm_ai_moor_find_unconscious" "snd_test2277" "tdm_ai_moor_find_unconscious_female" "snd_test2278" "tdm_ai_moor_find_unconscious_male" "snd_test2279" "tdm_ai_moor_find_weapon" "snd_test2280" "tdm_ai_moor_flee" "snd_test2281" "tdm_ai_moor_flee_hurt" "snd_test2282" "tdm_ai_moor_give_order" "snd_test2283" "tdm_ai_moor_good" "snd_test2284" "tdm_ai_moor_greet_guard_to_civilian" "snd_test2285" "tdm_ai_moor_greet_guard_to_guard" "snd_test2286" "tdm_ai_moor_greet_to_builder" "snd_test2287" "tdm_ai_moor_greet_to_cleric" "snd_test2288" "tdm_ai_moor_greet_to_noble_female" "snd_test2289" "tdm_ai_moor_greet_to_noble_male" "snd_test2290" "tdm_ai_moor_greeting_civilian_to_guard" "snd_test2291" "tdm_ai_moor_greeting_generic" "snd_test2292" "tdm_ai_moor_greeting_to_inferior" "snd_test2293" "tdm_ai_moor_greeting_to_inferior_guard" "snd_test2294" "tdm_ai_moor_help_search" "snd_test2295" "tdm_ai_moor_hit_by_arrow" "snd_test2296" "tdm_ai_moor_idle" "snd_test2297" "tdm_ai_moor_idle_guard" "snd_test2298" "tdm_ai_moor_idle_mage" "snd_test2299" "tdm_ai_moor_killed_enemy" "snd_test2300" "tdm_ai_moor_lost_track_of_enemy" "snd_test2301" "tdm_ai_moor_never_forget" "snd_test2302" "tdm_ai_moor_not_relighting" "snd_test2303" "tdm_ai_moor_notice_generic" "snd_test2304" "tdm_ai_moor_notice_missing_item" "snd_test2305" "tdm_ai_moor_notice_pocket_picked" "snd_test2306" "tdm_ai_moor_pain_large" "snd_test2307" "tdm_ai_moor_pain_small" "snd_test2308" "tdm_ai_moor_raise_alarm" "snd_test2309" "tdm_ai_moor_reaction" "snd_test2310" "tdm_ai_moor_relighting" "snd_test2311" "tdm_ai_moor_request_help" "snd_test2312" "tdm_ai_moor_respond_to_warning" "snd_test2313" "tdm_ai_moor_response_negative" "snd_test2314" "tdm_ai_moor_response_positive" "snd_test2315" "tdm_ai_moor_response_to_superior" "snd_test2316" "tdm_ai_moor_return_with_help" "snd_test2317" "tdm_ai_moor_return_with_help_escaped" "snd_test2318" "tdm_ai_moor_searching_civilian" "snd_test2319" "tdm_ai_moor_searching_evidence" "snd_test2320" "tdm_ai_moor_searching_evidence_company" "snd_test2321" "tdm_ai_moor_searching_evidence_mage" "snd_test2322" "tdm_ai_moor_searching_no_evidence" "snd_test2323" "tdm_ai_moor_searching_no_evidence_company" "snd_test2324" "tdm_ai_moor_searching_no_evidence_mage" "snd_test2325" "tdm_ai_moor_sleeping" "snd_test2326" "tdm_ai_moor_spotted_player_with_body" "snd_test2327" "tdm_ai_moor_take_leave" "snd_test2328" "tdm_ai_moor_to_agitated_searching" "snd_test2329" "tdm_ai_moor_to_agitated_searching_noevidence" "snd_test2330" "tdm_ai_moor_to_combat" "snd_test2331" "tdm_ai_moor_to_combat_company" "snd_test2332" "tdm_ai_moor_to_combat_monster" "snd_test2333" "tdm_ai_moor_to_flee" "snd_test2334" "tdm_ai_moor_to_flee_event" "snd_test2335" "tdm_ai_moor_to_observant" "snd_test2336" "tdm_ai_moor_to_observant_heard" "snd_test2337" "tdm_ai_moor_to_observant_saw" "snd_test2338" "tdm_ai_moor_to_searching" "snd_test2339" "tdm_ai_moor_to_searching_heard" "snd_test2340" "tdm_ai_moor_to_searching_heard_company" "snd_test2341" "tdm_ai_moor_to_searching_saw" "snd_test2342" "tdm_ai_moor_to_searching_saw_company" "snd_test2343" "tdm_ai_moor_to_surprise" "snd_test2344" "tdm_ai_moor_warn_found_corpse" "snd_test2345" "tdm_ai_moor_warn_missing_item" "snd_test2346" "tdm_ai_moor_warn_saw_enemy" "snd_test2347" "tdm_ai_moor_warn_suspicious" "snd_test2348" "tdm_ai_no_air_liquid" "snd_test2349" "tdm_ai_pro_admonish_friend" "snd_test2350" "tdm_ai_pro_alert_idle" "snd_test2351" "tdm_ai_pro_alert_idle_victor" "snd_test2352" "tdm_ai_pro_alertdown_to_idle" "snd_test2353" "tdm_ai_pro_alertdown_to_idle_heard" "snd_test2354" "tdm_ai_pro_alertdown_to_idle_no_evidence" "snd_test2355" "tdm_ai_pro_alertdown_to_idle_saw" "snd_test2356" "tdm_ai_pro_alertdown_to_idle_seen_evidence" "snd_test2357" "tdm_ai_pro_alertdown_to_idle_seen_suspicious" "snd_test2358" "tdm_ai_pro_assist_friend" "snd_test2359" "tdm_ai_pro_blinded" "snd_test2360" "tdm_ai_pro_casual_searching" "snd_test2361" "tdm_ai_pro_combat_archer" "snd_test2362" "tdm_ai_pro_combat_blocked_by_player" "snd_test2363" "tdm_ai_pro_combat_hit_player" "snd_test2364" "tdm_ai_pro_combat_hit_player_company" "snd_test2365" "tdm_ai_pro_combat_melee" "snd_test2366" "tdm_ai_pro_combat_throw" "snd_test2367" "tdm_ai_pro_cough" "snd_test2368" "tdm_ai_pro_cough_noair" "snd_test2369" "tdm_ai_pro_die_loud" "snd_test2370" "tdm_ai_pro_die_quiet" "snd_test2371" "tdm_ai_pro_drown" "snd_test2372" "tdm_ai_pro_enemy_out_of_reach" "snd_test2373" "tdm_ai_pro_failed_ko" "snd_test2374" "tdm_ai_pro_find_blood" "snd_test2375" "tdm_ai_pro_find_corpse" "snd_test2376" "tdm_ai_pro_find_corpse_comrade" "snd_test2377" "tdm_ai_pro_find_corpse_female" "snd_test2378" "tdm_ai_pro_find_corpse_male" "snd_test2379" "tdm_ai_pro_find_light_off" "snd_test2380" "tdm_ai_pro_find_open_door" "snd_test2381" "tdm_ai_pro_find_something_suspicious" "snd_test2382" "tdm_ai_pro_find_torch_off" "snd_test2383" "tdm_ai_pro_find_unconscious" "snd_test2384" "tdm_ai_pro_find_unconscious_female" "snd_test2385" "tdm_ai_pro_find_unconscious_male" "snd_test2386" "tdm_ai_pro_find_weapon" "snd_test2387" "tdm_ai_pro_flee" "snd_test2388" "tdm_ai_pro_give_order" "snd_test2389" "tdm_ai_pro_greet_civilian_to_civilian" "snd_test2390" "tdm_ai_pro_greet_civilian_to_guard" "snd_test2391" "tdm_ai_pro_greet_guard_to_civilian" "snd_test2392" "tdm_ai_pro_greet_guard_to_guard" "snd_test2393" "tdm_ai_pro_greet_noble_male_to_civilian" "snd_test2394" "tdm_ai_pro_greet_noble_male_to_guard" "snd_test2395" "tdm_ai_pro_greet_to_cleric" "snd_test2396" "tdm_ai_pro_greet_to_noble_female" "snd_test2397" "tdm_ai_pro_greet_to_noble_male" "snd_test2398" "tdm_ai_pro_hit_by_arrow" "snd_test2399" "tdm_ai_pro_idle" "snd_test2400" "tdm_ai_pro_idle_guard" "snd_test2401" "tdm_ai_pro_killed_enemy" "snd_test2402" "tdm_ai_pro_lost_track_of_enemy" "snd_test2403" "tdm_ai_pro_monster_out_of_reach" "snd_test2404" "tdm_ai_pro_not_relighting" "snd_test2405" "tdm_ai_pro_notice_generic" "snd_test2406" "tdm_ai_pro_notice_missing_item" "snd_test2407" "tdm_ai_pro_notice_pocket_picked" "snd_test2408" "tdm_ai_pro_pain_large" "snd_test2409" "tdm_ai_pro_pain_small" "snd_test2410" "tdm_ai_pro_raise_alarm" "snd_test2411" "tdm_ai_pro_reaction" "snd_test2412" "tdm_ai_pro_relighting" "snd_test2413" "tdm_ai_pro_request_help" "snd_test2414" "tdm_ai_pro_respond_to_warning" "snd_test2415" "tdm_ai_pro_response_positive" "snd_test2416" "tdm_ai_pro_response_to_superior" "snd_test2417" "tdm_ai_pro_return_with_help" "snd_test2418" "tdm_ai_pro_return_with_help_escaped" "snd_test2419" "tdm_ai_pro_searching_civilian" "snd_test2420" "tdm_ai_pro_searching_evidence" "snd_test2421" "tdm_ai_pro_searching_no_evidence" "snd_test2422" "tdm_ai_pro_sleeping" "snd_test2423" "tdm_ai_pro_spotted_player_with_body" "snd_test2424" "tdm_ai_pro_to_agitated_searching" "snd_test2425" "tdm_ai_pro_to_combat" "snd_test2426" "tdm_ai_pro_to_combat_company" "snd_test2427" "tdm_ai_pro_to_combat_company_monster" "snd_test2428" "tdm_ai_pro_to_combat_monster" "snd_test2429" "tdm_ai_pro_to_flee" "snd_test2430" "tdm_ai_pro_to_flee_event" "snd_test2431" "tdm_ai_pro_to_observant" "snd_test2432" "tdm_ai_pro_to_observant_heard" "snd_test2433" "tdm_ai_pro_to_observant_saw" "snd_test2434" "tdm_ai_pro_to_searching" "snd_test2435" "tdm_ai_pro_to_searching_heard" "snd_test2436" "tdm_ai_pro_to_searching_heard_company" "snd_test2437" "tdm_ai_pro_to_searching_saw" "snd_test2438" "tdm_ai_pro_to_searching_saw_company" "snd_test2439" "tdm_ai_pro_to_surprise" "snd_test2440" "tdm_ai_pro_warn_found_corpse" "snd_test2441" "tdm_ai_pro_warn_missing_item" "snd_test2442" "tdm_ai_pro_warn_saw_enemy" "snd_test2443" "tdm_ai_pro_warn_suspicious" "snd_test2444" "tdm_ai_revenant_alertdown" "snd_test2445" "tdm_ai_revenant_collapse" "snd_test2446" "tdm_ai_revenant_combat" "snd_test2447" "tdm_ai_revenant_dead" "snd_test2448" "tdm_ai_revenant_footstep" "snd_test2449" "tdm_ai_revenant_idle" "snd_test2450" "tdm_ai_revenant_killed_enemy" "snd_test2451" "tdm_ai_revenant_pain" "snd_test2452" "tdm_ai_revenant_searching" "snd_test2453" "tdm_ai_revenant_to_combat" "snd_test2454" "tdm_ai_revenant_toalert_major" "snd_test2455" "tdm_ai_revenant_toalert_minor" "snd_test2456" "tdm_ai_simpleton_admonish_friend" "snd_test2457" "tdm_ai_simpleton_alert_idle" "snd_test2458" "tdm_ai_simpleton_alert_idle_victor" "snd_test2459" "tdm_ai_simpleton_alertdown_to_idle" "snd_test2460" "tdm_ai_simpleton_alertdown_to_idle_heard" "snd_test2461" "tdm_ai_simpleton_alertdown_to_idle_no_evidence" "snd_test2462" "tdm_ai_simpleton_alertdown_to_idle_saw" "snd_test2463" "tdm_ai_simpleton_alertdown_to_idle_seen_evidence" "snd_test2464" "tdm_ai_simpleton_alertdown_to_idle_seen_suspicious" "snd_test2465" "tdm_ai_simpleton_assist_friend" "snd_test2466" "tdm_ai_simpleton_blinded" "snd_test2467" "tdm_ai_simpleton_casual_searching" "snd_test2468" "tdm_ai_simpleton_combat_archer" "snd_test2469" "tdm_ai_simpleton_combat_blocked_by_player" "snd_test2470" "tdm_ai_simpleton_combat_hit_player" "snd_test2471" "tdm_ai_simpleton_combat_hit_player_company" "snd_test2472" "tdm_ai_simpleton_combat_melee" "snd_test2473" "tdm_ai_simpleton_combat_throw" "snd_test2474" "tdm_ai_simpleton_cough" "snd_test2475" "tdm_ai_simpleton_cough_noair" "snd_test2476" "tdm_ai_simpleton_die_loud" "snd_test2477" "tdm_ai_simpleton_die_quiet" "snd_test2478" "tdm_ai_simpleton_drown" "snd_test2479" "tdm_ai_simpleton_enemy_out_of_reach" "snd_test2480" "tdm_ai_simpleton_failed_ko" "snd_test2481" "tdm_ai_simpleton_find_blood" "snd_test2482" "tdm_ai_simpleton_find_corpse" "snd_test2483" "tdm_ai_simpleton_find_corpse_comrade" "snd_test2484" "tdm_ai_simpleton_find_corpse_female" "snd_test2485" "tdm_ai_simpleton_find_corpse_male" "snd_test2486" "tdm_ai_simpleton_find_light_off" "snd_test2487" "tdm_ai_simpleton_find_open_door" "snd_test2488" "tdm_ai_simpleton_find_something_suspicious" "snd_test2489" "tdm_ai_simpleton_find_torch_off" "snd_test2490" "tdm_ai_simpleton_find_unconscious" "snd_test2491" "tdm_ai_simpleton_find_unconscious_female" "snd_test2492" "tdm_ai_simpleton_find_unconscious_male" "snd_test2493" "tdm_ai_simpleton_find_weapon" "snd_test2494" "tdm_ai_simpleton_flee" "snd_test2495" "tdm_ai_simpleton_give_order" "snd_test2496" "tdm_ai_simpleton_greet_civilian_to_civilian" "snd_test2497" "tdm_ai_simpleton_greet_civilian_to_civilian_female" "snd_test2498" "tdm_ai_simpleton_greet_civilian_to_guard" "snd_test2499" "tdm_ai_simpleton_greet_guard_to_civilian" "snd_test2500" "tdm_ai_simpleton_greet_guard_to_guard" "snd_test2501" "tdm_ai_simpleton_greet_noble_male_to_civilian" "snd_test2502" "tdm_ai_simpleton_greet_noble_male_to_guard" "snd_test2503" "tdm_ai_simpleton_greet_to_builder" "snd_test2504" "tdm_ai_simpleton_greet_to_cleric" "snd_test2505" "tdm_ai_simpleton_greet_to_noble_female" "snd_test2506" "tdm_ai_simpleton_greet_to_noble_male" "snd_test2507" "tdm_ai_simpleton_greet_to_pagan" "snd_test2508" "tdm_ai_simpleton_help_search" "snd_test2509" "tdm_ai_simpleton_hit_by_arrow" "snd_test2510" "tdm_ai_simpleton_idle" "snd_test2511" "tdm_ai_simpleton_idle_guard" "snd_test2512" "tdm_ai_simpleton_killed_enemy" "snd_test2513" "tdm_ai_simpleton_lost_track_of_enemy" "snd_test2514" "tdm_ai_simpleton_not_relighting" "snd_test2515" "tdm_ai_simpleton_notice_generic" "snd_test2516" "tdm_ai_simpleton_notice_missing_item" "snd_test2517" "tdm_ai_simpleton_notice_pocket_picked" "snd_test2518" "tdm_ai_simpleton_pain_large" "snd_test2519" "tdm_ai_simpleton_pain_small" "snd_test2520" "tdm_ai_simpleton_raise_alarm" "snd_test2521" "tdm_ai_simpleton_reaction" "snd_test2522" "tdm_ai_simpleton_relighting" "snd_test2523" "tdm_ai_simpleton_request_help" "snd_test2524" "tdm_ai_simpleton_respond_to_warning" "snd_test2525" "tdm_ai_simpleton_response_positive" "snd_test2526" "tdm_ai_simpleton_response_to_superior" "snd_test2527" "tdm_ai_simpleton_return_with_help" "snd_test2528" "tdm_ai_simpleton_return_with_help_escaped" "snd_test2529" "tdm_ai_simpleton_searching_civilian" "snd_test2530" "tdm_ai_simpleton_searching_evidence" "snd_test2531" "tdm_ai_simpleton_searching_no_evidence" "snd_test2532" "tdm_ai_simpleton_spotted_player_with_body" "snd_test2533" "tdm_ai_simpleton_to_agitated_searching" "snd_test2534" "tdm_ai_simpleton_to_combat" "snd_test2535" "tdm_ai_simpleton_to_combat_company" "snd_test2536" "tdm_ai_simpleton_to_flee" "snd_test2537" "tdm_ai_simpleton_to_flee_event" "snd_test2538" "tdm_ai_simpleton_to_observant" "snd_test2539" "tdm_ai_simpleton_to_observant_heard" "snd_test2540" "tdm_ai_simpleton_to_observant_saw" "snd_test2541" "tdm_ai_simpleton_to_searching" "snd_test2542" "tdm_ai_simpleton_to_searching_heard" "snd_test2543" "tdm_ai_simpleton_to_searching_heard_company" "snd_test2544" "tdm_ai_simpleton_to_searching_saw" "snd_test2545" "tdm_ai_simpleton_to_searching_saw_company" "snd_test2546" "tdm_ai_simpleton_to_surprise" "snd_test2547" "tdm_ai_simpleton_warn_found_corpse" "snd_test2548" "tdm_ai_simpleton_warn_missing_item" "snd_test2549" "tdm_ai_simpleton_warn_saw_enemy" "snd_test2550" "tdm_ai_simpleton_warn_suspicious" "snd_test2551" "tdm_ai_steambot_footstep" "snd_test2552" "tdm_ai_steambot_vent" "snd_test2553" "tdm_ai_steambot_whistle" "snd_test2554" "tdm_ai_steambot_whistle_leadout" "snd_test2555" "tdm_ai_thug_admonish_friend" "snd_test2556" "tdm_ai_thug_alert_idle" "snd_test2557" "tdm_ai_thug_alert_idle_victor" "snd_test2558" "tdm_ai_thug_alertdown_to_idle" "snd_test2559" "tdm_ai_thug_alertdown_to_idle_heard" "snd_test2560" "tdm_ai_thug_alertdown_to_idle_no_evidence" "snd_test2561" "tdm_ai_thug_alertdown_to_idle_saw" "snd_test2562" "tdm_ai_thug_alertdown_to_idle_seen_evidence" "snd_test2563" "tdm_ai_thug_alertdown_to_idle_seen_suspicious" "snd_test2564" "tdm_ai_thug_assist_friend" "snd_test2565" "tdm_ai_thug_blinded" "snd_test2566" "tdm_ai_thug_casual_searching" "snd_test2567" "tdm_ai_thug_combat_archer" "snd_test2568" "tdm_ai_thug_combat_blocked_by_player" "snd_test2569" "tdm_ai_thug_combat_hit_player" "snd_test2570" "tdm_ai_thug_combat_hit_player_company" "snd_test2571" "tdm_ai_thug_combat_melee" "snd_test2572" "tdm_ai_thug_combat_throw" "snd_test2573" "tdm_ai_thug_cough" "snd_test2574" "tdm_ai_thug_cough_noair" "snd_test2575" "tdm_ai_thug_dialog01" "snd_test2576" "tdm_ai_thug_dialog02" "snd_test2577" "tdm_ai_thug_dialog03" "snd_test2578" "tdm_ai_thug_die_loud" "snd_test2579" "tdm_ai_thug_die_quiet" "snd_test2580" "tdm_ai_thug_drown" "snd_test2581" "tdm_ai_thug_enemy_out_of_reach" "snd_test2582" "tdm_ai_thug_failed_ko" "snd_test2583" "tdm_ai_thug_find_blood" "snd_test2584" "tdm_ai_thug_find_corpse" "snd_test2585" "tdm_ai_thug_find_corpse_comrade" "snd_test2586" "tdm_ai_thug_find_corpse_female" "snd_test2587" "tdm_ai_thug_find_corpse_male" "snd_test2588" "tdm_ai_thug_find_light_off" "snd_test2589" "tdm_ai_thug_find_open_door" "snd_test2590" "tdm_ai_thug_find_something_suspicious" "snd_test2591" "tdm_ai_thug_find_torch_off" "snd_test2592" "tdm_ai_thug_find_unconscious" "snd_test2593" "tdm_ai_thug_find_unconscious_female" "snd_test2594" "tdm_ai_thug_find_unconscious_male" "snd_test2595" "tdm_ai_thug_find_weapon" "snd_test2596" "tdm_ai_thug_flee" "snd_test2597" "tdm_ai_thug_give_order" "snd_test2598" "tdm_ai_thug_greet_civilian_to_civilian" "snd_test2599" "tdm_ai_thug_greet_civilian_to_female" "snd_test2600" "tdm_ai_thug_greet_civilian_to_guard" "snd_test2601" "tdm_ai_thug_greet_guard_to_civilian" "snd_test2602" "tdm_ai_thug_greet_guard_to_guard" "snd_test2603" "tdm_ai_thug_greet_guard_to_noble_female" "snd_test2604" "tdm_ai_thug_greet_guard_to_noble_male" "snd_test2605" "tdm_ai_thug_greet_to_cleric" "snd_test2606" "tdm_ai_thug_greet_to_inferior" "snd_test2607" "tdm_ai_thug_help_search" "snd_test2608" "tdm_ai_thug_hit_by_arrow" "snd_test2609" "tdm_ai_thug_idle" "snd_test2610" "tdm_ai_thug_idle_guard" "snd_test2611" "tdm_ai_thug_killed_enemy" "snd_test2612" "tdm_ai_thug_lost_track_of_enemy" "snd_test2613" "tdm_ai_thug_monster_out_of_reach" "snd_test2614" "tdm_ai_thug_not_relighting" "snd_test2615" "tdm_ai_thug_notice_generic" "snd_test2616" "tdm_ai_thug_notice_missing_item" "snd_test2617" "tdm_ai_thug_notice_pocket_picked" "snd_test2618" "tdm_ai_thug_pain_large" "snd_test2619" "tdm_ai_thug_pain_medium" "snd_test2620" "tdm_ai_thug_pain_small" "snd_test2621" "tdm_ai_thug_raise_alarm" "snd_test2622" "tdm_ai_thug_reaction" "snd_test2623" "tdm_ai_thug_relighting" "snd_test2624" "tdm_ai_thug_request_help" "snd_test2625" "tdm_ai_thug_respond_to_warning" "snd_test2626" "tdm_ai_thug_response_positive" "snd_test2627" "tdm_ai_thug_response_to_superior" "snd_test2628" "tdm_ai_thug_return_with_help" "snd_test2629" "tdm_ai_thug_return_with_help_escaped" "snd_test2630" "tdm_ai_thug_searching_civilian" "snd_test2631" "tdm_ai_thug_searching_evidence" "snd_test2632" "tdm_ai_thug_searching_no_evidence" "snd_test2633" "tdm_ai_thug_sleeping" "snd_test2634" "tdm_ai_thug_spotted_player_with_body" "snd_test2635" "tdm_ai_thug_to_agitated_searching" "snd_test2636" "tdm_ai_thug_to_combat" "snd_test2637" "tdm_ai_thug_to_combat_company" "snd_test2638" "tdm_ai_thug_to_combat_company_monster" "snd_test2639" "tdm_ai_thug_to_flee" "snd_test2640" "tdm_ai_thug_to_flee_civilian" "snd_test2641" "tdm_ai_thug_to_flee_event" "snd_test2642" "tdm_ai_thug_to_observant" "snd_test2643" "tdm_ai_thug_to_observant_heard" "snd_test2644" "tdm_ai_thug_to_observant_saw" "snd_test2645" "tdm_ai_thug_to_searching" "snd_test2646" "tdm_ai_thug_to_searching_heard" "snd_test2647" "tdm_ai_thug_to_searching_heard_company" "snd_test2648" "tdm_ai_thug_to_searching_saw" "snd_test2649" "tdm_ai_thug_to_searching_saw_company" "snd_test2650" "tdm_ai_thug_to_surprise" "snd_test2651" "tdm_ai_thug_warn_found_corpse" "snd_test2652" "tdm_ai_thug_warn_missing_item" "snd_test2653" "tdm_ai_thug_warn_saw_enemy" "snd_test2654" "tdm_ai_thug_warn_suspicious" "snd_test2655" "tdm_ai_wench_admonish_friend" "snd_test2656" "tdm_ai_wench_alert_idle" "snd_test2657" "tdm_ai_wench_alert_idle_victor" "snd_test2658" "tdm_ai_wench_alertdown_to_idle" "snd_test2659" "tdm_ai_wench_alertdown_to_idle_heard" "snd_test2660" "tdm_ai_wench_alertdown_to_idle_no_evidence" "snd_test2661" "tdm_ai_wench_alertdown_to_idle_saw" "snd_test2662" "tdm_ai_wench_alertdown_to_idle_seen_evidence" "snd_test2663" "tdm_ai_wench_alertdown_to_idle_seen_suspicious" "snd_test2664" "tdm_ai_wench_assist_friend" "snd_test2665" "tdm_ai_wench_blinded" "snd_test2666" "tdm_ai_wench_casual_searching" "snd_test2667" "tdm_ai_wench_combat_archer" "snd_test2668" "tdm_ai_wench_combat_blocked_by_player" "snd_test2669" "tdm_ai_wench_combat_hit_player" "snd_test2670" "tdm_ai_wench_combat_hit_player_company" "snd_test2671" "tdm_ai_wench_combat_melee" "snd_test2672" "tdm_ai_wench_combat_throw" "snd_test2673" "tdm_ai_wench_cough" "snd_test2674" "tdm_ai_wench_cough_noair" "snd_test2675" "tdm_ai_wench_die_loud" "snd_test2676" "tdm_ai_wench_die_quiet" "snd_test2677" "tdm_ai_wench_drown" "snd_test2678" "tdm_ai_wench_enemy_out_of_reach" "snd_test2679" "tdm_ai_wench_failed_ko" "snd_test2680" "tdm_ai_wench_find_blood" "snd_test2681" "tdm_ai_wench_find_corpse" "snd_test2682" "tdm_ai_wench_find_corpse_comrade" "snd_test2683" "tdm_ai_wench_find_corpse_female" "snd_test2684" "tdm_ai_wench_find_corpse_male" "snd_test2685" "tdm_ai_wench_find_light_off" "snd_test2686" "tdm_ai_wench_find_open_door" "snd_test2687" "tdm_ai_wench_find_something_suspicious" "snd_test2688" "tdm_ai_wench_find_torch_off" "snd_test2689" "tdm_ai_wench_find_unconscious" "snd_test2690" "tdm_ai_wench_find_unconscious_female" "snd_test2691" "tdm_ai_wench_find_unconscious_male" "snd_test2692" "tdm_ai_wench_find_weapon" "snd_test2693" "tdm_ai_wench_flee" "snd_test2694" "tdm_ai_wench_give_order" "snd_test2695" "tdm_ai_wench_greet_civilian_to_civilian" "snd_test2696" "tdm_ai_wench_greet_civilian_to_guard" "snd_test2697" "tdm_ai_wench_greet_guard_to_civilian" "snd_test2698" "tdm_ai_wench_greet_guard_to_guard" "snd_test2699" "tdm_ai_wench_greet_guard_to_noble_female" "snd_test2700" "tdm_ai_wench_greet_guard_to_noble_male" "snd_test2701" "tdm_ai_wench_greet_noble_to_civilian" "snd_test2702" "tdm_ai_wench_greet_noble_to_guard" "snd_test2703" "tdm_ai_wench_greet_to_beggar" "snd_test2704" "tdm_ai_wench_greet_to_cleric" "snd_test2705" "tdm_ai_wench_greet_whore_to_male" "snd_test2706" "tdm_ai_wench_help_search" "snd_test2707" "tdm_ai_wench_hit_by_arrow" "snd_test2708" "tdm_ai_wench_idle" "snd_test2709" "tdm_ai_wench_idle_guard" "snd_test2710" "tdm_ai_wench_killed_enemy" "snd_test2711" "tdm_ai_wench_lost_track_of_enemy" "snd_test2712" "tdm_ai_wench_not_relighting" "snd_test2713" "tdm_ai_wench_notice_generic" "snd_test2714" "tdm_ai_wench_notice_missing_item" "snd_test2715" "tdm_ai_wench_notice_pocket_picked" "snd_test2716" "tdm_ai_wench_pain_large" "snd_test2717" "tdm_ai_wench_pain_small" "snd_test2718" "tdm_ai_wench_raise_alarm" "snd_test2719" "tdm_ai_wench_reaction" "snd_test2720" "tdm_ai_wench_relighting" "snd_test2721" "tdm_ai_wench_request_help" "snd_test2722" "tdm_ai_wench_respond_to_warning" "snd_test2723" "tdm_ai_wench_response_positive" "snd_test2724" "tdm_ai_wench_response_to_superior" "snd_test2725" "tdm_ai_wench_return_with_help" "snd_test2726" "tdm_ai_wench_return_with_help_escaped" "snd_test2727" "tdm_ai_wench_searching_civilian" "snd_test2728" "tdm_ai_wench_searching_evidence" "snd_test2729" "tdm_ai_wench_searching_no_evidence" "snd_test2730" "tdm_ai_wench_shut_your_gob" "snd_test2731" "tdm_ai_wench_sleeping" "snd_test2732" "tdm_ai_wench_sneeze" "snd_test2733" "tdm_ai_wench_soft_alertdown_to_idle_heard" "snd_test2734" "tdm_ai_wench_soft_alertdown_to_idle_seen_evidence" "snd_test2735" "tdm_ai_wench_soft_alertdown_to_idle_seen_suspicious" "snd_test2736" "tdm_ai_wench_soft_find_blood" "snd_test2737" "tdm_ai_wench_soft_find_corpse" "snd_test2738" "tdm_ai_wench_soft_find_corpse_female" "snd_test2739" "tdm_ai_wench_soft_find_corpse_male" "snd_test2740" "tdm_ai_wench_soft_find_light_off" "snd_test2741" "tdm_ai_wench_soft_find_open_door" "snd_test2742" "tdm_ai_wench_soft_find_something_suspicious" "snd_test2743" "tdm_ai_wench_soft_find_torch_off" "snd_test2744" "tdm_ai_wench_soft_find_unconscious" "snd_test2745" "tdm_ai_wench_soft_find_unconscious_male" "snd_test2746" "tdm_ai_wench_soft_find_weapon" "snd_test2747" "tdm_ai_wench_soft_greet_civilian_to_guard" "snd_test2748" "tdm_ai_wench_soft_greet_guard_to_noble_female" "snd_test2749" "tdm_ai_wench_soft_greet_guard_to_noble_male" "snd_test2750" "tdm_ai_wench_soft_greet_to_cleric" "snd_test2751" "tdm_ai_wench_soft_killed_enemy" "snd_test2752" "tdm_ai_wench_soft_notice_missing_item" "snd_test2753" "tdm_ai_wench_soft_relighting" "snd_test2754" "tdm_ai_wench_soft_response_positive" "snd_test2755" "tdm_ai_wench_soft_searching_civilian" "snd_test2756" "tdm_ai_wench_soft_searching_evidence" "snd_test2757" "tdm_ai_wench_soft_searching_no_evidence" "snd_test2758" "tdm_ai_wench_soft_to_agitated_searching" "snd_test2759" "tdm_ai_wench_soft_warn_found_corpse" "snd_test2760" "tdm_ai_wench_soft_warn_saw_enemy" "snd_test2761" "tdm_ai_wench_soft_warn_suspicious" "snd_test2762" "tdm_ai_wench_spotted_player_with_body" "snd_test2763" "tdm_ai_wench_to_agitated_searching" "snd_test2764" "tdm_ai_wench_to_combat" "snd_test2765" "tdm_ai_wench_to_combat_company" "snd_test2766" "tdm_ai_wench_to_combat_monster" "snd_test2767" "tdm_ai_wench_to_flee" "snd_test2768" "tdm_ai_wench_to_flee_event" "snd_test2769" "tdm_ai_wench_to_observant" "snd_test2770" "tdm_ai_wench_to_observant_heard" "snd_test2771" "tdm_ai_wench_to_observant_saw" "snd_test2772" "tdm_ai_wench_to_searching" "snd_test2773" "tdm_ai_wench_to_searching_heard" "snd_test2774" "tdm_ai_wench_to_searching_heard_company" "snd_test2775" "tdm_ai_wench_to_searching_saw" "snd_test2776" "tdm_ai_wench_to_searching_saw_company" "snd_test2777" "tdm_ai_wench_to_surprise" "snd_test2778" "tdm_ai_wench_warn_found_corpse" "snd_test2779" "tdm_ai_wench_warn_missing_item" "snd_test2780" "tdm_ai_wench_warn_saw_enemy" "snd_test2781" "tdm_ai_wench_warn_suspicious" "snd_test2782" "tdm_ai_zombie01_alertdown_to_idle" "snd_test2783" "tdm_ai_zombie01_combat_melee" "snd_test2784" "tdm_ai_zombie01_death" "snd_test2785" "tdm_ai_zombie01_drown" "snd_test2786" "tdm_ai_zombie01_idle" "snd_test2787" "tdm_ai_zombie01_lost_track_of_enemy" "snd_test2788" "tdm_ai_zombie01_pain" "snd_test2789" "tdm_ai_zombie01_searching" "snd_test2790" "tdm_ai_zombie01_sleeping" "snd_test2791" "tdm_ai_zombie01_to_agitated_searching" "snd_test2792" "tdm_ai_zombie01_to_combat" "snd_test2793" "tdm_ai_zombie01_to_observant" "snd_test2794" "tdm_bang_door" "snd_test2795" "tdm_bone" "snd_test2796" "tdm_book_large" "snd_test2797" "tdm_bottle_slosh" "snd_test2798" "tdm_brush01" "snd_test2799" "tdm_builder1_conv_1" "snd_test2800" "tdm_builder1_conv_2" "snd_test2801" "tdm_builder1_conv_3" "snd_test2802" "tdm_builder1_conv_4" "snd_test2803" "tdm_builder2_conv_1" "snd_test2804" "tdm_builder2_conv_2" "snd_test2805" "tdm_builder2_conv_3" "snd_test2806" "tdm_builder2_conv_priest" "snd_test2807" "tdm_candle_extinguish" "snd_test2808" "tdm_ceramic_on_wood" "snd_test2809" "tdm_chew" "snd_test2810" "tdm_chewing" "snd_test2811" "tdm_crunch" "snd_test2812" "tdm_dice_click" "snd_test2813" "tdm_dice_rolling" "snd_test2814" "tdm_dice_shaking" "snd_test2815" "tdm_dice_shaking_short" "snd_test2816" "tdm_distorted_screams" "snd_test2817" "tdm_draw_card" "snd_test2818" "tdm_drinking" "snd_test2819" "tdm_elevator_loop" "snd_test2820" "tdm_elevator_loop2" "snd_test2821" "tdm_elevator_start" "snd_test2822" "tdm_elevator_start2" "snd_test2823" "tdm_elevator_stop" "snd_test2824" "tdm_elevator_stop2" "snd_test2825" "tdm_female_cough" "snd_test2826" "tdm_female_sneeze" "snd_test2827" "tdm_flashbomb" "snd_test2828" "tdm_flint_sound" "snd_test2829" "tdm_footstep_carpet" "snd_test2830" "tdm_footstep_dirt_crouch_creep" "snd_test2831" "tdm_footstep_dirt_crouch_run" "snd_test2832" "tdm_footstep_dirt_crouch_walk" "snd_test2833" "tdm_footstep_dirt_jump_land" "snd_test2834" "tdm_footstep_dirt_run" "snd_test2835" "tdm_footstep_dirt_walk" "snd_test2836" "tdm_footstep_dirt_walk_creep" "snd_test2837" "tdm_footstep_foliage" "snd_test2838" "tdm_footstep_foliage_run" "snd_test2839" "tdm_footstep_grass_crouch_creep" "snd_test2840" "tdm_footstep_grass_crouch_run" "snd_test2841" "tdm_footstep_grass_crouch_walk" "snd_test2842" "tdm_footstep_grass_jump_land" "snd_test2843" "tdm_footstep_grass_run" "snd_test2844" "tdm_footstep_grass_walk" "snd_test2845" "tdm_footstep_grass_walk_creep" "snd_test2846" "tdm_footstep_metal_crouch_creep" "snd_test2847" "tdm_footstep_metal_crouch_run" "snd_test2848" "tdm_footstep_metal_crouch_walk" "snd_test2849" "tdm_footstep_metal_jump_land" "snd_test2850" "tdm_footstep_metal_run" "snd_test2851" "tdm_footstep_metal_walk" "snd_test2852" "tdm_footstep_metal_walk_creep" "snd_test2853" "tdm_footstep_stone_crouch_creep" "snd_test2854" "tdm_footstep_stone_crouch_run" "snd_test2855" "tdm_footstep_stone_crouch_walk" "snd_test2856" "tdm_footstep_stone_jump_land" "snd_test2857" "tdm_footstep_stone_run" "snd_test2858" "tdm_footstep_stone_walk" "snd_test2859" "tdm_footstep_stone_walk_creep" "snd_test2860" "tdm_footstep_tile_crouch_creep" "snd_test2861" "tdm_footstep_tile_crouch_run" "snd_test2862" "tdm_footstep_tile_crouch_walk" "snd_test2863" "tdm_footstep_tile_jump_land" "snd_test2864" "tdm_footstep_tile_run" "snd_test2865" "tdm_footstep_tile_walk" "snd_test2866" "tdm_footstep_tile_walk_creep" "snd_test2867" "tdm_footstep_water_crouch_creep" "snd_test2868" "tdm_footstep_water_crouch_run" "snd_test2869" "tdm_footstep_water_crouch_walk" "snd_test2870" "tdm_footstep_water_jump_land" "snd_test2871" "tdm_footstep_water_run" "snd_test2872" "tdm_footstep_water_walk" "snd_test2873" "tdm_footstep_water_walk_creep" "snd_test2874" "tdm_footstep_wood_crouch_creep" "snd_test2875" "tdm_footstep_wood_crouch_run" "snd_test2876" "tdm_footstep_wood_crouch_walk" "snd_test2877" "tdm_footstep_wood_jump_land" "snd_test2878" "tdm_footstep_wood_run" "snd_test2879" "tdm_footstep_wood_walk" "snd_test2880" "tdm_footstep_wood_walk_creep" "snd_test2881" "tdm_gamepiece_hard" "snd_test2882" "tdm_globe_impact" "snd_test2883" "tdm_heavy_stone_scratching01_loop" "snd_test2884" "tdm_heavy_stone_scratching02_loop" "snd_test2885" "tdm_holy_water_activate" "snd_test2886" "tdm_impact_barrel" "snd_test2887" "tdm_impact_book" "snd_test2888" "tdm_impact_boot" "snd_test2889" "tdm_impact_bottle_01" "snd_test2890" "tdm_impact_bottle_on_wood" "snd_test2891" "tdm_impact_bow" "snd_test2892" "tdm_impact_bowl_01" "snd_test2893" "tdm_impact_bowl_large" "snd_test2894" "tdm_impact_bowl_larger" "snd_test2895" "tdm_impact_bowl_small" "snd_test2896" "tdm_impact_broom" "snd_test2897" "tdm_impact_candleholder_large" "snd_test2898" "tdm_impact_candleholder_med" "snd_test2899" "tdm_impact_candleholder_small" "snd_test2900" "tdm_impact_carpet" "snd_test2901" "tdm_impact_carpet_heavy" "snd_test2902" "tdm_impact_carpet_small" "snd_test2903" "tdm_impact_carpet_straw" "snd_test2904" "tdm_impact_cauldron_on_carpet" "snd_test2905" "tdm_impact_cauldron_on_dirt" "snd_test2906" "tdm_impact_ceramic_vase" "snd_test2907" "tdm_impact_ceramiccup_01" "snd_test2908" "tdm_impact_ceramicpot_01" "snd_test2909" "tdm_impact_claycup_01" "snd_test2910" "tdm_impact_claycup_med01" "snd_test2911" "tdm_impact_clayvase_01" "snd_test2912" "tdm_impact_cloth" "snd_test2913" "tdm_impact_coinpurse_01" "snd_test2914" "tdm_impact_coins_01" "snd_test2915" "tdm_impact_cookingpot_01" "snd_test2916" "tdm_impact_cookingpot_01_huge" "snd_test2917" "tdm_impact_cookingpot_01_huge_on_carpet" "snd_test2918" "tdm_impact_cookingpot_01_huge_on_dirt" "snd_test2919" "tdm_impact_cookingpot_01_med" "snd_test2920" "tdm_impact_cutlery_fork_01" "snd_test2921" "tdm_impact_cutlery_knife_01" "snd_test2922" "tdm_impact_cutlery_on_wood" "snd_test2923" "tdm_impact_cutlery_spoon_01" "snd_test2924" "tdm_impact_cutlery_teaspoon_01" "snd_test2925" "tdm_impact_dagger01" "snd_test2926" "tdm_impact_dirt" "snd_test2927" "tdm_impact_dirt_hard" "snd_test2928" "tdm_impact_dirt_med" "snd_test2929" "tdm_impact_dirt_small" "snd_test2930" "tdm_impact_firewood_log" "snd_test2931" "tdm_impact_fish" "snd_test2932" "tdm_impact_fruit" "snd_test2933" "tdm_impact_fruit_small" "snd_test2934" "tdm_impact_gameboard" "snd_test2935" "tdm_impact_goblet_01" "snd_test2936" "tdm_impact_hairbrush" "snd_test2937" "tdm_impact_halberd" "snd_test2938" "tdm_impact_hammer" "snd_test2939" "tdm_impact_handle_long" "snd_test2940" "tdm_impact_helmet" "snd_test2941" "tdm_impact_helmet_on_wood" "snd_test2942" "tdm_impact_iron_bar" "snd_test2943" "tdm_impact_junk_plank_long" "snd_test2944" "tdm_impact_junk_plank_med" "snd_test2945" "tdm_impact_junk_plank_short" "snd_test2946" "tdm_impact_junk_plank_shorter" "snd_test2947" "tdm_impact_knife_large" "snd_test2948" "tdm_impact_large_ceramic" "snd_test2949" "tdm_impact_largeclaypot_01" "snd_test2950" "tdm_impact_lute" "snd_test2951" "tdm_impact_machine_med" "snd_test2952" "tdm_impact_metal_bucket" "snd_test2953" "tdm_impact_metal_bucket_on_soft" "snd_test2954" "tdm_impact_metal_cup" "snd_test2955" "tdm_impact_metal_cup_on_dirt" "snd_test2956" "tdm_impact_metal_large01" "snd_test2957" "tdm_impact_metal_med" "snd_test2958" "tdm_impact_metal_med_lesser" "snd_test2959" "tdm_impact_necklace_01" "snd_test2960" "tdm_impact_nosound" "snd_test2961" "tdm_impact_package" "snd_test2962" "tdm_impact_package_small" "snd_test2963" "tdm_impact_padlock_square" "snd_test2964" "tdm_impact_palette" "snd_test2965" "tdm_impact_paper" "snd_test2966" "tdm_impact_pitchfork" "snd_test2967" "tdm_impact_plate" "snd_test2968" "tdm_impact_plate_china" "snd_test2969" "tdm_impact_potted_plant" "snd_test2970" "tdm_impact_pumpkin" "snd_test2971" "tdm_impact_pumpkin_carpet" "snd_test2972" "tdm_impact_ring_01" "snd_test2973" "tdm_impact_shovel" "snd_test2974" "tdm_impact_small_hard_object" "snd_test2975" "tdm_impact_small_metal_tool_01" "snd_test2976" "tdm_impact_steelplate_01" "snd_test2977" "tdm_impact_steelpot_01" "snd_test2978" "tdm_impact_steelpot_on_wood" "snd_test2979" "tdm_impact_stone_hard" "snd_test2980" "tdm_impact_stone_large_fall_1" "snd_test2981" "tdm_impact_stone_large_fall_2" "snd_test2982" "tdm_impact_stone_large_fall_3" "snd_test2983" "tdm_impact_sword01" "snd_test2984" "tdm_impact_sword02" "snd_test2985" "tdm_impact_tiny" "snd_test2986" "tdm_impact_washboard" "snd_test2987" "tdm_impact_washboard_on_dirt" "snd_test2988" "tdm_impact_wood" "snd_test2989" "tdm_impact_wood_chair" "snd_test2990" "tdm_impact_wood_chair_med" "snd_test2991" "tdm_impact_wood_light" "snd_test2992" "tdm_impact_wood_med" "snd_test2993" "tdm_impact_wood_stool" "snd_test2994" "tdm_impact_wooden_bucket" "snd_test2995" "tdm_impact_wooden_crate" "snd_test2996" "tdm_impact_wooden_spoon" "snd_test2997" "tdm_key_pickup" "snd_test2998" "tdm_key_use" "snd_test2999" "tdm_mainmenu_background_music" "snd_test3000" "tdm_male_sneeze" "snd_test3001" "tdm_male_yawn" "snd_test3002" "tdm_marble_on_wood" "snd_test3003" "tdm_metal_mirror_move" "snd_test3004" "tdm_objectives" "snd_test3005" "tdm_player_apple_crunch" "snd_test3006" "tdm_player_bread_crunch" "snd_test3007" "tdm_player_carrot_crunch" "snd_test3008" "tdm_player_choke_gas" "snd_test3009" "tdm_player_cough" "snd_test3010" "tdm_player_crunch" "snd_test3011" "tdm_player_damage_fire" "snd_test3012" "tdm_player_damage_hardlanding" "snd_test3013" "tdm_player_damage_hphigh" "snd_test3014" "tdm_player_damage_hplow" "snd_test3015" "tdm_player_damage_softlanding" "snd_test3016" "tdm_player_deepbreath" "snd_test3017" "tdm_player_die" "snd_test3018" "tdm_player_drink_potion" "snd_test3019" "tdm_player_drown" "snd_test3020" "tdm_player_hmm" "snd_test3021" "tdm_player_mantle" "snd_test3022" "tdm_player_mantle_impact" "snd_test3023" "tdm_player_mantle_impact_subtle" "snd_test3024" "tdm_player_mantle_pull" "snd_test3025" "tdm_player_mantle_push" "snd_test3026" "tdm_player_mantle_rustle" "snd_test3027" "tdm_player_mantle_rustle_short" "snd_test3028" "tdm_player_pickup_body" "snd_test3029" "tdm_player_pickup_body_fat" "snd_test3030" "tdm_player_poisoned" "snd_test3031" "tdm_player_raiseweapon" "snd_test3032" "tdm_player_sigh" "snd_test3033" "tdm_player_submerge" "snd_test3034" "tdm_player_tired" "snd_test3035" "tdm_small_bones" "snd_test3036" "tdm_sniff" "snd_test3037" "tdm_spit" "snd_test3038" "tdm_straw_impact" "snd_test3039" "tdm_straw_impact_small" "snd_test3040" "tdm_stretch" "snd_test3041" "tdm_swim_burst" "snd_test3042" "tdm_swim_burst_creep" "snd_test3043" "tdm_swim_burst_run" "snd_test3044" "tdm_swim_burst_underwater" "snd_test3045" "tdm_swim_burst_underwater_run" "snd_test3046" "tdm_tap" "snd_test3047" "tdm_test_conversation_1_1" "snd_test3048" "tdm_test_conversation_1_2" "snd_test3049" "tdm_test_conversation_1_3" "snd_test3050" "tdm_test_conversation_1_4" "snd_test3051" "tdm_test_conversation_1_5" "snd_test3052" "tdm_test_conversation_1_6" "snd_test3053" "tdm_test_conversation_1_7" "snd_test3054" "tdm_test_conversation_1_8" "snd_test3055" "tdm_test_conversation_2_1" "snd_test3056" "tdm_test_conversation_2_2" "snd_test3057" "tdm_test_conversation_2_3" "snd_test3058" "tdm_test_conversation_2_4" "snd_test3059" "tdm_test_conversation_2_5" "snd_test3060" "tdm_test_conversation_2_6" "snd_test3061" "tdm_test_conversation_2_7" "snd_test3062" "tdm_test_conversation_2_8" "snd_test3063" "tdm_writing" "snd_test3064" "tdm_writing_short" "snd_test3065" "tdm_zombie_footdrag" "snd_test3066" "tdm_zombie_relaxed" "snd_test3067" "tdm_zombie_toalert1" "snd_test3068" "teleport_machine_idle" "snd_test3069" "teleport_machine_idle_looping" "snd_test3070" "test_elevator_loop" "snd_test3071" "test_elevator_stop" "snd_test3072" "test_IneedHelp" "snd_test3073" "thunder" "snd_test3074" "thunder_close" "snd_test3075" "thunder_distant" "snd_test3076" "thunder_shakes" "snd_test3077" "ticktack_loop" "snd_test3078" "ticktack_loop_z" "snd_test3079" "tool_pickup" "snd_test3080" "trippystring01" "snd_test3081" "trippystring01_z" "snd_test3082" "trippystring02" "snd_test3083" "trippystring02_z" "snd_test3084" "twinkles01" "snd_test3085" "twins01_loop" "snd_test3086" "twins01_loop_z" "snd_test3087" "twins02_loop" "snd_test3088" "twins02_loop_z" "snd_test3089" "twins03_full" "snd_test3090" "twins03_full_z" "snd_test3091" "typing" "snd_test3092" "underground_buried_loop" "snd_test3093" "underground_buried_loop_z" "snd_test3094" "underground_caves01a" "snd_test3095" "underground_caves01a_z" "snd_test3096" "underground_caves01b" "snd_test3097" "underground_caves01b_z" "snd_test3098" "underground_caves02a" "snd_test3099" "underground_caves02a_z" "snd_test3100" "underground_caves02b" "snd_test3101" "underground_caves02b_z" "snd_test3102" "underground_caves03_loop" "snd_test3103" "underground_caves03_loop_z" "snd_test3104" "underground_crypts_loop" "snd_test3105" "underground_crypts_loop_z" "snd_test3106" "underground_darkness_loop" "snd_test3107" "underground_darkness_loop_z" "snd_test3108" "underground_forelone_loop" "snd_test3109" "underground_forelone_loop_z" "snd_test3110" "underground_horns01a_loop" "snd_test3111" "underground_horns01a_loop_z" "snd_test3112" "underground_horns01b_loop" "snd_test3113" "underground_horns01b_loop_z" "snd_test3114" "underground_labyrinth01a" "snd_test3115" "underground_labyrinth01a_z" "snd_test3116" "underground_labyrinth01b" "snd_test3117" "underground_labyrinth01b_z" "snd_test3118" "underground_tunnel_loop" "snd_test3119" "underground_tunnel_loop_z" "snd_test3120" "underwater" "snd_test3121" "underwater_bubbles" "snd_test3122" "underwater_z" "snd_test3123" "untitled_loop" "snd_test3124" "untitled_loop_z" "snd_test3125" "urinate" "snd_test3126" "video/tdm_briefing_video_sound" "snd_test3127" "water_docks01_loop" "snd_test3128" "water_docks02_loop" "snd_test3129" "water_docks03_loop" "snd_test3130" "water_docks04_loop" "snd_test3131" "water_drips01" "snd_test3132" "water_drips02" "snd_test3133" "water_drips04_loop" "snd_test3134" "water_drops_01" "snd_test3135" "water_hit_by_heavy_small_object" "snd_test3136" "water_hit_by_large_object" "snd_test3137" "water_hit_by_medium_object" "snd_test3138" "water_hit_by_small_object" "snd_test3139" "water_medium_running" "snd_test3140" "water_medium_running_echo_loop_01" "snd_test3141" "water_ocean01_loop" "snd_test3142" "water_ocean02_loop" "snd_test3143" "water_ocean03_loop" "snd_test3144" "water_ocean04_distant" "snd_test3145" "water_ocean05_loop" "snd_test3146" "water_ocean06_loop" "snd_test3147" "water_pool01_loop" "snd_test3148" "water_pool02_loop" "snd_test3149" "water_stream01_loop" "snd_test3150" "water_through_pipe01_loop" "snd_test3151" "waterfall_loop" "snd_test3152" "weapon_hit_default" "snd_test3153" "weather_rain01" "snd_test3154" "weather_rain02" "snd_test3155" "weather_rain03" "snd_test3156" "weather_rain04" "snd_test3157" "weather_rain05" "snd_test3158" "weather_thunder01" "snd_test3159" "weather_thunder02" "snd_test3160" "weather_thunder03" "snd_test3161" "weather_thunder04" "snd_test3162" "weather_thunder05" "snd_test3163" "weather_thunder06" "snd_test3164" "weather_thunder07" "snd_test3165" "weather_thunder08" "snd_test3166" "weather_thunder09" "snd_test3167" "weather_thunder_dd1" "snd_test3168" "weather_thunder_dd2" "snd_test3169" "weather_wind01" "snd_test3170" "weather_wind02" "snd_test3171" "weather_wind03_loop" "snd_test3172" "weather_wind04_loop" "snd_test3173" "weather_wind05_loop" "snd_test3174" "weather_wind06a_loop" "snd_test3175" "weather_wind06b_loop" "snd_test3176" "weather_wind07a" "snd_test3177" "weather_wind07b" "snd_test3178" "weather_wind08_loop" "snd_test3179" "weather_wind09_loop" "snd_test3180" "weather_wind10_loop" "snd_test3181" "weather_wind11_loop" "snd_test3182" "wind_01" "snd_test3183" "wind_02" "snd_test3184" "wind_chime" "snd_test3185" "wine_pour" "snd_test3186" "wood_creaking" "snd_test3187" "wood_creaks01" "snd_test3188" "wooden_creak_01" "snd_test3189" "wooden_creak_small_01" "snd_test3190" "xstress" "snd_test3191" "zombie_footstep" } |
|
For 2348 entityDefs, 75 warnings were generated. bugs_entities.txt (24,785 bytes)
WARNING:Couldn't load model: 'models/items/broadhead_ammo/broadhead_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/broadhead_ammo/broadhead_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/weapons/volta_firearrow.ASE' (nor the fallback to LWO) WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/rocket_ammo/rocket_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/rocket_ammo/rocket_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load anim: 'models/md5/chars/simple_animals/raven/idle.md5anim' WARNING:file def/tdm_ai_animal_raven.def, line 22: Couldn't load anim 'models/md5/chars/simple_animals/raven/idle.md5anim' WARNING:file def/tdm_ai_builder_inquisitor.def, line 4: Model 'models/md5/chars/builders/prelate/prelate_model.md5mesh' defaulted WARNING:Couldn't load anim: 'models/md5/chars/nobles/noblewoman/af_pose.md5anim' WARNING:file def/tdm_ai_ghostwoman.def, line 92: Couldn't load anim 'models/md5/chars/nobles/noblewoman/af_pose.md5anim' WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim' WARNING:file def/tdm_ai_heads.def, line 425: Couldn't load anim 'models/md5/characters/npcs/zheads/z1idle.md5anim' WARNING:Couldn't load anim: 'models/md5/chars/pagans/pagan_female/af_pose.md5anim' WARNING:file def/tdm_ai_pagan_female.def, line 97: Couldn't load anim 'models/md5/chars/pagans/pagan_female/af_pose.md5anim' WARNING:file def/tdm_ai_steambot_guard.def, line 16: Model 'models/md5/chars/steambots/guard/tdm_steambot_guard.md5mesh' defaulted WARNING:Couldn't load sound 'sentrygun_loop.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_steambot_guard in def/tdm_ai_steambot_guard.def] [decl: sentrygun_loop in <implicit file>] [sound: sentrygun_loop.wav] WARNING:Couldn't load sound 'tdm_ai_steambot_guard_footstep.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_steambot_guard in def/tdm_ai_steambot_guard.def] [decl: tdm_ai_steambot_guard_footstep in <implicit file>] [sound: tdm_ai_steambot_guard_footstep.wav] WARNING:file def/tdm_ai_trainer_melee.def, line 302: unknown token 'editor_displayFolder' on line 302 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 320: unknown token 'editor_displayFolder' on line 320 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 329: unknown token 'editor_displayFolder' on line 329 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 338: unknown token 'editor_displayFolder' on line 338 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 347: unknown token 'editor_displayFolder' on line 347 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 311: unknown token 'editor_displayFolder' on line 311 in 'def/tdm_ai_trainer_melee.def' WARNING:Couldn't load sound 'kitchen_idle.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_vocal_kitchen in def/kitchen.def] [decl: kitchen_idle in <implicit file>] [sound: kitchen_idle.wav] WARNING:Couldn't load sound 'kitchen_cough.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_vocal_kitchen in def/kitchen.def] [decl: kitchen_cough in <implicit file>] [sound: kitchen_cough.wav] WARNING:Couldn't load sound 'sound/voices/moor/state4_civ01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_vocal_set_moor_unarmed_01 in def/tdm_ai_vocal_sets02.def] [decl: tdm_ai_moor_searching_civilian in sound/tdm_ai_moor1.sndshd] [sound: sound/voices/moor/state4_civ01.ogg] WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close01.ogg' WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close02.ogg' WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close03.ogg' WARNING:Couldn't load sound 'stone_metal_impact.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:airship_cannonball_base in def/tdm_airship.def] [decl: stone_metal_impact in <implicit file>] [sound: stone_metal_impact.wav] WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close01.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:airship_cannonfire_med in def/tdm_airship.def] [decl: cannonmed_fire_close in sound/tdm_sfx_airship.sndshd] [sound: sound/sfx/airship/cannonmed_fire_close01.ogg] WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close02.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:airship_cannonfire_med in def/tdm_airship.def] [decl: cannonmed_fire_close in sound/tdm_sfx_airship.sndshd] [sound: sound/sfx/airship/cannonmed_fire_close02.ogg] WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close03.ogg' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:airship_cannonfire_med in def/tdm_airship.def] [decl: cannonmed_fire_close in sound/tdm_sfx_airship.sndshd] [sound: sound/sfx/airship/cannonmed_fire_close03.ogg] WARNING:Couldn't load sound 'tmd_impact_cloth.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:banner_longbanner in def/tdm_banners.def] [decl: tmd_impact_cloth in <implicit file>] [sound: tmd_impact_cloth.wav] WARNING:Couldn't load sound 'metalbounce_2.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:env_bucket in def/bc_misc.def] [decl: metalbounce_2 in <implicit file>] [sound: metalbounce_2.wav] WARNING:file def/tdm_objects_ragdoll.def, line 8: Model 'models/md5/props/hanging_signs/hanging_sign_shield01.md5mesh' defaulted WARNING:file def/tdm_ai_guard_citywatch_elite.def, line 87: 'editor_usage' already defined WARNING:Couldn't load gui: 'guis/assets/mainmenu/oldparchment_backdrop6' WARNING:Couldn't load gui: 'guis/assets/mainmenu/oldparchment_backdrop7' WARNING:Couldn't load gui: 'BUILDER BLOCKS' WARNING:Couldn't load gui: 'Frob to start a new game' WARNING:Couldn't load gui: 'guis/assets/hud/inventory_icons/statuette_folding_hands_white' WARNING:file <implicit file>, line 2: unknown token '-' WARNING:Couldn't load sound '_default.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:grabable_custom_item in def/tdm_moveable.def] [decl: - in <implicit file>] [sound: _default.wav] WARNING:Couldn't load sound 'guisounds_health.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:item_book_red1 in def/tdm_items.def] [decl: guisounds_health in <implicit file>] [sound: guisounds_health.wav] WARNING:Couldn't load gui: 'guis/map_of.gui' WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/model_brig_high.lwo' has 12/8734 nontriangular polygons. Make sure you triplet it down WARNING:Image name "-" is too short WARNING:idFileSystem::OSPathToRelativePath failed on textures/common/collision WARNING:file def/tdm_moveable.def, line 211: 'inherit' already defined WARNING:Couldn't load model: 'models/darkmod/wearables/headgear/moor_helmet01.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/wearables/headgear/moor_helmet01.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/mechanical/switches/lever_brass_copper.ase' (nor the fallback to LWO) WARNING:Couldn't load model: 'models/darkmod/mechanical/switches/lever_brass_copper.ase' (nor the fallback to LWO) WARNING:file def/tdm_prop_items.def, line 508: 'replace_anim_idle_sit_tap01' already defined WARNING:file def/tdm_legacy.def, line 29: Model 'models/md5/environments/swinglight_round.md5mesh' defaulted WARNING:Couldn't load sound 'earthquake.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: func_earthquake in def/func.def] [decl: earthquake in <implicit file>] [sound: earthquake.wav] WARNING:Couldn't load sound 'rocket_impact.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: func_explosion in def/func.def] [decl: rocket_impact in <implicit file>] [sound: rocket_impact.wav] WARNING:Couldn't load sound 'gasbomb_flight.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: projectile_firespear in def/tdm_weapon_throwing_spear.def] [decl: gasbomb_flight in <implicit file>] [sound: gasbomb_flight.wav] WARNING:Couldn't load sound 'volta_fire_arrow_impact.wav' using default [map entity: atdm_vintage_lamp_ceiling2_1] [decl: projectile_firespear in def/tdm_weapon_throwing_spear.def] [decl: result_firespear in def/tdm_weapon_throwing_spear.def] [decl: volta_fire_arrow_impact in <implicit file>] [sound: volta_fire_arrow_impact.wav] WARNING:Couldn't load model: 'models/darkmod/wearables/headgear/moor_helmet01_wearable.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/wearables/headgear/moor_helmet01_wearable.lwo' (nor the fallback to ASE) ... 30 entities spawned, 42 inhibited in 26.7 seconds ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Objective 6: Parsing success and failure logic Applied 0 objective conditions. -------------------------------------- SpawnPlayer: 0 ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 1141 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: black [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:6panel_104x56 in def/tdm_mover_doors.def] [model: models/darkmod/architecture/doors/door_6panel_104x56.lwo] [decl: black in <implicit file>] [image: black] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanhead [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_ghost_woman in def/tdm_ai_ghostwoman.def] [decl: ghostwoman in def/tdm_ai_ghostwoman.def] [model: models/md5/chars/nobles/noblewoman/ghostwomanmesh.md5mesh] [decl: models/md5/chars/nobles/noblewoman/ghostwomanhead in <implicit file>] [image: models/md5/chars/nobles/noblewoman/ghostwomanhead] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomantop [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_ghost_woman in def/tdm_ai_ghostwoman.def] [decl: ghostwoman in def/tdm_ai_ghostwoman.def] [model: models/md5/chars/nobles/noblewoman/ghostwomanmesh.md5mesh] [decl: models/md5/chars/nobles/noblewoman/ghostwomantop in <implicit file>] [image: models/md5/chars/nobles/noblewoman/ghostwomantop] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanbottom [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_ghost_woman in def/tdm_ai_ghostwoman.def] [decl: ghostwoman in def/tdm_ai_ghostwoman.def] [model: models/md5/chars/nobles/noblewoman/ghostwomanmesh.md5mesh] [decl: models/md5/chars/nobles/noblewoman/ghostwomanbottom in <implicit file>] [image: models/md5/chars/nobles/noblewoman/ghostwomanbottom] WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanlegs [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_ghost_woman in def/tdm_ai_ghostwoman.def] [decl: ghostwoman in def/tdm_ai_ghostwoman.def] [model: models/md5/chars/nobles/noblewoman/ghostwomanmesh.md5mesh] [decl: models/md5/chars/nobles/noblewoman/ghostwomanlegs in <implicit file>] [image: models/md5/chars/nobles/noblewoman/ghostwomanlegs] WARNING:Couldn't load image: layer3s [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_head03_guard_chaincoif in def/tdm_ai_heads_springheel.def] [decl: head03_baseguard in def/tdm_ai_heads_springheel.def] [model: models/md5/chars/heads/npcs/head03_baseguard.md5mesh] [decl: layer3s in <implicit file>] [image: layer3s] WARNING:Couldn't load image: head02loteethmeshs [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_head_inquisitor in def/tdm_ai_heads_springheel.def] [decl: head_inquisitor in def/tdm_ai_heads_springheel.def] [model: models/md5/chars/builders/inquisitor/tdm_inquisitor_head.md5mesh] [decl: head02loteethmeshs in <implicit file>] [image: head02loteethmeshs] WARNING:Couldn't load image: dds/textures/particles/arcturus_fire [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_head_skeleton_flaming_skull in def/tdm_ai_heads.def] [decl: light_torchflame_orange in def/tdm_lights.def] [decl: light_torchflame_moving in def/tdm_lights.def] [model: torchflame_movable.prt] [decl: torchflame_movable in particles/tdm_fire.prt] [decl: arcturus_fire in materials/tdm_particles.mtr] [image: dds/textures/particles/arcturus_fire] WARNING:Couldn't load image: models/md5/chars/undead/zombie_test [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_headbox_zombie in def/tdm_ai_heads.def] [decl: headbox_zombie in def/tdm_ai_heads.def] [model: models/md5/chars/undead/zombie/zombiehead01.md5mesh] [decl: zombie_test in materials/tdm_ai_undead.mtr] [image: models/md5/chars/undead/zombie_test] WARNING:Couldn't load image: leftslash [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_monster_werebeast in def/tdm_ai_monster_werebeast.def] [decl: monster_werebeast in def/tdm_ai_monster_werebeast.def] [decl: melee_wereleftclaw in def/tdm_ai_monster_werebeast.def] [decl: leftslash in <implicit file>] [image: leftslash] WARNING:Couldn't load image: rightslash [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ai_monster_werebeast in def/tdm_ai_monster_werebeast.def] [decl: monster_werebeast in def/tdm_ai_monster_werebeast.def] [decl: melee_wererightclaw in def/tdm_ai_monster_werebeast.def] [decl: rightslash in <implicit file>] [image: rightslash] WARNING:Couldn't load image: textures/particles/barrelexpsmall [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:airship_cannon_destruct in def/tdm_airship.def] [model: tdm_cannon_destruct.prt] [decl: tdm_cannon_destruct in particles/tdm_cannons.prt] [decl: textures/particles/barrelexpsmall in <implicit file>] [image: textures/particles/barrelexpsmall] WARNING:Couldn't load image: models/items/lantern/lanternflare [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:airship_component_galleon_balloon in def/tdm_airship.def] [model: models/darkmod/nautical/airship/airship_galleon_balloon.lwo] [decl: tdm_airship_flare_fire1 in materials/tdm_airship.mtr] [image: models/items/lantern/lanternflare] WARNING:Couldn't load image: textures/hell/lava1 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:airship_component_galleon_balloon in def/tdm_airship.def] [model: models/darkmod/nautical/airship/airship_galleon_balloon.lwo] [decl: textures/hell/lava1 in <implicit file>] [image: textures/hell/lava1] WARNING:Couldn't load image: window_side_2 [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:ext_timber01_window02_shuttered in def/tdm_lod_architecture.def] [model: models/darkmod/ar chitecture/modules/exteriors/ext_timber01/ext_timber01_window02_shuttered.lwo] [decl: window_side_2 in <implicit file>] [image: window_side_2] WARNING:Couldn't load image: guis/assets/game_maps/map_of_icon [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:map_of in def/tdm_shopitems.def] [decl: guis/assets/game_maps/map_of_icon in <implicit file>] [image: guis/assets/game_maps/map_of_icon] WARNING:Couldn't load image: - [map entity: atdm_vintage_lamp_ceiling2_1] [decl: atdm:moveable_custom_item in def/tdm_moveable.def] [decl: - in <implicit file>] [image: -] 0 purged from previous 203 kept from previous 1628 new loaded all images loaded in 26.0 seconds ---------------------------------------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program shadowMapNG ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... Linking GLSL program gaussian_blur ... Linking GLSL program volumetric ... Linking GLSL program depth ... Linking GLSL program interaction_ambient ... Linking GLSL program interaction_stencil ... Linking GLSL program interaction_shadowmap ... Linking GLSL program stencil_shadow ... Linking GLSL program shadow_map ... Linking GLSL program frob_silhouette ... Linking GLSL program frob_highlight ... Linking GLSL program frob_extrude ... Linking GLSL program frob_apply ... Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHazeWithMaskAndDepth ... Linking GLSL program heatHaze ... ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 356344k referenced 125k purged ---------------------------------------- sound: missing efxs/bugs_entities.efx ----------------------------------- 53797 msec to load bugs_entities Interaction table generated: size = 0/512 Initial counts: 37 entities 0 lightDefs 4 entityDefs ------------- Warnings --------------- during bugs_entities... WARNING:ConvertLWOToModelSurfaces: model 'models/darkmod/decorative/model_brig_high.lwo' has 12/8734 nontriangular polygons. Make sure you triplet it down WARNING:Couldn't load anim: 'models/md5/characters/npcs/zheads/z1idle.md5anim' WARNING:Couldn't load anim: 'models/md5/chars/nobles/noblewoman/af_pose.md5anim' WARNING:Couldn't load anim: 'models/md5/chars/pagans/pagan_female/af_pose.md5anim' WARNING:Couldn't load anim: 'models/md5/chars/simple_animals/raven/idle.md5anim' WARNING:Couldn't load gui: 'BUILDER BLOCKS' WARNING:Couldn't load gui: 'Frob to start a new game' WARNING:Couldn't load gui: 'guis/assets/hud/inventory_icons/statuette_folding_hands_white' WARNING:Couldn't load gui: 'guis/assets/mainmenu/oldparchment_backdrop6' WARNING:Couldn't load gui: 'guis/assets/mainmenu/oldparchment_backdrop7' WARNING:Couldn't load gui: 'guis/map_of.gui' WARNING:Couldn't load image: - WARNING:Couldn't load image: black WARNING:Couldn't load image: dds/textures/particles/arcturus_fire WARNING:Couldn't load image: guis/assets/game_maps/map_of_icon WARNING:Couldn't load image: head02loteethmeshs WARNING:Couldn't load image: layer3s WARNING:Couldn't load image: leftslash WARNING:Couldn't load image: models/items/lantern/lanternflare WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanbottom WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanhead WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomanlegs WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/ghostwomantop WARNING:Couldn't load image: models/md5/chars/undead/zombie_test WARNING:Couldn't load image: rightslash WARNING:Couldn't load image: textures/hell/lava1 WARNING:Couldn't load image: textures/particles/barrelexpsmall WARNING:Couldn't load image: window_side_2 WARNING:Couldn't load model: 'models/darkmod/mechanical/switches/lever_brass_copper.ase' (nor the fallback to LWO) WARNING:Couldn't load model: 'models/darkmod/weapons/volta_firearrow.ASE' (nor the fallback to LWO) WARNING:Couldn't load model: 'models/darkmod/wearables/headgear/moor_helmet01.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/darkmod/wearables/headgear/moor_helmet01_wearable.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/broadhead_ammo/broadhead_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/rocket_ammo/rocket_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load model: 'models/items/shells_ammo/shells_large.lwo' (nor the fallback to ASE) WARNING:Couldn't load sound '_default.wav' using default WARNING:Couldn't load sound 'earthquake.wav' using default WARNING:Couldn't load sound 'gasbomb_flight.wav' using default WARNING:Couldn't load sound 'guisounds_health.wav' using default WARNING:Couldn't load sound 'kitchen_cough.wav' using default WARNING:Couldn't load sound 'kitchen_idle.wav' using default WARNING:Couldn't load sound 'metalbounce_2.wav' using default WARNING:Couldn't load sound 'rocket_impact.wav' using default WARNING:Couldn't load sound 'sentrygun_loop.wav' using default WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close01.ogg' using default WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close02.ogg' using default WARNING:Couldn't load sound 'sound/sfx/airship/cannonmed_fire_close03.ogg' using default WARNING:Couldn't load sound 'sound/voices/moor/state4_civ01.ogg' using default WARNING:Couldn't load sound 'stone_metal_impact.wav' using default WARNING:Couldn't load sound 'tdm_ai_steambot_guard_footstep.wav' using default WARNING:Couldn't load sound 'tmd_impact_cloth.wav' using default WARNING:Couldn't load sound 'volta_fire_arrow_impact.wav' using default WARNING:file <implicit file>, line 2: unknown token '-' WARNING:file def/tdm_ai_animal_raven.def, line 22: Couldn't load anim 'models/md5/chars/simple_animals/raven/idle.md5anim' WARNING:file def/tdm_ai_builder_inquisitor.def, line 4: Model 'models/md5/chars/builders/prelate/prelate_model.md5mesh' defaulted WARNING:file def/tdm_ai_ghostwoman.def, line 92: Couldn't load anim 'models/md5/chars/nobles/noblewoman/af_pose.md5anim' WARNING:file def/tdm_ai_guard_citywatch_elite.def, line 87: 'editor_usage' already defined WARNING:file def/tdm_ai_heads.def, line 425: Couldn't load anim 'models/md5/characters/npcs/zheads/z1idle.md5anim' WARNING:file def/tdm_ai_pagan_female.def, line 97: Couldn't load anim 'models/md5/chars/pagans/pagan_female/af_pose.md5anim' WARNING:file def/tdm_ai_steambot_guard.def, line 16: Model 'models/md5/chars/steambots/guard/tdm_steambot_guard.md5mesh' defaulted WARNING:file def/tdm_ai_trainer_melee.def, line 302: unknown token 'editor_displayFolder' on line 302 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 311: unknown token 'editor_displayFolder' on line 311 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 320: unknown token 'editor_displayFolder' on line 320 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 329: unknown token 'editor_displayFolder' on line 329 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 338: unknown token 'editor_displayFolder' on line 338 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_ai_trainer_melee.def, line 347: unknown token 'editor_displayFolder' on line 347 in 'def/tdm_ai_trainer_melee.def' WARNING:file def/tdm_legacy.def, line 29: Model 'models/md5/environments/swinglight_round.md5mesh' defaulted WARNING:file def/tdm_moveable.def, line 211: 'inherit' already defined WARNING:file def/tdm_objects_ragdoll.def, line 8: Model 'models/md5/props/hanging_signs/hanging_sign_shield01.md5mesh' defaulted WARNING:file def/tdm_prop_items.def, line 508: 'replace_anim_idle_sit_tap01' already defined WARNING:idFileSystem::OSPathToRelativePath failed on textures/common/collision WARNING:Image name "-" is too short WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close01.ogg' WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close02.ogg' WARNING:sound shader 'cannon_fire_close' has shakes and uses OGG file 'sound/sfx/airship/cannon_fire_close03.ogg' 75 warnings list_entities.txt (65,840 bytes)
aas100 aas100_flood aas32 aas32_flood aas48 aas48_flood aas96 aas96_flood aas_elemental aas_elemental_flood aas_flood_base aas_rat aas_rat_flood aas_types ai_attackcone ai_attackcone_once ai_attackcone_turret ai_lostcombat ammo_broadhead_large ammo_firearrow_spear ammo_ropearrow_large ammo_vinearrow_large ammo_waterarrow_large atdm:3panel_104x56 atdm:6panel_104x56 atdm:absence_marker atdm:absence_marker_test atdm:af_entity_base atdm:ai_animal_horse_tame1 atdm:ai_animal_horse_tame2 atdm:ai_animal_horse_tame3 atdm:ai_animal_horse_tame4 atdm:ai_animal_horse_tame5 atdm:ai_animal_raven atdm:ai_archer_base atdm:ai_archmage01 atdm:ai_archmage01_female atdm:ai_automaton atdm:ai_bark_priority atdm:ai_base atdm:ai_builder_acolyte atdm:ai_builder_forger atdm:ai_builder_guard atdm:ai_builder_guard_ghost atdm:ai_builder_guard_lesser atdm:ai_builder_guard_rusted atdm:ai_builder_guard_rusted02 atdm:ai_builder_guard_rusted_unarmed atdm:ai_builder_inquisitor atdm:ai_builder_priest atdm:ai_builder_priest_combatant atdm:ai_burglar atdm:ai_burglar_professional atdm:ai_burglar_professional_archer atdm:ai_citywatch atdm:ai_citywatch_archer atdm:ai_citywatch_elite atdm:ai_citywatch_lesser atdm:ai_elemental atdm:ai_elemental_blue atdm:ai_female_rogue atdm:ai_female_thief atdm:ai_female_thief_archer atdm:ai_gentleman_scientist atdm:ai_ghost_woman atdm:ai_guard_archer_01 atdm:ai_guard_elite atdm:ai_guard_elite_02 atdm:ai_guard_female_rogue atdm:ai_guard_generic_01 atdm:ai_guard_generic_01_pauldrons atdm:ai_guard_generic_01b atdm:ai_guard_generic_02 atdm:ai_guard_thug atdm:ai_head01_commoner atdm:ai_head01_commoner_old atdm:ai_head01_commoner_old_strawhat atdm:ai_head01_commoner_shaven atdm:ai_head01_commoner_strawhat atdm:ai_head01_commoner_woolhat atdm:ai_head01_commoner_woolhat_shaven atdm:ai_head01_old_goggles atdm:ai_head02_hood_brown atdm:ai_head02_hood_dark atdm:ai_head02_hood_green atdm:ai_head03_citywatch atdm:ai_head03_citywatch_clothcoif atdm:ai_head03_citywatch_eyepatch01 atdm:ai_head03_citywatch_poor atdm:ai_head03_commoner atdm:ai_head03_commoner_eyepatch atdm:ai_head03_guard_chaincoif atdm:ai_head03_guard_clothcoif atdm:ai_head03_guard_prohelmet atdm:ai_head04_builder atdm:ai_head04_builder_pale atdm:ai_head04_commoner atdm:ai_head04_commoner_clothcoif_green atdm:ai_head04_guard_chaincoif atdm:ai_head04_guard_clothcoif atdm:ai_head04_guard_prohelmet atdm:ai_head05_commoner atdm:ai_head05_commoner_lighthair atdm:ai_head05_nobleman_blonde atdm:ai_head05_nobleman_blonde_greenhat atdm:ai_head05_nobleman_young atdm:ai_head05_nobleman_young_redhat atdm:ai_head06_builder atdm:ai_head06_commoner atdm:ai_head06_commoner_dark atdm:ai_head06_nobleman atdm:ai_head06_nobleman_blonde atdm:ai_head06_nobleman_blonde_greenhat atdm:ai_head06_nobleman_redhat atdm:ai_head06_shaggy atdm:ai_head07_builder_bishop_young atdm:ai_head07_builder_priest_young atdm:ai_head07_builder_priest_young02_plain atdm:ai_head07_builder_priest_young_plain atdm:ai_head08_bluehat atdm:ai_head08_citywatch atdm:ai_head08_commoner atdm:ai_head08_commoner_bare atdm:ai_head08_commoner_blonde atdm:ai_head08_commoner_cap atdm:ai_head08_greenhat atdm:ai_head08_guard atdm:ai_head08_helmet atdm:ai_head08_pagan atdm:ai_head08_pagan_hair atdm:ai_head_acolyte01 atdm:ai_head_acolyte02 atdm:ai_head_automaton atdm:ai_head_base atdm:ai_head_base_cityhelm atdm:ai_head_base_eyepatch atdm:ai_head_baseguard_chaincoif atdm:ai_head_baseguard_chaincoif_beard atdm:ai_head_baseguard_chaincoif_eyepatch01 atdm:ai_head_baseguard_chaincoif_goatee atdm:ai_head_baseguard_clothcoif atdm:ai_head_baseguard_clothcoif_beard atdm:ai_head_baseguard_clothcoif_pale atdm:ai_head_baseguard_prohelmet atdm:ai_head_baseguard_prohelmet_goatee atdm:ai_head_baseguard_prohelmet_trainer atdm:ai_head_baseguard_saxonhelmet atdm:ai_head_baseguard_saxonhelmet_goatee atdm:ai_head_builder_bishop atdm:ai_head_builder_priest atdm:ai_head_builder_priest_plain atdm:ai_head_builderguard atdm:ai_head_builderguard02 atdm:ai_head_builderguard02_eyepatch atdm:ai_head_builderguard_ghost atdm:ai_head_citywatch atdm:ai_head_citywatch_clothcoif atdm:ai_head_citywatch_default_goatee atdm:ai_head_citywatch_default_pale atdm:ai_head_citywatch_eyepatch01 atdm:ai_head_citywatch_poor atdm:ai_head_citywatch_poor_eyepatch01 atdm:ai_head_elite_guard atdm:ai_head_elite_guard_eyepatch atdm:ai_head_elite_guard_goatee atdm:ai_head_elitecitywatch atdm:ai_head_elitecitywatch_eyepatch atdm:ai_head_eric atdm:ai_head_eric_hooded atdm:ai_head_female01_hood atdm:ai_head_female01_shaggy atdm:ai_head_female01_shaggy_noblewoman atdm:ai_head_female02_base_blonde atdm:ai_head_female02_base_brunette atdm:ai_head_female02_base_red atdm:ai_head_female02_blonde atdm:ai_head_female02_brunette atdm:ai_head_female02_ponytail_red atdm:ai_head_female02_red atdm:ai_head_female03_shaggy atdm:ai_head_female03_shaggy_red atdm:ai_head_female04 atdm:ai_head_female04_noblewoman atdm:ai_head_female04_noblewoman_bare atdm:ai_head_forger atdm:ai_head_guard_chaincoif_eyepatch atdm:ai_head_inquisitor atdm:ai_head_inventor_goggles atdm:ai_head_inventor_goggles_up atdm:ai_head_manbeast01 atdm:ai_head_manbeast01_relic_mask atdm:ai_head_moor01 atdm:ai_head_moor01_helmet atdm:ai_head_nobleman1_greenhat atdm:ai_head_nobleman1_greyhair atdm:ai_head_nobleman1_redhat atdm:ai_head_noblewoman atdm:ai_head_noblewoman_old atdm:ai_head_old_inventor_goggles atdm:ai_head_rev_spirit atdm:ai_head_revenant atdm:ai_head_rotting atdm:ai_head_skeleton_flaming_skull atdm:ai_head_skeleton_skull atdm:ai_head_skeleton_skull_bloody atdm:ai_head_skeleton_skull_dirty atdm:ai_head_sykes atdm:ai_head_sykes_hair atdm:ai_head_thief atdm:ai_head_thief_hooded atdm:ai_head_thief_player atdm:ai_head_wench atdm:ai_head_wench_brunette atdm:ai_head_wench_ponytail atdm:ai_headbox_zombie atdm:ai_humanoid atdm:ai_humanoid_newskel atdm:ai_humanoid_undead atdm:ai_humanoid_undead_newskel atdm:ai_inventor_scientist atdm:ai_labourer_wealthy01 atdm:ai_lantern_bot atdm:ai_mage01 atdm:ai_mage01_female atdm:ai_mage01_ragdoll atdm:ai_manbeast atdm:ai_manbeast_spear_thrower atdm:ai_melee_set_base atdm:ai_melee_set_knife_novice_expert atdm:ai_melee_set_knife_novice_hard atdm:ai_melee_set_knife_novice_normal atdm:ai_melee_set_knife_skilled_expert atdm:ai_melee_set_knife_skilled_hard atdm:ai_melee_set_knife_skilled_normal atdm:ai_melee_set_knife_trained_expert atdm:ai_melee_set_knife_trained_hard atdm:ai_melee_set_knife_trained_normal atdm:ai_melee_set_novice_expert atdm:ai_melee_set_novice_hard atdm:ai_melee_set_novice_normal atdm:ai_melee_set_skilled_expert atdm:ai_melee_set_skilled_hard atdm:ai_melee_set_skilled_normal atdm:ai_melee_set_trained_expert atdm:ai_melee_set_trained_hard atdm:ai_melee_set_trained_normal atdm:ai_merchant01 atdm:ai_monster_base atdm:ai_monster_werebeast atdm:ai_moor atdm:ai_moor02 atdm:ai_nobleman atdm:ai_nobleman02_armed atdm:ai_nobleman02_unarmed atdm:ai_nobleman_armed atdm:ai_noblewoman atdm:ai_noblewoman01 atdm:ai_pagan_common atdm:ai_pagan_common_archer atdm:ai_pagan_common_armed atdm:ai_pagan_female atdm:ai_proguard atdm:ai_proguard_archer atdm:ai_proguard_novice atdm:ai_proguard_skilled atdm:ai_proguard_trained atdm:ai_rat_small atdm:ai_revenant_spirit atdm:ai_skull_hooded atdm:ai_sorcerer_moor atdm:ai_spider atdm:ai_spider_child atdm:ai_spider_huge atdm:ai_spider_huge02 atdm:ai_spider_thin atdm:ai_spider_tiny atdm:ai_steambot_guard atdm:ai_thief atdm:ai_thief01 atdm:ai_thief02 atdm:ai_thief02_archer atdm:ai_thief_thug atdm:ai_thug_unarmed atdm:ai_townsfolk_beggar atdm:ai_townsfolk_beggar_armed atdm:ai_townsfolk_commoner atdm:ai_townsfolk_commoner_02 atdm:ai_townsfolk_commoner_archer atdm:ai_townsfolk_commoner_armed atdm:ai_townsfolk_engineer atdm:ai_townsfolk_female atdm:ai_townsfolk_wench atdm:ai_townsfolk_wench_armed atdm:ai_trainer_melee_attack atdm:ai_trainer_melee_dummy_base atdm:ai_trainer_melee_dummy_builder_guard atdm:ai_trainer_melee_dummy_builder_guard_lesser atdm:ai_trainer_melee_dummy_citywatch atdm:ai_trainer_melee_dummy_commoner atdm:ai_trainer_melee_dummy_elite atdm:ai_trainer_melee_dummy_proguard atdm:ai_trainer_melee_fast_base atdm:ai_trainer_melee_feint atdm:ai_trainer_melee_feint_fast atdm:ai_trainer_melee_parry atdm:ai_trainer_melee_parry_fast atdm:ai_trainer_melee_parry_feint atdm:ai_trainer_melee_parry_feint_fast atdm:ai_trainer_melee_parry_riposte atdm:ai_trainer_melee_parry_riposte_fast atdm:ai_trainer_melee_slow_base atdm:ai_trainer_melee_stophit_evade atdm:ai_trainer_melee_stophit_evade_fast atdm:ai_trainer_melee_stophit_parry_feint atdm:ai_trainer_melee_stophit_parry_riposte atdm:ai_undead_revenant atdm:ai_undead_skeleton atdm:ai_undead_skeleton_armed atdm:ai_undead_skeleton_bloody atdm:ai_undead_skeleton_bloody_armed atdm:ai_undead_skeleton_dirty atdm:ai_undead_skeleton_dirty_armed atdm:ai_undead_skeleton_lightbearer atdm:ai_undead_zombie atdm:ai_undead_zombie_alt01 atdm:ai_undead_zombie_alt_animations atdm:ai_undead_zombie_base atdm:ai_undead_zombie_clothed01 atdm:ai_vocal_kitchen atdm:ai_vocal_set_base atdm:ai_vocal_set_builder_01 atdm:ai_vocal_set_builder_02 atdm:ai_vocal_set_builder_02_priest_armed atdm:ai_vocal_set_builder_02_priest_civilian atdm:ai_vocal_set_builder_03_civilian atdm:ai_vocal_set_builder_03_guard atdm:ai_vocal_set_builder_04_civilian atdm:ai_vocal_set_builder_04_guard atdm:ai_vocal_set_commander_armed_01 atdm:ai_vocal_set_commander_mage_01 atdm:ai_vocal_set_commander_unarmed_01 atdm:ai_vocal_set_critic_armed_01 atdm:ai_vocal_set_critic_inventor_armed_01 atdm:ai_vocal_set_critic_inventor_unarmed_01 atdm:ai_vocal_set_critic_mage_01 atdm:ai_vocal_set_critic_unarmed_01 atdm:ai_vocal_set_cynic_armed_01 atdm:ai_vocal_set_cynic_citywatch atdm:ai_vocal_set_cynic_unarmed_01 atdm:ai_vocal_set_drunk_citywatch_01 atdm:ai_vocal_set_drunk_civilian_01 atdm:ai_vocal_set_drunk_guard_01 atdm:ai_vocal_set_elemental atdm:ai_vocal_set_grumbler_civilian_01 atdm:ai_vocal_set_grumbler_drunk_01 atdm:ai_vocal_set_grumbler_guard_01 atdm:ai_vocal_set_jack_beggar_01 atdm:ai_vocal_set_jack_civilian_01 atdm:ai_vocal_set_jack_cook_01 atdm:ai_vocal_set_jack_guard_01 atdm:ai_vocal_set_jack_labourer_01 atdm:ai_vocal_set_jack_merchant_01 atdm:ai_vocal_set_lady_01 atdm:ai_vocal_set_lady_02 atdm:ai_vocal_set_lady_armed_02 atdm:ai_vocal_set_lady_guard_01 atdm:ai_vocal_set_lord_civilian_01 atdm:ai_vocal_set_lord_guard_01 atdm:ai_vocal_set_maiden_armed_01 atdm:ai_vocal_set_maiden_mage atdm:ai_vocal_set_maiden_unarmed_01 atdm:ai_vocal_set_manbeast01 atdm:ai_vocal_set_moor_armed_01 atdm:ai_vocal_set_moor_mage atdm:ai_vocal_set_moor_unarmed_01 atdm:ai_vocal_set_mute atdm:ai_vocal_set_pro_civilian_01 atdm:ai_vocal_set_pro_guard_01 atdm:ai_vocal_set_pro_trainer atdm:ai_vocal_set_pro_trainer_feint atdm:ai_vocal_set_revenant_01 atdm:ai_vocal_set_simpleton_civilian_01 atdm:ai_vocal_set_simpleton_guard_01 atdm:ai_vocal_set_spider01 atdm:ai_vocal_set_thug_civilian_01 atdm:ai_vocal_set_thug_guard_01 atdm:ai_vocal_set_wench_barmaid_01 atdm:ai_vocal_set_wench_civilian_01 atdm:ai_vocal_set_wench_guard_01 atdm:ai_vocal_set_wench_soft_civilian_01 atdm:ai_vocal_set_wench_soft_guard_01 atdm:ai_vocal_set_wench_whore_01 atdm:ai_vocal_set_werebeast_01 atdm:ai_vocal_set_zombie_01 atdm:ai_whore atdm:ai_zombie_commoner02 atdm:ai_zombie_head02 atdm:airship_base atdm:airship_cannon_base atdm:airship_cannon_big atdm:airship_cannon_big_short atdm:airship_cannon_destruct atdm:airship_cannon_med_short atdm:airship_cannonball_base atdm:airship_cannonball_hitmodel atdm:airship_cannonfire_base atdm:airship_cannonfire_hit atdm:airship_cannonfire_med atdm:airship_cannonfire_penetrate atdm:airship_collision atdm:airship_component_balloon atdm:airship_component_base atdm:airship_component_galleon_balloon atdm:airship_component_galleon_rudder atdm:airship_component_galleon_wheel atdm:airship_component_rudder atdm:airship_component_wheel atdm:airship_decal_cannon_exp atdm:airship_decal_cannonball_hit atdm:airship_decal_cannonball_hole atdm:airship_door_base atdm:airship_door_chestlid atdm:airship_door_jewellerylid atdm:airship_galleon atdm:airship_galleon_luxurious atdm:airship_galleon_war atdm:airship_hulk_base atdm:airship_light atdm:airship_light_interior atdm:airship_maxheight atdm:airship_minheight atdm:airship_part_base atdm:airship_part_deckdetail atdm:airship_part_interior atdm:airship_part_interiordetail atdm:airship_path_point atdm:airship_path_wait atdm:alarm_sound atdm:ambient_ai_base atdm:ambient_audience01 atdm:ambient_audience_woman01 atdm:ambient_citywatch atdm:ambient_head01 atdm:ambient_head02 atdm:ambient_head03 atdm:ambient_head_base atdm:ambient_world atdm:ammo_arrow atdm:ammo_base atdm:ammo_broadhead atdm:ammo_broadhead_stuck atdm:ammo_firearrow atdm:ammo_gasarrow atdm:ammo_mossarrow atdm:ammo_noisemaker atdm:ammo_ropearrow atdm:ammo_ropearrow_stuck atdm:ammo_vinearrow atdm:ammo_waterarrow atdm:animated_tree_01 atdm:animation_replace_lean atdm:antique_chandelier_4_globes atdm:antique_wall_light_1_globe atdm:arc_light_lit atdm:arc_transformer_001_cage atdm:arched01_111x40_left atdm:arched01_111x40_right atdm:attachment_aimer atdm:attachment_broadhead atdm:attachment_firearrow atdm:attachment_gasarrow atdm:attachment_melee_shortsword atdm:attachment_meleetest_blackjack atdm:attachment_mossarrow atdm:attachment_noisemaker atdm:attachment_point_swinging atdm:attachment_point_swinging_LOD atdm:attachment_ropearrow atdm:attachment_vinearrow atdm:attachment_waterarrow atdm:automaton_station atdm:banner_longbanner atdm:blood_marker atdm:boiler01 atdm:boiler02 atdm:bonfire atdm:bonfire_unlit atdm:bracket_wooden05_rope1 atdm:bracket_wooden05_rope2 atdm:brazier_large01 atdm:brazier_post01 atdm:breakable_mushroom atdm:breakable_mushroom_light atdm:bucketfire atdm:bucketfire_unlit atdm:builder_bed01 atdm:bunsen_burner atdm:cagelamp02 atdm:cagelamp02_hanging atdm:cagelight atdm:cagelight_greenmetal atdm:camgoyle atdm:campaign_info atdm:campfire_small atdm:campfire_small_unlit atdm:campfire_smoking_black atdm:campfire_smoking_black_unlit atdm:campfire_smoking_white atdm:campfire_smoking_white_unlit atdm:campfire_smouldering atdm:campfire_smouldering_unlit atdm:campfire_typical atdm:chandelier_3_candles atdm:chandelier_3_candles_unlit atdm:combination_lock atdm:combination_lock_small atdm:conversation_command_activatetarget atdm:conversation_command_attackactor atdm:conversation_command_attackentity atdm:conversation_command_interactwithentity atdm:conversation_command_lookatactor atdm:conversation_command_lookatentity atdm:conversation_command_lookatposition atdm:conversation_command_playanimcycle atdm:conversation_command_playanimonce atdm:conversation_command_runscript atdm:conversation_command_stopmove atdm:conversation_command_talk atdm:conversation_command_turntoactor atdm:conversation_command_turntoentity atdm:conversation_command_turntoposition atdm:conversation_command_waitforactor atdm:conversation_command_waitforallactors atdm:conversation_command_waitseconds atdm:conversation_command_walktoactor atdm:conversation_command_walktoentity atdm:conversation_command_walktoposition atdm:conversation_info atdm:crystals1_lit atdm:crystals2_lit atdm:crystals3_lit atdm:crystals4_lit atdm:damage_arrow atdm:damage_base atdm:damage_energyballDirect atdm:damage_energyballSplash atdm:damage_fire atdm:damage_firearrowDirect atdm:damage_firearrowSplash atdm:damage_fireballDirect atdm:damage_fireballDirect_major atdm:damage_fireballSplash atdm:damage_gas atdm:damage_generic atdm:damage_holy_water atdm:damage_holy_water_effect atdm:damage_low atdm:damage_moveable atdm:damage_none atdm:damage_rock atdm:damage_simple atdm:damage_spear atdm:damage_water atdm:damage_winebottle atdm:difficulty_settings atdm:difficulty_settings_default atdm:door_104x56_2hinge atdm:door_104x56_3hinge atdm:door_128x56_2hinge atdm:door_128x56_3hinge atdm:door_96x48_2hinge atdm:door_96x48_2hinge02 atdm:door_96x48_3hinge atdm:door_arched01_arch atdm:door_handling_position atdm:dresser_04_drawer atdm:drop_apple_core atdm:drop_dice01 atdm:droppable_base atdm:electric_ornate_chandelier01 atdm:electrical_transmitter_tower01 atdm:empty_painting atdm:empty_painting_large atdm:empty_painting_medium atdm:empty_painting_round atdm:empty_painting_round_s atdm:empty_painting_small atdm:entity_base atdm:env_bucket atdm:env_chain01 atdm:env_hanging_lantern_round01 atdm:env_hanging_sign_shield01 atdm:env_ragdoll_automaton atdm:env_ragdoll_base atdm:env_ragdoll_beggar atdm:env_ragdoll_builder_acolyte atdm:env_ragdoll_builder_forger atdm:env_ragdoll_builder_guard atdm:env_ragdoll_builder_priest atdm:env_ragdoll_citywatch_elite atdm:env_ragdoll_citywatch_new atdm:env_ragdoll_commoner atdm:env_ragdoll_commoner_female atdm:env_ragdoll_ghost_woman atdm:env_ragdoll_guard_thug atdm:env_ragdoll_humanoid_base atdm:env_ragdoll_humanoid_base_newskel atdm:env_ragdoll_manbeast atdm:env_ragdoll_merc_elite atdm:env_ragdoll_moor atdm:env_ragdoll_noble_man atdm:env_ragdoll_noblewoman atdm:env_ragdoll_pagan_common atdm:env_ragdoll_pagan_female atdm:env_ragdoll_proguard atdm:env_ragdoll_rat atdm:env_ragdoll_rogue atdm:env_ragdoll_rusted_builder atdm:env_ragdoll_skeleton atdm:env_ragdoll_skeleton_bloody atdm:env_ragdoll_skeleton_white atdm:env_ragdoll_tdm_spider atdm:env_ragdoll_thief atdm:env_ragdoll_townsfolk_engineer atdm:env_ragdoll_wench atdm:env_rope_150 atdm:env_rope_200 atdm:env_rope_250 atdm:env_rope_300 atdm:env_rope_350 atdm:env_rope_400 atdm:env_rope_tdm atdm:env_saddle atdm:ext_citywall_citygate01 atdm:ext_stone02_window01 atdm:ext_stone02_window02 atdm:ext_timber01_arch01 atdm:ext_timber01_arch01_face atdm:ext_timber01_combo_256x256_top01 atdm:ext_timber01_door01 atdm:ext_timber01_extension01 atdm:ext_timber01_horiz_128_spacer02 atdm:ext_timber01_roof128 atdm:ext_timber01_roof128_window atdm:ext_timber01_roof256 atdm:ext_timber01_roof256_face_only atdm:ext_timber01_roof384_face atdm:ext_timber01_wall01 atdm:ext_timber01_wall03 atdm:ext_timber01_wall_half01 atdm:ext_timber01_wall_half02 atdm:ext_timber01_window01 atdm:ext_timber01_window01_awning atdm:ext_timber01_window01_covered atdm:ext_timber01_window02 atdm:ext_timber01_window02_shuttered atdm:ext_timber01_window02_shutters atdm:ext_timber01_window03 atdm:fireplace_arch atdm:fireplace_ash_heap_big atdm:fireplace_ash_heap_long atdm:fireplace_ash_heap_round atdm:fireplace_ash_heap_small atdm:fireplace_base atdm:fireplace_brick atdm:fireplace_grate atdm:fireplace_piece_base atdm:fireplace_place_base atdm:fireplace_stone atdm:fireplace_unlit_base atdm:fireplace_wood_piece atdm:fireplace_wood_piece_long atdm:fireplace_wood_piece_small atdm:fireplace_wooden atdm:flag_waving_pirate atdm:flame_stand_smouldering atdm:flamestand atdm:flamestand_smoking_black atdm:flamestand_standing_lit atdm:folded_cloth01 atdm:folded_cloth02 atdm:frobable_base atdm:froblock atdm:func_shooter atdm:game_blocks atdm:geode_lit_orange atdm:geode_lit_red atdm:geode_lit_yellow atdm:geode_moveable_lit_orange atdm:geode_moveable_lit_red atdm:geode_moveable_lit_yellow atdm:grabable_custom_item atdm:gui_message atdm:handle_curved_rotate_double_right atdm:handle_curved_rotate_left atdm:handle_curved_rotate_right atdm:handle_ornate01_double atdm:handle_ornate01_double_brass atdm:handle_ornate02_double atdm:handle_short01_double atdm:handle_simple01_double atdm:handle_simple01_double_brass atdm:hanging_laundry_anim01 atdm:hanging_sheets01_anim01 atdm:head_plague_doctor01 atdm:hedge01_arch atdm:hedge01_round atdm:hedge01_round_large atdm:hedge01_round_small atdm:hedge01_square atdm:hedge01_square_long atdm:hedge01_square_small atdm:interior_mansion01_arch01_128 atdm:interior_mansion01_ceiling01_128x128 atdm:interior_mansion01_wall01 atdm:interior_mansion01_wall02 atdm:interior_set01_default atdm:interior_set01_halfwall01 atdm:interior_set01_pillar01 atdm:interior_set01_stairs_right atdm:interior_set01_window atdm:inv_loot_info_item atdm:item_base atdm:item_book_red1 atdm:item_book_t1 atdm:item_key atdm:item_paper1 atdm:item_scroll1 atdm:jug01 atdm:key_fancy01 atdm:key_fancy02 atdm:key_mysterious atdm:key_mysterious_2 atdm:key_mysterious_copper atdm:key_mysterious_copper_2 atdm:key_mysterious_steel atdm:key_mysterious_steel_2 atdm:key_mysterious_tarnished atdm:key_mysterious_tarnished_2 atdm:key_ornate atdm:key_ornate_silver atdm:key_ornate_skinnable atdm:key_padlock atdm:key_silver_jewelry_box atdm:key_simple atdm:key_simple_alabaster atdm:key_simple_brass atdm:key_simple_copper atdm:key_simple_glass atdm:key_simple_greenish atdm:key_simple_iron_dark atdm:key_simple_old atdm:key_simple_rusty atdm:key_simple_steel atdm:key_simple_tarnished atdm:key_strange atdm:keys_base atdm:lamp_desk atdm:lamp_desk_03_with_switch atdm:lamp_desk_cubic atdm:lamp_desk_steel_redshade atdm:lamp_desk_switch atdm:lamp_desk_unlit atdm:lamp_electric_fancy atdm:lamp_electric_fancy_lit atdm:lamp_electric_fancy_up atdm:lamp_electric_fancy_up_lit atdm:lamp_electric_grill atdm:lamp_electric_grill__short_lit atdm:lamp_electric_grill_lit atdm:lamp_electric_grill_short atdm:lamp_electric_outdoor_down atdm:lamp_electric_outdoor_down_lit atdm:lamp_electric_outdoor_down_rusty_lit atdm:lamp_electric_outdoor_hanging_lit atdm:lamp_electric_outdoor_unattached_lit atdm:lamp_electric_outdoor_unattached_rusty_lit atdm:lamp_electric_outdoor_up atdm:lamp_electric_outdoor_up_lit atdm:lamp_electric_outdoor_up_rusty_lit atdm:lamp_electric_shaded atdm:lamp_electric_shaded02_lit atdm:lamp_electric_shaded_lit atdm:lamp_electric_shaded_lit_heavyflicker atdm:lamp_electric_square_1 atdm:lamp_electric_square_1_lit atdm:lamp_electric_square_2 atdm:lamp_electric_square_2_lit atdm:lamp_electric_square_2_lit_blue atdm:lamp_electric_square_3 atdm:lamp_electric_square_3_lit atdm:lamp_electric_square_3_lit_unattached atdm:lamp_electric_square_unattached atdm:lamp_gaslight atdm:lamp_gaslight_lit atdm:lamp_hanging02 atdm:lamp_hanging02_lod atdm:lamp_oil_standing atdm:lamp_oil_standing_copper_lit atdm:lamp_oil_standing_dirtymetal_lit atdm:lamp_oil_standing_lit atdm:lamp_oil_standing_rusty_lit atdm:lamp_oil_wall atdm:lamp_oil_wall_copper_lit atdm:lamp_oil_wall_dirtymetal_lit atdm:lamp_oil_wall_hanging atdm:lamp_oil_wall_hanging_copper_lit atdm:lamp_oil_wall_hanging_dirtymetal_lit atdm:lamp_oil_wall_hanging_lit atdm:lamp_oil_wall_hanging_rusty_lit atdm:lamp_oil_wall_lit atdm:lamp_oil_wall_rusty_lit atdm:lamp_wall_gasflame03_lit atdm:lamp_wall_gasflame03_unlit atdm:lamp_wall_gaslight02 atdm:lamp_wall_gaslight03 atdm:lamp_wall_gaslight_02_lit atdm:lamp_wall_gaslight_03_lit atdm:lantern_hanging1 atdm:lantern_hanging2 atdm:light_base atdm:light_firearrow_flashlight atdm:light_flashbomb atdm:light_flashmine atdm:lion_statue atdm:lionhead_amulet atdm:liquid atdm:liquid_water atdm:liquid_water_murky atdm:lit_fireplace01 atdm:lit_fireplace01_staticflames atdm:location_settings atdm:lockbox_lever_01 atdm:lockbox_lever_02 atdm:lod_base atdm:longbanner_anim01 atdm:loot_amulet atdm:loot_amulet02 atdm:loot_amulet_wearable atdm:loot_base atdm:loot_broach atdm:loot_coin_single atdm:loot_coins_pile01 atdm:loot_coinstack_medium atdm:loot_coinstack_medium_silver atdm:loot_coinstack_small atdm:loot_coinstack_small_silver atdm:loot_coinstack_tall atdm:loot_coinstack_tall_silver atdm:loot_dagger_gold atdm:loot_diamond_oval atdm:loot_diamond_round atdm:loot_diamond_teardrop atdm:loot_necklace_emeralds atdm:loot_necklace_golden_diamonds atdm:loot_nugget_gold atdm:loot_painting atdm:loot_painting_large atdm:loot_painting_medium atdm:loot_painting_minature_desktop_horizontal atdm:loot_painting_minature_desktop_vertical atdm:loot_painting_minature_wall atdm:loot_painting_round atdm:loot_painting_round_small atdm:loot_painting_small atdm:loot_purse_amethyst atdm:loot_purse_base atdm:loot_purse_diamonds atdm:loot_purse_emeralds atdm:loot_purse_gems atdm:loot_purse_opals atdm:loot_purse_topaz atdm:loot_spilt_purse atdm:loot_spilt_purse_silver atdm:mage_hand_staff atdm:magical_power_source atdm:mansion01_railing_seg1 atdm:map_base atdm:map_of atdm:market_stall_fancy01 atdm:melee_base atdm:metal_chimney_pipe01 atdm:model_brig atdm:model_brig_dark atdm:model_merchant atdm:model_merchant_dark atdm:model_yacht atdm:model_yacht_dark atdm:mossblob_patch atdm:mossblob_patch_wet atdm:moveable_antler atdm:moveable_ball_spiked atdm:moveable_ball_spiked_large atdm:moveable_barrel_01 atdm:moveable_barrel_base atdm:moveable_barrell_med atdm:moveable_base atdm:moveable_base_carry_l atdm:moveable_basket_straw atdm:moveable_basket_straw_small atdm:moveable_beer_stein02 atdm:moveable_beer_stein02_open atdm:moveable_beermug_cheap atdm:moveable_bellows atdm:moveable_blackjack atdm:moveable_blowtorch atdm:moveable_boat2 atdm:moveable_bone atdm:moveable_bones_arm_left atdm:moveable_bones_arm_right atdm:moveable_bones_base atdm:moveable_bones_leg_left atdm:moveable_bones_leg_right atdm:moveable_bones_skull atdm:moveable_bones_skull_full02 atdm:moveable_bones_spine atdm:moveable_book_red1 atdm:moveable_book_red1_small atdm:moveable_book_sp1 atdm:moveable_book_tome atdm:moveable_bookt1 atdm:moveable_bowl atdm:moveable_bowl_large atdm:moveable_bowl_large_pewter atdm:moveable_bowl_pewter atdm:moveable_bowl_small atdm:moveable_bowl_small_pewter atdm:moveable_breakable_crate01 atdm:moveable_broken_arrow_back atdm:moveable_broken_arrow_tip atdm:moveable_broken_arrow_whole_1 atdm:moveable_broken_arrow_whole_2 atdm:moveable_broom_01 atdm:moveable_broomstick atdm:moveable_brush_hand atdm:moveable_bucket_metal atdm:moveable_bucket_wood atdm:moveable_bust_01_male atdm:moveable_bust_02_female atdm:moveable_candle2_base_sp atdm:moveable_candle3_base_sp atdm:moveable_candle_01 atdm:moveable_candle_01_lit atdm:moveable_candle_base atdm:moveable_candle_base_sp atdm:moveable_candle_default atdm:moveable_candle_default2 atdm:moveable_candle_default2_unlit atdm:moveable_candle_default3 atdm:moveable_candle_default3_unlit atdm:moveable_candle_default_unlit atdm:moveable_candle_holder atdm:moveable_candle_holder_base atdm:moveable_candle_holder_base_lit atdm:moveable_candle_holder_big atdm:moveable_candle_holder_plus_normal_candle atdm:moveable_candle_holder_plus_normal_candle_lit atdm:moveable_candle_holder_plus_skinny_medium_candle atdm:moveable_candle_holder_plus_skinny_medium_candle_lit atdm:moveable_candle_holder_plus_skinny_short_candle atdm:moveable_candle_holder_plus_skinny_short_candle_lit atdm:moveable_candle_holder_plus_skinny_stub_candle atdm:moveable_candle_holder_plus_skinny_stub_candle_lit atdm:moveable_candle_holder_plus_skinny_tall_candle atdm:moveable_candle_holder_plus_skinny_tall_candle_lit atdm:moveable_candle_holder_round_base atdm:moveable_candle_holder_round_base_lit atdm:moveable_candle_holder_small_base atdm:moveable_candle_holder_small_base_lit atdm:moveable_candle_holder_small_plus_normal_candle atdm:moveable_candle_holder_small_plus_normal_candle_lit atdm:moveable_candle_original_wide atdm:moveable_candle_set02 atdm:moveable_candle_short atdm:moveable_candle_short2 atdm:moveable_candle_short2_unlit atdm:moveable_candle_short3 atdm:moveable_candle_short3_unlit atdm:moveable_candle_short_unlit atdm:moveable_candle_skinny_short atdm:moveable_candle_skinny_short_lit atdm:moveable_candle_skinny_stub atdm:moveable_candle_skinny_stub_lit atdm:moveable_candle_skinny_tall atdm:moveable_candle_skinny_tall_lit atdm:moveable_candle_tall atdm:moveable_candle_tall2 atdm:moveable_candle_tall2_unlit atdm:moveable_candle_tall3 atdm:moveable_candle_tall3_unlit atdm:moveable_candle_tall_unlit atdm:moveable_candle_wide atdm:moveable_candle_wide2 atdm:moveable_candle_wide2_short atdm:moveable_candle_wide2_short_unlit atdm:moveable_candle_wide2_tall atdm:moveable_candle_wide2_tall_unlit atdm:moveable_candle_wide2_unlit atdm:moveable_candle_wide3 atdm:moveable_candle_wide3_short atdm:moveable_candle_wide3_short_unlit atdm:moveable_candle_wide3_tall atdm:moveable_candle_wide3_tall_unlit atdm:moveable_candle_wide3_unlit atdm:moveable_candle_wide_lit atdm:moveable_candle_wide_short atdm:moveable_candle_wide_short_unlit atdm:moveable_candle_wide_stub atdm:moveable_candle_wide_stub_lit atdm:moveable_candle_wide_tall atdm:moveable_candle_wide_tall_unlit atdm:moveable_candle_wide_unlit atdm:moveable_cannonball atdm:moveable_carrot_stub atdm:moveable_cauldron atdm:moveable_cauldron_large atdm:moveable_cauldron_small atdm:moveable_chair_arm_1_beige atdm:moveable_chair_arm_1_green atdm:moveable_chair_arm_1_red atdm:moveable_chair_dining_1_red atdm:moveable_chair_dining_2_red atdm:moveable_chair_rustic atdm:moveable_chair_simple01 atdm:moveable_chair_triangular atdm:moveable_chair_wood_1 atdm:moveable_chamberpot atdm:moveable_coatrack atdm:moveable_coffeetable atdm:moveable_cookpot atdm:moveable_crate01 atdm:moveable_crate02 atdm:moveable_crate03 atdm:moveable_cup01 atdm:moveable_cup02 atdm:moveable_cup_marble_rough atdm:moveable_custom_item atdm:moveable_cutlass atdm:moveable_dagger atdm:moveable_deer_skull atdm:moveable_diamond_large atdm:moveable_door_related_padlock_square atdm:moveable_door_related_padlock_square_lock atdm:moveable_door_related_square_base atdm:moveable_drawing_compass atdm:moveable_endtable_square atdm:moveable_flashbomb atdm:moveable_flask1 atdm:moveable_flask2 atdm:moveable_folded_cloth01 atdm:moveable_food_apple atdm:moveable_food_apple_random_skin atdm:moveable_food_base atdm:moveable_food_bread atdm:moveable_food_cake atdm:moveable_food_carrot atdm:moveable_food_cheese_wedge atdm:moveable_food_cheese_wheel atdm:moveable_food_fish_bluefish atdm:moveable_food_fish_mackerel atdm:moveable_food_healthy_base atdm:moveable_food_muffin atdm:moveable_food_pear atdm:moveable_food_pear_random_skin atdm:moveable_food_pumpkin01 atdm:moveable_food_pumpkin02 atdm:moveable_food_turnip atdm:moveable_fork_ornamental atdm:moveable_furniture_base atdm:moveable_furniture_heavy_base atdm:moveable_game_board_backgammon atdm:moveable_game_board_generic atdm:moveable_game_dice atdm:moveable_game_piece_carved01_dark atdm:moveable_game_piece_carved01_light atdm:moveable_game_piece_red atdm:moveable_game_piece_white atdm:moveable_gasmine atdm:moveable_gear_metal_32tooth atdm:moveable_gear_metal_fancy atdm:moveable_gear_tiny1 atdm:moveable_gear_tiny2 atdm:moveable_gear_tiny3 atdm:moveable_globe atdm:moveable_goblet atdm:moveable_goblet2 atdm:moveable_hairbrush01 atdm:moveable_hammer_stone atdm:moveable_hammer_stone_large atdm:moveable_hammer_stone_long atdm:moveable_handle_iron atdm:moveable_handle_iron_2 atdm:moveable_hanger_base atdm:moveable_heavy_base atdm:moveable_holder_round_plus_candle atdm:moveable_holder_round_plus_candle2 atdm:moveable_holder_round_plus_candle2_unlit atdm:moveable_holder_round_plus_candle3 atdm:moveable_holder_round_plus_candle3_unlit atdm:moveable_holder_round_plus_candle_short atdm:moveable_holder_round_plus_candle_short2 atdm:moveable_holder_round_plus_candle_short2_unlit atdm:moveable_holder_round_plus_candle_short3 atdm:moveable_holder_round_plus_candle_short3_unlit atdm:moveable_holder_round_plus_candle_short_unlit atdm:moveable_holder_round_plus_candle_unlit atdm:moveable_holder_small_plus_candle atdm:moveable_holder_small_plus_candle2 atdm:moveable_holder_small_plus_candle2_unlit atdm:moveable_holder_small_plus_candle3 atdm:moveable_holder_small_plus_candle3_unlit atdm:moveable_holder_small_plus_candle_short atdm:moveable_holder_small_plus_candle_short2 atdm:moveable_holder_small_plus_candle_short2_unlit atdm:moveable_holder_small_plus_candle_short3 atdm:moveable_holder_small_plus_candle_short3_unlit atdm:moveable_holder_small_plus_candle_short_unlit atdm:moveable_holder_small_plus_candle_unlit atdm:moveable_holder_tall_plus_candle atdm:moveable_holder_tall_plus_candle2 atdm:moveable_holder_tall_plus_candle2_unlit atdm:moveable_holder_tall_plus_candle3 atdm:moveable_holder_tall_plus_candle3_unlit atdm:moveable_holder_tall_plus_candle_short atdm:moveable_holder_tall_plus_candle_short2 atdm:moveable_holder_tall_plus_candle_short2_unlit atdm:moveable_holder_tall_plus_candle_short3 atdm:moveable_holder_tall_plus_candle_short3_unlit atdm:moveable_holder_tall_plus_candle_short_unlit atdm:moveable_holder_tall_plus_candle_unlit atdm:moveable_holy_hammer atdm:moveable_horseshoe atdm:moveable_hourglass atdm:moveable_inventor_goggles atdm:moveable_ironsignmount atdm:moveable_jar atdm:moveable_jug_clay atdm:moveable_jug_clay_small atdm:moveable_junk_apple_core atdm:moveable_junk_base atdm:moveable_junk_boomshroom_flinder atdm:moveable_junk_burnt_wood atdm:moveable_junk_carrot_stub atdm:moveable_junk_ceramicflind01 atdm:moveable_junk_ceramicflind02 atdm:moveable_junk_ceramicflind03 atdm:moveable_junk_ceramicflind04 atdm:moveable_junk_chair_leg01 atdm:moveable_junk_chair_peasant_leg atdm:moveable_junk_chair_plain_3legs atdm:moveable_junk_gargoyle_flinder1 atdm:moveable_junk_gargoyle_flinder2 atdm:moveable_junk_gargoyle_flinder3 atdm:moveable_junk_gargoyle_flinder4 atdm:moveable_junk_lanternbot_boiler atdm:moveable_junk_lanternbot_ear atdm:moveable_junk_lanternbot_lamp atdm:moveable_junk_lanternbot_leg atdm:moveable_junk_lanternbot_whistle atdm:moveable_junk_plank_long atdm:moveable_junk_plank_longer atdm:moveable_junk_plank_scrap01_long atdm:moveable_junk_plank_scrap01_med atdm:moveable_junk_plank_scrap01_short atdm:moveable_junk_plank_short atdm:moveable_junk_table_leg01 atdm:moveable_junk_turnip_stub atdm:moveable_junk_wbottle01_broken atdm:moveable_junk_wbottle01_broken_top atdm:moveable_kitchen_base atdm:moveable_kitchen_bottle01 atdm:moveable_kitchen_bottle01_plus_stub_candle atdm:moveable_kitchen_bottle01_plus_stub_candle_unlit atdm:moveable_kitchen_bottle02 atdm:moveable_kitchen_bottle02_plus_stub_candle atdm:moveable_kitchen_bottle02_plus_stub_candle_unlit atdm:moveable_kitchen_bottle_plus_candle_base atdm:moveable_kitchen_breakable_base atdm:moveable_kitchen_creamer_silver atdm:moveable_kitchen_knife_butcher atdm:moveable_kitchen_knife_chef atdm:moveable_kitchen_sugarcup_silver atdm:moveable_kitchen_tea_pot_silver atdm:moveable_kitchen_utensil_base atdm:moveable_kitchen_wbottle01 atdm:moveable_kitchen_wbottle01_plus_skinny_candle atdm:moveable_kitchen_wbottle01_plus_skinny_candle_unlit atdm:moveable_kitchen_wbottle01_plus_stub_candle atdm:moveable_kitchen_wbottle01_plus_stub_candle_unlit atdm:moveable_kitchen_winebottle02_open atdm:moveable_kitchen_winebottle05 atdm:moveable_knife_ornamental atdm:moveable_ladel atdm:moveable_lantern_bullseye atdm:moveable_lantern_bullseye_lit atdm:moveable_lantern_oil_hand atdm:moveable_lantern_oil_hand02 atdm:moveable_lantern_oil_hand02_lit atdm:moveable_lantern_oil_hand_colorme atdm:moveable_lantern_oil_hand_colorme_lit atdm:moveable_lantern_oil_hand_lit atdm:moveable_light_crystal atdm:moveable_lit_candle2_base_sp atdm:moveable_lit_candle3_base_sp atdm:moveable_lit_candle_base atdm:moveable_lit_candle_base_sp atdm:moveable_lock_iron atdm:moveable_longbow atdm:moveable_longsword atdm:moveable_longsword_alt01 atdm:moveable_longsword_rusted atdm:moveable_longsword_trainer_noparry atdm:moveable_loot_amethyst atdm:moveable_loot_base atdm:moveable_loot_bottle atdm:moveable_loot_bowl_small atdm:moveable_loot_candlestick atdm:moveable_loot_chalice atdm:moveable_loot_coin atdm:moveable_loot_dagger_gold atdm:moveable_loot_diamond atdm:moveable_loot_diamond_large atdm:moveable_loot_diamond_small atdm:moveable_loot_emerald atdm:moveable_loot_exotic_crown01 atdm:moveable_loot_goblet atdm:moveable_loot_goblet_old atdm:moveable_loot_gold_creamer atdm:moveable_loot_gold_decanter atdm:moveable_loot_gold_sugarcup atdm:moveable_loot_gold_teapot atdm:moveable_loot_hairbrush_gold atdm:moveable_loot_ingot_large atdm:moveable_loot_ingot_medium atdm:moveable_loot_ingot_small atdm:moveable_loot_ingot_tiny atdm:moveable_loot_jewellery_bracelet_01 atdm:moveable_loot_opal atdm:moveable_loot_opal_teardrop atdm:moveable_loot_plate atdm:moveable_loot_plate_old atdm:moveable_loot_purse atdm:moveable_loot_purse_base atdm:moveable_loot_purse_belt atdm:moveable_loot_purse_layingdown atdm:moveable_loot_relic_mask atdm:moveable_loot_relic_mask_wearable atdm:moveable_loot_religious_symbol atdm:moveable_loot_religious_symbol_small atdm:moveable_loot_ring_copper_skull atdm:moveable_loot_ring_diamond atdm:moveable_loot_ring_gem atdm:moveable_loot_ring_gold_amethyst atdm:moveable_loot_ring_gold_emerald atdm:moveable_loot_ring_gold_skull atdm:moveable_loot_ring_gold_topaz atdm:moveable_loot_ring_ruby atdm:moveable_loot_ring_silver_skull atdm:moveable_loot_ruby atdm:moveable_loot_scepter atdm:moveable_loot_skull_gold atdm:moveable_loot_spyglass_fancy atdm:moveable_loot_statue atdm:moveable_loot_statue_lion atdm:moveable_loot_topaz atdm:moveable_loot_tourmaline atdm:moveable_loot_trophy atdm:moveable_loot_trophy_old atdm:moveable_loot_vase atdm:moveable_loot_vase_old atdm:moveable_loot_wine_glass atdm:moveable_lute01 atdm:moveable_metal_hook atdm:moveable_mine atdm:moveable_mirror_hand atdm:moveable_mug_wood atdm:moveable_mug_wood_old atdm:moveable_musical_base atdm:moveable_oar atdm:moveable_oilcan atdm:moveable_package_cube atdm:moveable_package_medium atdm:moveable_package_small atdm:moveable_pagan_orb_01 atdm:moveable_pallette atdm:moveable_pan_pipes01 atdm:moveable_paper2 atdm:moveable_paper3 atdm:moveable_pestle atdm:moveable_pickaxe atdm:moveable_pitcher01 atdm:moveable_pitcher_arabic atdm:moveable_pitchfork atdm:moveable_plant_orchid atdm:moveable_plant_pot atdm:moveable_plant_pot_empty atdm:moveable_plate atdm:moveable_plate_china atdm:moveable_plate_china_blue atdm:moveable_plate_china_cracked atdm:moveable_pot_large atdm:moveable_pot_lid_ceramic atdm:moveable_pot_medium atdm:moveable_pot_small atdm:moveable_pot_stove01 atdm:moveable_quill atdm:moveable_quill_prop atdm:moveable_rock_base atdm:moveable_rock_small atdm:moveable_rock_small01 atdm:moveable_rock_small02 atdm:moveable_rock_small_flat01 atdm:moveable_rock_small_flat02 atdm:moveable_rough_blade atdm:moveable_saucer atdm:moveable_saw_hand atdm:moveable_scimitar atdm:moveable_scroll_rolled_up atdm:moveable_scroll_rolled_up_large atdm:moveable_scroll_tied_up atdm:moveable_scroll_tied_up_large atdm:moveable_security_camera01 atdm:moveable_security_camera01_broken atdm:moveable_security_camera02 atdm:moveable_security_camera02_broken atdm:moveable_serving_dish_covered atdm:moveable_shield_base atdm:moveable_shield_oldfashioned atdm:moveable_shortbow atdm:moveable_shortsword atdm:moveable_skillet_long_handle atdm:moveable_skillet_short_handle atdm:moveable_skull2 atdm:moveable_skull2_plus_stub_candle atdm:moveable_skull2_plus_stub_candle_unlit atdm:moveable_skull_plus_stub_candle atdm:moveable_skull_plus_stub_candle_unlit atdm:moveable_small_base atdm:moveable_small_spoon_ornamental atdm:moveable_smithy_hammer atdm:moveable_soupbowl atdm:moveable_spade atdm:moveable_spade_square atdm:moveable_spoon_ornamental atdm:moveable_spoon_wooden atdm:moveable_spoon_wooden_old atdm:moveable_spoon_wooden_serving atdm:moveable_spoon_wooden_serving_old atdm:moveable_spring1 atdm:moveable_spyglass atdm:moveable_spyglass_closed atdm:moveable_staff_decorative atdm:moveable_statue_stlucia_head atdm:moveable_statuette_builder_guard_stone_dark atdm:moveable_stool_padded atdm:moveable_stool_piano atdm:moveable_stool_rough atdm:moveable_stool_round atdm:moveable_stool_square atdm:moveable_syringe atdm:moveable_teacup01 atdm:moveable_torch1 atdm:moveable_toy_doll atdm:moveable_urn_01 atdm:moveable_urn_lid atdm:moveable_vase02_small atdm:moveable_vase1 atdm:moveable_vase2_mini atdm:moveable_vase2_small atdm:moveable_vase_antique atdm:moveable_vase_squat atdm:moveable_warhammer atdm:moveable_warhammer_invisible atdm:moveable_warhammer_knight atdm:moveable_warhammer_knight_hip atdm:moveable_warhammer_knight_rusty atdm:moveable_warhammer_knight_rusty_hip atdm:moveable_washboard atdm:moveable_watering_can atdm:moveable_weapon_axe_battle atdm:moveable_weapon_axe_hand atdm:moveable_weapon_axe_rustic atdm:moveable_weapon_base atdm:moveable_weapon_base_animations atdm:moveable_weapon_bow_long atdm:moveable_weapon_bow_long_nostring atdm:moveable_weapon_bow_long_simple atdm:moveable_weapon_bow_long_simple_nostring atdm:moveable_weapon_bow_short atdm:moveable_weapon_bow_short_simple atdm:moveable_weapon_bow_short_simple_nostring atdm:moveable_weapon_club_spiked atdm:moveable_weapon_club_spiked02 atdm:moveable_weapon_halberd atdm:moveable_weapon_hammer atdm:moveable_weapon_handaxe_zombie atdm:moveable_weapon_mace atdm:moveable_weapon_quarterstaff atdm:moveable_weapon_ranged_base atdm:moveable_weapon_spear2 atdm:moveable_weapon_sword_ceremonial atdm:moveable_wearable_base atdm:moveable_wearables_belt_buckle atdm:moveable_wearables_belt_pouch atdm:moveable_wearables_boot_large atdm:moveable_wearables_hat_broadbrim atdm:moveable_wearables_hat_straw atdm:moveable_wearables_hat_woolen_cap atdm:moveable_wearables_helmet_citywatch atdm:moveable_wearables_helmet_elitecitywatch atdm:moveable_wearables_helmet_moor atdm:moveable_wearables_helmet_proguard atdm:moveable_wineglass_silver atdm:mover_base atdm:mover_binarymover_base atdm:mover_button atdm:mover_door atdm:mover_door_handle atdm:mover_door_industrial01_grate atdm:mover_door_sliding atdm:mover_elevator atdm:mover_elevator_button atdm:mover_gear_16t atdm:mover_gear_32tooth atdm:mover_gear_base atdm:mover_gear_large_10t atdm:mover_gear_large_hollow_2_spoke_10t atdm:mover_gear_large_hollow_3_spoke_10t atdm:mover_gear_large_hollow_4_spoke_10t atdm:mover_gear_large_hollow_5_spoke_10t atdm:mover_gear_small_10t atdm:mover_gear_small_hollow_2_spoke_10t atdm:mover_gear_small_hollow_3_spoke_10t atdm:mover_gear_small_hollow_4_spoke_10t atdm:mover_gear_small_hollow_5_spoke_10t atdm:mover_gear_X_large_hollow_5_spoke_10t atdm:mover_handle_base atdm:mover_lever atdm:mover_lever_brass_copper atdm:mover_lock_handle atdm:mover_metal_cabinetdoor_l atdm:mover_metal_cabinetdoor_r atdm:mover_multistate atdm:mover_multistate_position atdm:mover_print_press_arm atdm:mover_watermill_cogwheel_big atdm:mover_watermill_cogwheel_small atdm:mushroom_01_glowing atdm:mushroom_01_glowing_blue atdm:mushroom_01_glowing_blue_dull atdm:mushroom_01_glowing_green_dull atdm:mushroom_01_glowing_red atdm:mushroom_01_glowing_red_dull atdm:mushroom_01_glowing_white atdm:mushroom_01_glowing_yellow atdm:mushroom_01_glowing_yellow_dull atdm:mushroom_02_glowing atdm:mushroom_02_glowing_blue atdm:mushroom_02_glowing_blue_dull atdm:mushroom_02_glowing_green_dull atdm:mushroom_02_glowing_red atdm:mushroom_02_glowing_red_dull atdm:mushroom_02_glowing_white atdm:mushroom_02_glowing_yellow atdm:mushroom_02_glowing_yellow_dull atdm:mushroom_03_glowing atdm:mushroom_03_glowing_blue atdm:mushroom_03_glowing_blue_dull atdm:mushroom_03_glowing_green_dull atdm:mushroom_03_glowing_red atdm:mushroom_03_glowing_red_dull atdm:mushroom_03_glowing_white atdm:mushroom_03_glowing_yellow atdm:mushroom_03_glowing_yellow_dull atdm:mushrooms_01_glowing atdm:mushrooms_01_glowing_blue atdm:mushrooms_01_glowing_blue_dull atdm:mushrooms_01_glowing_green_dull atdm:mushrooms_01_glowing_red atdm:mushrooms_01_glowing_red_dull atdm:mushrooms_01_glowing_white atdm:mushrooms_01_glowing_yellow atdm:mushrooms_01_glowing_yellow_dull atdm:mushrooms_02_glowing atdm:mushrooms_02_glowing_blue atdm:mushrooms_02_glowing_blue_dull atdm:mushrooms_02_glowing_green_dull atdm:mushrooms_02_glowing_red atdm:mushrooms_02_glowing_red_dull atdm:mushrooms_02_glowing_white atdm:mushrooms_02_glowing_yellow atdm:mushrooms_02_glowing_yellow_dull atdm:nature_base atdm:nature_bush_base atdm:nature_bush_double atdm:nature_bush_large atdm:nature_bush_large_2 atdm:nature_bush_large_3 atdm:nature_bush_medium atdm:nature_bush_tiny atdm:nature_bush_wide atdm:nature_cattails_1 atdm:nature_cattails_2 atdm:nature_cattails_4 atdm:nature_cattails_base atdm:nature_cattails_blades atdm:nature_flower_base atdm:nature_flower_lily_small atdm:nature_flower_lily_tall atdm:nature_flower_patch atdm:nature_grass_base atdm:nature_grass_double atdm:nature_grass_fuzz atdm:nature_grass_large atdm:nature_grass_large_2 atdm:nature_grass_large_3 atdm:nature_grass_medium atdm:nature_grass_panicle atdm:nature_grass_panicle_small atdm:nature_grass_tiny atdm:nature_grass_wide atdm:nature_heath_calluna atdm:nature_mushroom_base atdm:nature_mushroom_boletus_big atdm:nature_mushroom_boletus_small atdm:nature_mushroom_boletus_tall atdm:nature_pine atdm:nature_pine_12 atdm:nature_pine_20 atdm:nature_pine_30 atdm:nature_pine_leaves atdm:nature_pine_leaves_nohide atdm:nature_pine_skeleton atdm:nature_pine_skeleton_nohide atdm:nature_plant_large_bigleaf_01 atdm:nature_plant_large_bigleaf_01_nohide atdm:nature_rock_medium_1 atdm:nature_rock_medium_2 atdm:nature_tree_01 atdm:nature_tree_01_smaller atdm:nature_tree_01_smallest atdm:nature_tree_dm01 atdm:nature_tree_dm02 atdm:nature_tree_dm_small01 atdm:nature_tree_dm_small02 atdm:nature_tree_stump atdm:no_seed atdm:numberwheel atdm:numberwheel_lever atdm:numberwheel_small atdm:oil_glass_lamp01 atdm:oil_lamp_desk2 atdm:oil_lamp_desk2_brass atdm:oil_lamp_desk2_silver atdm:oil_lamp_desk3 atdm:oil_lamp_desk3_brass atdm:oil_lamp_desk3_silver atdm:oil_lamp_desk4 atdm:oil_lamp_desk4_brass atdm:oil_lamp_desk4_silver atdm:oil_lamp_desk5 atdm:oil_lamp_desk5_brass atdm:oil_lamp_desk5_silver atdm:oil_lamp_desk6 atdm:oil_lamp_desk7 atdm:oil_lamp_hanging1 atdm:oil_lamp_hanging1_brass atdm:oil_lamp_hanging1_silver atdm:oil_lamp_hanging2 atdm:oil_lamp_hanging2_brass atdm:oil_lamp_hanging2_silver atdm:oil_lamp_standing1 atdm:oil_lamp_wall1 atdm:omnilight_lanternbot atdm:painting_hor_large_random_image atdm:painting_hor_medium_random_image atdm:painting_hor_random_image atdm:painting_ver_large_random_image atdm:painting_ver_medium_random_image atdm:painting_ver_random_image atdm:penis_s atdm:penis_urinating_s atdm:player_base atdm:player_thief atdm:playertool atdm:playertool_lockpick_base atdm:playertool_stackable atdm:playertools_breath_potion atdm:playertools_compass atdm:playertools_flashbomb atdm:playertools_flashmine atdm:playertools_heal_item atdm:playertools_health_potion atdm:playertools_holywater atdm:playertools_lantern atdm:playertools_lockpick_snake atdm:playertools_lockpick_triangle atdm:playertools_mine atdm:playertools_savegame atdm:playertools_slow_match atdm:playertools_spyglass atdm:playertools_tripwire atdm:projectile_arrow atdm:projectile_base atdm:projectile_broadhead atdm:projectile_damage atdm:projectile_dice01 atdm:projectile_firearrow atdm:projectile_fireball atdm:projectile_fireball_blue atdm:projectile_fireball_major atdm:projectile_flashbomb atdm:projectile_flashmine atdm:projectile_gasarrow atdm:projectile_grenade atdm:projectile_magical_projectile atdm:projectile_mine atdm:projectile_mossarrow atdm:projectile_mossblob atdm:projectile_mossblob_wet atdm:projectile_noisemaker atdm:projectile_result_moss_shooter atdm:projectile_result_moss_shooter_wet atdm:projectile_rock atdm:projectile_ropearrow atdm:projectile_spear atdm:projectile_vinearrow atdm:projectile_waterarrow atdm:projectile_waterarrow_holy atdm:projectile_winebottle atdm:prop_automaton_backpack atdm:prop_automaton_backpack_smoking atdm:prop_automaton_eye atdm:prop_base atdm:prop_belt_pouch atdm:prop_bullseye_lantern atdm:prop_candleflame_moving atdm:prop_cards atdm:prop_empty atdm:prop_goldkey atdm:prop_hack atdm:prop_halberd atdm:prop_key_base atdm:prop_key_fancy01 atdm:prop_key_fancy02 atdm:prop_key_mysterious atdm:prop_key_mysterious_2 atdm:prop_key_padlock atdm:prop_key_simple atdm:prop_key_simple_base atdm:prop_key_simple_brass atdm:prop_key_simple_copper atdm:prop_key_simple_greenish atdm:prop_key_simple_old atdm:prop_key_simple_rusty atdm:prop_key_simple_steel atdm:prop_key_simple_tarnished atdm:prop_lantern02_on atdm:prop_lantern_on atdm:prop_lootbag atdm:prop_pauldron01_left atdm:prop_pauldron01_right atdm:prop_playable_lute atdm:prop_potion_healing atdm:prop_quiver_arrow atdm:prop_quiver_empty atdm:prop_quiver_full atdm:prop_quiver_full_withbow atdm:prop_quiver_waterarrow atdm:prop_silverkey atdm:prop_single_card atdm:prop_smithyhammer atdm:prop_spider_ceiling atdm:prop_steel atdm:prop_torch_gothic_on atdm:prop_torch_on atdm:prop_torchflame_moving atdm:prop_winebottle atdm:prop_winebottle_sit_and_drink atdm:prop_wooden_spoon atdm:propagated_sound_base atdm:pull_chain01_long atdm:readable_base atdm:readable_immobile atdm:readable_immobile_book01 atdm:readable_immobile_book_open01 atdm:readable_immobile_paper01 atdm:readable_immobile_scroll01 atdm:readable_immobile_sign_small01 atdm:readable_mobile atdm:readable_mobile_book01 atdm:readable_mobile_book_open01 atdm:readable_mobile_paper01 atdm:readable_mobile_scroll01 atdm:readable_mobile_scroll01_rolledup atdm:relight_position atdm:removed_painting atdm:removed_painting_large atdm:removed_painting_medium atdm:result_arrow_base atdm:result_arrow_broadhead atdm:result_arrow_firearrow atdm:result_arrow_firearrow_water atdm:result_arrow_gasarrow atdm:result_arrow_noisemaker atdm:result_arrow_ropearrow atdm:result_arrow_vinearrow atdm:result_arrow_waterarrow atdm:result_arrow_waterarrow_holy atdm:result_fireball atdm:result_flashbomb atdm:result_magical_explosion atdm:result_mine atdm:result_mossarrow atdm:result_mossblob atdm:result_mossblob_wet atdm:result_projectile_rock atdm:result_spear atdm:rock_top_12x6 atdm:rock_top_20x12 atdm:rock_top_30x25 atdm:rock_top_3x3 atdm:rock_top_6x5 atdm:rock_top_9x9 atdm:rock_top_base atdm:savegame_admin atdm:sconce_2candles_rigid atdm:secret atdm:secret_messages atdm:secrets_list atdm:security_camera01 atdm:security_camera01_compact atdm:security_camera01_pivot01 atdm:security_camera01_pivot02 atdm:security_camera02_ceiling atdm:security_camera02_ceiling_gear atdm:security_camera02_ceiling_pivot atdm:security_camera02_wall atdm:seed atdm:seed_dummy_static atdm:seed_random_bottles atdm:seed_random_food atdm:seed_random_fruit atdm:seed_random_game_cards atdm:seed_random_game_pieces atdm:seed_random_grass atdm:seed_random_grass_dense atdm:seed_random_grass_sparse atdm:set01_railing_seg1 atdm:ship_lamp_lit atdm:shop atdm:shopitem_base atdm:sign_mount_wrought_iron_01 atdm:sit_talk atdm:small_stove_square_door atdm:soundprop_globals atdm:speaker_ambient_music atdm:spear_stuck atdm:sphere_brass_ceiling atdm:sphere_brass_wall atdm:sphere_brass_wall_curved atdm:sphere_brass_wall_twin atdm:sphere_brass_wall_twin_curved atdm:sphere_gold_ceiling atdm:sphere_gold_wall atdm:sphere_gold_wall_curved atdm:sphere_gold_wall_twin atdm:sphere_gold_wall_twin_curved atdm:sphere_silver_ceiling atdm:sphere_silver_wall atdm:sphere_silver_wall_curved atdm:sphere_silver_wall_twin atdm:sphere_silver_wall_twin_curved atdm:sphere_steampunk_wall atdm:spotlight_lanternbot atdm:stained_glass01_104x56 atdm:stained_glass01_118x52 atdm:stairway atdm:standing_chandelier_3_candles atdm:start_alarm atdm:static_custom_item atdm:static_electric_light_lit_base atdm:static_electric_light_lit_quiet_base atdm:static_electric_light_nomodel_lit atdm:static_electric_light_nomodel_unlit atdm:static_electric_light_unlit_base atdm:static_electric_light_unlit_quiet_base atdm:static_light_lit_base atdm:static_light_unlit_base atdm:statue_aphrodite atdm:statue_bust_tissot atdm:statue_eve atdm:statue_eve_small atdm:statue_saint_lucia atdm:statue_stairs_lions atdm:statue_with_gothic_torch_left atdm:statue_with_gothic_torch_left_unlit atdm:statue_with_gothic_torch_right atdm:statue_with_gothic_torch_right_unlit atdm:statue_with_metal_torch_left atdm:statue_with_metal_torch_left_unlit atdm:statue_with_metal_torch_right atdm:statue_with_metal_torch_right_unlit atdm:statue_with_torch_left atdm:statue_with_torch_left_unlit atdm:statue_with_torch_right atdm:statue_with_torch_right_unlit atdm:steambot_base atdm:steamwhistle_emitter_lanternbot atdm:stones_flagstone_small01_128diagonal01 atdm:stones_flagstone_small01_128row01 atdm:stones_flagstone_small01_128row02 atdm:stop_alarm atdm:stove_small_square atdm:stove_small_square_handle atdm:streetlamp_double atdm:streetlamp_double_lit atdm:streetlamp_round atdm:streetlamp_round_02_lit atdm:streetlamp_round_02_rusty_lit atdm:streetlamp_round_lit atdm:streetlamp_round_rusty_lit atdm:streetlamp_round_sitting_lit atdm:streetlamp_round_sitting_rusty_lit atdm:streetlamp_round_unattached_lit atdm:streetlamp_round_unattached_rusty_lit atdm:streetlamp_sphere atdm:streetlamp_sphere_lit atdm:streetlamp_spot atdm:streetlamp_spot_lit atdm:streetlamp_square atdm:streetlamp_square_01 atdm:streetlamp_square_01_lit atdm:streetlamp_square_lit atdm:switch_flip atdm:switch_rotate_lever atdm:switch_translate_lever atdm:tall_streetlamp01_andbase atdm:target_addobjectives atdm:target_base atdm:target_callobjectfunction atdm:target_callscriptfunction atdm:target_changeentityrelation atdm:target_changelockstate atdm:target_changetarget atdm:target_intermissiontrigger atdm:target_itemremove atdm:target_message_disable atdm:target_message_enable atdm:target_postscriptevent atdm:target_savegame atdm:target_set_frobable atdm:target_setentityrelation atdm:target_setobjective_component_state atdm:target_setobjective_state atdm:target_setobjective_visibility atdm:target_setrelations atdm:target_setteam atdm:target_startconversation atdm:tavern_bar01 atdm:team_relations atdm:team_relations_default atdm:teleport atdm:teleport_group atdm:timber01_support_beam01 atdm:timber01_timber01_spacer01 atdm:timber01_timber01_spacer01_rope atdm:torch_brazier atdm:torch_cagelamp atdm:torch_cagelamp_hanging atdm:torch_gothic02_wall atdm:torch_gothic02_wall_unlit atdm:torch_gothic_static atdm:torch_gothic_static_lit atdm:torch_gothic_wall atdm:torch_gothic_wall_unlit atdm:torch_metal_static atdm:torch_metal_static_lit atdm:torch_metal_wall atdm:torch_metal_wall_unlit atdm:torch_standing_lit atdm:torch_static atdm:torch_static_lit atdm:torch_wall atdm:torch_wall_base atdm:torch_wall_unlit atdm:trap_tripwire atdm:trap_tripwire_anchor atdm:trigger_voice atdm:valve1_large atdm:valve1_small atdm:valve1_xl atdm:valve2_large atdm:valve2_small atdm:valve2_xl atdm:vanishing_platform atdm:vine_piece atdm:vintage_lamp_ceiling1 atdm:vintage_lamp_ceiling2 atdm:vintage_lamp_ceiling3 atdm:vintage_lamp_ceiling4 atdm:vintage_lamp_ceiling5 atdm:vintage_lamp_standing1 atdm:voice atdm:wall_sphere_lit atdm:weapon_arrow_base atdm:weapon_base atdm:weapon_blackjack atdm:weapon_broadhead atdm:weapon_firearrow atdm:weapon_gasarrow atdm:weapon_mossarrow atdm:weapon_noisemaker atdm:weapon_ropearrow atdm:weapon_shortsword atdm:weapon_unarmed atdm:weapon_vinearrow atdm:weapon_waterarrow atdm:window_wood_40x36 atdm:window_wood_80x36 atdm:wine_bottle02_standing01 atdm:wine_bottle02_standing02 atdm:wine_bottles_stack01 atdm:wine_crate02_full automaton_backpack_smoke automaton_decolight automaton_spotlight breath_potion broken_spear_shaft broken_spear_tip damage_crush damage_explodingbarrel damage_explosion damage_fall_hard damage_fall_soft damage_fatalfall damage_firespearDirect damage_firespearSplash damage_gib damage_HugeExplosion damage_lava damage_lightBreak damage_moverCrush damage_noair damage_painTrigger damage_Smallexplosion damage_suicide damage_triggerhurt_10 damage_triggerhurt_100 damage_triggerhurt_1000 damage_triggerhurt_15 damage_triggerhurt_25 damage_triggerhurt_25_knockback damage_triggerhurt_5 damage_triggerhurt_50 damage_triggerhurt_75 difficultyMenu effect_activate_response effect_activate_shooter effect_activate_stim effect_add_target effect_apply_stim effect_blind effect_clear_targets effect_damage effect_deactivate_response effect_deactivate_shooter effect_deactivate_stim effect_disable_effect effect_enable_effect effect_fade_light_color effect_frob effect_gas_knockout effect_heal effect_kill effect_ko_knockout effect_light_extinguish effect_light_ignite effect_light_off effect_light_on effect_move_to_position effect_move_to_random_position effect_play_animation effect_play_sound effect_play_sound_shader effect_remove effect_script effect_set_ai_team effect_set_angles effect_set_frobable effect_set_light_color effect_set_model effect_set_skin effect_set_spawnarg effect_spawn_entity effect_spawn_particle effect_start_stim_timer effect_stop_stim_timer effect_teleport effect_toggle_effect effect_toggle_light effect_trigger env_rope env_simplebuggy env_swinglight_round func_aas_obstacle func_aas_portal func_activator func_animate func_beam func_bobbing func_camera_anim func_cameraTarget func_cameraview func_clipmodel func_damagable func_damage func_earthquake func_emitter func_explosion func_forcefield func_fracture func_fx func_group func_liquid func_listener func_mover func_mover_amodel func_peek func_pendulum func_phantom_objects func_plat func_portal func_remove func_riser func_rotating func_securitycamera func_shaking func_smoke func_splat func_splinemover func_spring func_static func_teleporter func_waitforbutton heal_food heal_generic heal_potion info_location info_locationSeparator info_player_start info_player_teleport info_portal_base info_portalSettings info_portalsky info_tdm_areadata info_tdm_objective_location light light_arclight_sp light_bonfire light_brazier_large light_brazier_large_static light_brazier_shadow light_bucketflame_small light_bucketflame_small_with_glare light_cageflame_small light_cageflame_small_with_glare light_candle_circle01 light_candle_square01 light_candleflame light_candleflame_chandelier light_candleflame_chandelier_unlit light_candleflame_moving light_candleflame_moving_unlit light_candleflame_noglow light_candleflame_sp light_candleflame_unlit light_candleflame_unlit_sp light_circle02 light_colorme_model light_cross_shadow light_cross_shadow02 light_cross_shadow03 light_crystal_glow light_crystal_glow_orange_fast light_crystal_glow_orange_medium light_crystal_glow_orange_small light_crystal_glow_red_fast light_crystal_glow_red_medium light_crystal_glow_red_small light_crystal_glow_white_medium light_crystal_glow_yellow_fast light_crystal_glow_yellow_medium light_crystal_glow_yellow_small light_elemental_blue_moving light_elemental_moving light_extinguishable light_extinguishable_moving light_extinguishable_moving_unlit light_fire_arrow light_fireflames light_fireflames_black_smoking light_fireflames_black_smoking_small light_fireflames_huge light_fireflames_large light_fireflames_nonmoving light_fireflames_small light_fireflames_smoking light_fireflames_smouldering light_fireflames_typical light_fireflames_wide light_gas_arrow light_gasflame light_gasflame_unlit light_lamp_desk light_lamp_desk_02 light_lamp_desk_03 light_lamp_desk_cubic light_lamp_desk_unlit light_lamp_standing light_lantern_bullseye_spotlight light_lantern_bullseye_spotlight_unlit light_lantern_moving light_lantern_oil_omni light_lantern_oil_omni_unlit light_moving light_mushroom_glow_blue light_mushroom_glow_blue_dull light_mushroom_glow_green light_mushroom_glow_green_dull light_mushroom_glow_red light_mushroom_glow_red_dull light_mushroom_glow_white light_mushroom_glow_yellow light_mushroom_glow_yellow_dull light_mushrooms_glow_blue light_mushrooms_glow_blue_dull light_mushrooms_glow_green light_mushrooms_glow_green_dull light_mushrooms_glow_red light_mushrooms_glow_red_dull light_mushrooms_glow_white light_mushrooms_glow_yellow light_mushrooms_glow_yellow_dull light_oilflame light_oilflame_covered light_oilflame_moving light_oilflame_moving_unlit light_oilflame_unlit light_shadow light_torchflame light_torchflame_blue light_torchflame_green light_torchflame_mobile light_torchflame_moving light_torchflame_moving_unlit light_torchflame_moving_with_glare light_torchflame_new01 light_torchflame_new01_large light_torchflame_new_unlit light_torchflame_orange light_torchflame_small light_torchflame_small_unlit light_torchflame_small_with_glare light_torchflame_unlit light_torchflame_with_glare melee_blackjack_ovr melee_hammer_lswing_large melee_hammer_ovr_large melee_hammer_rswing_large melee_hammer_thrust_large melee_mage_damage melee_shortsword_lr melee_shortsword_ovr melee_shortsword_rl melee_shortsword_thrust melee_spiderbite1 melee_spiderbite2 melee_spiderbite3 melee_sword_lswing_base melee_sword_lswing_large melee_sword_lswing_small melee_sword_ovr_base melee_sword_ovr_large melee_sword_ovr_small melee_sword_rswing_base melee_sword_rswing_large melee_sword_rswing_small melee_sword_thrust_base melee_sword_thrust_large melee_sword_thrust_small melee_wereLeftClaw melee_wereRightClaw melee_zombie_Left melee_zombie_Right moveable_base moveable_base_barrel moveable_item_lup_leg_pork path_anim path_attack path_corner path_cycleanim path_default path_flee_point path_flee_point_rats path_follow_actor path_guard_point path_headanim path_hide path_interact path_jump path_lookat path_set_movetype path_show path_sit path_sleep path_talk path_talk_primary path_talk_secondary path_talk_triggered path_turn path_wait path_waitforheadanim path_waitfortrigger path_wakeup pauldron_builder_left pauldron_builder_right projectile_energyball projectile_fireball projectile_firespear projectile_impfireball projectile_mage_perdo prop_attachment_point prop_broadbrim_hat_01 prop_broadbrim_hat_nofeather_01 prop_broadbrim_hat_straw prop_citywatch_helmet prop_hat_bishop prop_hat_priest prop_hood01 prop_inventor_goggles prop_inventor_goggles_up prop_moor_helmet01 prop_nobleman_cap_l prop_nobleman_cap_r prop_proguard_helmet prop_proguard_helmet_nonsolid prop_quiver_spear_bundle prop_round_helmet prop_saxon_helmet prop_woolen_cap01 prop_woolen_cap01_nofeather response_effect_base result_firespear result_projectile_fireball ShopItem_map_of ShopItem_playertools_breath_potion ShopItem_playertools_compass ShopItem_playertools_flashbomb ShopItem_playertools_flashmine ShopItem_playertools_health_potion ShopItem_playertools_holywater ShopItem_playertools_lantern ShopItem_playertools_lockpick_set ShopItem_playertools_lockpick_snake ShopItem_playertools_lockpick_triangle ShopItem_playertools_mine ShopItem_playertools_slow_match ShopItem_playertools_spyglass ShopItem_weapon_blackjack ShopItem_weapon_broadhead ShopItem_weapon_firearrow ShopItem_weapon_gasarrow ShopItem_weapon_mossarrow ShopItem_weapon_noisemaker ShopItem_weapon_ropearrow ShopItem_weapon_shortsword ShopItem_weapon_vinearrow ShopItem_weapon_waterarrow speaker sprGS_alarm sprGS_alarm_loud sprGS_alarm_mild sprGS_arrow_broad_break sprGS_arrow_broad_hit sprGS_arrow_broad_hit_flesh sprGS_arrow_fire_hit sprGS_arrow_noisemaker_active sprGS_arrow_water_impact sprGS_blackjack_hit_hard sprGS_blackjack_hit_soft sprGS_bounce_large_hard_on_hard sprGS_bounce_large_hard_on_soft sprGS_bounce_large_soft_on_hard sprGS_bounce_large_soft_on_soft sprGS_bounce_medium_hard_on_hard sprGS_bounce_medium_hard_on_soft sprGS_bounce_medium_soft_on_hard sprGS_bounce_medium_soft_on_soft sprGS_bounce_small_hard_on_hard sprGS_bounce_small_hard_on_soft sprGS_bounce_small_soft_on_hard sprGS_bounce_small_soft_on_soft sprGS_decompress sprGS_door_open_01 sprGS_food_bite sprGS_footstep_default sprGS_footstep_default_creep sprGS_footstep_default_jump sprGS_footstep_default_run sprGS_footstep_default_walk sprGS_greeting sprGS_mine_explode_2 sprGS_recompress sprGS_splash_large sprGS_splash_medium sprGS_splash_small sprGS_stone_impact_heavy sprGS_sword_hit_flesh sprGS_sword_hit_hard sprGS_sword_hit_soft sprGS_tell sprGS_warn sprGS_whisper sprGS_yell target_endlevel target_null target_setkeyval tdm_glare_lamp_sp text trigger_count trigger_entityname trigger_facing trigger_fade trigger_hurt trigger_inactivity trigger_multiple trigger_once trigger_once_entityname trigger_presize trigger_random trigger_relay trigger_sequencer trigger_timer trigger_touch urine_s weapon_spear worldspawn bugs_entities.map (138,104 bytes)
Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -464 ) ( ( 0.0078125 0 -5.551115123125783e-17 ) ( 0 0.0078125 -2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 -4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 5.939693181744587e-15 ) ( 0 0.0078125 4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -336 ) ( ( 0.0078125 0 2.220446049250313e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 -5.828670879282072e-15 ) ( 0 0.0078125 3.108624468950438e-15 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -208 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/paint_paper/wallpaper_ornamental_01_pink" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -320 ) ( ( 0.0078125 0 2.90878432451791e-14 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2.220446049250313e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 2.775557561562891e-14 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_packed_muddy" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 3.885780586188048e-16 ) ( 0 0.0078125 4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 -8.881784197001252e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -208 ) ( ( 0.0078125 0 -6.661338147750939e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1120 ) ( ( 0.0078125 0 4.440892098500626e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 192 ) ( ( 0.00390625 0 1.110223024625157e-16 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/church_roughmix" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.0078125 0 -1.13686837721616e-13 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -1136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 1120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 3 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 48.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 48.8125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 80 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 14.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 48.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -664 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 15.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 656 ) ( ( 0.0625 0 49.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -656 ) ( ( 0.0625 0 15.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 15.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 48.3125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 39.59375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 48 ) ( ( 0.0625 0 24.40625 ) ( 0 0.0625 49.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 49 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -296 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 -26.46875 ) ( 0 0.0625 15 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 360 ) ( ( 0.0625 0 49 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 168 ) ( ( 0.0625 0 90.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -368 ) ( ( 0.0625 0 14 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 25 ) ( 0 0.0625 49.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 14.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 25 ) ( 0 0.0625 14.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 49.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 160 ) ( ( 0.0625 0 39 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -168 ) ( ( 0.0625 0 25 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 25 ) ( 0 0.0625 41 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -656 ) ( ( 0.0625 0 23 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 25 ) ( 0 0.0625 23 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 368 ) ( ( 0.0625 0 41 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 296 ) ( ( 0.0625 0 39 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -304 ) ( ( 0.0625 0 25 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "180.000000" "origin" "128 -96 0" } // entity 2 { "classname" "light" "name" "ambient_world" "_color" "0.06 0.06 0.06" "light_center" "0 0 0" "light_radius" "993 993 993" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "268 624 48" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 3 { "classname" "atdm:target_addobjectives" "name" "Objectives" "angle" "90.000000" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "192 624 0" } // entity 4 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "177 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "189 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "199 601.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 601.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 551.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 9 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 550.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 601.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 551.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 12 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "nodrop" "1" "origin" "288 624 32" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 13 { "classname" "atdm:shop" "name" "ShopItems" "angle" "90.000000" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "240 624 0" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "176 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "192 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "208 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "224 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "240 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "256 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "288 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 534.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "238.625 518.75 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 535.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "287 519.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "177 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "177 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "189 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "189 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "199 585.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "199 569.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 535.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "179 519.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 585.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "215 569.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 585.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "227 569.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "270 602 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "286 602 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 552 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "270 586 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "270 570 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "286 586 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "286 570 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "194 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "210 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 536 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "226 520 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 472 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 424 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 68 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "272 376 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 69 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "angle" "90.000000" "origin" "216 624 0" } // entity 70 { "classname" "atdm:vintage_lamp_ceiling2" "name" "atdm_vintage_lamp_ceiling2_1" "light_center" "0 0 0" "light_radius" "160 160 160" "origin" "-64 -40 120" "def_test1" "aas100" "def_test2" "aas100_flood" "def_test3" "aas32" "def_test4" "aas32_flood" "def_test5" "aas48" "def_test6" "aas48_flood" "def_test7" "aas96" "def_test8" "aas96_flood" "def_test9" "aas_elemental" "def_test10" "aas_elemental_flood" "def_test11" "aas_flood_base" "def_test12" "aas_rat" "def_test13" "aas_rat_flood" "def_test14" "aas_types" "def_test15" "ai_attackcone" "def_test16" "ai_attackcone_once" "def_test17" "ai_attackcone_turret" "def_test18" "ai_lostcombat" "def_test19" "ammo_broadhead_large" "def_test20" "ammo_firearrow_spear" "def_test21" "ammo_ropearrow_large" "def_test22" "ammo_vinearrow_large" "def_test23" "ammo_waterarrow_large" "def_test24" "atdm:3panel_104x56" "def_test25" "atdm:6panel_104x56" "def_test26" "atdm:absence_marker" "def_test27" "atdm:absence_marker_test" "def_test28" "atdm:af_entity_base" "def_test29" "atdm:ai_animal_horse_tame1" "def_test30" "atdm:ai_animal_horse_tame2" "def_test31" "atdm:ai_animal_horse_tame3" "def_test32" "atdm:ai_animal_horse_tame4" "def_test33" "atdm:ai_animal_horse_tame5" "def_test34" "atdm:ai_animal_raven" "def_test35" "atdm:ai_archer_base" "def_test36" "atdm:ai_archmage01" "def_test37" "atdm:ai_archmage01_female" "def_test38" "atdm:ai_automaton" "def_test39" "atdm:ai_bark_priority" "def_test40" "atdm:ai_base" "def_test41" "atdm:ai_builder_acolyte" "def_test42" "atdm:ai_builder_forger" "def_test43" "atdm:ai_builder_guard" "def_test44" "atdm:ai_builder_guard_ghost" "def_test45" "atdm:ai_builder_guard_lesser" "def_test46" "atdm:ai_builder_guard_rusted" "def_test47" "atdm:ai_builder_guard_rusted02" "def_test48" "atdm:ai_builder_guard_rusted_unarmed" "def_test49" "atdm:ai_builder_inquisitor" "def_test50" "atdm:ai_builder_priest" "def_test51" "atdm:ai_builder_priest_combatant" "def_test52" "atdm:ai_burglar" "def_test53" "atdm:ai_burglar_professional" "def_test54" "atdm:ai_burglar_professional_archer" "def_test55" "atdm:ai_citywatch" "def_test56" "atdm:ai_citywatch_archer" "def_test57" "atdm:ai_citywatch_elite" "def_test58" "atdm:ai_citywatch_lesser" "def_test59" "atdm:ai_elemental" "def_test60" "atdm:ai_elemental_blue" "def_test61" "atdm:ai_female_rogue" "def_test62" "atdm:ai_female_thief" "def_test63" "atdm:ai_female_thief_archer" "def_test64" "atdm:ai_gentleman_scientist" "def_test65" "atdm:ai_ghost_woman" "def_test66" "atdm:ai_guard_archer_01" "def_test67" "atdm:ai_guard_elite" "def_test68" "atdm:ai_guard_elite_02" "def_test69" "atdm:ai_guard_female_rogue" "def_test70" "atdm:ai_guard_generic_01" "def_test71" "atdm:ai_guard_generic_01_pauldrons" "def_test72" "atdm:ai_guard_generic_01b" "def_test73" "atdm:ai_guard_generic_02" "def_test74" "atdm:ai_guard_thug" "def_test75" "atdm:ai_head01_commoner" "def_test76" "atdm:ai_head01_commoner_old" "def_test77" "atdm:ai_head01_commoner_old_strawhat" "def_test78" "atdm:ai_head01_commoner_shaven" "def_test79" "atdm:ai_head01_commoner_strawhat" "def_test80" "atdm:ai_head01_commoner_woolhat" "def_test81" "atdm:ai_head01_commoner_woolhat_shaven" "def_test82" "atdm:ai_head01_old_goggles" "def_test83" "atdm:ai_head02_hood_brown" "def_test84" "atdm:ai_head02_hood_dark" "def_test85" "atdm:ai_head02_hood_green" "def_test86" "atdm:ai_head03_citywatch" "def_test87" "atdm:ai_head03_citywatch_clothcoif" "def_test88" "atdm:ai_head03_citywatch_eyepatch01" "def_test89" "atdm:ai_head03_citywatch_poor" "def_test90" "atdm:ai_head03_commoner" "def_test91" "atdm:ai_head03_commoner_eyepatch" "def_test92" "atdm:ai_head03_guard_chaincoif" "def_test93" "atdm:ai_head03_guard_clothcoif" "def_test94" "atdm:ai_head03_guard_prohelmet" "def_test95" "atdm:ai_head04_builder" "def_test96" "atdm:ai_head04_builder_pale" "def_test97" "atdm:ai_head04_commoner" "def_test98" "atdm:ai_head04_commoner_clothcoif_green" "def_test99" "atdm:ai_head04_guard_chaincoif" "def_test100" "atdm:ai_head04_guard_clothcoif" "def_test101" "atdm:ai_head04_guard_prohelmet" "def_test102" "atdm:ai_head05_commoner" "def_test103" "atdm:ai_head05_commoner_lighthair" "def_test104" "atdm:ai_head05_nobleman_blonde" "def_test105" "atdm:ai_head05_nobleman_blonde_greenhat" "def_test106" "atdm:ai_head05_nobleman_young" "def_test107" "atdm:ai_head05_nobleman_young_redhat" "def_test108" "atdm:ai_head06_builder" "def_test109" "atdm:ai_head06_commoner" "def_test110" "atdm:ai_head06_commoner_dark" "def_test111" "atdm:ai_head06_nobleman" "def_test112" "atdm:ai_head06_nobleman_blonde" "def_test113" "atdm:ai_head06_nobleman_blonde_greenhat" "def_test114" "atdm:ai_head06_nobleman_redhat" "def_test115" "atdm:ai_head06_shaggy" "def_test116" "atdm:ai_head07_builder_bishop_young" "def_test117" "atdm:ai_head07_builder_priest_young" "def_test118" "atdm:ai_head07_builder_priest_young02_plain" "def_test119" "atdm:ai_head07_builder_priest_young_plain" "def_test120" "atdm:ai_head08_bluehat" "def_test121" "atdm:ai_head08_citywatch" "def_test122" "atdm:ai_head08_commoner" "def_test123" "atdm:ai_head08_commoner_bare" "def_test124" "atdm:ai_head08_commoner_blonde" "def_test125" "atdm:ai_head08_commoner_cap" "def_test126" "atdm:ai_head08_greenhat" "def_test127" "atdm:ai_head08_guard" "def_test128" "atdm:ai_head08_helmet" "def_test129" "atdm:ai_head08_pagan" "def_test130" "atdm:ai_head08_pagan_hair" "def_test131" "atdm:ai_head_acolyte01" "def_test132" "atdm:ai_head_acolyte02" "def_test133" "atdm:ai_head_automaton" "def_test134" "atdm:ai_head_base" "def_test135" "atdm:ai_head_base_cityhelm" "def_test136" "atdm:ai_head_base_eyepatch" "def_test137" "atdm:ai_head_baseguard_chaincoif" "def_test138" "atdm:ai_head_baseguard_chaincoif_beard" "def_test139" "atdm:ai_head_baseguard_chaincoif_eyepatch01" "def_test140" "atdm:ai_head_baseguard_chaincoif_goatee" "def_test141" "atdm:ai_head_baseguard_clothcoif" "def_test142" "atdm:ai_head_baseguard_clothcoif_beard" "def_test143" "atdm:ai_head_baseguard_clothcoif_pale" "def_test144" "atdm:ai_head_baseguard_prohelmet" "def_test145" "atdm:ai_head_baseguard_prohelmet_goatee" "def_test146" "atdm:ai_head_baseguard_prohelmet_trainer" "def_test147" "atdm:ai_head_baseguard_saxonhelmet" "def_test148" "atdm:ai_head_baseguard_saxonhelmet_goatee" "def_test149" "atdm:ai_head_builder_bishop" "def_test150" "atdm:ai_head_builder_priest" "def_test151" "atdm:ai_head_builder_priest_plain" "def_test152" "atdm:ai_head_builderguard" "def_test153" "atdm:ai_head_builderguard02" "def_test154" "atdm:ai_head_builderguard02_eyepatch" "def_test155" "atdm:ai_head_builderguard_ghost" "def_test156" "atdm:ai_head_citywatch" "def_test157" "atdm:ai_head_citywatch_clothcoif" "def_test158" "atdm:ai_head_citywatch_default_goatee" "def_test159" "atdm:ai_head_citywatch_default_pale" "def_test160" "atdm:ai_head_citywatch_eyepatch01" "def_test161" "atdm:ai_head_citywatch_poor" "def_test162" "atdm:ai_head_citywatch_poor_eyepatch01" "def_test163" "atdm:ai_head_elite_guard" "def_test164" "atdm:ai_head_elite_guard_eyepatch" "def_test165" "atdm:ai_head_elite_guard_goatee" "def_test166" "atdm:ai_head_elitecitywatch" "def_test167" "atdm:ai_head_elitecitywatch_eyepatch" "def_test168" "atdm:ai_head_eric" "def_test169" "atdm:ai_head_eric_hooded" "def_test170" "atdm:ai_head_female01_hood" "def_test171" "atdm:ai_head_female01_shaggy" "def_test172" "atdm:ai_head_female01_shaggy_noblewoman" "def_test173" "atdm:ai_head_female02_base_blonde" "def_test174" "atdm:ai_head_female02_base_brunette" "def_test175" "atdm:ai_head_female02_base_red" "def_test176" "atdm:ai_head_female02_blonde" "def_test177" "atdm:ai_head_female02_brunette" "def_test178" "atdm:ai_head_female02_ponytail_red" "def_test179" "atdm:ai_head_female02_red" "def_test180" "atdm:ai_head_female03_shaggy" "def_test181" "atdm:ai_head_female03_shaggy_red" "def_test182" "atdm:ai_head_female04" "def_test183" "atdm:ai_head_female04_noblewoman" "def_test184" "atdm:ai_head_female04_noblewoman_bare" "def_test185" "atdm:ai_head_forger" "def_test186" "atdm:ai_head_guard_chaincoif_eyepatch" "def_test187" "atdm:ai_head_inquisitor" "def_test188" "atdm:ai_head_inventor_goggles" "def_test189" "atdm:ai_head_inventor_goggles_up" "def_test190" "atdm:ai_head_manbeast01" "def_test191" "atdm:ai_head_manbeast01_relic_mask" "def_test192" "atdm:ai_head_moor01" "def_test193" "atdm:ai_head_moor01_helmet" "def_test194" "atdm:ai_head_nobleman1_greenhat" "def_test195" "atdm:ai_head_nobleman1_greyhair" "def_test196" "atdm:ai_head_nobleman1_redhat" "def_test197" "atdm:ai_head_noblewoman" "def_test198" "atdm:ai_head_noblewoman_old" "def_test199" "atdm:ai_head_old_inventor_goggles" "def_test200" "atdm:ai_head_rev_spirit" "def_test201" "atdm:ai_head_revenant" "def_test202" "atdm:ai_head_rotting" "def_test203" "atdm:ai_head_skeleton_flaming_skull" "def_test204" "atdm:ai_head_skeleton_skull" "def_test205" "atdm:ai_head_skeleton_skull_bloody" "def_test206" "atdm:ai_head_skeleton_skull_dirty" "def_test207" "atdm:ai_head_sykes" "def_test208" "atdm:ai_head_sykes_hair" "def_test209" "atdm:ai_head_thief" "def_test210" "atdm:ai_head_thief_hooded" "def_test211" "atdm:ai_head_thief_player" "def_test212" "atdm:ai_head_wench" "def_test213" "atdm:ai_head_wench_brunette" "def_test214" "atdm:ai_head_wench_ponytail" "def_test215" "atdm:ai_headbox_zombie" "def_test216" "atdm:ai_humanoid" "def_test217" "atdm:ai_humanoid_newskel" "def_test218" "atdm:ai_humanoid_undead" "def_test219" "atdm:ai_humanoid_undead_newskel" "def_test220" "atdm:ai_inventor_scientist" "def_test221" "atdm:ai_labourer_wealthy01" "def_test222" "atdm:ai_lantern_bot" "def_test223" "atdm:ai_mage01" "def_test224" "atdm:ai_mage01_female" "def_test225" "atdm:ai_mage01_ragdoll" "def_test226" "atdm:ai_manbeast" "def_test227" "atdm:ai_manbeast_spear_thrower" "def_test228" "atdm:ai_melee_set_base" "def_test229" "atdm:ai_melee_set_knife_novice_expert" "def_test230" "atdm:ai_melee_set_knife_novice_hard" "def_test231" "atdm:ai_melee_set_knife_novice_normal" "def_test232" "atdm:ai_melee_set_knife_skilled_expert" "def_test233" "atdm:ai_melee_set_knife_skilled_hard" "def_test234" "atdm:ai_melee_set_knife_skilled_normal" "def_test235" "atdm:ai_melee_set_knife_trained_expert" "def_test236" "atdm:ai_melee_set_knife_trained_hard" "def_test237" "atdm:ai_melee_set_knife_trained_normal" "def_test238" "atdm:ai_melee_set_novice_expert" "def_test239" "atdm:ai_melee_set_novice_hard" "def_test240" "atdm:ai_melee_set_novice_normal" "def_test241" "atdm:ai_melee_set_skilled_expert" "def_test242" "atdm:ai_melee_set_skilled_hard" "def_test243" "atdm:ai_melee_set_skilled_normal" "def_test244" "atdm:ai_melee_set_trained_expert" "def_test245" "atdm:ai_melee_set_trained_hard" "def_test246" "atdm:ai_melee_set_trained_normal" "def_test247" "atdm:ai_merchant01" "def_test248" "atdm:ai_monster_base" "def_test249" "atdm:ai_monster_werebeast" "def_test250" "atdm:ai_moor" "def_test251" "atdm:ai_moor02" "def_test252" "atdm:ai_nobleman" "def_test253" "atdm:ai_nobleman02_armed" "def_test254" "atdm:ai_nobleman02_unarmed" "def_test255" "atdm:ai_nobleman_armed" "def_test256" "atdm:ai_noblewoman" "def_test257" "atdm:ai_noblewoman01" "def_test258" "atdm:ai_pagan_common" "def_test259" "atdm:ai_pagan_common_archer" "def_test260" "atdm:ai_pagan_common_armed" "def_test261" "atdm:ai_pagan_female" "def_test262" "atdm:ai_proguard" "def_test263" "atdm:ai_proguard_archer" "def_test264" "atdm:ai_proguard_novice" "def_test265" "atdm:ai_proguard_skilled" "def_test266" "atdm:ai_proguard_trained" "def_test267" "atdm:ai_rat_small" "def_test268" "atdm:ai_revenant_spirit" "def_test269" "atdm:ai_skull_hooded" "def_test270" "atdm:ai_sorcerer_moor" "def_test271" "atdm:ai_spider" "def_test272" "atdm:ai_spider_child" "def_test273" "atdm:ai_spider_huge" "def_test274" "atdm:ai_spider_huge02" "def_test275" "atdm:ai_spider_thin" "def_test276" "atdm:ai_spider_tiny" "def_test277" "atdm:ai_steambot_guard" "def_test278" "atdm:ai_thief" "def_test279" "atdm:ai_thief01" "def_test280" "atdm:ai_thief02" "def_test281" "atdm:ai_thief02_archer" "def_test282" "atdm:ai_thief_thug" "def_test283" "atdm:ai_thug_unarmed" "def_test284" "atdm:ai_townsfolk_beggar" "def_test285" "atdm:ai_townsfolk_beggar_armed" "def_test286" "atdm:ai_townsfolk_commoner" "def_test287" "atdm:ai_townsfolk_commoner_02" "def_test288" "atdm:ai_townsfolk_commoner_archer" "def_test289" "atdm:ai_townsfolk_commoner_armed" "def_test290" "atdm:ai_townsfolk_engineer" "def_test291" "atdm:ai_townsfolk_female" "def_test292" "atdm:ai_townsfolk_wench" "def_test293" "atdm:ai_townsfolk_wench_armed" "def_test294" "atdm:ai_trainer_melee_attack" "def_test295" "atdm:ai_trainer_melee_dummy_base" "def_test296" "atdm:ai_trainer_melee_dummy_builder_guard" "def_test297" "atdm:ai_trainer_melee_dummy_builder_guard_lesser" "def_test298" "atdm:ai_trainer_melee_dummy_citywatch" "def_test299" "atdm:ai_trainer_melee_dummy_commoner" "def_test300" "atdm:ai_trainer_melee_dummy_elite" "def_test301" "atdm:ai_trainer_melee_dummy_proguard" "def_test302" "atdm:ai_trainer_melee_fast_base" "def_test303" "atdm:ai_trainer_melee_feint" "def_test304" "atdm:ai_trainer_melee_feint_fast" "def_test305" "atdm:ai_trainer_melee_parry" "def_test306" "atdm:ai_trainer_melee_parry_fast" "def_test307" "atdm:ai_trainer_melee_parry_feint" "def_test308" "atdm:ai_trainer_melee_parry_feint_fast" "def_test309" "atdm:ai_trainer_melee_parry_riposte" "def_test310" "atdm:ai_trainer_melee_parry_riposte_fast" "def_test311" "atdm:ai_trainer_melee_slow_base" "def_test312" "atdm:ai_trainer_melee_stophit_evade" "def_test313" "atdm:ai_trainer_melee_stophit_evade_fast" "def_test314" "atdm:ai_trainer_melee_stophit_parry_feint" "def_test315" "atdm:ai_trainer_melee_stophit_parry_riposte" "def_test316" "atdm:ai_undead_revenant" "def_test317" "atdm:ai_undead_skeleton" "def_test318" "atdm:ai_undead_skeleton_armed" "def_test319" "atdm:ai_undead_skeleton_bloody" "def_test320" "atdm:ai_undead_skeleton_bloody_armed" "def_test321" "atdm:ai_undead_skeleton_dirty" "def_test322" "atdm:ai_undead_skeleton_dirty_armed" "def_test323" "atdm:ai_undead_skeleton_lightbearer" "def_test324" "atdm:ai_undead_zombie" "def_test325" "atdm:ai_undead_zombie_alt01" "def_test326" "atdm:ai_undead_zombie_alt_animations" "def_test327" "atdm:ai_undead_zombie_base" "def_test328" "atdm:ai_undead_zombie_clothed01" "def_test329" "atdm:ai_vocal_kitchen" "def_test330" "atdm:ai_vocal_set_base" "def_test331" "atdm:ai_vocal_set_builder_01" "def_test332" "atdm:ai_vocal_set_builder_02" "def_test333" "atdm:ai_vocal_set_builder_02_priest_armed" "def_test334" "atdm:ai_vocal_set_builder_02_priest_civilian" "def_test335" "atdm:ai_vocal_set_builder_03_civilian" "def_test336" "atdm:ai_vocal_set_builder_03_guard" "def_test337" "atdm:ai_vocal_set_builder_04_civilian" "def_test338" "atdm:ai_vocal_set_builder_04_guard" "def_test339" "atdm:ai_vocal_set_commander_armed_01" "def_test340" "atdm:ai_vocal_set_commander_mage_01" "def_test341" "atdm:ai_vocal_set_commander_unarmed_01" "def_test342" "atdm:ai_vocal_set_critic_armed_01" "def_test343" "atdm:ai_vocal_set_critic_inventor_armed_01" "def_test344" "atdm:ai_vocal_set_critic_inventor_unarmed_01" "def_test345" "atdm:ai_vocal_set_critic_mage_01" "def_test346" "atdm:ai_vocal_set_critic_unarmed_01" "def_test347" "atdm:ai_vocal_set_cynic_armed_01" "def_test348" "atdm:ai_vocal_set_cynic_citywatch" "def_test349" "atdm:ai_vocal_set_cynic_unarmed_01" "def_test350" "atdm:ai_vocal_set_drunk_citywatch_01" "def_test351" "atdm:ai_vocal_set_drunk_civilian_01" "def_test352" "atdm:ai_vocal_set_drunk_guard_01" "def_test353" "atdm:ai_vocal_set_elemental" 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"def_test673" "atdm:fireplace_wood_piece_small" "def_test674" "atdm:fireplace_wooden" "def_test675" "atdm:flag_waving_pirate" "def_test676" "atdm:flame_stand_smouldering" "def_test677" "atdm:flamestand" "def_test678" "atdm:flamestand_smoking_black" "def_test679" "atdm:flamestand_standing_lit" "def_test680" "atdm:folded_cloth01" "def_test681" "atdm:folded_cloth02" "def_test682" "atdm:frobable_base" "def_test683" "atdm:froblock" "def_test684" "atdm:func_shooter" "def_test685" "atdm:game_blocks" "def_test686" "atdm:geode_lit_orange" "def_test687" "atdm:geode_lit_red" "def_test688" "atdm:geode_lit_yellow" "def_test689" "atdm:geode_moveable_lit_orange" "def_test690" "atdm:geode_moveable_lit_red" "def_test691" "atdm:geode_moveable_lit_yellow" "def_test692" "atdm:grabable_custom_item" "def_test693" "atdm:gui_message" "def_test694" "atdm:handle_curved_rotate_double_right" "def_test695" "atdm:handle_curved_rotate_left" "def_test696" "atdm:handle_curved_rotate_right" "def_test697" "atdm:handle_ornate01_double" "def_test698" "atdm:handle_ornate01_double_brass" "def_test699" "atdm:handle_ornate02_double" "def_test700" "atdm:handle_short01_double" "def_test701" "atdm:handle_simple01_double" "def_test702" "atdm:handle_simple01_double_brass" "def_test703" "atdm:hanging_laundry_anim01" "def_test704" "atdm:hanging_sheets01_anim01" "def_test705" "atdm:head_plague_doctor01" "def_test706" "atdm:hedge01_arch" "def_test707" "atdm:hedge01_round" "def_test708" "atdm:hedge01_round_large" "def_test709" "atdm:hedge01_round_small" "def_test710" "atdm:hedge01_square" "def_test711" "atdm:hedge01_square_long" "def_test712" "atdm:hedge01_square_small" "def_test713" "atdm:interior_mansion01_arch01_128" "def_test714" "atdm:interior_mansion01_ceiling01_128x128" "def_test715" "atdm:interior_mansion01_wall01" "def_test716" "atdm:interior_mansion01_wall02" "def_test717" "atdm:interior_set01_default" "def_test718" "atdm:interior_set01_halfwall01" "def_test719" "atdm:interior_set01_pillar01" "def_test720" "atdm:interior_set01_stairs_right" "def_test721" "atdm:interior_set01_window" "def_test722" "atdm:inv_loot_info_item" "def_test723" "atdm:item_base" "def_test724" "atdm:item_book_red1" "def_test725" "atdm:item_book_t1" "def_test726" "atdm:item_key" "def_test727" "atdm:item_paper1" "def_test728" "atdm:item_scroll1" "def_test729" "atdm:jug01" "def_test730" "atdm:key_fancy01" "def_test731" "atdm:key_fancy02" "def_test732" "atdm:key_mysterious" "def_test733" "atdm:key_mysterious_2" "def_test734" "atdm:key_mysterious_copper" "def_test735" "atdm:key_mysterious_copper_2" "def_test736" "atdm:key_mysterious_steel" "def_test737" "atdm:key_mysterious_steel_2" "def_test738" "atdm:key_mysterious_tarnished" "def_test739" "atdm:key_mysterious_tarnished_2" "def_test740" "atdm:key_ornate" "def_test741" "atdm:key_ornate_silver" "def_test742" "atdm:key_ornate_skinnable" "def_test743" "atdm:key_padlock" "def_test744" "atdm:key_silver_jewelry_box" "def_test745" "atdm:key_simple" "def_test746" "atdm:key_simple_alabaster" "def_test747" "atdm:key_simple_brass" "def_test748" "atdm:key_simple_copper" "def_test749" "atdm:key_simple_glass" "def_test750" "atdm:key_simple_greenish" "def_test751" "atdm:key_simple_iron_dark" "def_test752" "atdm:key_simple_old" "def_test753" "atdm:key_simple_rusty" "def_test754" "atdm:key_simple_steel" "def_test755" "atdm:key_simple_tarnished" "def_test756" "atdm:key_strange" "def_test757" "atdm:keys_base" "def_test758" "atdm:lamp_desk" "def_test759" "atdm:lamp_desk_03_with_switch" "def_test760" "atdm:lamp_desk_cubic" "def_test761" "atdm:lamp_desk_steel_redshade" "def_test762" "atdm:lamp_desk_switch" "def_test763" "atdm:lamp_desk_unlit" "def_test764" "atdm:lamp_electric_fancy" "def_test765" "atdm:lamp_electric_fancy_lit" "def_test766" "atdm:lamp_electric_fancy_up" "def_test767" "atdm:lamp_electric_fancy_up_lit" "def_test768" "atdm:lamp_electric_grill" "def_test769" "atdm:lamp_electric_grill__short_lit" "def_test770" "atdm:lamp_electric_grill_lit" "def_test771" "atdm:lamp_electric_grill_short" "def_test772" "atdm:lamp_electric_outdoor_down" "def_test773" "atdm:lamp_electric_outdoor_down_lit" "def_test774" "atdm:lamp_electric_outdoor_down_rusty_lit" "def_test775" "atdm:lamp_electric_outdoor_hanging_lit" "def_test776" "atdm:lamp_electric_outdoor_unattached_lit" "def_test777" "atdm:lamp_electric_outdoor_unattached_rusty_lit" "def_test778" "atdm:lamp_electric_outdoor_up" "def_test779" "atdm:lamp_electric_outdoor_up_lit" "def_test780" "atdm:lamp_electric_outdoor_up_rusty_lit" "def_test781" "atdm:lamp_electric_shaded" "def_test782" "atdm:lamp_electric_shaded02_lit" "def_test783" "atdm:lamp_electric_shaded_lit" "def_test784" "atdm:lamp_electric_shaded_lit_heavyflicker" "def_test785" "atdm:lamp_electric_square_1" "def_test786" "atdm:lamp_electric_square_1_lit" "def_test787" "atdm:lamp_electric_square_2" "def_test788" "atdm:lamp_electric_square_2_lit" "def_test789" "atdm:lamp_electric_square_2_lit_blue" "def_test790" "atdm:lamp_electric_square_3" "def_test791" "atdm:lamp_electric_square_3_lit" "def_test792" "atdm:lamp_electric_square_3_lit_unattached" "def_test793" "atdm:lamp_electric_square_unattached" "def_test794" "atdm:lamp_gaslight" "def_test795" "atdm:lamp_gaslight_lit" "def_test796" "atdm:lamp_hanging02" "def_test797" "atdm:lamp_hanging02_lod" "def_test798" "atdm:lamp_oil_standing" "def_test799" "atdm:lamp_oil_standing_copper_lit" "def_test800" "atdm:lamp_oil_standing_dirtymetal_lit" "def_test801" "atdm:lamp_oil_standing_lit" "def_test802" "atdm:lamp_oil_standing_rusty_lit" "def_test803" "atdm:lamp_oil_wall" "def_test804" "atdm:lamp_oil_wall_copper_lit" "def_test805" "atdm:lamp_oil_wall_dirtymetal_lit" "def_test806" "atdm:lamp_oil_wall_hanging" "def_test807" "atdm:lamp_oil_wall_hanging_copper_lit" "def_test808" "atdm:lamp_oil_wall_hanging_dirtymetal_lit" "def_test809" "atdm:lamp_oil_wall_hanging_lit" "def_test810" "atdm:lamp_oil_wall_hanging_rusty_lit" "def_test811" "atdm:lamp_oil_wall_lit" "def_test812" "atdm:lamp_oil_wall_rusty_lit" "def_test813" "atdm:lamp_wall_gasflame03_lit" "def_test814" "atdm:lamp_wall_gasflame03_unlit" "def_test815" "atdm:lamp_wall_gaslight02" "def_test816" "atdm:lamp_wall_gaslight03" "def_test817" "atdm:lamp_wall_gaslight_02_lit" "def_test818" "atdm:lamp_wall_gaslight_03_lit" "def_test819" "atdm:lantern_hanging1" "def_test820" "atdm:lantern_hanging2" "def_test821" "atdm:light_base" "def_test822" "atdm:light_firearrow_flashlight" "def_test823" "atdm:light_flashbomb" "def_test824" "atdm:light_flashmine" "def_test825" "atdm:lion_statue" "def_test826" "atdm:lionhead_amulet" "def_test827" "atdm:liquid" "def_test828" "atdm:liquid_water" "def_test829" "atdm:liquid_water_murky" "def_test830" "atdm:lit_fireplace01" "def_test831" "atdm:lit_fireplace01_staticflames" "def_test832" "atdm:location_settings" "def_test833" "atdm:lockbox_lever_01" "def_test834" "atdm:lockbox_lever_02" "def_test835" "atdm:lod_base" "def_test836" "atdm:longbanner_anim01" "def_test837" "atdm:loot_amulet" "def_test838" "atdm:loot_amulet02" "def_test839" "atdm:loot_amulet_wearable" "def_test840" "atdm:loot_base" "def_test841" "atdm:loot_broach" "def_test842" "atdm:loot_coin_single" "def_test843" "atdm:loot_coins_pile01" "def_test844" "atdm:loot_coinstack_medium" "def_test845" "atdm:loot_coinstack_medium_silver" "def_test846" "atdm:loot_coinstack_small" "def_test847" "atdm:loot_coinstack_small_silver" "def_test848" "atdm:loot_coinstack_tall" "def_test849" "atdm:loot_coinstack_tall_silver" "def_test850" "atdm:loot_dagger_gold" "def_test851" "atdm:loot_diamond_oval" "def_test852" "atdm:loot_diamond_round" "def_test853" "atdm:loot_diamond_teardrop" "def_test854" "atdm:loot_necklace_emeralds" "def_test855" "atdm:loot_necklace_golden_diamonds" "def_test856" "atdm:loot_nugget_gold" "def_test857" "atdm:loot_painting" "def_test858" "atdm:loot_painting_large" "def_test859" "atdm:loot_painting_medium" "def_test860" "atdm:loot_painting_minature_desktop_horizontal" "def_test861" "atdm:loot_painting_minature_desktop_vertical" "def_test862" "atdm:loot_painting_minature_wall" "def_test863" "atdm:loot_painting_round" "def_test864" "atdm:loot_painting_round_small" "def_test865" "atdm:loot_painting_small" "def_test866" "atdm:loot_purse_amethyst" "def_test867" "atdm:loot_purse_base" "def_test868" "atdm:loot_purse_diamonds" "def_test869" "atdm:loot_purse_emeralds" "def_test870" "atdm:loot_purse_gems" "def_test871" "atdm:loot_purse_opals" "def_test872" "atdm:loot_purse_topaz" "def_test873" "atdm:loot_spilt_purse" "def_test874" "atdm:loot_spilt_purse_silver" "def_test875" "atdm:mage_hand_staff" "def_test876" "atdm:magical_power_source" "def_test877" "atdm:mansion01_railing_seg1" "def_test878" "atdm:map_base" "def_test879" "atdm:map_of" "def_test880" "atdm:market_stall_fancy01" "def_test881" "atdm:melee_base" "def_test882" "atdm:metal_chimney_pipe01" "def_test883" "atdm:model_brig" "def_test884" "atdm:model_brig_dark" "def_test885" "atdm:model_merchant" "def_test886" "atdm:model_merchant_dark" "def_test887" "atdm:model_yacht" "def_test888" "atdm:model_yacht_dark" "def_test889" "atdm:mossblob_patch" "def_test890" "atdm:mossblob_patch_wet" "def_test891" "atdm:moveable_antler" "def_test892" "atdm:moveable_ball_spiked" "def_test893" "atdm:moveable_ball_spiked_large" "def_test894" "atdm:moveable_barrel_01" "def_test895" "atdm:moveable_barrel_base" "def_test896" "atdm:moveable_barrell_med" "def_test897" "atdm:moveable_base" "def_test898" "atdm:moveable_base_carry_l" "def_test899" "atdm:moveable_basket_straw" "def_test900" "atdm:moveable_basket_straw_small" "def_test901" "atdm:moveable_beer_stein02" "def_test902" "atdm:moveable_beer_stein02_open" "def_test903" "atdm:moveable_beermug_cheap" "def_test904" "atdm:moveable_bellows" "def_test905" "atdm:moveable_blackjack" "def_test906" "atdm:moveable_blowtorch" "def_test907" "atdm:moveable_boat2" "def_test908" "atdm:moveable_bone" "def_test909" "atdm:moveable_bones_arm_left" "def_test910" "atdm:moveable_bones_arm_right" "def_test911" "atdm:moveable_bones_base" "def_test912" "atdm:moveable_bones_leg_left" "def_test913" "atdm:moveable_bones_leg_right" "def_test914" "atdm:moveable_bones_skull" "def_test915" "atdm:moveable_bones_skull_full02" "def_test916" "atdm:moveable_bones_spine" "def_test917" "atdm:moveable_book_red1" "def_test918" "atdm:moveable_book_red1_small" "def_test919" "atdm:moveable_book_sp1" "def_test920" "atdm:moveable_book_tome" "def_test921" "atdm:moveable_bookt1" "def_test922" "atdm:moveable_bowl" "def_test923" "atdm:moveable_bowl_large" "def_test924" "atdm:moveable_bowl_large_pewter" "def_test925" "atdm:moveable_bowl_pewter" "def_test926" "atdm:moveable_bowl_small" "def_test927" "atdm:moveable_bowl_small_pewter" "def_test928" "atdm:moveable_breakable_crate01" "def_test929" "atdm:moveable_broken_arrow_back" "def_test930" "atdm:moveable_broken_arrow_tip" "def_test931" "atdm:moveable_broken_arrow_whole_1" "def_test932" "atdm:moveable_broken_arrow_whole_2" "def_test933" "atdm:moveable_broom_01" "def_test934" "atdm:moveable_broomstick" "def_test935" "atdm:moveable_brush_hand" "def_test936" "atdm:moveable_bucket_metal" "def_test937" "atdm:moveable_bucket_wood" "def_test938" "atdm:moveable_bust_01_male" "def_test939" "atdm:moveable_bust_02_female" "def_test940" "atdm:moveable_candle2_base_sp" "def_test941" "atdm:moveable_candle3_base_sp" "def_test942" "atdm:moveable_candle_01" "def_test943" "atdm:moveable_candle_01_lit" "def_test944" "atdm:moveable_candle_base" "def_test945" "atdm:moveable_candle_base_sp" "def_test946" "atdm:moveable_candle_default" "def_test947" "atdm:moveable_candle_default2" "def_test948" "atdm:moveable_candle_default2_unlit" "def_test949" "atdm:moveable_candle_default3" "def_test950" "atdm:moveable_candle_default3_unlit" "def_test951" "atdm:moveable_candle_default_unlit" "def_test952" "atdm:moveable_candle_holder" "def_test953" "atdm:moveable_candle_holder_base" "def_test954" "atdm:moveable_candle_holder_base_lit" "def_test955" "atdm:moveable_candle_holder_big" "def_test956" "atdm:moveable_candle_holder_plus_normal_candle" "def_test957" "atdm:moveable_candle_holder_plus_normal_candle_lit" "def_test958" "atdm:moveable_candle_holder_plus_skinny_medium_candle" "def_test959" "atdm:moveable_candle_holder_plus_skinny_medium_candle_lit" "def_test960" "atdm:moveable_candle_holder_plus_skinny_short_candle" "def_test961" "atdm:moveable_candle_holder_plus_skinny_short_candle_lit" "def_test962" "atdm:moveable_candle_holder_plus_skinny_stub_candle" "def_test963" "atdm:moveable_candle_holder_plus_skinny_stub_candle_lit" "def_test964" "atdm:moveable_candle_holder_plus_skinny_tall_candle" "def_test965" "atdm:moveable_candle_holder_plus_skinny_tall_candle_lit" "def_test966" "atdm:moveable_candle_holder_round_base" "def_test967" "atdm:moveable_candle_holder_round_base_lit" "def_test968" "atdm:moveable_candle_holder_small_base" "def_test969" "atdm:moveable_candle_holder_small_base_lit" "def_test970" "atdm:moveable_candle_holder_small_plus_normal_candle" "def_test971" "atdm:moveable_candle_holder_small_plus_normal_candle_lit" "def_test972" "atdm:moveable_candle_original_wide" "def_test973" "atdm:moveable_candle_set02" "def_test974" "atdm:moveable_candle_short" "def_test975" "atdm:moveable_candle_short2" "def_test976" "atdm:moveable_candle_short2_unlit" "def_test977" "atdm:moveable_candle_short3" "def_test978" "atdm:moveable_candle_short3_unlit" "def_test979" "atdm:moveable_candle_short_unlit" "def_test980" "atdm:moveable_candle_skinny_short" "def_test981" "atdm:moveable_candle_skinny_short_lit" "def_test982" "atdm:moveable_candle_skinny_stub" "def_test983" "atdm:moveable_candle_skinny_stub_lit" "def_test984" "atdm:moveable_candle_skinny_tall" "def_test985" "atdm:moveable_candle_skinny_tall_lit" "def_test986" "atdm:moveable_candle_tall" "def_test987" "atdm:moveable_candle_tall2" "def_test988" "atdm:moveable_candle_tall2_unlit" "def_test989" "atdm:moveable_candle_tall3" "def_test990" "atdm:moveable_candle_tall3_unlit" "def_test991" "atdm:moveable_candle_tall_unlit" "def_test992" "atdm:moveable_candle_wide" "def_test993" "atdm:moveable_candle_wide2" "def_test994" "atdm:moveable_candle_wide2_short" "def_test995" "atdm:moveable_candle_wide2_short_unlit" "def_test996" "atdm:moveable_candle_wide2_tall" "def_test997" "atdm:moveable_candle_wide2_tall_unlit" "def_test998" "atdm:moveable_candle_wide2_unlit" "def_test999" "atdm:moveable_candle_wide3" "def_test1000" "atdm:moveable_candle_wide3_short" "def_test1001" "atdm:moveable_candle_wide3_short_unlit" "def_test1002" "atdm:moveable_candle_wide3_tall" "def_test1003" "atdm:moveable_candle_wide3_tall_unlit" "def_test1004" "atdm:moveable_candle_wide3_unlit" "def_test1005" "atdm:moveable_candle_wide_lit" "def_test1006" "atdm:moveable_candle_wide_short" "def_test1007" "atdm:moveable_candle_wide_short_unlit" "def_test1008" "atdm:moveable_candle_wide_stub" "def_test1009" "atdm:moveable_candle_wide_stub_lit" "def_test1010" "atdm:moveable_candle_wide_tall" "def_test1011" "atdm:moveable_candle_wide_tall_unlit" "def_test1012" "atdm:moveable_candle_wide_unlit" "def_test1013" "atdm:moveable_cannonball" "def_test1014" "atdm:moveable_carrot_stub" "def_test1015" "atdm:moveable_cauldron" "def_test1016" "atdm:moveable_cauldron_large" "def_test1017" "atdm:moveable_cauldron_small" "def_test1018" "atdm:moveable_chair_arm_1_beige" "def_test1019" "atdm:moveable_chair_arm_1_green" "def_test1020" "atdm:moveable_chair_arm_1_red" "def_test1021" "atdm:moveable_chair_dining_1_red" "def_test1022" "atdm:moveable_chair_dining_2_red" "def_test1023" "atdm:moveable_chair_rustic" "def_test1024" "atdm:moveable_chair_simple01" "def_test1025" "atdm:moveable_chair_triangular" "def_test1026" "atdm:moveable_chair_wood_1" "def_test1027" "atdm:moveable_chamberpot" "def_test1028" "atdm:moveable_coatrack" "def_test1029" "atdm:moveable_coffeetable" "def_test1030" "atdm:moveable_cookpot" "def_test1031" "atdm:moveable_crate01" "def_test1032" "atdm:moveable_crate02" "def_test1033" "atdm:moveable_crate03" "def_test1034" "atdm:moveable_cup01" "def_test1035" "atdm:moveable_cup02" "def_test1036" "atdm:moveable_cup_marble_rough" "def_test1037" "atdm:moveable_custom_item" "def_test1038" "atdm:moveable_cutlass" "def_test1039" "atdm:moveable_dagger" "def_test1040" "atdm:moveable_deer_skull" "def_test1041" "atdm:moveable_diamond_large" "def_test1042" "atdm:moveable_door_related_padlock_square" "def_test1043" "atdm:moveable_door_related_padlock_square_lock" "def_test1044" "atdm:moveable_door_related_square_base" "def_test1045" "atdm:moveable_drawing_compass" "def_test1046" "atdm:moveable_endtable_square" "def_test1047" "atdm:moveable_flashbomb" "def_test1048" "atdm:moveable_flask1" "def_test1049" "atdm:moveable_flask2" "def_test1050" "atdm:moveable_folded_cloth01" "def_test1051" "atdm:moveable_food_apple" "def_test1052" "atdm:moveable_food_apple_random_skin" "def_test1053" "atdm:moveable_food_base" "def_test1054" "atdm:moveable_food_bread" "def_test1055" "atdm:moveable_food_cake" "def_test1056" "atdm:moveable_food_carrot" "def_test1057" "atdm:moveable_food_cheese_wedge" "def_test1058" "atdm:moveable_food_cheese_wheel" "def_test1059" "atdm:moveable_food_fish_bluefish" "def_test1060" "atdm:moveable_food_fish_mackerel" "def_test1061" "atdm:moveable_food_healthy_base" "def_test1062" "atdm:moveable_food_muffin" "def_test1063" "atdm:moveable_food_pear" "def_test1064" "atdm:moveable_food_pear_random_skin" "def_test1065" "atdm:moveable_food_pumpkin01" "def_test1066" "atdm:moveable_food_pumpkin02" "def_test1067" "atdm:moveable_food_turnip" "def_test1068" "atdm:moveable_fork_ornamental" "def_test1069" "atdm:moveable_furniture_base" "def_test1070" "atdm:moveable_furniture_heavy_base" "def_test1071" "atdm:moveable_game_board_backgammon" "def_test1072" "atdm:moveable_game_board_generic" "def_test1073" "atdm:moveable_game_dice" "def_test1074" "atdm:moveable_game_piece_carved01_dark" "def_test1075" "atdm:moveable_game_piece_carved01_light" "def_test1076" "atdm:moveable_game_piece_red" "def_test1077" "atdm:moveable_game_piece_white" "def_test1078" "atdm:moveable_gasmine" "def_test1079" "atdm:moveable_gear_metal_32tooth" "def_test1080" "atdm:moveable_gear_metal_fancy" "def_test1081" "atdm:moveable_gear_tiny1" "def_test1082" "atdm:moveable_gear_tiny2" "def_test1083" "atdm:moveable_gear_tiny3" "def_test1084" "atdm:moveable_globe" "def_test1085" "atdm:moveable_goblet" "def_test1086" "atdm:moveable_goblet2" "def_test1087" "atdm:moveable_hairbrush01" "def_test1088" "atdm:moveable_hammer_stone" "def_test1089" "atdm:moveable_hammer_stone_large" "def_test1090" "atdm:moveable_hammer_stone_long" "def_test1091" "atdm:moveable_handle_iron" "def_test1092" "atdm:moveable_handle_iron_2" "def_test1093" "atdm:moveable_hanger_base" "def_test1094" "atdm:moveable_heavy_base" "def_test1095" "atdm:moveable_holder_round_plus_candle" "def_test1096" "atdm:moveable_holder_round_plus_candle2" "def_test1097" "atdm:moveable_holder_round_plus_candle2_unlit" "def_test1098" "atdm:moveable_holder_round_plus_candle3" "def_test1099" "atdm:moveable_holder_round_plus_candle3_unlit" "def_test1100" "atdm:moveable_holder_round_plus_candle_short" "def_test1101" "atdm:moveable_holder_round_plus_candle_short2" "def_test1102" "atdm:moveable_holder_round_plus_candle_short2_unlit" "def_test1103" "atdm:moveable_holder_round_plus_candle_short3" "def_test1104" "atdm:moveable_holder_round_plus_candle_short3_unlit" "def_test1105" "atdm:moveable_holder_round_plus_candle_short_unlit" "def_test1106" "atdm:moveable_holder_round_plus_candle_unlit" "def_test1107" "atdm:moveable_holder_small_plus_candle" "def_test1108" "atdm:moveable_holder_small_plus_candle2" "def_test1109" "atdm:moveable_holder_small_plus_candle2_unlit" "def_test1110" "atdm:moveable_holder_small_plus_candle3" "def_test1111" "atdm:moveable_holder_small_plus_candle3_unlit" "def_test1112" "atdm:moveable_holder_small_plus_candle_short" "def_test1113" "atdm:moveable_holder_small_plus_candle_short2" "def_test1114" "atdm:moveable_holder_small_plus_candle_short2_unlit" "def_test1115" "atdm:moveable_holder_small_plus_candle_short3" "def_test1116" "atdm:moveable_holder_small_plus_candle_short3_unlit" "def_test1117" "atdm:moveable_holder_small_plus_candle_short_unlit" "def_test1118" "atdm:moveable_holder_small_plus_candle_unlit" "def_test1119" "atdm:moveable_holder_tall_plus_candle" "def_test1120" "atdm:moveable_holder_tall_plus_candle2" "def_test1121" "atdm:moveable_holder_tall_plus_candle2_unlit" "def_test1122" "atdm:moveable_holder_tall_plus_candle3" "def_test1123" "atdm:moveable_holder_tall_plus_candle3_unlit" "def_test1124" "atdm:moveable_holder_tall_plus_candle_short" "def_test1125" "atdm:moveable_holder_tall_plus_candle_short2" "def_test1126" "atdm:moveable_holder_tall_plus_candle_short2_unlit" "def_test1127" "atdm:moveable_holder_tall_plus_candle_short3" "def_test1128" "atdm:moveable_holder_tall_plus_candle_short3_unlit" "def_test1129" "atdm:moveable_holder_tall_plus_candle_short_unlit" "def_test1130" "atdm:moveable_holder_tall_plus_candle_unlit" "def_test1131" "atdm:moveable_holy_hammer" "def_test1132" "atdm:moveable_horseshoe" "def_test1133" "atdm:moveable_hourglass" "def_test1134" "atdm:moveable_inventor_goggles" "def_test1135" "atdm:moveable_ironsignmount" "def_test1136" "atdm:moveable_jar" "def_test1137" "atdm:moveable_jug_clay" "def_test1138" "atdm:moveable_jug_clay_small" "def_test1139" "atdm:moveable_junk_apple_core" "def_test1140" "atdm:moveable_junk_base" "def_test1141" "atdm:moveable_junk_boomshroom_flinder" "def_test1142" "atdm:moveable_junk_burnt_wood" "def_test1143" "atdm:moveable_junk_carrot_stub" "def_test1144" "atdm:moveable_junk_ceramicflind01" "def_test1145" "atdm:moveable_junk_ceramicflind02" "def_test1146" "atdm:moveable_junk_ceramicflind03" "def_test1147" "atdm:moveable_junk_ceramicflind04" "def_test1148" "atdm:moveable_junk_chair_leg01" "def_test1149" "atdm:moveable_junk_chair_peasant_leg" "def_test1150" "atdm:moveable_junk_chair_plain_3legs" "def_test1151" "atdm:moveable_junk_gargoyle_flinder1" "def_test1152" "atdm:moveable_junk_gargoyle_flinder2" "def_test1153" "atdm:moveable_junk_gargoyle_flinder3" "def_test1154" "atdm:moveable_junk_gargoyle_flinder4" "def_test1155" "atdm:moveable_junk_lanternbot_boiler" "def_test1156" "atdm:moveable_junk_lanternbot_ear" "def_test1157" "atdm:moveable_junk_lanternbot_lamp" "def_test1158" "atdm:moveable_junk_lanternbot_leg" "def_test1159" "atdm:moveable_junk_lanternbot_whistle" "def_test1160" "atdm:moveable_junk_plank_long" "def_test1161" "atdm:moveable_junk_plank_longer" "def_test1162" "atdm:moveable_junk_plank_scrap01_long" "def_test1163" "atdm:moveable_junk_plank_scrap01_med" "def_test1164" "atdm:moveable_junk_plank_scrap01_short" "def_test1165" "atdm:moveable_junk_plank_short" "def_test1166" "atdm:moveable_junk_table_leg01" "def_test1167" "atdm:moveable_junk_turnip_stub" "def_test1168" "atdm:moveable_junk_wbottle01_broken" "def_test1169" "atdm:moveable_junk_wbottle01_broken_top" "def_test1170" "atdm:moveable_kitchen_base" "def_test1171" "atdm:moveable_kitchen_bottle01" "def_test1172" "atdm:moveable_kitchen_bottle01_plus_stub_candle" "def_test1173" "atdm:moveable_kitchen_bottle01_plus_stub_candle_unlit" "def_test1174" "atdm:moveable_kitchen_bottle02" "def_test1175" "atdm:moveable_kitchen_bottle02_plus_stub_candle" "def_test1176" "atdm:moveable_kitchen_bottle02_plus_stub_candle_unlit" "def_test1177" "atdm:moveable_kitchen_bottle_plus_candle_base" "def_test1178" "atdm:moveable_kitchen_breakable_base" "def_test1179" "atdm:moveable_kitchen_creamer_silver" "def_test1180" "atdm:moveable_kitchen_knife_butcher" "def_test1181" "atdm:moveable_kitchen_knife_chef" "def_test1182" "atdm:moveable_kitchen_sugarcup_silver" "def_test1183" "atdm:moveable_kitchen_tea_pot_silver" "def_test1184" "atdm:moveable_kitchen_utensil_base" "def_test1185" "atdm:moveable_kitchen_wbottle01" "def_test1186" "atdm:moveable_kitchen_wbottle01_plus_skinny_candle" "def_test1187" "atdm:moveable_kitchen_wbottle01_plus_skinny_candle_unlit" "def_test1188" "atdm:moveable_kitchen_wbottle01_plus_stub_candle" "def_test1189" "atdm:moveable_kitchen_wbottle01_plus_stub_candle_unlit" "def_test1190" "atdm:moveable_kitchen_winebottle02_open" "def_test1191" "atdm:moveable_kitchen_winebottle05" "def_test1192" "atdm:moveable_knife_ornamental" "def_test1193" "atdm:moveable_ladel" "def_test1194" "atdm:moveable_lantern_bullseye" "def_test1195" "atdm:moveable_lantern_bullseye_lit" "def_test1196" "atdm:moveable_lantern_oil_hand" "def_test1197" "atdm:moveable_lantern_oil_hand02" "def_test1198" "atdm:moveable_lantern_oil_hand02_lit" "def_test1199" "atdm:moveable_lantern_oil_hand_colorme" "def_test1200" "atdm:moveable_lantern_oil_hand_colorme_lit" "def_test1201" "atdm:moveable_lantern_oil_hand_lit" "def_test1202" "atdm:moveable_light_crystal" "def_test1203" "atdm:moveable_lit_candle2_base_sp" "def_test1204" "atdm:moveable_lit_candle3_base_sp" "def_test1205" "atdm:moveable_lit_candle_base" "def_test1206" "atdm:moveable_lit_candle_base_sp" "def_test1207" "atdm:moveable_lock_iron" "def_test1208" "atdm:moveable_longbow" "def_test1209" "atdm:moveable_longsword" "def_test1210" "atdm:moveable_longsword_alt01" "def_test1211" "atdm:moveable_longsword_rusted" "def_test1212" "atdm:moveable_longsword_trainer_noparry" "def_test1213" "atdm:moveable_loot_amethyst" "def_test1214" "atdm:moveable_loot_base" "def_test1215" "atdm:moveable_loot_bottle" "def_test1216" "atdm:moveable_loot_bowl_small" "def_test1217" "atdm:moveable_loot_candlestick" "def_test1218" "atdm:moveable_loot_chalice" "def_test1219" "atdm:moveable_loot_coin" "def_test1220" "atdm:moveable_loot_dagger_gold" "def_test1221" "atdm:moveable_loot_diamond" "def_test1222" "atdm:moveable_loot_diamond_large" "def_test1223" "atdm:moveable_loot_diamond_small" "def_test1224" "atdm:moveable_loot_emerald" "def_test1225" "atdm:moveable_loot_exotic_crown01" "def_test1226" "atdm:moveable_loot_goblet" "def_test1227" "atdm:moveable_loot_goblet_old" "def_test1228" "atdm:moveable_loot_gold_creamer" "def_test1229" "atdm:moveable_loot_gold_decanter" "def_test1230" "atdm:moveable_loot_gold_sugarcup" "def_test1231" "atdm:moveable_loot_gold_teapot" "def_test1232" "atdm:moveable_loot_hairbrush_gold" "def_test1233" "atdm:moveable_loot_ingot_large" "def_test1234" "atdm:moveable_loot_ingot_medium" "def_test1235" "atdm:moveable_loot_ingot_small" "def_test1236" "atdm:moveable_loot_ingot_tiny" "def_test1237" "atdm:moveable_loot_jewellery_bracelet_01" "def_test1238" "atdm:moveable_loot_opal" "def_test1239" "atdm:moveable_loot_opal_teardrop" "def_test1240" "atdm:moveable_loot_plate" "def_test1241" "atdm:moveable_loot_plate_old" "def_test1242" "atdm:moveable_loot_purse" "def_test1243" "atdm:moveable_loot_purse_base" "def_test1244" "atdm:moveable_loot_purse_belt" "def_test1245" "atdm:moveable_loot_purse_layingdown" "def_test1246" "atdm:moveable_loot_relic_mask" "def_test1247" "atdm:moveable_loot_relic_mask_wearable" "def_test1248" "atdm:moveable_loot_religious_symbol" "def_test1249" "atdm:moveable_loot_religious_symbol_small" "def_test1250" "atdm:moveable_loot_ring_copper_skull" "def_test1251" "atdm:moveable_loot_ring_diamond" "def_test1252" "atdm:moveable_loot_ring_gem" "def_test1253" "atdm:moveable_loot_ring_gold_amethyst" "def_test1254" "atdm:moveable_loot_ring_gold_emerald" "def_test1255" "atdm:moveable_loot_ring_gold_skull" "def_test1256" "atdm:moveable_loot_ring_gold_topaz" "def_test1257" "atdm:moveable_loot_ring_ruby" "def_test1258" "atdm:moveable_loot_ring_silver_skull" "def_test1259" "atdm:moveable_loot_ruby" "def_test1260" "atdm:moveable_loot_scepter" "def_test1261" "atdm:moveable_loot_skull_gold" "def_test1262" "atdm:moveable_loot_spyglass_fancy" "def_test1263" "atdm:moveable_loot_statue" "def_test1264" "atdm:moveable_loot_statue_lion" "def_test1265" "atdm:moveable_loot_topaz" "def_test1266" "atdm:moveable_loot_tourmaline" "def_test1267" "atdm:moveable_loot_trophy" "def_test1268" "atdm:moveable_loot_trophy_old" "def_test1269" "atdm:moveable_loot_vase" "def_test1270" "atdm:moveable_loot_vase_old" "def_test1271" "atdm:moveable_loot_wine_glass" "def_test1272" "atdm:moveable_lute01" "def_test1273" "atdm:moveable_metal_hook" "def_test1274" "atdm:moveable_mine" "def_test1275" "atdm:moveable_mirror_hand" "def_test1276" "atdm:moveable_mug_wood" "def_test1277" "atdm:moveable_mug_wood_old" "def_test1278" "atdm:moveable_musical_base" "def_test1279" "atdm:moveable_oar" "def_test1280" "atdm:moveable_oilcan" "def_test1281" "atdm:moveable_package_cube" "def_test1282" "atdm:moveable_package_medium" "def_test1283" "atdm:moveable_package_small" "def_test1284" "atdm:moveable_pagan_orb_01" "def_test1285" "atdm:moveable_pallette" "def_test1286" "atdm:moveable_pan_pipes01" "def_test1287" "atdm:moveable_paper2" "def_test1288" "atdm:moveable_paper3" "def_test1289" "atdm:moveable_pestle" "def_test1290" "atdm:moveable_pickaxe" "def_test1291" "atdm:moveable_pitcher01" "def_test1292" "atdm:moveable_pitcher_arabic" "def_test1293" "atdm:moveable_pitchfork" "def_test1294" "atdm:moveable_plant_orchid" "def_test1295" "atdm:moveable_plant_pot" "def_test1296" "atdm:moveable_plant_pot_empty" "def_test1297" "atdm:moveable_plate" "def_test1298" "atdm:moveable_plate_china" "def_test1299" "atdm:moveable_plate_china_blue" "def_test1300" "atdm:moveable_plate_china_cracked" "def_test1301" "atdm:moveable_pot_large" "def_test1302" "atdm:moveable_pot_lid_ceramic" "def_test1303" "atdm:moveable_pot_medium" "def_test1304" "atdm:moveable_pot_small" "def_test1305" "atdm:moveable_pot_stove01" "def_test1306" "atdm:moveable_quill" "def_test1307" "atdm:moveable_quill_prop" "def_test1308" "atdm:moveable_rock_base" "def_test1309" "atdm:moveable_rock_small" "def_test1310" "atdm:moveable_rock_small01" "def_test1311" "atdm:moveable_rock_small02" "def_test1312" "atdm:moveable_rock_small_flat01" "def_test1313" "atdm:moveable_rock_small_flat02" "def_test1314" "atdm:moveable_rough_blade" "def_test1315" "atdm:moveable_saucer" "def_test1316" "atdm:moveable_saw_hand" "def_test1317" "atdm:moveable_scimitar" "def_test1318" "atdm:moveable_scroll_rolled_up" "def_test1319" "atdm:moveable_scroll_rolled_up_large" "def_test1320" "atdm:moveable_scroll_tied_up" "def_test1321" "atdm:moveable_scroll_tied_up_large" "def_test1322" "atdm:moveable_security_camera01" "def_test1323" "atdm:moveable_security_camera01_broken" "def_test1324" "atdm:moveable_security_camera02" "def_test1325" "atdm:moveable_security_camera02_broken" "def_test1326" "atdm:moveable_serving_dish_covered" "def_test1327" "atdm:moveable_shield_base" "def_test1328" "atdm:moveable_shield_oldfashioned" "def_test1329" "atdm:moveable_shortbow" "def_test1330" "atdm:moveable_shortsword" "def_test1331" "atdm:moveable_skillet_long_handle" "def_test1332" "atdm:moveable_skillet_short_handle" "def_test1333" "atdm:moveable_skull2" "def_test1334" "atdm:moveable_skull2_plus_stub_candle" "def_test1335" "atdm:moveable_skull2_plus_stub_candle_unlit" "def_test1336" "atdm:moveable_skull_plus_stub_candle" "def_test1337" "atdm:moveable_skull_plus_stub_candle_unlit" "def_test1338" "atdm:moveable_small_base" "def_test1339" "atdm:moveable_small_spoon_ornamental" "def_test1340" "atdm:moveable_smithy_hammer" "def_test1341" "atdm:moveable_soupbowl" "def_test1342" "atdm:moveable_spade" "def_test1343" "atdm:moveable_spade_square" "def_test1344" "atdm:moveable_spoon_ornamental" "def_test1345" "atdm:moveable_spoon_wooden" "def_test1346" "atdm:moveable_spoon_wooden_old" "def_test1347" "atdm:moveable_spoon_wooden_serving" "def_test1348" "atdm:moveable_spoon_wooden_serving_old" "def_test1349" "atdm:moveable_spring1" "def_test1350" "atdm:moveable_spyglass" "def_test1351" "atdm:moveable_spyglass_closed" "def_test1352" "atdm:moveable_staff_decorative" "def_test1353" "atdm:moveable_statue_stlucia_head" "def_test1354" "atdm:moveable_statuette_builder_guard_stone_dark" "def_test1355" "atdm:moveable_stool_padded" "def_test1356" "atdm:moveable_stool_piano" "def_test1357" "atdm:moveable_stool_rough" "def_test1358" "atdm:moveable_stool_round" "def_test1359" "atdm:moveable_stool_square" "def_test1360" "atdm:moveable_syringe" "def_test1361" "atdm:moveable_teacup01" "def_test1362" "atdm:moveable_torch1" "def_test1363" "atdm:moveable_toy_doll" "def_test1364" "atdm:moveable_urn_01" "def_test1365" "atdm:moveable_urn_lid" "def_test1366" "atdm:moveable_vase02_small" "def_test1367" "atdm:moveable_vase1" "def_test1368" "atdm:moveable_vase2_mini" "def_test1369" "atdm:moveable_vase2_small" "def_test1370" "atdm:moveable_vase_antique" "def_test1371" "atdm:moveable_vase_squat" "def_test1372" "atdm:moveable_warhammer" "def_test1373" "atdm:moveable_warhammer_invisible" "def_test1374" "atdm:moveable_warhammer_knight" "def_test1375" "atdm:moveable_warhammer_knight_hip" "def_test1376" "atdm:moveable_warhammer_knight_rusty" "def_test1377" "atdm:moveable_warhammer_knight_rusty_hip" "def_test1378" "atdm:moveable_washboard" "def_test1379" "atdm:moveable_watering_can" "def_test1380" "atdm:moveable_weapon_axe_battle" "def_test1381" "atdm:moveable_weapon_axe_hand" "def_test1382" "atdm:moveable_weapon_axe_rustic" "def_test1383" "atdm:moveable_weapon_base" "def_test1384" "atdm:moveable_weapon_base_animations" "def_test1385" "atdm:moveable_weapon_bow_long" "def_test1386" "atdm:moveable_weapon_bow_long_nostring" "def_test1387" "atdm:moveable_weapon_bow_long_simple" "def_test1388" "atdm:moveable_weapon_bow_long_simple_nostring" "def_test1389" "atdm:moveable_weapon_bow_short" "def_test1390" "atdm:moveable_weapon_bow_short_simple" "def_test1391" "atdm:moveable_weapon_bow_short_simple_nostring" "def_test1392" "atdm:moveable_weapon_club_spiked" "def_test1393" "atdm:moveable_weapon_club_spiked02" "def_test1394" "atdm:moveable_weapon_halberd" "def_test1395" 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"atdm:mushrooms_01_glowing_blue" "def_test1477" "atdm:mushrooms_01_glowing_blue_dull" "def_test1478" "atdm:mushrooms_01_glowing_green_dull" "def_test1479" "atdm:mushrooms_01_glowing_red" "def_test1480" "atdm:mushrooms_01_glowing_red_dull" "def_test1481" "atdm:mushrooms_01_glowing_white" "def_test1482" "atdm:mushrooms_01_glowing_yellow" "def_test1483" "atdm:mushrooms_01_glowing_yellow_dull" "def_test1484" "atdm:mushrooms_02_glowing" "def_test1485" "atdm:mushrooms_02_glowing_blue" "def_test1486" "atdm:mushrooms_02_glowing_blue_dull" "def_test1487" "atdm:mushrooms_02_glowing_green_dull" "def_test1488" "atdm:mushrooms_02_glowing_red" "def_test1489" "atdm:mushrooms_02_glowing_red_dull" "def_test1490" "atdm:mushrooms_02_glowing_white" "def_test1491" "atdm:mushrooms_02_glowing_yellow" "def_test1492" "atdm:mushrooms_02_glowing_yellow_dull" "def_test1493" "atdm:nature_base" "def_test1494" "atdm:nature_bush_base" "def_test1495" "atdm:nature_bush_double" "def_test1496" "atdm:nature_bush_large" "def_test1497" "atdm:nature_bush_large_2" "def_test1498" "atdm:nature_bush_large_3" "def_test1499" "atdm:nature_bush_medium" "def_test1500" "atdm:nature_bush_tiny" "def_test1501" "atdm:nature_bush_wide" "def_test1502" "atdm:nature_cattails_1" "def_test1503" "atdm:nature_cattails_2" "def_test1504" "atdm:nature_cattails_4" "def_test1505" "atdm:nature_cattails_base" "def_test1506" "atdm:nature_cattails_blades" "def_test1507" "atdm:nature_flower_base" "def_test1508" "atdm:nature_flower_lily_small" "def_test1509" "atdm:nature_flower_lily_tall" "def_test1510" "atdm:nature_flower_patch" "def_test1511" "atdm:nature_grass_base" "def_test1512" "atdm:nature_grass_double" "def_test1513" "atdm:nature_grass_fuzz" "def_test1514" "atdm:nature_grass_large" "def_test1515" "atdm:nature_grass_large_2" "def_test1516" "atdm:nature_grass_large_3" "def_test1517" "atdm:nature_grass_medium" "def_test1518" "atdm:nature_grass_panicle" "def_test1519" "atdm:nature_grass_panicle_small" "def_test1520" 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"def_test1543" "atdm:nature_tree_dm02" "def_test1544" "atdm:nature_tree_dm_small01" "def_test1545" "atdm:nature_tree_dm_small02" "def_test1546" "atdm:nature_tree_stump" "def_test1547" "atdm:no_seed" "def_test1548" "atdm:numberwheel" "def_test1549" "atdm:numberwheel_lever" "def_test1550" "atdm:numberwheel_small" "def_test1551" "atdm:oil_glass_lamp01" "def_test1552" "atdm:oil_lamp_desk2" "def_test1553" "atdm:oil_lamp_desk2_brass" "def_test1554" "atdm:oil_lamp_desk2_silver" "def_test1555" "atdm:oil_lamp_desk3" "def_test1556" "atdm:oil_lamp_desk3_brass" "def_test1557" "atdm:oil_lamp_desk3_silver" "def_test1558" "atdm:oil_lamp_desk4" "def_test1559" "atdm:oil_lamp_desk4_brass" "def_test1560" "atdm:oil_lamp_desk4_silver" "def_test1561" "atdm:oil_lamp_desk5" "def_test1562" "atdm:oil_lamp_desk5_brass" "def_test1563" "atdm:oil_lamp_desk5_silver" "def_test1564" "atdm:oil_lamp_desk6" "def_test1565" "atdm:oil_lamp_desk7" "def_test1566" "atdm:oil_lamp_hanging1" "def_test1567" 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"def_test1590" "atdm:playertools_flashbomb" "def_test1591" "atdm:playertools_flashmine" "def_test1592" "atdm:playertools_heal_item" "def_test1593" "atdm:playertools_health_potion" "def_test1594" "atdm:playertools_holywater" "def_test1595" "atdm:playertools_lantern" "def_test1596" "atdm:playertools_lockpick_snake" "def_test1597" "atdm:playertools_lockpick_triangle" "def_test1598" "atdm:playertools_mine" "def_test1599" "atdm:playertools_savegame" "def_test1600" "atdm:playertools_slow_match" "def_test1601" "atdm:playertools_spyglass" "def_test1602" "atdm:playertools_tripwire" "def_test1603" "atdm:projectile_arrow" "def_test1604" "atdm:projectile_base" "def_test1605" "atdm:projectile_broadhead" "def_test1606" "atdm:projectile_damage" "def_test1607" "atdm:projectile_dice01" "def_test1608" "atdm:projectile_firearrow" "def_test1609" "atdm:projectile_fireball" "def_test1610" "atdm:projectile_fireball_blue" "def_test1611" "atdm:projectile_fireball_major" "def_test1612" 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"atdm:prop_base" "def_test1635" "atdm:prop_belt_pouch" "def_test1636" "atdm:prop_bullseye_lantern" "def_test1637" "atdm:prop_candleflame_moving" "def_test1638" "atdm:prop_cards" "def_test1639" "atdm:prop_empty" "def_test1640" "atdm:prop_goldkey" "def_test1641" "atdm:prop_hack" "def_test1642" "atdm:prop_halberd" "def_test1643" "atdm:prop_key_base" "def_test1644" "atdm:prop_key_fancy01" "def_test1645" "atdm:prop_key_fancy02" "def_test1646" "atdm:prop_key_mysterious" "def_test1647" "atdm:prop_key_mysterious_2" "def_test1648" "atdm:prop_key_padlock" "def_test1649" "atdm:prop_key_simple" "def_test1650" "atdm:prop_key_simple_base" "def_test1651" "atdm:prop_key_simple_brass" "def_test1652" "atdm:prop_key_simple_copper" "def_test1653" "atdm:prop_key_simple_greenish" "def_test1654" "atdm:prop_key_simple_old" "def_test1655" "atdm:prop_key_simple_rusty" "def_test1656" "atdm:prop_key_simple_steel" "def_test1657" "atdm:prop_key_simple_tarnished" "def_test1658" "atdm:prop_lantern02_on" "def_test1659" "atdm:prop_lantern_on" "def_test1660" "atdm:prop_lootbag" "def_test1661" "atdm:prop_pauldron01_left" "def_test1662" "atdm:prop_pauldron01_right" "def_test1663" "atdm:prop_playable_lute" "def_test1664" "atdm:prop_potion_healing" "def_test1665" "atdm:prop_quiver_arrow" "def_test1666" "atdm:prop_quiver_empty" "def_test1667" "atdm:prop_quiver_full" "def_test1668" "atdm:prop_quiver_full_withbow" "def_test1669" "atdm:prop_quiver_waterarrow" "def_test1670" "atdm:prop_silverkey" "def_test1671" "atdm:prop_single_card" "def_test1672" "atdm:prop_smithyhammer" "def_test1673" "atdm:prop_spider_ceiling" "def_test1674" "atdm:prop_steel" "def_test1675" "atdm:prop_torch_gothic_on" "def_test1676" "atdm:prop_torch_on" "def_test1677" "atdm:prop_torchflame_moving" "def_test1678" "atdm:prop_winebottle" "def_test1679" "atdm:prop_winebottle_sit_and_drink" "def_test1680" "atdm:prop_wooden_spoon" "def_test1681" "atdm:propagated_sound_base" "def_test1682" "atdm:pull_chain01_long" "def_test1683" "atdm:readable_base" "def_test1684" "atdm:readable_immobile" "def_test1685" "atdm:readable_immobile_book01" "def_test1686" "atdm:readable_immobile_book_open01" "def_test1687" "atdm:readable_immobile_paper01" "def_test1688" "atdm:readable_immobile_scroll01" "def_test1689" "atdm:readable_immobile_sign_small01" "def_test1690" "atdm:readable_mobile" "def_test1691" "atdm:readable_mobile_book01" "def_test1692" "atdm:readable_mobile_book_open01" "def_test1693" "atdm:readable_mobile_paper01" "def_test1694" "atdm:readable_mobile_scroll01" "def_test1695" "atdm:readable_mobile_scroll01_rolledup" "def_test1696" "atdm:relight_position" "def_test1697" "atdm:removed_painting" "def_test1698" "atdm:removed_painting_large" "def_test1699" "atdm:removed_painting_medium" "def_test1700" "atdm:result_arrow_base" "def_test1701" "atdm:result_arrow_broadhead" "def_test1702" "atdm:result_arrow_firearrow" "def_test1703" "atdm:result_arrow_firearrow_water" "def_test1704" "atdm:result_arrow_gasarrow" "def_test1705" "atdm:result_arrow_noisemaker" "def_test1706" "atdm:result_arrow_ropearrow" "def_test1707" "atdm:result_arrow_vinearrow" "def_test1708" "atdm:result_arrow_waterarrow" "def_test1709" "atdm:result_arrow_waterarrow_holy" "def_test1710" "atdm:result_fireball" "def_test1711" "atdm:result_flashbomb" "def_test1712" "atdm:result_magical_explosion" "def_test1713" "atdm:result_mine" "def_test1714" "atdm:result_mossarrow" "def_test1715" "atdm:result_mossblob" "def_test1716" "atdm:result_mossblob_wet" "def_test1717" "atdm:result_projectile_rock" "def_test1718" "atdm:result_spear" "def_test1719" "atdm:rock_top_12x6" "def_test1720" "atdm:rock_top_20x12" "def_test1721" "atdm:rock_top_30x25" "def_test1722" "atdm:rock_top_3x3" "def_test1723" "atdm:rock_top_6x5" "def_test1724" "atdm:rock_top_9x9" "def_test1725" "atdm:rock_top_base" "def_test1726" "atdm:savegame_admin" "def_test1727" "atdm:sconce_2candles_rigid" "def_test1728" "atdm:secret" "def_test1729" "atdm:secret_messages" "def_test1730" "atdm:secrets_list" "def_test1731" "atdm:security_camera01" "def_test1732" "atdm:security_camera01_compact" "def_test1733" "atdm:security_camera01_pivot01" "def_test1734" "atdm:security_camera01_pivot02" "def_test1735" "atdm:security_camera02_ceiling" "def_test1736" "atdm:security_camera02_ceiling_gear" "def_test1737" "atdm:security_camera02_ceiling_pivot" "def_test1738" "atdm:security_camera02_wall" "def_test1739" "atdm:seed" "def_test1740" "atdm:seed_dummy_static" "def_test1741" "atdm:seed_random_bottles" "def_test1742" "atdm:seed_random_food" "def_test1743" "atdm:seed_random_fruit" "def_test1744" "atdm:seed_random_game_cards" "def_test1745" "atdm:seed_random_game_pieces" "def_test1746" "atdm:seed_random_grass" "def_test1747" "atdm:seed_random_grass_dense" "def_test1748" "atdm:seed_random_grass_sparse" "def_test1749" "atdm:set01_railing_seg1" "def_test1750" "atdm:ship_lamp_lit" "def_test1751" "atdm:shop" "def_test1752" "atdm:shopitem_base" "def_test1753" "atdm:sign_mount_wrought_iron_01" "def_test1754" "atdm:sit_talk" "def_test1755" "atdm:small_stove_square_door" "def_test1756" "atdm:soundprop_globals" "def_test1757" "atdm:speaker_ambient_music" "def_test1758" "atdm:spear_stuck" "def_test1759" "atdm:sphere_brass_ceiling" "def_test1760" "atdm:sphere_brass_wall" "def_test1761" "atdm:sphere_brass_wall_curved" "def_test1762" "atdm:sphere_brass_wall_twin" "def_test1763" "atdm:sphere_brass_wall_twin_curved" "def_test1764" "atdm:sphere_gold_ceiling" "def_test1765" "atdm:sphere_gold_wall" "def_test1766" "atdm:sphere_gold_wall_curved" "def_test1767" "atdm:sphere_gold_wall_twin" "def_test1768" "atdm:sphere_gold_wall_twin_curved" "def_test1769" "atdm:sphere_silver_ceiling" "def_test1770" "atdm:sphere_silver_wall" "def_test1771" "atdm:sphere_silver_wall_curved" "def_test1772" "atdm:sphere_silver_wall_twin" "def_test1773" "atdm:sphere_silver_wall_twin_curved" "def_test1774" "atdm:sphere_steampunk_wall" "def_test1775" "atdm:spotlight_lanternbot" "def_test1776" "atdm:stained_glass01_104x56" "def_test1777" "atdm:stained_glass01_118x52" "def_test1778" "atdm:stairway" "def_test1779" "atdm:standing_chandelier_3_candles" "def_test1780" "atdm:start_alarm" "def_test1781" "atdm:static_custom_item" "def_test1782" "atdm:static_electric_light_lit_base" "def_test1783" "atdm:static_electric_light_lit_quiet_base" "def_test1784" "atdm:static_electric_light_nomodel_lit" "def_test1785" "atdm:static_electric_light_nomodel_unlit" "def_test1786" "atdm:static_electric_light_unlit_base" "def_test1787" "atdm:static_electric_light_unlit_quiet_base" "def_test1788" "atdm:static_light_lit_base" "def_test1789" "atdm:static_light_unlit_base" "def_test1790" "atdm:statue_aphrodite" "def_test1791" "atdm:statue_bust_tissot" "def_test1792" "atdm:statue_eve" "def_test1793" "atdm:statue_eve_small" "def_test1794" "atdm:statue_saint_lucia" "def_test1795" "atdm:statue_stairs_lions" "def_test1796" "atdm:statue_with_gothic_torch_left" "def_test1797" "atdm:statue_with_gothic_torch_left_unlit" "def_test1798" "atdm:statue_with_gothic_torch_right" "def_test1799" "atdm:statue_with_gothic_torch_right_unlit" "def_test1800" "atdm:statue_with_metal_torch_left" "def_test1801" "atdm:statue_with_metal_torch_left_unlit" "def_test1802" "atdm:statue_with_metal_torch_right" "def_test1803" "atdm:statue_with_metal_torch_right_unlit" "def_test1804" "atdm:statue_with_torch_left" "def_test1805" "atdm:statue_with_torch_left_unlit" "def_test1806" "atdm:statue_with_torch_right" "def_test1807" "atdm:statue_with_torch_right_unlit" "def_test1808" "atdm:steambot_base" "def_test1809" "atdm:steamwhistle_emitter_lanternbot" "def_test1810" "atdm:stones_flagstone_small01_128diagonal01" "def_test1811" "atdm:stones_flagstone_small01_128row01" "def_test1812" "atdm:stones_flagstone_small01_128row02" "def_test1813" "atdm:stop_alarm" "def_test1814" "atdm:stove_small_square" "def_test1815" "atdm:stove_small_square_handle" "def_test1816" "atdm:streetlamp_double" "def_test1817" "atdm:streetlamp_double_lit" "def_test1818" "atdm:streetlamp_round" "def_test1819" "atdm:streetlamp_round_02_lit" "def_test1820" "atdm:streetlamp_round_02_rusty_lit" "def_test1821" "atdm:streetlamp_round_lit" "def_test1822" "atdm:streetlamp_round_rusty_lit" "def_test1823" "atdm:streetlamp_round_sitting_lit" "def_test1824" "atdm:streetlamp_round_sitting_rusty_lit" "def_test1825" "atdm:streetlamp_round_unattached_lit" "def_test1826" "atdm:streetlamp_round_unattached_rusty_lit" "def_test1827" "atdm:streetlamp_sphere" "def_test1828" "atdm:streetlamp_sphere_lit" "def_test1829" "atdm:streetlamp_spot" "def_test1830" "atdm:streetlamp_spot_lit" "def_test1831" "atdm:streetlamp_square" "def_test1832" "atdm:streetlamp_square_01" "def_test1833" "atdm:streetlamp_square_01_lit" "def_test1834" "atdm:streetlamp_square_lit" "def_test1835" "atdm:switch_flip" "def_test1836" "atdm:switch_rotate_lever" "def_test1837" "atdm:switch_translate_lever" "def_test1838" "atdm:tall_streetlamp01_andbase" "def_test1839" "atdm:target_addobjectives" "def_test1840" "atdm:target_base" "def_test1841" "atdm:target_callobjectfunction" "def_test1842" "atdm:target_callscriptfunction" "def_test1843" "atdm:target_changeentityrelation" "def_test1844" "atdm:target_changelockstate" "def_test1845" "atdm:target_changetarget" "def_test1846" "atdm:target_intermissiontrigger" "def_test1847" "atdm:target_itemremove" "def_test1848" "atdm:target_message_disable" "def_test1849" "atdm:target_message_enable" "def_test1850" "atdm:target_postscriptevent" "def_test1851" "atdm:target_savegame" "def_test1852" "atdm:target_set_frobable" "def_test1853" "atdm:target_setentityrelation" "def_test1854" "atdm:target_setobjective_component_state" "def_test1855" "atdm:target_setobjective_state" "def_test1856" "atdm:target_setobjective_visibility" "def_test1857" "atdm:target_setrelations" "def_test1858" "atdm:target_setteam" "def_test1859" "atdm:target_startconversation" "def_test1860" "atdm:tavern_bar01" "def_test1861" "atdm:team_relations" "def_test1862" "atdm:team_relations_default" "def_test1863" "atdm:teleport" "def_test1864" "atdm:teleport_group" "def_test1865" "atdm:timber01_support_beam01" "def_test1866" "atdm:timber01_timber01_spacer01" "def_test1867" "atdm:timber01_timber01_spacer01_rope" "def_test1868" "atdm:torch_brazier" "def_test1869" "atdm:torch_cagelamp" "def_test1870" "atdm:torch_cagelamp_hanging" "def_test1871" "atdm:torch_gothic02_wall" "def_test1872" "atdm:torch_gothic02_wall_unlit" "def_test1873" "atdm:torch_gothic_static" "def_test1874" "atdm:torch_gothic_static_lit" "def_test1875" "atdm:torch_gothic_wall" "def_test1876" "atdm:torch_gothic_wall_unlit" "def_test1877" "atdm:torch_metal_static" "def_test1878" "atdm:torch_metal_static_lit" "def_test1879" "atdm:torch_metal_wall" "def_test1880" "atdm:torch_metal_wall_unlit" "def_test1881" "atdm:torch_standing_lit" "def_test1882" "atdm:torch_static" "def_test1883" "atdm:torch_static_lit" "def_test1884" "atdm:torch_wall" "def_test1885" "atdm:torch_wall_base" "def_test1886" "atdm:torch_wall_unlit" "def_test1887" "atdm:trap_tripwire" "def_test1888" "atdm:trap_tripwire_anchor" "def_test1889" "atdm:trigger_voice" "def_test1890" "atdm:valve1_large" "def_test1891" "atdm:valve1_small" "def_test1892" "atdm:valve1_xl" "def_test1893" "atdm:valve2_large" "def_test1894" "atdm:valve2_small" "def_test1895" "atdm:valve2_xl" "def_test1896" "atdm:vanishing_platform" "def_test1897" "atdm:vine_piece" "def_test1898" "atdm:vintage_lamp_ceiling1" "def_test1899" "atdm:vintage_lamp_ceiling2" "def_test1900" "atdm:vintage_lamp_ceiling3" "def_test1901" "atdm:vintage_lamp_ceiling4" "def_test1902" "atdm:vintage_lamp_ceiling5" "def_test1903" "atdm:vintage_lamp_standing1" "def_test1904" "atdm:voice" "def_test1905" "atdm:wall_sphere_lit" "def_test1906" "atdm:weapon_arrow_base" "def_test1907" "atdm:weapon_base" "def_test1908" "atdm:weapon_blackjack" "def_test1909" "atdm:weapon_broadhead" "def_test1910" "atdm:weapon_firearrow" "def_test1911" "atdm:weapon_gasarrow" "def_test1912" "atdm:weapon_mossarrow" "def_test1913" "atdm:weapon_noisemaker" "def_test1914" "atdm:weapon_ropearrow" "def_test1915" "atdm:weapon_shortsword" "def_test1916" "atdm:weapon_unarmed" "def_test1917" "atdm:weapon_vinearrow" "def_test1918" "atdm:weapon_waterarrow" "def_test1919" "atdm:window_wood_40x36" "def_test1920" "atdm:window_wood_80x36" "def_test1921" "atdm:wine_bottle02_standing01" "def_test1922" "atdm:wine_bottle02_standing02" "def_test1923" "atdm:wine_bottles_stack01" "def_test1924" "atdm:wine_crate02_full" "def_test1925" "automaton_backpack_smoke" "def_test1926" "automaton_decolight" "def_test1927" "automaton_spotlight" "def_test1928" "breath_potion" "def_test1929" "broken_spear_shaft" "def_test1930" "broken_spear_tip" "def_test1931" "damage_crush" "def_test1932" "damage_explodingbarrel" "def_test1933" "damage_explosion" "def_test1934" "damage_fall_hard" "def_test1935" "damage_fall_soft" "def_test1936" "damage_fatalfall" "def_test1937" "damage_firespearDirect" "def_test1938" "damage_firespearSplash" "def_test1939" "damage_gib" "def_test1940" "damage_HugeExplosion" "def_test1941" "damage_lava" "def_test1942" "damage_lightBreak" "def_test1943" "damage_moverCrush" "def_test1944" "damage_noair" "def_test1945" "damage_painTrigger" "def_test1946" "damage_Smallexplosion" "def_test1947" "damage_suicide" "def_test1948" "damage_triggerhurt_10" "def_test1949" "damage_triggerhurt_100" "def_test1950" "damage_triggerhurt_1000" "def_test1951" "damage_triggerhurt_15" "def_test1952" "damage_triggerhurt_25" "def_test1953" "damage_triggerhurt_25_knockback" "def_test1954" "damage_triggerhurt_5" "def_test1955" "damage_triggerhurt_50" "def_test1956" "damage_triggerhurt_75" "def_test1957" "difficultyMenu" "def_test1958" "effect_activate_response" "def_test1959" "effect_activate_shooter" "def_test1960" "effect_activate_stim" "def_test1961" "effect_add_target" "def_test1962" "effect_apply_stim" "def_test1963" "effect_blind" "def_test1964" "effect_clear_targets" "def_test1965" "effect_damage" "def_test1966" "effect_deactivate_response" "def_test1967" "effect_deactivate_shooter" "def_test1968" "effect_deactivate_stim" "def_test1969" "effect_disable_effect" "def_test1970" "effect_enable_effect" "def_test1971" "effect_fade_light_color" "def_test1972" "effect_frob" "def_test1973" "effect_gas_knockout" "def_test1974" "effect_heal" "def_test1975" "effect_kill" "def_test1976" "effect_ko_knockout" "def_test1977" "effect_light_extinguish" "def_test1978" "effect_light_ignite" "def_test1979" "effect_light_off" "def_test1980" "effect_light_on" "def_test1981" "effect_move_to_position" "def_test1982" "effect_move_to_random_position" "def_test1983" "effect_play_animation" "def_test1984" "effect_play_sound" "def_test1985" "effect_play_sound_shader" "def_test1986" "effect_remove" "def_test1987" "effect_script" "def_test1988" "effect_set_ai_team" "def_test1989" "effect_set_angles" "def_test1990" "effect_set_frobable" "def_test1991" "effect_set_light_color" "def_test1992" "effect_set_model" "def_test1993" "effect_set_skin" "def_test1994" "effect_set_spawnarg" "def_test1995" "effect_spawn_entity" "def_test1996" "effect_spawn_particle" "def_test1997" "effect_start_stim_timer" "def_test1998" "effect_stop_stim_timer" "def_test1999" "effect_teleport" "def_test2000" "effect_toggle_effect" "def_test2001" "effect_toggle_light" "def_test2002" "effect_trigger" "def_test2003" "env_rope" "def_test2004" "env_simplebuggy" "def_test2005" "env_swinglight_round" "def_test2006" "func_aas_obstacle" "def_test2007" "func_aas_portal" "def_test2008" "func_activator" "def_test2009" "func_animate" "def_test2010" "func_beam" "def_test2011" "func_bobbing" "def_test2012" "func_camera_anim" "def_test2013" "func_cameraTarget" "def_test2014" "func_cameraview" "def_test2015" "func_clipmodel" "def_test2016" "func_damagable" "def_test2017" "func_damage" "def_test2018" "func_earthquake" "def_test2019" "func_emitter" "def_test2020" "func_explosion" "def_test2021" "func_forcefield" "def_test2022" "func_fracture" "def_test2023" "func_fx" "def_test2024" "func_group" "def_test2025" "func_liquid" "def_test2026" "func_listener" "def_test2027" "func_mover" "def_test2028" "func_mover_amodel" "def_test2029" "func_peek" "def_test2030" "func_pendulum" "def_test2031" "func_phantom_objects" "def_test2032" "func_plat" "def_test2033" "func_portal" "def_test2034" "func_remove" "def_test2035" "func_riser" "def_test2036" "func_rotating" "def_test2037" "func_securitycamera" "def_test2038" "func_shaking" "def_test2039" "func_smoke" "def_test2040" "func_splat" "def_test2041" "func_splinemover" "def_test2042" "func_spring" "def_test2043" "func_static" "def_test2044" "func_teleporter" "def_test2045" "func_waitforbutton" "def_test2046" "heal_food" "def_test2047" "heal_generic" "def_test2048" "heal_potion" "def_test2049" "info_location" "def_test2050" "info_locationSeparator" "def_test2051" "info_player_start" "def_test2052" "info_player_teleport" "def_test2053" "info_portal_base" "def_test2054" "info_portalSettings" "def_test2055" "info_portalsky" "def_test2056" "info_tdm_areadata" "def_test2057" "info_tdm_objective_location" "def_test2058" "light" "def_test2059" "light_arclight_sp" "def_test2060" "light_bonfire" "def_test2061" "light_brazier_large" "def_test2062" "light_brazier_large_static" "def_test2063" "light_brazier_shadow" "def_test2064" "light_bucketflame_small" "def_test2065" "light_bucketflame_small_with_glare" "def_test2066" "light_cageflame_small" "def_test2067" "light_cageflame_small_with_glare" "def_test2068" "light_candle_circle01" "def_test2069" "light_candle_square01" "def_test2070" "light_candleflame" "def_test2071" "light_candleflame_chandelier" "def_test2072" "light_candleflame_chandelier_unlit" "def_test2073" "light_candleflame_moving" "def_test2074" "light_candleflame_moving_unlit" "def_test2075" "light_candleflame_noglow" "def_test2076" "light_candleflame_sp" "def_test2077" "light_candleflame_unlit" "def_test2078" "light_candleflame_unlit_sp" "def_test2079" "light_circle02" "def_test2080" "light_colorme_model" "def_test2081" "light_cross_shadow" "def_test2082" "light_cross_shadow02" "def_test2083" "light_cross_shadow03" "def_test2084" "light_crystal_glow" "def_test2085" "light_crystal_glow_orange_fast" "def_test2086" "light_crystal_glow_orange_medium" "def_test2087" "light_crystal_glow_orange_small" "def_test2088" "light_crystal_glow_red_fast" "def_test2089" "light_crystal_glow_red_medium" "def_test2090" "light_crystal_glow_red_small" "def_test2091" "light_crystal_glow_white_medium" "def_test2092" "light_crystal_glow_yellow_fast" "def_test2093" "light_crystal_glow_yellow_medium" "def_test2094" "light_crystal_glow_yellow_small" "def_test2095" "light_elemental_blue_moving" "def_test2096" "light_elemental_moving" "def_test2097" "light_extinguishable" "def_test2098" "light_extinguishable_moving" "def_test2099" "light_extinguishable_moving_unlit" "def_test2100" "light_fire_arrow" "def_test2101" "light_fireflames" "def_test2102" "light_fireflames_black_smoking" "def_test2103" "light_fireflames_black_smoking_small" "def_test2104" "light_fireflames_huge" "def_test2105" "light_fireflames_large" "def_test2106" "light_fireflames_nonmoving" "def_test2107" "light_fireflames_small" "def_test2108" "light_fireflames_smoking" "def_test2109" "light_fireflames_smouldering" "def_test2110" "light_fireflames_typical" "def_test2111" "light_fireflames_wide" "def_test2112" "light_gas_arrow" "def_test2113" "light_gasflame" "def_test2114" "light_gasflame_unlit" "def_test2115" "light_lamp_desk" "def_test2116" "light_lamp_desk_02" "def_test2117" "light_lamp_desk_03" "def_test2118" "light_lamp_desk_cubic" "def_test2119" "light_lamp_desk_unlit" "def_test2120" "light_lamp_standing" "def_test2121" "light_lantern_bullseye_spotlight" "def_test2122" "light_lantern_bullseye_spotlight_unlit" "def_test2123" "light_lantern_moving" "def_test2124" "light_lantern_oil_omni" "def_test2125" "light_lantern_oil_omni_unlit" "def_test2126" "light_moving" "def_test2127" "light_mushroom_glow_blue" "def_test2128" "light_mushroom_glow_blue_dull" "def_test2129" "light_mushroom_glow_green" "def_test2130" "light_mushroom_glow_green_dull" "def_test2131" "light_mushroom_glow_red" "def_test2132" "light_mushroom_glow_red_dull" "def_test2133" "light_mushroom_glow_white" "def_test2134" "light_mushroom_glow_yellow" "def_test2135" "light_mushroom_glow_yellow_dull" "def_test2136" "light_mushrooms_glow_blue" "def_test2137" "light_mushrooms_glow_blue_dull" "def_test2138" "light_mushrooms_glow_green" "def_test2139" "light_mushrooms_glow_green_dull" "def_test2140" "light_mushrooms_glow_red" "def_test2141" "light_mushrooms_glow_red_dull" "def_test2142" "light_mushrooms_glow_white" "def_test2143" "light_mushrooms_glow_yellow" "def_test2144" "light_mushrooms_glow_yellow_dull" "def_test2145" "light_oilflame" "def_test2146" "light_oilflame_covered" "def_test2147" "light_oilflame_moving" "def_test2148" "light_oilflame_moving_unlit" "def_test2149" "light_oilflame_unlit" "def_test2150" "light_shadow" "def_test2151" "light_torchflame" "def_test2152" "light_torchflame_blue" "def_test2153" "light_torchflame_green" "def_test2154" "light_torchflame_mobile" "def_test2155" "light_torchflame_moving" "def_test2156" "light_torchflame_moving_unlit" "def_test2157" "light_torchflame_moving_with_glare" "def_test2158" "light_torchflame_new01" "def_test2159" "light_torchflame_new01_large" "def_test2160" "light_torchflame_new_unlit" "def_test2161" "light_torchflame_orange" "def_test2162" "light_torchflame_small" "def_test2163" "light_torchflame_small_unlit" "def_test2164" "light_torchflame_small_with_glare" "def_test2165" "light_torchflame_unlit" "def_test2166" "light_torchflame_with_glare" "def_test2167" "melee_blackjack_ovr" "def_test2168" "melee_hammer_lswing_large" "def_test2169" "melee_hammer_ovr_large" "def_test2170" "melee_hammer_rswing_large" "def_test2171" "melee_hammer_thrust_large" "def_test2172" "melee_mage_damage" "def_test2173" "melee_shortsword_lr" "def_test2174" "melee_shortsword_ovr" "def_test2175" "melee_shortsword_rl" "def_test2176" "melee_shortsword_thrust" "def_test2177" "melee_spiderbite1" "def_test2178" "melee_spiderbite2" "def_test2179" "melee_spiderbite3" "def_test2180" "melee_sword_lswing_base" "def_test2181" "melee_sword_lswing_large" "def_test2182" "melee_sword_lswing_small" "def_test2183" "melee_sword_ovr_base" "def_test2184" "melee_sword_ovr_large" "def_test2185" "melee_sword_ovr_small" "def_test2186" "melee_sword_rswing_base" "def_test2187" "melee_sword_rswing_large" "def_test2188" "melee_sword_rswing_small" "def_test2189" "melee_sword_thrust_base" "def_test2190" "melee_sword_thrust_large" "def_test2191" "melee_sword_thrust_small" "def_test2192" "melee_wereLeftClaw" "def_test2193" "melee_wereRightClaw" "def_test2194" "melee_zombie_Left" "def_test2195" "melee_zombie_Right" "def_test2196" "moveable_base" "def_test2197" "moveable_base_barrel" "def_test2198" "moveable_item_lup_leg_pork" "def_test2199" "path_anim" "def_test2200" "path_attack" "def_test2201" "path_corner" "def_test2202" "path_cycleanim" "def_test2203" "path_default" "def_test2204" "path_flee_point" "def_test2205" "path_flee_point_rats" "def_test2206" "path_follow_actor" "def_test2207" "path_guard_point" "def_test2208" "path_headanim" "def_test2209" "path_hide" "def_test2210" "path_interact" "def_test2211" "path_jump" "def_test2212" "path_lookat" "def_test2213" "path_set_movetype" "def_test2214" "path_show" "def_test2215" "path_sit" "def_test2216" "path_sleep" "def_test2217" "path_talk" "def_test2218" "path_talk_primary" "def_test2219" "path_talk_secondary" "def_test2220" "path_talk_triggered" "def_test2221" "path_turn" "def_test2222" "path_wait" "def_test2223" "path_waitforheadanim" "def_test2224" "path_waitfortrigger" "def_test2225" "path_wakeup" "def_test2226" "pauldron_builder_left" "def_test2227" "pauldron_builder_right" "def_test2228" "projectile_energyball" "def_test2229" "projectile_fireball" "def_test2230" "projectile_firespear" "def_test2231" "projectile_impfireball" "def_test2232" "projectile_mage_perdo" "def_test2233" "prop_attachment_point" "def_test2234" "prop_broadbrim_hat_01" "def_test2235" "prop_broadbrim_hat_nofeather_01" "def_test2236" "prop_broadbrim_hat_straw" "def_test2237" "prop_citywatch_helmet" "def_test2238" "prop_hat_bishop" "def_test2239" "prop_hat_priest" "def_test2240" "prop_hood01" "def_test2241" "prop_inventor_goggles" "def_test2242" "prop_inventor_goggles_up" "def_test2243" "prop_moor_helmet01" "def_test2244" "prop_nobleman_cap_l" "def_test2245" "prop_nobleman_cap_r" "def_test2246" "prop_proguard_helmet" "def_test2247" "prop_proguard_helmet_nonsolid" "def_test2248" "prop_quiver_spear_bundle" "def_test2249" "prop_round_helmet" "def_test2250" "prop_saxon_helmet" "def_test2251" "prop_woolen_cap01" "def_test2252" "prop_woolen_cap01_nofeather" "def_test2253" "response_effect_base" "def_test2254" "result_firespear" "def_test2255" "result_projectile_fireball" "def_test2256" "ShopItem_map_of" "def_test2257" "ShopItem_playertools_breath_potion" "def_test2258" "ShopItem_playertools_compass" "def_test2259" "ShopItem_playertools_flashbomb" "def_test2260" "ShopItem_playertools_flashmine" "def_test2261" "ShopItem_playertools_health_potion" "def_test2262" "ShopItem_playertools_holywater" "def_test2263" "ShopItem_playertools_lantern" "def_test2264" "ShopItem_playertools_lockpick_set" "def_test2265" "ShopItem_playertools_lockpick_snake" "def_test2266" "ShopItem_playertools_lockpick_triangle" "def_test2267" "ShopItem_playertools_mine" "def_test2268" "ShopItem_playertools_slow_match" "def_test2269" "ShopItem_playertools_spyglass" "def_test2270" "ShopItem_weapon_blackjack" "def_test2271" "ShopItem_weapon_broadhead" "def_test2272" "ShopItem_weapon_firearrow" "def_test2273" "ShopItem_weapon_gasarrow" "def_test2274" "ShopItem_weapon_mossarrow" "def_test2275" "ShopItem_weapon_noisemaker" "def_test2276" "ShopItem_weapon_ropearrow" "def_test2277" "ShopItem_weapon_shortsword" "def_test2278" "ShopItem_weapon_vinearrow" "def_test2279" "ShopItem_weapon_waterarrow" "def_test2280" "speaker" "def_test2281" "sprGS_alarm" "def_test2282" "sprGS_alarm_loud" "def_test2283" "sprGS_alarm_mild" "def_test2284" "sprGS_arrow_broad_break" "def_test2285" "sprGS_arrow_broad_hit" "def_test2286" "sprGS_arrow_broad_hit_flesh" "def_test2287" "sprGS_arrow_fire_hit" "def_test2288" "sprGS_arrow_noisemaker_active" "def_test2289" "sprGS_arrow_water_impact" "def_test2290" "sprGS_blackjack_hit_hard" "def_test2291" "sprGS_blackjack_hit_soft" "def_test2292" "sprGS_bounce_large_hard_on_hard" "def_test2293" "sprGS_bounce_large_hard_on_soft" "def_test2294" "sprGS_bounce_large_soft_on_hard" "def_test2295" "sprGS_bounce_large_soft_on_soft" "def_test2296" "sprGS_bounce_medium_hard_on_hard" "def_test2297" "sprGS_bounce_medium_hard_on_soft" "def_test2298" "sprGS_bounce_medium_soft_on_hard" "def_test2299" "sprGS_bounce_medium_soft_on_soft" "def_test2300" "sprGS_bounce_small_hard_on_hard" "def_test2301" "sprGS_bounce_small_hard_on_soft" "def_test2302" "sprGS_bounce_small_soft_on_hard" "def_test2303" "sprGS_bounce_small_soft_on_soft" "def_test2304" "sprGS_decompress" "def_test2305" "sprGS_door_open_01" "def_test2306" "sprGS_food_bite" "def_test2307" "sprGS_footstep_default" "def_test2308" "sprGS_footstep_default_creep" "def_test2309" "sprGS_footstep_default_jump" "def_test2310" "sprGS_footstep_default_run" "def_test2311" "sprGS_footstep_default_walk" "def_test2312" "sprGS_greeting" "def_test2313" "sprGS_mine_explode_2" "def_test2314" "sprGS_recompress" "def_test2315" "sprGS_splash_large" "def_test2316" "sprGS_splash_medium" "def_test2317" "sprGS_splash_small" "def_test2318" "sprGS_stone_impact_heavy" "def_test2319" "sprGS_sword_hit_flesh" "def_test2320" "sprGS_sword_hit_hard" "def_test2321" "sprGS_sword_hit_soft" "def_test2322" "sprGS_tell" "def_test2323" "sprGS_warn" "def_test2324" "sprGS_whisper" "def_test2325" "sprGS_yell" "def_test2326" "target_endlevel" "def_test2327" "target_null" "def_test2328" "target_setkeyval" "def_test2329" "tdm_glare_lamp_sp" "def_test2330" "text" "def_test2331" "trigger_count" "def_test2332" "trigger_entityname" "def_test2333" "trigger_facing" "def_test2334" "trigger_fade" "def_test2335" "trigger_hurt" "def_test2336" "trigger_inactivity" "def_test2337" "trigger_multiple" "def_test2338" "trigger_once" "def_test2339" "trigger_once_entityname" "def_test2340" "trigger_presize" "def_test2341" "trigger_random" "def_test2342" "trigger_relay" "def_test2343" "trigger_sequencer" "def_test2344" "trigger_timer" "def_test2345" "trigger_touch" "def_test2346" "urine_s" "def_test2347" "weapon_spear" "def_test2348" "worldspawn" } |
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Rev 16578 Check the models/darkmod/props/textures folder for unused files and restore those that are worthwhile to restore, i.e. autumn versions of some tree leaf textures. |
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Rev 16581 Remove material definitions for Epifire assets that weren't committed to SVN - in coordination with Epifire. Comment out some references to (currently) missing or invalid assets. Rev 16582 Remove old Doom3 light materials for which no image assets were committed. For light materials that are useful & generic: assign existing images so that they’re no longer broken. Rev 16583 Fix a large portion of console-detected material bugs: fix typos, correct incorrect image file paths, delete old redundant materials. References or materials pointing to unfindable assets were (in most cases) not changed or deleted by this rev, but put on a list so they can be looked up in the artists' backups. 117 material-related console warnings remain. Rev 16584 Delete .dds images in non-dds folders if they were duplicated, or move them to dds folders if they're not duplicates. Add a bush model variant to make use of a recently fixed material. |
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Rev 16592 Further materials fixes: typos, incorrect paths, delete outdated+unused materials. Rev 16593 Delete materials referencing removed ARB shaders. Now only 92 material warnings remain, of which 83 are about missing assets for which I'd like to check artists' backups before commenting out or deleting the materials or references. 9 are false positives from camera materials. bugs_materials3.txt (25,601 bytes)
WARNING:Couldn't load image: textures/mymap/barn_portal [decl: barn_portal in materials/springheels_characters.mtr] [image: textures/mymap/barn_portal] WARNING:Couldn't load image: textures/darkmod/door/wood/oldboards_metalspirals01 [decl: bc_doorface02 in materials/tdm_door.mtr] [image: textures/darkmod/door/wood/oldboards_metalspirals01] WARNING:Couldn't load image: textures/darkmod/door/wood/oldboards_metalspirals01_local [decl: bc_doorface02 in materials/tdm_door.mtr] [image: textures/darkmod/door/wood/oldboards_metalspirals01_local] WARNING:Couldn't load image: models/darkmod/beard01 [decl: beard01 in materials/springheels_characters.mtr] [image: models/darkmod/beard01] WARNING:Couldn't load image: models/darkmod/beard01_local [decl: beard01 in materials/springheels_characters.mtr] [image: models/darkmod/beard01_local] WARNING:Couldn't load image: models/darkmod/beard01_hair [decl: beard01_hair in materials/springheels_characters.mtr] [image: models/darkmod/beard01_hair] WARNING:Couldn't load image: models/darkmod/beard01_hair_local [decl: beard01_hair in materials/springheels_characters.mtr] [image: models/darkmod/beard01_hair_local] WARNING:Couldn't load image: models/mytestmodels/bottleg [decl: bottle_test in materials/springheels_characters.mtr] [image: models/mytestmodels/bottleg] WARNING:Couldn't load image: models/darkmod/props/textures/burntbook_t1 [decl: burntbook_t1 in materials/tdm_models_readables.mtr] [image: models/darkmod/props/textures/burntbook_t1] WARNING:Couldn't load image: textures/mymap/canal_entrance1 [decl: canal_decal in materials/springheels_characters.mtr] [image: textures/mymap/canal_entrance1] WARNING:Couldn't load image: models/mytestmodels/noblewoman_head_old [decl: female_new_old01 in materials/springheels_characters.mtr] [image: models/mytestmodels/noblewoman_head_old] WARNING:Couldn't load image: models/mytestmodels/noblewoman_head_old01 [decl: female_new_old01 in materials/springheels_characters.mtr] [image: models/mytestmodels/noblewoman_head_old01] WARNING:Couldn't load image: textures/mymap/first_portal [decl: first_portal in materials/springheels_characters.mtr] [image: textures/mymap/first_portal] WARNING:Couldn't load image: textures/mymap/first_portal_back [decl: first_portal_back in materials/springheels_characters.mtr] [image: textures/mymap/first_portal_back] WARNING:Couldn't load image: addnormals( models/md5/chars/builders/prelate/prelatebottom_local, heightmap( models/md5/chars/builders/prelate/prelatebottom_h, 3)) [decl: models/chars/builders/prelate/prelatearmour_old in materials/tdm_ai_builders.mtr] [image: addnormals( models/md5/chars/builders/prelate/prelatebottom_local, heightmap( models/md5/chars/builders/prelate/prelatebottom_h, 3))] WARNING:Couldn't load image: addnormals( models/md5/chars/builders/prelate/prelatetop_local, heightmap( models/md5/chars/builders/prelate/prelatetop_h, 3)) [decl: models/chars/builders/prelate/prelaterobes_old in materials/tdm_ai_builders.mtr] [image: addnormals( models/md5/chars/builders/prelate/prelatetop_local, heightmap( models/md5/chars/builders/prelate/prelatetop_h, 3))] WARNING:Couldn't load image: models/md5/chars/builders/prelatenottom_s [decl: models/chars/builders/prelate/prelateshadow_old in materials/tdm_ai_builders.mtr] [image: models/md5/chars/builders/prelatenottom_s] WARNING:Couldn't load image: models/darkmod/props/textures/candle02_local [decl: models/darkmod/props/textures/candles/candle02 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle02_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1) [decl: models/darkmod/props/textures/candles/candle02 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1)] WARNING:Couldn't load image: models/darkmod/props/textures/candle03_local [decl: models/darkmod/props/textures/candles/candle03 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle03_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1) [decl: models/darkmod/props/textures/candles/candle03 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1)] WARNING:Couldn't load image: models/darkmod/props/textures/candle04_local [decl: models/darkmod/props/textures/candles/candle04 in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candle04_local] WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1) [decl: models/darkmod/props/textures/candles/candle04 in materials/tdm_models_lights.mtr] [image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1)] WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel_local [decl: models/darkmod/props/textures/wine_barrel in materials/tdm_models_containers.mtr] [image: models/darkmod/props/textures/wine_barrel_local] WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel [decl: models/darkmod/props/textures/wine_barrel in materials/tdm_models_containers.mtr] [image: models/darkmod/props/textures/wine_barrel] WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel_s [decl: models/darkmod/props/textures/wine_barrel in materials/tdm_models_containers.mtr] [image: models/darkmod/props/textures/wine_barrel_s] WARNING:Couldn't load image: models/md5/chars/builders/builder_cloth_generic [decl: models/md5/chars/builders/builder_cloth_generic in materials/tdm_ai_builders.mtr] [image: models/md5/chars/builders/builder_cloth_generic] WARNING:Couldn't load image: addnormals( models/md5/chars/nobles/nobleman1/noblemanhead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6)) [decl: models/md5/chars/nobles/nobleman1/nobleman_head_dark in materials/tdm_ai_nobleman.mtr] [image: addnormals( models/md5/chars/nobles/nobleman1/noblemanhead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6))] WARNING:Couldn't load image: models/md5/chars/pagans/pagan_female/pagan_female_head [decl: models/md5/chars/pagans/pagan_female/pagan_female_head in materials/tdm_ai_pagans.mtr] [image: models/md5/chars/pagans/pagan_female/pagan_female_head] WARNING:Couldn't load image: models/md5/chars/pagans/pagan_female/pagan_female_head_local [decl: models/md5/chars/pagans/pagan_female/pagan_female_head in materials/tdm_ai_pagans.mtr] [image: models/md5/chars/pagans/pagan_female/pagan_female_head_local] WARNING:Couldn't load image: models/darkmod/BW_Father_head_D2 [decl: newjack01_shadows in materials/springheels_characters.mtr] [image: models/darkmod/BW_Father_head_D2] WARNING:Couldn't load image: models/darkmod/head2 [decl: newjack01_shadows in materials/springheels_characters.mtr] [image: models/darkmod/head2] WARNING:Couldn't load image: models/darkmod/oldjack01 [decl: oldjack01 in materials/springheels_characters.mtr] [image: models/darkmod/oldjack01] WARNING:Couldn't load image: models/md5/chars/inventors/scientist/scientist_head_local [decl: scientist_head in materials/tdm_ai_inventors.mtr] [image: models/md5/chars/inventors/scientist/scientist_head_local] WARNING:Couldn't load image: models/md5/chars/inventors/inventor_head [decl: scientist_head in materials/tdm_ai_inventors.mtr] [image: models/md5/chars/inventors/inventor_head] WARNING:Couldn't load image: models/mytestmodels/beardshort04_n [decl: skyrim_beard_test in materials/springheels_characters.mtr] [image: models/mytestmodels/beardshort04_n] WARNING:Couldn't load image: models/mytestmodels/beardshort04_a [decl: skyrim_beard_test in materials/springheels_characters.mtr] [image: models/mytestmodels/beardshort04_a] WARNING:Couldn't load image: models/mytestmodels/beardshort04 [decl: skyrim_beard_test in materials/springheels_characters.mtr] [image: 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WARNING:Couldn't load image: models/darkmod/props/textures/dandelion_puff [decl: tdm_dandelion_puff in materials/tdm_models_nature.mtr] [image: models/darkmod/props/textures/dandelion_puff] WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01 [decl: tdm_moor_helmet01 in materials/tdm_models_wearable.mtr] [image: models/darkmod/props/textures/moor_helmet01] WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01_local [decl: tdm_moor_helmet01 in materials/tdm_models_wearable.mtr] [image: models/darkmod/props/textures/moor_helmet01_local] WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01_s [decl: tdm_moor_helmet01 in materials/tdm_models_wearable.mtr] [image: models/darkmod/props/textures/moor_helmet01_s] WARNING:Couldn't load image: models/md5/chars/townsfolk/commoner/nightgown_local [decl: tdm_nightgown in materials/tdm_ai_commoners.mtr] [image: models/md5/chars/townsfolk/commoner/nightgown_local] WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_d [decl: tdm_pickaxe in materials/tdm_models_tools.mtr] [image: models/darkmod/props/textures/pickaxe_d] WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_local [decl: tdm_pickaxe in materials/tdm_models_tools.mtr] [image: models/darkmod/props/textures/pickaxe_local] WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_s [decl: tdm_pickaxe in materials/tdm_models_tools.mtr] [image: models/darkmod/props/textures/pickaxe_s] WARNING:Couldn't load image: models/darkmod/props/textures/weed_queenlace01 [decl: tdm_queenlace01 in materials/tdm_models_nature.mtr] [image: models/darkmod/props/textures/weed_queenlace01] WARNING:Couldn't load image: textures/hell/boney [decl: tdm_skeletal_wall in materials/tdm_stone_sculpted.mtr] [image: textures/hell/boney] WARNING:Couldn't load image: addnormals( textures/hell/boney_local, heightmap( textures/hell/boney_h, 8)) [decl: tdm_skeletal_wall in materials/tdm_stone_sculpted.mtr] [image: addnormals( textures/hell/boney_local, heightmap( textures/hell/boney_h, 8))] WARNING:Couldn't load image: textures/hell/boney_s [decl: tdm_skeletal_wall in materials/tdm_stone_sculpted.mtr] [image: textures/hell/boney_s] WARNING:Couldn't load image: textures/hell/boney2 [decl: tdm_skeletal_wall_light in materials/tdm_stone_sculpted.mtr] [image: textures/hell/boney2] WARNING:Couldn't load image: addnormals( models/darkmod/props/textures/stove_design_local, heightmap( textures/darkmod/metal/flat/steel_scratched01_local, 5)) [decl: tdm_stove_design in materials/tdm_models_kitchen.mtr] [image: addnormals( models/darkmod/props/textures/stove_design_local, heightmap( textures/darkmod/metal/flat/steel_scratched01_local, 5))] WARNING:Couldn't load image: models/md5/monsters/werebeast/werebeast_diffuse [decl: tdm_werebeast in materials/tdm_ai_monsters_werebeast.mtr] [image: models/md5/monsters/werebeast/werebeast_diffuse] WARNING:Couldn't load image: models/md5/monsters/werebeast/werebeast_normal [decl: tdm_werebeast in materials/tdm_ai_monsters_werebeast.mtr] [image: models/md5/monsters/werebeast/werebeast_normal] WARNING:Couldn't load image: addnormals( textures/base_wall/a_factoutwall1_local01_fin, heightmap( textures/base_wall/a_factoutwall1_01_fin, 3)) [decl: testinteractions/allstatic in materials/testinteractions.mtr] [image: addnormals( textures/base_wall/a_factoutwall1_local01_fin, heightmap( textures/base_wall/a_factoutwall1_01_fin, 3))] WARNING:Couldn't load image: textures/base_wall/a_factoutwall1_d01_fin [decl: testinteractions/allstatic in materials/testinteractions.mtr] [image: textures/base_wall/a_factoutwall1_d01_fin] WARNING:Couldn't load image: textures/base_wall/a_factoutwall1_s01_fin [decl: testinteractions/allstatic in materials/testinteractions.mtr] [image: textures/base_wall/a_factoutwall1_s01_fin] WARNING:Couldn't load image: models/darkmod/props/textures/candles/candle_flame [decl: textures/candles/candle_flame in materials/tdm_models_lights.mtr] [image: models/darkmod/props/textures/candles/candle_flame] WARNING:Couldn't load image: camera1 [decl: textures/common/camera/camera1 in materials/tdm_camera.mtr] [image: camera1] WARNING:Couldn't load image: camera2 [decl: textures/common/camera/camera2 in materials/tdm_camera.mtr] [image: camera2] WARNING:Couldn't load image: camera3 [decl: textures/common/camera/camera3 in materials/tdm_camera.mtr] [image: camera3] WARNING:Couldn't load image: camera4 [decl: textures/common/camera/camera4 in materials/tdm_camera.mtr] [image: camera4] WARNING:Couldn't load image: camera5 [decl: textures/common/camera/camera5 in materials/tdm_camera.mtr] [image: camera5] WARNING:Couldn't load image: camera6 [decl: textures/common/camera/camera6 in materials/tdm_camera.mtr] [image: camera6] WARNING:Couldn't load image: camera7 [decl: textures/common/camera/camera7 in materials/tdm_camera.mtr] [image: camera7] WARNING:Couldn't load image: camera8 [decl: textures/common/camera/camera8 in materials/tdm_camera.mtr] [image: camera8] WARNING:Couldn't load image: camera9 [decl: textures/common/camera/camera9 in materials/tdm_camera.mtr] [image: camera9] WARNING:Couldn't load image: textures/darkmod/decals/cracks/cracks01 [decl: textures/darkmod/decals/cracks/cracks01 in materials/tdm_decals_dirt.mtr] [image: textures/darkmod/decals/cracks/cracks01] WARNING:Couldn't load image: textures/darkmod/decals/cracks/cracks01_local [decl: textures/darkmod/decals/cracks/cracks01 in materials/tdm_decals_dirt.mtr] [image: textures/darkmod/decals/cracks/cracks01_local] WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s [decl: textures/darkmod/metal/detailed/panel_rottingpaint03 in materials/tdm_melan_detailedmetal5.mtr] [image: textures/darkmod/metal/detailed/panel_rottingpaint03_s] WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s [decl: textures/darkmod/metal/detailed/panel_rottingpaint04 in materials/tdm_melan_detailedmetal5.mtr] [image: textures/darkmod/metal/detailed/panel_rottingpaint04_s] WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon [decl: textures/darkmod/nature/skybox/starry1/moon in materials/tdm_nature_sky.mtr] [image: textures/darkmod/nature/skybox/starry1_moon] WARNING:Couldn't load image: models/mytestmodels/replacement_head02 [decl: textures/darkmod/stone/replacement_head02 in materials/springheels_characters.mtr] [image: models/mytestmodels/replacement_head02] WARNING:Couldn't load image: models/md5/chars/heads/replacement02_local [decl: textures/darkmod/stone/replacement_head02 in materials/springheels_characters.mtr] [image: models/md5/chars/heads/replacement02_local] WARNING:Couldn't load image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s [decl: textures/darkmod/stone/sculpted/panels/panel_hourglass_winged in materials/tdm_melan_sculpted5.mtr] [image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s] WARNING:Couldn't load image: textures/decals/stainwallfadered [decl: textures/decals/stainwallfadered in materials/tdm_decals_dirt.mtr] [image: textures/decals/stainwallfadered] WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c [decl: textures/hell/cbrick2c in materials/tdm_stone_brick.mtr] [image: textures/darkmod/stone/brick/cbrick2c] WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c_local [decl: textures/hell/cbrick2c in materials/tdm_stone_brick.mtr] [image: textures/darkmod/stone/brick/cbrick2c_local] WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c_s [decl: textures/hell/cbrick2c in materials/tdm_stone_brick.mtr] [image: textures/darkmod/stone/brick/cbrick2c_s] WARNING:Couldn't load image: textures/particles/bloodstream4 [decl: textures/particles/bloodstream4 in materials/tdm_particles_legacy.mtr] [image: textures/particles/bloodstream4] WARNING:Couldn't load image: textures/particles/splash_s [decl: textures/particles/splash_1 in materials/tdm_particles_ripple.mtr] [image: textures/particles/splash_s] WARNING:Couldn't load image: env/reflections/map_specific/blackheart_manor/blackheart_manor_01 [decl: textures/water_source/map_specific/blackheart_water_fake_reflect_01 in materials/tdm_water.mtr] [image: env/reflections/map_specific/blackheart_manor/blackheart_manor_01] WARNING:Couldn't load image: models/darkmod/props/textures/transformer_needle_local [decl: transformer_needle_a2 in materials/tdm_epi_shader_2.mtr] [image: models/darkmod/props/textures/transformer_needle_local] WARNING:Couldn't load image: models/darkmod/props/textures/plaster_normal [decl: tudor01_plaster in materials/tdm_models_architecture.mtr] [image: models/darkmod/props/textures/plaster_normal] WARNING:Couldn't load image: models/md5/chars/monsters/werebeast_body [decl: werebeast_body in materials/tdm_ai_monsters_werebeast.mtr] [image: models/md5/chars/monsters/werebeast_body] WARNING:Couldn't load image: addnormals( models/md5/chars/monsters/werebeast/imp_local, heightmap( models/md5/chars/monsters/werebeast/werebeast_body_h, 5)) [decl: werebeast_body in materials/tdm_ai_monsters_werebeast.mtr] [image: addnormals( models/md5/chars/monsters/werebeast/imp_local, heightmap( models/md5/chars/monsters/werebeast/werebeast_body_h, 5))] WARNING:Couldn't load image: addnormals( models/darkmod/props/textures/stove_design_local, heightmap( textures/darkmod/metal/flat/steel_scratched01_local, 5)) WARNING:Couldn't load image: addnormals( models/md5/chars/builders/prelate/prelatebottom_local, heightmap( models/md5/chars/builders/prelate/prelatebottom_h, 3)) WARNING:Couldn't load image: addnormals( models/md5/chars/builders/prelate/prelatetop_local, heightmap( models/md5/chars/builders/prelate/prelatetop_h, 3)) WARNING:Couldn't load image: addnormals( models/md5/chars/monsters/werebeast/imp_local, heightmap( models/md5/chars/monsters/werebeast/werebeast_body_h, 5)) WARNING:Couldn't load image: addnormals( models/md5/chars/nobles/nobleman1/noblemanhead_local, heightmap( models/md5/chars/builders/priest/priesthead_h, 6)) WARNING:Couldn't load image: addnormals( textures/base_wall/a_factoutwall1_local01_fin, heightmap( textures/base_wall/a_factoutwall1_01_fin, 3)) WARNING:Couldn't load image: addnormals( textures/hell/boney_local, heightmap( textures/hell/boney_h, 8)) WARNING:Couldn't load image: camera1 WARNING:Couldn't load image: camera2 WARNING:Couldn't load image: camera3 WARNING:Couldn't load image: camera4 WARNING:Couldn't load image: camera5 WARNING:Couldn't load image: camera6 WARNING:Couldn't load image: camera7 WARNING:Couldn't load image: camera8 WARNING:Couldn't load image: camera9 WARNING:Couldn't load image: env/reflections/map_specific/blackheart_manor/blackheart_manor_01 WARNING:Couldn't load image: models/darkmod/beard01 WARNING:Couldn't load image: models/darkmod/beard01_hair WARNING:Couldn't load image: models/darkmod/beard01_hair_local WARNING:Couldn't load image: models/darkmod/beard01_local WARNING:Couldn't load image: models/darkmod/BW_Father_head_D2 WARNING:Couldn't load image: models/darkmod/head2 WARNING:Couldn't load image: models/darkmod/oldjack01 WARNING:Couldn't load image: models/darkmod/props/textures/burntbook_t1 WARNING:Couldn't load image: models/darkmod/props/textures/candle02_local WARNING:Couldn't load image: models/darkmod/props/textures/candle03_local WARNING:Couldn't load image: models/darkmod/props/textures/candle04_local WARNING:Couldn't load image: models/darkmod/props/textures/candles/candle_flame WARNING:Couldn't load image: models/darkmod/props/textures/chain_length_local WARNING:Couldn't load image: models/darkmod/props/textures/crossbow01 WARNING:Couldn't load image: models/darkmod/props/textures/crossbow01_local WARNING:Couldn't load image: models/darkmod/props/textures/dandelion_puff WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01 WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01_local WARNING:Couldn't load image: models/darkmod/props/textures/moor_helmet01_s WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_d WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_local WARNING:Couldn't load image: models/darkmod/props/textures/pickaxe_s WARNING:Couldn't load image: models/darkmod/props/textures/plaster_normal WARNING:Couldn't load image: models/darkmod/props/textures/thread WARNING:Couldn't load image: models/darkmod/props/textures/transformer_needle_local WARNING:Couldn't load image: models/darkmod/props/textures/weed_queenlace01 WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel_local WARNING:Couldn't load image: models/darkmod/props/textures/wine_barrel_s WARNING:Couldn't load image: models/md5/chars/builders/builder_cloth_generic WARNING:Couldn't load image: models/md5/chars/builders/prelatenottom_s WARNING:Couldn't load image: models/md5/chars/heads/replacement02_local WARNING:Couldn't load image: models/md5/chars/inventors/inventor_head WARNING:Couldn't load image: models/md5/chars/inventors/scientist/scientist_head_local WARNING:Couldn't load image: models/md5/chars/monsters/werebeast_body WARNING:Couldn't load image: models/md5/chars/pagans/pagan_female/pagan_female_head WARNING:Couldn't load image: models/md5/chars/pagans/pagan_female/pagan_female_head_local WARNING:Couldn't load image: models/md5/chars/townsfolk/beggar/bare_feet_local WARNING:Couldn't load image: models/md5/chars/townsfolk/commoner/nightgown_local WARNING:Couldn't load image: models/md5/monsters/werebeast/werebeast_diffuse WARNING:Couldn't load image: models/md5/monsters/werebeast/werebeast_normal WARNING:Couldn't load image: models/mytestmodels/beardshort04 WARNING:Couldn't load image: models/mytestmodels/beardshort04_a WARNING:Couldn't load image: models/mytestmodels/beardshort04_n WARNING:Couldn't load image: models/mytestmodels/bottleg WARNING:Couldn't load image: models/mytestmodels/noblewoman_head_old WARNING:Couldn't load image: models/mytestmodels/noblewoman_head_old01 WARNING:Couldn't load image: models/mytestmodels/replacement_head02 WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle02_add, 0.75, 1, 0.75, 1) WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle03_add, 0.75, 0.65, 0.75, 1) WARNING:Couldn't load image: scale( models/darkmod/props/textures/candle04_add, 0.75, 0.65, 0.75, 1) WARNING:Couldn't load image: textures/base_wall/a_factoutwall1_d01_fin WARNING:Couldn't load image: textures/base_wall/a_factoutwall1_s01_fin WARNING:Couldn't load image: textures/darkmod/decals/cracks/cracks01 WARNING:Couldn't load image: textures/darkmod/decals/cracks/cracks01_local WARNING:Couldn't load image: textures/darkmod/door/wood/oldboards_metalspirals01 WARNING:Couldn't load image: textures/darkmod/door/wood/oldboards_metalspirals01_local WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint03_s WARNING:Couldn't load image: textures/darkmod/metal/detailed/panel_rottingpaint04_s WARNING:Couldn't load image: textures/darkmod/nature/skybox/starry1_moon WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c_local WARNING:Couldn't load image: textures/darkmod/stone/brick/cbrick2c_s WARNING:Couldn't load image: textures/darkmod/stone/sculpted/panel_hourglass_winged_s WARNING:Couldn't load image: textures/decals/stainwallfadered WARNING:Couldn't load image: textures/hell/boney WARNING:Couldn't load image: textures/hell/boney2 WARNING:Couldn't load image: textures/hell/boney_s WARNING:Couldn't load image: textures/mymap/barn_portal WARNING:Couldn't load image: textures/mymap/canal_entrance1 WARNING:Couldn't load image: textures/mymap/first_portal WARNING:Couldn't load image: textures/mymap/first_portal_back WARNING:Couldn't load image: textures/particles/bloodstream4 WARNING:Couldn't load image: textures/particles/splash_s |
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Rev 16596 Fix console warnings coming from models: fix non-triangular polygons, fix missing materials, apply uv maps to collision models, delete models that are broken and have never been used by any FM or that are meant to be part of an official FM. |
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Rev 16597 Fix sound bugs: fix typos, fix paths, delete old test soundshaders whose sounds have already been deleted, convert 48 kHz to 44.1 kHz, convert close cannon fire sound .ogg to .wav to allow for warning-free screen shake. |
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Rev 16600 Restore electrical_arc models and add skins. Rev 16601 Restore wine barrel. Rev 16602 Use Springheel's backup to deal with references to missing assets: restore if possible and useful, otherwise comment out references or delete the decl depending on how much is missing. No/almost no material/skin/particle/model warnings remain. Rev 16603 Fix remaining warnings, primarily from entityDefs and modelDefs. Rev 16604 Commit subdirectory of test maps for loading all assets, as well as (elaborate) instructions on how to update them. |
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The automation function is available. Setting to resolved. | |
Date Modified | Username | Field | Change |
---|---|---|---|
19.07.2022 16:20 | Dragofer | New Issue | |
19.07.2022 16:20 | Dragofer | Status | new => assigned |
19.07.2022 16:20 | Dragofer | Assigned To | => Dragofer |
19.07.2022 16:22 | Dragofer | Description Updated | |
19.07.2022 16:34 | Dragofer | Note Added: 0015065 | |
19.07.2022 16:34 | Dragofer | File Added: model_bugs.txt | |
19.07.2022 16:34 | Dragofer | Note Edited: 0015065 | |
19.07.2022 16:35 | Dragofer | Note Edited: 0015065 | |
19.07.2022 21:00 | Dragofer | Note Added: 0015066 | |
19.07.2022 21:00 | Dragofer | File Added: bugs_skins.txt | |
19.07.2022 21:04 | Dragofer | Note Edited: 0015066 | |
20.07.2022 17:17 | Dragofer | Note Added: 0015067 | |
20.07.2022 17:17 | Dragofer | File Added: bugs_particles.txt | |
21.07.2022 19:21 | Dragofer | Note Added: 0015068 | |
22.07.2022 18:12 | Dragofer | Note Added: 0015071 | |
22.07.2022 18:12 | Dragofer | File Added: unused_images_dds.txt | |
22.07.2022 18:12 | Dragofer | File Added: unused_images_jpg.txt | |
22.07.2022 18:12 | Dragofer | File Added: unused_images_tga.txt | |
27.07.2022 16:23 | Dragofer | Note Added: 0015077 | |
27.07.2022 16:23 | Dragofer | File Added: bugs_materials.txt | |
27.07.2022 16:23 | Dragofer | File Added: list_materials.txt | |
27.07.2022 16:33 | Dragofer | Note Added: 0015078 | |
27.07.2022 16:33 | Dragofer | File Added: bugs_modelDefs.txt | |
27.07.2022 16:33 | Dragofer | File Added: list_modelDefs.txt | |
27.07.2022 16:37 | Dragofer | Note Added: 0015079 | |
27.07.2022 16:37 | Dragofer | File Added: test_skin.skin | |
27.07.2022 16:37 | Dragofer | File Added: bugs_materials.map | |
28.07.2022 19:27 | Dragofer | Note Added: 0015086 | |
28.07.2022 19:27 | Dragofer | File Added: bugs_sounds.txt | |
28.07.2022 19:27 | Dragofer | File Added: list_soundshaders.txt | |
28.07.2022 19:27 | Dragofer | File Added: bugs_sounds.map | |
28.07.2022 19:27 | Dragofer | Note Added: 0015087 | |
28.07.2022 19:27 | Dragofer | File Added: bugs_entities.txt | |
28.07.2022 19:27 | Dragofer | File Added: list_entities.txt | |
28.07.2022 19:27 | Dragofer | File Added: bugs_entities.map | |
28.07.2022 20:18 | Dragofer | Note Added: 0015088 | |
31.07.2022 18:49 | Dragofer | Note Added: 0015109 | |
31.07.2022 18:53 | Dragofer | Note Edited: 0015109 | |
03.08.2022 21:55 | Dragofer | Relationship added | related to 0005170 |
04.08.2022 18:15 | Dragofer | Note Added: 0015116 | |
04.08.2022 18:15 | Dragofer | File Added: bugs_materials3.txt | |
08.08.2022 21:11 | Dragofer | Note Added: 0015155 | |
11.08.2022 17:52 | Dragofer | Note Added: 0015160 | |
14.08.2022 17:31 | Dragofer | Note Added: 0015165 | |
07.09.2022 19:39 | stgatilov | Target Version | => TDM 2.11 |
15.11.2022 05:58 | nbohr1more | Status | assigned => feedback |
14.12.2022 13:33 | nbohr1more | Note Added: 0015566 | |
14.12.2022 13:33 | nbohr1more | Status | feedback => resolved |
14.12.2022 13:33 | nbohr1more | Resolution | open => fixed |
14.12.2022 13:33 | nbohr1more | Fixed in Version | => TDM 2.11 |
03.01.2023 00:09 | nbohr1more | Relationship added | related to 0005339 |